History Main / EndingFatigue

19th Aug '17 9:43:48 AM Sapphirea2
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** Clara's death in "Face the Raven". It deserves plenty of focus and attention, because it's the first time a companion has properly, actually died since the 1980s ([[spoiler: even though it ends up not sticking]]). But after it becomes a ForegoneConclusion we get the Doctor arguing with Ashildr about trying to find a loophole, Clara giving a big speech to the Doctor, Clara giving ''another'' big speech to the Doctor, and then Clara going out to confront the Quantum Shade in slow-motion. Even when she actually dies, we see the Shade hitting her again, in several slow motion replays, from different angles. She is a controversial companion to start with, but even the fans who liked her were wishing she'd just get on with it and be dead.

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** Clara's death in "Face the Raven". It deserves plenty of focus and attention, because it's the first time a companion has properly, actually died since the 1980s ([[spoiler: even though it ends up not sticking]]).she gets "wiggle room" two episodes later]]). But after it becomes a ForegoneConclusion we get the Doctor arguing with Ashildr about trying to find a loophole, Clara giving a big speech to the Doctor, Clara giving ''another'' big speech to the Doctor, and then Clara going out to confront the Quantum Shade in slow-motion. Even when she actually dies, we see the Shade hitting her again, in several slow motion replays, from different angles. She is a controversial companion to start with, but even the fans who liked her were wishing she'd just get on with it and be dead.dead.
** The final two episodes of the Twelfth Doctor's tenure, "The Doctor Falls" (Series 10 Season Finale) and "Twice Upon a Time" (ChristmasEpisode / GrandFinale), ''seriously'' play with this concept. The denouement of "The Doctor Falls" reaches the HowWeGotHere point shown at the start of the previous episode "World Enough and Time", and then OnceMoreWithClarity kicks in: [[spoiler: the Doctor ''doesn't'' regenerate, and it's because he doesn't want to -- he'd rather just die]]. With that, a [[RayOfHopeEnding Ray of Hope]] TwistEnding sets up "Twice Upon a Time": [[spoiler: he and the '''First Doctor''', who also felt the same way about regeneration, cross paths]]. Some of this comes off as a poke at "The End of Time"'s notoriously drawn-out ending. Creator/StevenMoffat has admitted that he intended "The Doctor Falls" to be Twelve's GrandFinale, but when the incoming showrunner decided not to handle the 2017 Christmas special, threatening the end of an annual tradition, he decided to give Twelve one last go-round that would be upbeat and celebrate the prospect of a new beginning, where "The Doctor Falls" was (mostly) sorrowful.
18th Aug '17 6:44:42 AM Morgenthaler
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* After the evil werewolves and government agents are dead, ''Film/TheHowling III: The Marsupials'' then starts a drawn out happy ending with the two werewolf women hooking up with their respective love interests, living happily together, having children, said children growing up, meeting each other after a long time, and so on.

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* After the evil werewolves and government agents are dead, ''Film/TheHowling III: The Marsupials'' ''Film/HowlingIIITheMarsupials'' then starts a drawn out happy ending with the two werewolf women hooking up with their respective love interests, living happily together, having children, said children growing up, meeting each other after a long time, and so on.
18th Jul '17 12:10:09 PM DanielCase
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** ''[[Film/AIArtificialIntelligence A.I.]]'' seems like it will end twice: when David drops on the sea that engulfed New York, and when he is talking to a submerged statue of the Blue Fairy, begging to be turned into a real boy. Both would be {{Downer Ending}}s of their own, but then the film cuts to a DistantFinale long after humanity has gone extinct, and some Sufficiently Advanced Robots turn the film into a real TearJerker.

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** ''[[Film/AIArtificialIntelligence A.I.]]'' seems like it will end twice: when David drops on the sea that engulfed New York, and when he is talking to a submerged statue of the Blue Fairy, begging to be turned into a real boy. Both would be {{Downer Ending}}s of their own, but then the film cuts to a DistantFinale long after humanity has gone extinct, and some Sufficiently Advanced Robots turn the film into a real TearJerker.[[note]]Perhaps this reflects the difficulty Kubrick and his various cowriters had coming up with an ending they liked[[/note]].



* Many critics complained that ''Film/AIArtificialIntelligence'' seemed to end four or five times before it actually did[[note]], perhaps reflecting the difficulty Kubrick and his various cowriters had coming up with an ending they liked[[/note]].
18th Jul '17 12:08:14 PM DanielCase
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* Many critics complained that ''Film/AIArtificialIntelligence'' seemed to end four or five times before it actually did[[note]], perhaps reflecting the difficulty Kubrick and his various cowriters had coming up with an ending they liked[[/note]].
* ''Film/OutOfAfrica'' spends its last hour with Isak Dinesen saying goodbye to, it seems, ''every'' character with a speaking role ... in scenes that each individually seem like they were written to be the final scene.
* Inverted during post-production of ''Film/TheTerminator''. The producer insisted that the film end at the scene where the title character appears to have been killed in the oil-truck explosion. [[Creator/JamesCameron Cameron]] locked him out of the editing suite so he could include the scenes in the factory after it, where Reese dies after blowing up the metal skeleton, leaving Sarah to finally crush him to death herself. No one complained that it went on too long.
8th Jul '17 12:45:49 AM GordyTepig
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* The ending of ''Anime/YuGiOhARCV''. The series-arching BigBad is defeated eight episodes before the show ends. The final arc consists of tying loose ends and giving closure to some of the characters. This is padded out with a superfluous plotline about the protagonists trying to remember the past after a CosmicRetcon. After that, the episodes follow a formulaic plot of "Yuya goes to X dimension and duels Y person."
3rd Jul '17 10:45:14 AM Someoneman
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* ''VideoGame/Persona3'', which alternates between a DatingSim and a DungeonCrawler, takes place over the course of one year ingame, but come November you suddenly run out of things to do apart from your few remaining social links and have no real pressure to hurry up in Tartarus anymore. Two solid months go by without real plot development.

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* ''Franchise/{{Persona}}''
**
''VideoGame/Persona3'', which alternates between a DatingSim and a DungeonCrawler, takes place over the course of one year ingame, but come November you suddenly run out of things to do apart from your few remaining social links and have no real pressure to hurry up in Tartarus anymore. Two solid months go by without real plot development.



** Notably averted in ''VideoGame/Persona4'', which fixes this by SKIPPING several months of in story time. Although they justify the time skip well enough, the remake ''Persona 4: Golden'' actually gives you most of this time back, and a few extra nifty things to do.
** This trope comes back again in ''VideoGame/Persona5''. After the BigBad is defeated, the rest of your days are spent on final exams and finishing up any last bit of Confidants you have left. That's not too bad, but the fatigue really starts to kick in a few days after that as you go through the DiscOneFinalDungeon ''and'' TheVeryDefinitelyFinalDungeon ''in a single day.'' That's right, you spend a single day having to do what amounts to two dungeons. It's not too bad if [[spoiler: you've been consistently making trips to Mementos, which gives you immediate access to its deepest parts]], but it can be ''very'' draining.

to:

** Notably averted in ''VideoGame/Persona4'', which fixes this by SKIPPING skipping several months of in story time. Although they justify the time skip well enough, the remake ''Persona 4: Golden'' actually gives you most of this time back, and a few extra nifty things to do.
** This trope comes back again in ''VideoGame/Persona5''. After the BigBad is defeated, the rest of your days are spent on final exams and finishing up any last bit of Confidants you have left. That's not too bad, but the fatigue really starts to kick in a few days after that as you go through the DiscOneFinalDungeon ''and'' TheVeryDefinitelyFinalDungeon ''in a single day.'' That's right, you spend a single day having to do what amounts to two dungeons.dungeons, without any breaks, and the second dungeon is essentially four minibosses in a row. It's not too bad if [[spoiler: you've been consistently making trips to Mementos, which gives you immediate access to its deepest parts]], but it can be ''very'' draining.
2nd Jul '17 5:55:03 PM infernape612
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* ''VideoGame/BravelyDefault'' has, counting both endings as one, nine chapters. The first four chapters deal with 90-some-percent of the game's content, from bosses to jobs to items. Then you hit chapter five, and the game dries up. There's nothing left to do but re-fight the same cadre of bosses with minor permutations such as increased HP or a new attack or a different enemy party. And if you want to get the True End, you have to do this '''four''' more times. You could skip the optional bosses, but that would leave you severely under-leveled and without the best abilities in the game. By the time you reach the end, TheReveal has become [[TheUnReveal tedious and explicit]], the game has become [[GameBreaker a cake walk]], and it all goes in [[BrokenAesop direct opposition of the game's moral.]]

to:

* ''VideoGame/BravelyDefault'' has, counting both endings as one, nine chapters. The first four chapters deal with 90-some-percent of the game's content, from bosses to jobs to items. Then you hit chapter five, and the game dries up. There's nothing left to do but re-fight the same cadre of bosses with minor permutations such as increased HP or a new attack or a different enemy party. And if you want to get the True End, you have to do this '''four''' more times. You could skip the optional bosses, but that would leave you severely under-leveled and without the best abilities in the game. By the time you reach the end, TheReveal has become [[TheUnReveal [[CaptainObviousReveal tedious and explicit]], the game has become [[GameBreaker a cake walk]], and it all goes in [[BrokenAesop direct opposition of the game's moral.]]
2nd Jul '17 5:54:09 PM infernape612
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* ''VideoGame/{{Persona 3}}'', which alternates between a DatingSim and a DungeonCrawler, takes place over the course of one year ingame, but come November you suddenly run out of things to do apart from your few remaining social links and no real pressure to hurry up in Tartarus anymore. Two solid months go by without real plot development.

to:

* ''VideoGame/{{Persona 3}}'', ''VideoGame/Persona3'', which alternates between a DatingSim and a DungeonCrawler, takes place over the course of one year ingame, but come November you suddenly run out of things to do apart from your few remaining social links and have no real pressure to hurry up in Tartarus anymore. Two solid months go by without real plot development.



** Notably averted in Persona 4, which fixes this by SKIPPING several months of in story time. Although they justify the time skip well enough, the remake Persona 4: Golden actually gives you most of this time back, and a few extra nifty things to do.
** This trope comes back again in ''VideoGame/{{Persona5}}''. After the BigBad is defeated, the rest of your days are spent on Final Exams and finishing up any last bit of Confidants you have left. That's not too bad, but the fatigue really starts to kick in a few days after that as you go through the DiscOneFinalDungeon ''and'' TheVeryDefinitelyFinalDungeon ''in a single day.'' That's right, you spend a single day having to do what amounts to two dungeons. It's not too bad if [[spoiler: you've been consistently making trips to Mementos, which gives you immediate access to it's deepest parts]], but it can be ''very'' draining.

to:

** Notably averted in Persona 4, ''VideoGame/Persona4'', which fixes this by SKIPPING several months of in story time. Although they justify the time skip well enough, the remake Persona ''Persona 4: Golden Golden'' actually gives you most of this time back, and a few extra nifty things to do.
** This trope comes back again in ''VideoGame/{{Persona5}}''. ''VideoGame/Persona5''. After the BigBad is defeated, the rest of your days are spent on Final Exams final exams and finishing up any last bit of Confidants you have left. That's not too bad, but the fatigue really starts to kick in a few days after that as you go through the DiscOneFinalDungeon ''and'' TheVeryDefinitelyFinalDungeon ''in a single day.'' That's right, you spend a single day having to do what amounts to two dungeons. It's not too bad if [[spoiler: you've been consistently making trips to Mementos, which gives you immediate access to it's its deepest parts]], but it can be ''very'' draining.
29th Jun '17 7:37:31 PM Prfnoff
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* ''Theatre/PaintYourWagon'': The big ensemble reprise of "Wand'rin' Star" sounds like a finale, but the show drags on for one more scene which does little else but bring the principal couple back together.

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* ''Theatre/PaintYourWagon'': The big ensemble reprise of "Wand'rin' Star" sounds like a finale, but the show drags on for one more scene which does little else but bring whose only highlight is the BigDamnReunion of the principal couple back together.couple.
22nd Jun '17 3:54:04 PM BlackYakuzu94
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Added DiffLines:

** This trope comes back again in ''VideoGame/{{Persona5}}''. After the BigBad is defeated, the rest of your days are spent on Final Exams and finishing up any last bit of Confidants you have left. That's not too bad, but the fatigue really starts to kick in a few days after that as you go through the DiscOneFinalDungeon ''and'' TheVeryDefinitelyFinalDungeon ''in a single day.'' That's right, you spend a single day having to do what amounts to two dungeons. It's not too bad if [[spoiler: you've been consistently making trips to Mementos, which gives you immediate access to it's deepest parts]], but it can be ''very'' draining.
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