History Main / EnhancedArchaicWeapon

10th Sep '16 6:09:19 AM nightelf37
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* ''WebAnimation/{{RWBY}}'' has plenty in amongst the many {{Impossibly Cool Weapon}}s. These range from Ruby, Nora, Pyrrha, and Yang's weapons[[note]]A scythe, hammer, spear/sword, and gauntlets in that order.[[/note]] (which have integrated firearms that can still be fired for extra damage when they strike), Weiss's rapier (which has a revolver-like mechanism for using [[GreenRocks Dust]]), and Jaune's shield (which [[BoringButPractical folds into a scabbard for his sword]]).

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* ''WebAnimation/{{RWBY}}'' has plenty in amongst the many {{Impossibly Cool Weapon}}s. These range from Ruby, Nora, Pyrrha, [[NamedWeapons Ruby's Crescent Rose]], [[AllInTheManual Nora's Magnhild, Pyrrha's Miló, and Yang's weapons[[note]]A Ember Celica]][[note]]a scythe, hammer, spear/sword, and gauntlets in that order.[[/note]] (which have integrated firearms that can still be fired for extra damage when they strike), Weiss's rapier Weiss' [[RoyalRapier Myrtenaster]] (which has a revolver-like mechanism for using [[GreenRocks Dust]]), and Jaune's shield (which [[BoringButPractical folds into a scabbard for his sword]]).
5th Nov '15 4:03:38 PM Omegatron
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* The ''Series/StarTrekDeepSpaceNine'' episode "Field of Fire" had an assassin modify a chemical-propelled firearm, a Starfleet prototype called the TR-116, with a short-range [[TeleportersAndTransporters transporter]] that let it fire through walls. Meanwhile the basic model TR-116 fires rounds made of [[{{Unobtainium}} tritanium]]. It was originally developed for fighting Borg drones, whose personal forcefields rapidly adapt to make energy weapons useless but provide no protection against physical projectiles.

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* The ''Series/StarTrekDeepSpaceNine'' episode "Field of Fire" had an assassin modify a chemical-propelled firearm, a Starfleet prototype called the TR-116, with a short-range [[TeleportersAndTransporters transporter]] that let it fire through walls. Meanwhile the basic model TR-116 fires rounds made of [[{{Unobtainium}} tritanium]]. It was originally developed for fighting Borg drones, whose personal forcefields rapidly adapt to make situations where {{technobabble}} fields made conventional energy weapons useless but provide no protection against physical projectiles.weaponry useless.
10th Jul '15 7:43:42 AM shadowbeast
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Add spear, harpoon and spike-throwing guns, and the rather ludicrous-sounding chapter on yo-yo-based weapons, and some oddities in the super-advanced weapons section, and you have one big, bloody mess of D20-based fun!

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Add **Add spear, harpoon and spike-throwing guns, and the rather ludicrous-sounding chapter on yo-yo-based weapons, and some oddities in the super-advanced weapons section, and you have one big, bloody mess of D20-based fun!fun!
* ''TabletopGame/{{Rifts}}'' includes some, mostly vibro-blades, and spells are available to enhance weapons and render them into magical or enchanted weapons, but the most impressive are the techno-wizard and rune weapons. The rune weapons are some form of alive, the highest-level weapons are sentient, and have magical abilities that made them the Palladium Fantasy worlds' equivalent of a tac-nuke. The techno-wizard weapons are equipped with mechanisms to allow them to cast spells, as well as being heavily enhanced; one techno-wizard sword introduced in ''Federation of Magic'' did so much mega-damage per strike as it was, while it had only 3 spells: one to multiply an attack, one to fire a particle beam, and one that made the wielder (but not their clothing) invulnerable, to a certain extent. Someone who knew how to use it could potentially take out whole sections of enemy powered armour.
10th Jul '15 6:32:31 AM shadowbeast
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* ''1001 Science Fiction Weapons'' for OGL, has whole sections of these, organised by subtrope and various versions thereof, with each covering various kinds of weapon which use the technological concept covered by that section, usually meaning various blades, from quatars to scythes, but sometimes including nunchaku, hammers etc. These begin with merely simple weapons made with advanced materials, monofilament weapons, vibro-weapons, and powered saw-type weapons; go through modern bows, crossbows and dart launchers which fire a variety of trick projectiles, including poisons, electronic disruption and less-lethal options; to bows which inexplicably fire energy bolts with no visible string, blades made of hot energy or forcefields, blunt objects made of hyperdense matter with little gravity motors inside to allow them to be lifted and swung, as they weigh as much as a van, and radioactive weapons (sometimes little more than a bar of spent fuel rod, though the better ones will at least do more damage to the target than the user), heated blades, supercooled blades, blades made of ice, and organic blades which can dose the target with a wide variety of toxins and pathogens. Add spear, harpoon and spike-throwing guns, and the rather ludicrous-sounding chapter on yo-yo-based weapons, and some oddities in the super-advanced weapons section, and you have one big, bloody mess of D20-based fun!

to:

* ''1001 Science Fiction Weapons'' for OGL, has whole sections of these, organised by subtrope and various versions thereof, with each covering various kinds of weapon which use the technological concept covered by that section, usually meaning various blades, from quatars to scythes, but sometimes including nunchaku, hammers etc. These begin with include:
**
merely simple weapons made with advanced materials, materials
** [[SharpenedToASingleAtom monofilament]] [[AbsurdlySharpBlade weapons]]
** [[VibroWeapon vibro-weapons]]
** a combination of
monofilament weapons, vibro-weapons, and vibro blades[[note]] which is as good an idea as using a WW2 German potato-masher style grenade as a mace after you've pulled the pin on it[[/note]]
** [[ChainsawGood
powered saw-type weapons; go through weapons]]
**
modern bows, crossbows and dart launchers which fire a variety of [[TrickArrow trick projectiles, projectiles]], including poisons, electronic disruption and less-lethal options; to options
** [[EnergyBow
bows which inexplicably fire energy bolts with no visible string, string]]
** [[LaserBlade
blades made of hot energy or forcefields, forcefields]]
**
blunt objects made of hyperdense matter with little gravity motors inside to allow them to be lifted and swung, as they weigh as much as a van, and van
**
radioactive weapons (sometimes little more than a bar of spent fuel rod, though the better ones will at least do more damage to the target than the user), user)
** [[FlamingSword
heated blades, blades]]
**
supercooled blades, blades
**
blades made of ice, and ice
**
organic blades which can dose the target with a wide variety of toxins and pathogens. pathogens.
Add spear, harpoon and spike-throwing guns, and the rather ludicrous-sounding chapter on yo-yo-based weapons, and some oddities in the super-advanced weapons section, and you have one big, bloody mess of D20-based fun!
5th Jul '15 3:24:43 PM SSJMagus
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* In ''Franchise/StarWars'', Wookiee bowcasters are enhanced versions of crossbows that increase the force and accuracy with which they fire quarrels via [[MagneticWeapons magnetic fields]]. Some are further modified in other ways. For example, Chewie's has an automatic re-cocking system.

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* In ''Franchise/StarWars'', Wookiee bowcasters are enhanced versions of crossbows that increase the force and accuracy with which they fire quarrels via [[MagneticWeapons magnetic fields]].fields]] and are capable of firing [[StuffBlowingUp explosive rounds]]. Some are further modified in other ways. For example, Chewie's has an automatic re-cocking system. Some Wookiees prefer a bowcaster with a blaster rifle barrel underneath, allowing both projectile and energy weaponry depending on which is better for the situation at hand.



* The ''Series/StarTrekDeepSpaceNine'' episode "Field of Fire" had an assassin modify a chemical-propelled firearm, a Starfleet prototype called the TR-116, with a short-range [[TeleportersAndTransporters transporter]] that let it fire through walls. Meanwhile the basic model TR-116 fires rounds made of [[{{Unobtainium}} tritanium]].

to:

* The ''Series/StarTrekDeepSpaceNine'' episode "Field of Fire" had an assassin modify a chemical-propelled firearm, a Starfleet prototype called the TR-116, with a short-range [[TeleportersAndTransporters transporter]] that let it fire through walls. Meanwhile the basic model TR-116 fires rounds made of [[{{Unobtainium}} tritanium]]. It was originally developed for fighting Borg drones, whose personal forcefields rapidly adapt to make energy weapons useless but provide no protection against physical projectiles.
7th Apr '15 6:50:47 AM shadowbeast
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Added DiffLines:

* ''1001 Science Fiction Weapons'' for OGL, has whole sections of these, organised by subtrope and various versions thereof, with each covering various kinds of weapon which use the technological concept covered by that section, usually meaning various blades, from quatars to scythes, but sometimes including nunchaku, hammers etc. These begin with merely simple weapons made with advanced materials, monofilament weapons, vibro-weapons, and powered saw-type weapons; go through modern bows, crossbows and dart launchers which fire a variety of trick projectiles, including poisons, electronic disruption and less-lethal options; to bows which inexplicably fire energy bolts with no visible string, blades made of hot energy or forcefields, blunt objects made of hyperdense matter with little gravity motors inside to allow them to be lifted and swung, as they weigh as much as a van, and radioactive weapons (sometimes little more than a bar of spent fuel rod, though the better ones will at least do more damage to the target than the user), heated blades, supercooled blades, blades made of ice, and organic blades which can dose the target with a wide variety of toxins and pathogens. Add spear, harpoon and spike-throwing guns, and the rather ludicrous-sounding chapter on yo-yo-based weapons, and some oddities in the super-advanced weapons section, and you have one big, bloody mess of D20-based fun!
4th Mar '15 6:28:59 AM GreatWyrmGold
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Added DiffLines:

* In ''Film/{{Elysium}}'', Max wonders why he's being given an antique AK to use and is promptly shown the futuristic explosive rounds that allow it to remain viable.
28th Nov '14 4:55:59 PM StarSword
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* "Fanfic/ShakedownShenanigans": By the USS ''Bajor'''s launch in [[VideoGame/StarTrekOnline 2409]] the ''Galaxy''-class is fifty years old. The ''Bajor'''s construction series is mentioned to be a limited run of upgraded hulls to replace combat losses from the ongoing Federation-Klingon War, until the newer ''Odyssey''-class can enter full production. Ablative armor has been added, the superstructure has been {{technobabble}}-reinforced, the firepower, range, and speed have been increased, and the ship carries quantum torpedoes instead of photons.

to:

* "Fanfic/ShakedownShenanigans": By the USS ''Bajor'''s ''Bajor''[='s=] launch in [[VideoGame/StarTrekOnline 2409]] the ''Galaxy''-class is fifty years old. The ''Bajor'''s ''Bajor''[='s=] construction series is mentioned to be a limited run of upgraded hulls to replace combat losses from the ongoing Federation-Klingon War, until the newer ''Odyssey''-class can enter full production. Ablative armor has been added, the superstructure has been {{technobabble}}-reinforced, the firepower, range, and speed have been increased, and the ship carries quantum torpedoes instead of photons.
28th Nov '14 4:55:22 PM StarSword
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[[folder:Fan Works]]
* "Fanfic/ShakedownShenanigans": By the USS ''Bajor'''s launch in [[VideoGame/StarTrekOnline 2409]] the ''Galaxy''-class is fifty years old. The ''Bajor'''s construction series is mentioned to be a limited run of upgraded hulls to replace combat losses from the ongoing Federation-Klingon War, until the newer ''Odyssey''-class can enter full production. Ablative armor has been added, the superstructure has been {{technobabble}}-reinforced, the firepower, range, and speed have been increased, and the ship carries quantum torpedoes instead of photons.
[[/folder]]



* ''Series/LawAndOrderSpecialVictimsUnit'' featured a similar weapon to the CSI example, which worked by injecting the victim with air.

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* ''Series/LawAndOrderSpecialVictimsUnit'' featured a similar weapon to the CSI ''CSI'' example, which worked by injecting the victim with air.
30th Oct '14 4:17:49 AM Bisected8
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** * In ''Videogame/MetalGearRisingRevengeance'', due to the rising prevalence of nearly bulletproof cyborgs on the battlefield, [[VibroWeapon High-Frequency Blades]] have become the weapon of choice for standard combat. That said, most of them are mass-produced pieces of crap, and guns still see use because cyborgs aren't ''completely'' bulletproof, you just need a lot of bullets to take one down.

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** * In ''Videogame/MetalGearRisingRevengeance'', due to the rising prevalence of nearly bulletproof cyborgs on the battlefield, [[VibroWeapon High-Frequency Blades]] have become the weapon of choice for standard combat. That said, most of them are mass-produced pieces of crap, and guns still see use because cyborgs aren't ''completely'' bulletproof, you just need a lot of bullets to take one down.down (and ''anti-tank'' weapons are fairly respectable options for ranged cyborg to cyborg combat).
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