History Main / EscapeSequence

15th Jul '17 9:48:16 AM nombretomado
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** ''SonicAndTheSecretRings'' has Sonic chased by three dinosaurs at the start of one world.

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** ''SonicAndTheSecretRings'' ''VideoGame/SonicAndTheSecretRings'' has Sonic chased by three dinosaurs at the start of one world.
2nd Jun '17 8:56:58 AM Morgenthaler
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* ''FatalFrame 2'': When Sae's ghost appears after Mio drops her camera.

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* ''FatalFrame ''VideoGame/FatalFrame 2'': When Sae's ghost appears after Mio drops her camera.



* A hilarious example in ''AliceMadnessReturns'' where you navigate Queensland while occasionally fleeing from the Executioner who was earlier mentioned to be invincible. Then you reach one point where you face it in a cutscene where the tables are turned. Cue the following OhCrap moment and subsequent literal CurbStompBattle.

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* A hilarious example in ''AliceMadnessReturns'' ''VideoGame/AliceMadnessReturns'' where you navigate Queensland while occasionally fleeing from the Executioner who was earlier mentioned to be invincible. Then you reach one point where you face it in a cutscene where the tables are turned. Cue the following OhCrap moment and subsequent literal CurbStompBattle.
28th May '17 1:36:50 PM pointycatears
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* In ''VideoGame/{{Undertale}}'', on your second and third encounters with Undyne, she starts throwing spears at you and you have to run.

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* In ''VideoGame/{{Undertale}}'', on your second and third encounters with Undyne, she starts throwing spears at you and you have to run. [[spoiler: Fleeing from her boss fight repeatedly until you reach the second room in Hotland is the only way to win the fight without killing her]].
12th May '17 4:26:29 AM Cryoclaste
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* ''{{Metroid}} Fusion'' does this with the SA-X. While the SA-X is generally a HopelessBossFight, [[spoiler: it turns out that your superiors want the SA-X alive, so they tell you to run away from it even when you've gotten strong enough to give a good fight. For your last mission, you have to destroy all the X on the space station by crashing it into SR-388, and the final obstacle on the way to the control room is the SA-X.]]

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* ''{{Metroid}} Fusion'' ''VideoGame/MetroidFusion'' does this with the SA-X. While the SA-X is generally a HopelessBossFight, [[spoiler: it turns out that your superiors want the SA-X alive, so they tell you to run away from it even when you've gotten strong enough to give a good fight. For your last mission, you have to destroy all the X on the space station by crashing it into SR-388, and the final obstacle on the way to the control room is the SA-X.]]
13th Apr '17 6:01:13 PM nombretomado
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* ''[[TheSlenderManMythos Slender]]'' is nothing but this trope. The entirety of the game is spent running from the Slender Man while trying to find eight pieces of paper... and for each piece, he gets closer...

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* ''[[TheSlenderManMythos Slender]]'' ''VideoGame/{{Slender}}'' is nothing but this trope. The entirety of the game is spent running from the Slender Man while trying to find eight pieces of paper... and for each piece, he gets closer...
6th Mar '17 9:13:16 AM Prfnoff
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* There's a giant bear to run from in ''Kao the Kangaroo: Round 2'', avoiding pits as you go.

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* There's a giant bear to run from in ''Kao the Kangaroo: ''VideoGame/KaoTheKangaroo: Round 2'', avoiding pits as you go.
6th Mar '17 9:11:58 AM Prfnoff
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* ''VideoGame/{{JediAcademy}}'' actually has two, both optional (you have to complete four of five side missions between plot-advancing ones, and do all to level up your Force powers) one where you have to save prisoners from a rancor by drawing it off. Then later another sprawling level where a Kaiju-sized mutant rancor rampages after you while you desperately fight cultists until you can lure it into a trap and kill it.

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* ''VideoGame/{{JediAcademy}}'' ''VideoGame/JediAcademy'' actually has two, both optional (you have to complete four of five side missions between plot-advancing ones, and do all to level up your Force powers) one where you have to save prisoners from a rancor by drawing it off. Then later another sprawling level where a Kaiju-sized mutant rancor rampages after you while you desperately fight cultists until you can lure it into a trap and kill it.it.
* In ''VideoGame/{{Undertale}}'', on your second and third encounters with Undyne, she starts throwing spears at you and you have to run.
29th Dec '16 8:02:26 AM Rhodes7
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Added DiffLines:

* ''VideoGame/{{JediAcademy}}'' actually has two, both optional (you have to complete four of five side missions between plot-advancing ones, and do all to level up your Force powers) one where you have to save prisoners from a rancor by drawing it off. Then later another sprawling level where a Kaiju-sized mutant rancor rampages after you while you desperately fight cultists until you can lure it into a trap and kill it.
18th Aug '16 11:10:44 PM Koveras
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* In the "Fortress of Kellar" expansion of ''TabetopGame/HeroQuest'' (a board game based on ''WarhammerFantasy''), one "level" gives the bad guy player (like a GameMaster, except that they're supposed to be ''trying'' to beat the heroes within bounds of the rules) permission to spawn mooks from the entrance every turn after the players get a bit of distance. Given that the only thing limiting the amount of mooks that will spawn is having enough figures, and killed figures become available again, there's no other option than to escape.

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* In the "Fortress of Kellar" expansion of ''TabetopGame/HeroQuest'' ''TabletopGame/HeroQuest'' (a board game based on ''WarhammerFantasy''), ''TabletopGame/WarhammerFantasy''), one "level" gives the bad guy player (like a GameMaster, except that they're supposed to be ''trying'' to beat the heroes within bounds of the rules) permission to spawn mooks from the entrance every turn after the players get a bit of distance. Given that the only thing limiting the amount of mooks that will spawn is having enough figures, and killed figures become available again, there's no other option than to escape.
11th Jun '16 6:18:53 AM erforce
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** Actually occurs in the main series as well, albeit for a brief sequence: the Mecha-Dragon from ''VideoGame/MegaMan2'', and Pteranoid, a {{miniboss}}, from ''VideoGame/MegaManX 5''.

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** Actually occurs in the main series as well, albeit for a brief sequence: the Mecha-Dragon from ''VideoGame/MegaMan2'', and Pteranoid, a {{miniboss}}, from ''VideoGame/MegaManX 5''.''VideoGame/MegaManX5''.



* The "Rambi Rumble" stage of ''VideoGame/DonkeyKongCountry 2'', in which King Zing, the world's boss, chases you to the end of the level (and arguably his lair, since it's the last level before you get there.)

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* The "Rambi Rumble" stage of ''VideoGame/DonkeyKongCountry 2'', ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', in which King Zing, the world's boss, chases you to the end of the level (and arguably his lair, since it's the last level before you get there.)



* Most all of the boss races of the FreewareGame ''RunmanRaceAroundTheWorld''.

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* Most all of the boss races of the FreewareGame ''RunmanRaceAroundTheWorld''.''VideoGame/RunmanRaceAroundTheWorld''.



* Ifrit does this in Eblan and the Tower Of Babil in ''FinalFantasyIVTheAfterYears'' -- random encounters have a chance of having Ifrit in them, and those that do you had better run the hell away from, [[TotalPartyKill or else.]]

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* Ifrit does this in Eblan and the Tower Of Babil in ''FinalFantasyIVTheAfterYears'' ''VideoGame/FinalFantasyIVTheAfterYears'' -- random encounters have a chance of having Ifrit in them, and those that do you had better run the hell away from, [[TotalPartyKill or else.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.EscapeSequence