History Main / EnterSolutionHere

18th May '18 4:21:27 PM N1KF
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** Also from ''Thousand-Year Door'', there's a numerical passcode in the that you can find out in one place and enter in another.
* The Sunken Ship in ''VideoGame/SuperMarioRPG'' requires you to puzzle out the answer to a riddle using clues obtained through a set of minigames before you can fight the dungeon's midboss. [[spoiler: It's "pearls"]]. The game has an unusual way of punishing players who only solve some of the puzzles and then try to infer what the password is from that: the available letters in the different positions just happen to be able to spell out another word that one may think fits the clues if one hasn't read them all-- the password is ''not'' [[spoiler:"oyster"]].

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** Also from ''Thousand-Year Door'', there's There's a numerical passcode in the Chapter 7 that you can find out in one place and enter in another.
* The Sunken Ship in ''VideoGame/SuperMarioRPG'' requires you to puzzle out the answer to a riddle using clues obtained through a set of minigames before you can fight the dungeon's midboss. [[spoiler: It's "pearls"]]. "pearls".]] The game has an unusual way of punishing players who only solve some of the puzzles and then try to infer what the password is from that: the available letters in the different positions just happen to be able to spell out another word that one may think fits the clues if one hasn't read them all-- the password is ''not'' [[spoiler:"oyster"]].
18th Mar '18 5:40:10 PM nombretomado
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* The Frogwares ''Franchise/SherlockHolmes'' games involve rather {{egregious}} amounts of this, especially since Holmes (who's asking you as Dr. Watson) presumably already knows the answer to what he's asking. Entirely done away with in ''Sherlock Holmes versus UsefulNotes/JackTheRipper'', though - it's been replaced by a more intuitive "deductions" system.

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* The Frogwares ''Franchise/SherlockHolmes'' games involve rather {{egregious}} JustForFun/{{egregious}} amounts of this, especially since Holmes (who's asking you as Dr. Watson) presumably already knows the answer to what he's asking. Entirely done away with in ''Sherlock Holmes versus UsefulNotes/JackTheRipper'', though - it's been replaced by a more intuitive "deductions" system.
21st Feb '18 11:10:15 AM nombretomado
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* In ''[[RiddleSchool Riddle Transfer]]'', you and your friends are trapped in a government facilities, and have to enter codes in the keypads to get free. The codes are:

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* In ''[[RiddleSchool ''[[VideoGame/RiddleSchool Riddle Transfer]]'', you and your friends are trapped in a government facilities, and have to enter codes in the keypads to get free. The codes are:
15th Oct '17 2:17:14 PM nombretomado
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* To get out of the Wyndian Tomb in ''BreathOfFireIII'', you have to read a series of tombstones, remembering the words written in green (and ignoring the ones in red), so that you can punch them into the largest tombstone in the area.

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* To get out of the Wyndian Tomb in ''BreathOfFireIII'', ''VideoGame/BreathOfFireIII'', you have to read a series of tombstones, remembering the words written in green (and ignoring the ones in red), so that you can punch them into the largest tombstone in the area.
16th Sep '17 1:56:04 AM ladytanuki
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** In ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'', to get into the Thieves' Hideout, you need to fill in the blanks to some song lyrics. These lyrics are sung by a few people scattered around town, so you need to TalkToEveryone to obtain them.


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** At the opera house, you are given a script with the lyrics to Maria's aria. Once the opera is underway, occasionally you are given a multiple-choice question of what the next lyric is, and if you guess wrong too many times, you have to start over.
21st May '17 12:19:13 PM HighCrate
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* The brief visual novel ''[[http://at2006.haeleth.net/game.php?id=14 Summer, Cicadas, and the Girl]]'' has, as its only decision point, a text box where you have to enter the next location for the character to go. Unless you're very lucky [[spoiler:(or very GenreSavvy)]], you won't get it right the first time. But each time you get it wrong, a new option appears on the title screen to give you a small hint.

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* The brief visual novel ''[[http://at2006.haeleth.net/game.php?id=14 Summer, Cicadas, and the Girl]]'' has, as its only decision point, a text box where you have to enter the next location for the character to go. Unless you're very lucky [[spoiler:(or very GenreSavvy)]], lucky, you won't get it right the first time. But each time you get it wrong, a new option appears on the title screen to give you a small hint.
18th Mar '17 5:49:20 PM nombretomado
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* On {{Neopets}}, answering a question for the Brain Tree is impossible until you do two quests for a completely different character. The two part answer is random each time, and even if you could guess correctly it won't work unless you do the extra quests.

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\n* On {{Neopets}}, {{Website/Neopets}}, answering a question for the Brain Tree is impossible until you do two quests for a completely different character. The two part answer is random each time, and even if you could guess correctly it won't work unless you do the extra quests.












15th Mar '17 6:28:36 PM nombretomado
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* The mantras in the ''VideoGame/LaMulana'' endgame. You have to find and read each mantra tablet in order before you can chant its mantra, and GuideDangIt if you don't know where to chant it. Of course, ''La-Mulana'' did this in homage to the {{MSX}} game ''VideoGame/MazeOfGalious'', where you could find a monument that showed what you needed to type in the BossRoom to fight the world boss, or not bother with looking at monuments if you knew what to type already.

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* The mantras in the ''VideoGame/LaMulana'' endgame. You have to find and read each mantra tablet in order before you can chant its mantra, and GuideDangIt if you don't know where to chant it. Of course, ''La-Mulana'' did this in homage to the {{MSX}} {{UsefulNotes/MSX}} game ''VideoGame/MazeOfGalious'', where you could find a monument that showed what you needed to type in the BossRoom to fight the world boss, or not bother with looking at monuments if you knew what to type already.
26th Jan '17 6:45:31 AM Morgenthaler
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* ''VideoGame/GrimFandango'': The betting stub / photo-finish puzzle resembles this but requires some real thinking to figure out ''where'' the game is giving you the info. The race number is in the photo. The week number can be deduced from [[spoiler:The Olivia I in the background � Nick tells you that the Olivia I crashed on its maiden flight, killing Olivia's favorite cat. The memorial plaque beneath the taxidermied cat says that he was killed in the second week of the season]]. And the day of the week can be figured by observing [[spoiler:the fans in the foreground wearing kitty hats. The track announcer and the photo booth attendant are both happy to tell you that Tuesday is kitty-hat day.]]

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* ''VideoGame/GrimFandango'': The betting stub / photo-finish puzzle resembles this but requires some real thinking to figure out ''where'' the game is giving you the info. The race number is in the photo. The week number can be deduced from [[spoiler:The Olivia I in the background -- Nick tells you that the Olivia I crashed on its maiden flight, killing Olivia's favorite cat. The memorial plaque beneath the taxidermied cat says that he was killed in the second week of the season]]. And the day of the week can be figured by observing [[spoiler:the fans in the foreground wearing kitty hats. The track announcer and the photo booth attendant are both happy to tell you that Tuesday is kitty-hat day.]]
26th Jan '17 6:45:01 AM Morgenthaler
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[[AC:Action Adventure Games]]

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* ''VideoGame/GrimFandango'': The betting stub / photo-finish puzzle resembles this but requires some real thinking to figure out ''where'' the game is giving you the info. The race number is in the photo. The week number can be deduced from [[spoiler:The Olivia I in the background Nick tells you that the Olivia I crashed on its maiden flight, killing Olivia's favorite cat. The memorial plaque beneath the taxidermied cat says that he was killed in the second week of the season]]. And the day of the week can be figured by observing [[spoiler:the fans in the foreground wearing kitty hats. The track announcer and the photo booth attendant are both happy to tell you that Tuesday is kitty-hat day.]]

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* ''VideoGame/GrimFandango'': The betting stub / photo-finish puzzle resembles this but requires some real thinking to figure out ''where'' the game is giving you the info. The race number is in the photo. The week number can be deduced from [[spoiler:The Olivia I in the background Nick tells you that the Olivia I crashed on its maiden flight, killing Olivia's favorite cat. The memorial plaque beneath the taxidermied cat says that he was killed in the second week of the season]]. And the day of the week can be figured by observing [[spoiler:the fans in the foreground wearing kitty hats. The track announcer and the photo booth attendant are both happy to tell you that Tuesday is kitty-hat day.]]

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