History Main / EndlessGame

24th Feb '17 2:21:22 PM Xtifr
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* ''TransportTycoon'', being a simulation game in the ''VideoGame/SimCity'' vein, does have an "ending" wherein 100 years after the game begins, your company is given a rating and possibly posted on the high score list. You do get to keep playing after this. In the earlier versions, once you reach the year 2070, the year would repeat; ''[=OpenTTD=]'' doesn't have this limit.

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* ''TransportTycoon'', ''VideoGame/TransportTycoon'', being a simulation game in the ''VideoGame/SimCity'' vein, does have an "ending" wherein 100 years after the game begins, your company is given a rating and possibly posted on the high score list. You do get to keep playing after this. In the earlier versions, once you reach the year 2070, the year would repeat; ''[=OpenTTD=]'' ''VideoGame/OpenTTD'' doesn't have this limit.
26th Dec '16 5:30:07 PM nombretomado
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* Many of the games on ''{{Action 52}}'' loop around to the first level upon "completion" while keeping track of your score. Most of the others, infamously, crash a few levels in. Only a few have a clearly-defined ending.

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* Many of the games on ''{{Action 52}}'' ''VideoGame/Action52'' loop around to the first level upon "completion" while keeping track of your score. Most of the others, infamously, crash a few levels in. Only a few have a clearly-defined ending.
20th Dec '16 7:56:51 AM PegaFoxx
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* ''{{VideoGame/Lasting}}'', There is no end to the game, you are tasked with collecting the disks and avoiding the sinister force, only when you are caught does the game end.
5th Dec '16 7:29:39 AM Dreadjaws
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* Both ''VideoGame/BatmanArkhamCity'' and ''VideoGame/BatmanArkhamKnight'' have endless combat challenges. Your goal is to get certain score by beating up mooks, who keep becoming harder, but if you have enough skill, you can potentially play them indefinitely.
28th Oct '16 2:01:34 PM nombretomado
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Note that this trope applies to most [[TheGoldenAgeOfVideoGames golden age]] arcade games because of the need for the game to be over in order for other people to play. However, specific examples follow:

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Note that this trope applies to most [[TheGoldenAgeOfVideoGames [[UsefulNotes/TheGoldenAgeOfVideoGames golden age]] arcade games because of the need for the game to be over in order for other people to play. However, specific examples follow:
22nd Aug '16 3:38:48 AM FoominBlue
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* ''VideoGame/{{Reigns}}'' uses this as an ending in and of itself, if the player fails to achieve the conditions necessary to see one of the endings. You can continue as long as you like after this point, until you're ready to start over from the top and aim for a real resolution.

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* ''VideoGame/{{Reigns}}'' uses this as an ending in and of itself, if the player fails itself. While you have plenty of years to figure out how to achieve your main goal, it's entirely possible to run out of time, and the conditions necessary to see one Spirit of the endings. You Fallen informs you of this. However, you can choose to ignore this and continue playing as long as you like after this point, like, until you're ready to start over try it again from the top and aim for a real resolution.top.
22nd Aug '16 3:36:06 AM FoominBlue
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** ''VideoGame/TheSimsMedieval'' has Kingdom Ambitions, but once you beat them you can keep playing in the kingdom, and a free-play mode opens up once you beat the first ambition. It does a better job of pretending ''not'' to be an Endless Game than VideoGame/TheSims original, though.

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** ''VideoGame/TheSimsMedieval'' has Kingdom Ambitions, but once you beat them you can keep playing in the kingdom, and a free-play mode opens up once you beat the first ambition. It does a better job of pretending ''not'' to be an Endless Game than VideoGame/TheSims original, [[VideoGame/TheSims the original]], though.


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* ''VideoGame/{{Reigns}}'' uses this as an ending in and of itself, if the player fails to achieve the conditions necessary to see one of the endings. You can continue as long as you like after this point, until you're ready to start over from the top and aim for a real resolution.
18th Aug '16 3:17:40 PM CamelCase
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* [[LampshadeHanging Lampshaded]] by a UsefulNotes/PlayStation3 commercial featuring a "completionist" asking [[LargeHam Kevin Butler]] about what to do when finished playing ''VideoGame/LittleBigPlanet''. As advertised, due to the absurdly vast stream of [[{{DLC}} downloadable content]], you are physically incapable of finishing the game.

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* [[LampshadeHanging Lampshaded]] by a UsefulNotes/PlayStation3 commercial featuring a "completionist" asking [[LargeHam Kevin Butler]] Advertising/KevinButler about what to do when finished playing ''VideoGame/LittleBigPlanet''. As advertised, due to the absurdly vast stream of [[{{DLC}} downloadable content]], user-created levels, you are physically incapable of finishing the game.game.
**In the story mode, there are also Survival Challenges that end when you die, playing this more traditionally.
14th Aug '16 4:17:05 AM Morgenthaler
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* ''PipeDream''. Although, sometimes a level would be impossible to win, because the start was surrounded by blocks.

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* ''PipeDream''.''VideoGame/PipeDream''. Although, sometimes a level would be impossible to win, because the start was surrounded by blocks.
7th Jul '16 6:20:56 AM Quanyails
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* Some campaigns in {{VideoGame/Battle For Wesnoth}} has scenarios where your only objective is stated to be surviving for as long as possible... which technically isn't this trope. Then we have the scenarios with unlimited enemy reinforcements and turns. The only "official" (meaning that it comes with the game) campaign that does this, [[spoiler:Descent Into Darkness]], even hangs a lampshade on it:

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* Some campaigns in {{VideoGame/Battle For Wesnoth}} ''VideoGame/BattleForWesnoth'' has scenarios where your only objective is stated to be surviving for as long as possible... which technically isn't this trope. Then we have the scenarios with unlimited enemy reinforcements and turns. The only "official" (meaning that it comes with the game) campaign that does this, [[spoiler:Descent Into Darkness]], even hangs a lampshade on it:
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http://tvtropes.org/pmwiki/article_history.php?article=Main.EndlessGame