History Main / EscapeSequence

11th Jun '16 6:18:53 AM erforce
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** Actually occurs in the main series as well, albeit for a brief sequence: the Mecha-Dragon from ''VideoGame/MegaMan2'', and Pteranoid, a {{miniboss}}, from ''VideoGame/MegaManX 5''.

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** Actually occurs in the main series as well, albeit for a brief sequence: the Mecha-Dragon from ''VideoGame/MegaMan2'', and Pteranoid, a {{miniboss}}, from ''VideoGame/MegaManX 5''.''VideoGame/MegaManX5''.



* The "Rambi Rumble" stage of ''VideoGame/DonkeyKongCountry 2'', in which King Zing, the world's boss, chases you to the end of the level (and arguably his lair, since it's the last level before you get there.)

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* The "Rambi Rumble" stage of ''VideoGame/DonkeyKongCountry 2'', ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', in which King Zing, the world's boss, chases you to the end of the level (and arguably his lair, since it's the last level before you get there.)



* Most all of the boss races of the FreewareGame ''RunmanRaceAroundTheWorld''.

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* Most all of the boss races of the FreewareGame ''RunmanRaceAroundTheWorld''.''VideoGame/RunmanRaceAroundTheWorld''.



* Ifrit does this in Eblan and the Tower Of Babil in ''FinalFantasyIVTheAfterYears'' -- random encounters have a chance of having Ifrit in them, and those that do you had better run the hell away from, [[TotalPartyKill or else.]]

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* Ifrit does this in Eblan and the Tower Of Babil in ''FinalFantasyIVTheAfterYears'' ''VideoGame/FinalFantasyIVTheAfterYears'' -- random encounters have a chance of having Ifrit in them, and those that do you had better run the hell away from, [[TotalPartyKill or else.]]
28th May '16 9:44:38 PM nombretomado
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* You run away from a troll in the PS1 version of ''[[VideoGame/HarryPotter Harry Potter and the Philosopher's Stone]]''.

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* You run away from a troll in the PS1 [=PS1=] version of ''[[VideoGame/HarryPotter Harry Potter and the Philosopher's Stone]]''.



* The final level of the Spider-Man game on PS1 has you running from [[spoiler:Doc Ock infected with Carnage's symbiote]] through a repetitive set of tunnels. A useless "pressure" meter fills up on the right side of the screen; it serves no purpose as falling too far behind will end with you getting caught and needing to restart the level.

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* The final level of the Spider-Man game on PS1 [=PS1=] has you running from [[spoiler:Doc Ock infected with Carnage's symbiote]] through a repetitive set of tunnels. A useless "pressure" meter fills up on the right side of the screen; it serves no purpose as falling too far behind will end with you getting caught and needing to restart the level.
15th Mar '16 4:48:30 PM TSBasilisk
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* ''VideoGame/GuildWars'' has this pop up in several missions.
** The Great Northern Wall ends with the party running away from an army of Charr. It's not difficult to outrun, with the only danger being a single spawn of mobs along the way, but the fact that a second group spawns from another spot as you approach your goal makes things more tense.
** The final section of Ice Caves of Sorrow is a long winding path the party mush run ahead of a group of Mursaat which is too large to fight. the path is populated with several groups of hostile Iron Summit and White Mantle as well as siege weapons, making constant fighting a necessity.
*** The player-preferred solution to this section is [[SequenceBreaking to trigger the Mursaat's patrol and then retreating to a safe point]]; the Mursaat will pass by and clear the path of Iron Summit before dying in siege weapon fire.
** The introductory quest for ''Eye of the North'' has a timed sequence where the party is pursued by a large number of Destroyers. The only way to escape before the timer ends is to not fight.
3rd Jan '16 11:53:38 AM nombretomado
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* ''SoulNomadAndTheWorldEaters'' had an example of this near the beginning, if I understand the trope correctly. Only after having your ass handed to you and running away a few times do you get the power to actually kill one of the World Eaters. (Unless you've been through NewGamePlus a few times...)

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* ''SoulNomadAndTheWorldEaters'' ''VideoGame/SoulNomadAndTheWorldEaters'' had an example of this near the beginning, if I understand the trope correctly. Only after having your ass handed to you and running away a few times do you get the power to actually kill one of the World Eaters. (Unless you've been through NewGamePlus a few times...)
17th Nov '15 1:01:31 PM angelothewizard
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* ''VideoGame/FinalFantasyXII'' has the escape from Ba'Gamman and his crew in the Lhusu Mines. You CAN be overleveled enough to defeat his crew, but it's unlikely (as there's four of them, they hit hard and fast, and have enough HP to out-tank you) and gives no reward aside from an alternate cutscene. It's far easier to run for it.
12th Sep '15 9:43:10 PM nombretomado
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* ''AdvanceWars: Day Of Ruin'' has a mission where you have to get an [[LuckBasedMission AI controlled]] unit to the far left of the screen and escape.

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* ''AdvanceWars: ''VideoGame/AdvanceWars: Day Of Ruin'' has a mission where you have to get an [[LuckBasedMission AI controlled]] unit to the far left of the screen and escape.
24th Jul '15 10:28:22 PM nombretomado
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* The [[GiantEnemyCrab giant hermit crab]] that seems to have been designed by [[TabletopGame/{{Warhammer 40000}} Orks]] in ''MetalSlug''.

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* The [[GiantEnemyCrab giant hermit crab]] that seems to have been designed by [[TabletopGame/{{Warhammer 40000}} Orks]] in ''MetalSlug''.''VideoGame/MetalSlug''.
3rd Jun '15 8:48:09 AM DracoKanji
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* You run away from a troll in the PSX version of ''[[VideoGame/HarryPotter Harry Potter and the Philosopher's Stone]]''.

to:

* You run away from a troll in the PSX PS1 version of ''[[VideoGame/HarryPotter Harry Potter and the Philosopher's Stone]]''.



* The final level of the Spider-Man game on PSX has you running from [[spoiler:Doc Ock infected with Carnage's symbiote]] through a repetitive set of tunnels. A useless "pressure" meter fills up on the right side of the screen; it serves no purpose as falling too far behind will end with you getting caught and needing to restart the level.

to:

* The final level of the Spider-Man game on PSX PS1 has you running from [[spoiler:Doc Ock infected with Carnage's symbiote]] through a repetitive set of tunnels. A useless "pressure" meter fills up on the right side of the screen; it serves no purpose as falling too far behind will end with you getting caught and needing to restart the level.
13th May '15 6:12:06 PM nombretomado
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* Inverted in ''{{Gradius}}: The Interstellar Assault'' for the GameBoy. A boss runs away from ''you'', all the while soaking up your shots until it stops to actually fight back.

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* Inverted in ''{{Gradius}}: ''VideoGame/{{Gradius}}: The Interstellar Assault'' for the GameBoy. A boss runs away from ''you'', all the while soaking up your shots until it stops to actually fight back.
21st Apr '15 10:03:55 AM SolipSchism
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* ''VideoGame/AceCombat5TheUnsungWar'' has a mission in which, after you and your squadron are framed for treason, you escape execution by stealing a group of [[http://en.wikipedia.org/wiki/BAE_Systems_Hawk BAE Systems Hawk]] training jets. {{Justified|Trope}} in that you ''could'' trash your pursuers if you wanted--let's be honest, you're the [[RedBaron Demons of Razgriz]]--but you've been falsely accused and are only trying to escape and exonerate yourself, not commit fratricide.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.EscapeSequence