History Main / ElitesAreMoreGlamorous

9th Feb '16 3:48:13 PM UmbrellasWereAwesome
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* In ''Franchise/{{Halo}}'' you normally play as the Master Chief, a super-elite, semi-secret, power-armoured, and surgically-enhanced SPARTAN-II SuperSoldier. In the second game, you play as the Arbiter, a member of the Covenant species colloquially called "Elites" for their prowess in battle (all of them are physically a match for the aforementioned Spartan-[=IIs=]). He is deployed alongside the Covenant's own special forces on various {{Suicide Mission}}s to atone for not being able to stop the Chief in the previous game, and he happens to be the former Supreme Commander of a massive fleet who earned his position through AsskickingEqualsAuthority. ** In the third game's co-op mode, players 3 and 4 get to play as two Elites from the ''Fleet of Retribution''[='s=] Special Warfare Group; N'tho 'Sraom is the youngest member of his Special Operations unit, and Usze 'Taham is a highly distinguished Fleet Security operative.
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* In ''Franchise/{{Halo}}'' you ''Franchise/{{Halo}}'': ** You normally play as the Master Chief, a super-elite, semi-secret, power-armoured, and surgically-enhanced SPARTAN-II SuperSoldier. In the second game, you play as the Arbiter, a member of the Covenant species colloquially called "Elites" for their prowess in battle (all of them are physically a match for the aforementioned Spartan-[=IIs=]). He is deployed alongside the Covenant's own special forces on various {{Suicide Mission}}s to atone for not being able to stop the Chief in the previous game, and he happens to be the former Supreme Commander of a massive fleet who earned his position through AsskickingEqualsAuthority.SuperSoldier. ** In ''VideoGame/{{Halo 2}}'', you also play as the third game's Arbiter, a member of the Covenant species colloquially called "Elites" for their prowess in battle (all of them are physically a match for the aforementioned Spartan-[=IIs=]). He is deployed alongside the Covenant's own special forces on various {{Suicide Mission}}s to atone for not being able to stop the Chief in the first game, and he happens to be the former Supreme Commander of a massive fleet who earned his position through AsskickingEqualsAuthority. ** In ''VideoGame/{{Halo 3}}'''s co-op mode, players 3 and 4 get to play as two Elites from the ''Fleet of Retribution''[='s=] Special Warfare Group; N'tho 'Sraom is the youngest member of his Special Operations unit, and Usze 'Taham is a highly distinguished Fleet Security operative.operative. Players 1 and 2? The Chief and Arbiter.

** ''VideoGame/{{Halo 4}}'' also continues the tradition, with Spartan-[=IVs=] as the stars of both the multiplayer and the "Spartan Ops" co-op campaign. ''VideoGame/Halo5Guardians'' goes even further; the campaign is split between the [=Spartan-IIs=] of Blue Team (including the Chief) and the [=Spartan-IVs=] of Fireteam Osiris (which includes both Jameson Locke of the above-mentioned ''Nightfall'' and Edward Buck from ''ODST'').
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** ''VideoGame/{{Halo 4}}'' also continues the tradition, with Spartan-[=IVs=] as the stars of both the multiplayer and the "Spartan Ops" co-op campaign. campaign. ** ''VideoGame/Halo5Guardians'' goes even further; the campaign is split between the [=Spartan-IIs=] of Blue Team (including the Chief) and the [=Spartan-IVs=] of Fireteam Osiris (which includes both Jameson Locke of the above-mentioned ''Nightfall'' and Edward Buck from ''ODST'').
9th Feb '16 3:43:27 PM UmbrellasWereAwesome
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* In 'VideoGame/'RiseOfNations'', the main infantry unit for the Americans is the Marine. This appears in a slightly different form elsewhere. As unique units of civilizations are upgraded past their historical ages, the game usually "elites" them. Sometimes, it's not so bad like companion cavalry -> cataphracts. Some are pushing it like Roman legions -> Praetorian Guard. But [[UsefulNotes/SouthKorea Hwarang]] -> Elite Hwarang -> Royal Hwarang -> Elite Royal Hwarang is just silly.
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* In 'VideoGame/'RiseOfNations'', ''VideoGame/RiseOfNations'', the main infantry unit for the Americans is the Marine. This appears in a slightly different form elsewhere. As unique units of civilizations are upgraded past their historical ages, the game usually "elites" them. Sometimes, it's not so bad like companion cavalry -> cataphracts. Some are pushing it like Roman legions -> Praetorian Guard. But [[UsefulNotes/SouthKorea Hwarang]] -> Elite Hwarang -> Royal Hwarang -> Elite Royal Hwarang is just silly.

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* In 'VideoGame/'RiseOfNations'', Played with in ''VideoGame/ValkyriaChroniclesII''; while your team members are all cadets from Gallia's most elite military academy, the main infantry actual class they're in is a dumping ground for said academy's [[RagtagBunchOfMisfits underachievers, eccentrics, and social undesirables]]. That said, they still end up proving themselves to be some of Gallia's best soldiers. * Also played with in ''VideoGame/ValkyriaChroniclesIII'', where your unit for the Americans is the Marine. This appears in a slightly different form elsewhere. As unique units of civilizations are upgraded past black-ops penal legion. However, their historical ages, the game usually "elites" them. Sometimes, it's exploits (though [[TheGreatestStoryNeverTold not so bad like companion cavalry -> cataphracts. Some are pushing it like Roman legions -> Praetorian Guard. But [[UsefulNotes/SouthKorea Hwarang]] -> Elite Hwarang -> Royal Hwarang -> Elite Royal Hwarang is just silly.their fame]]) go on to rival those of Squad 7 itself.
9th Feb '16 3:27:24 PM UmbrellasWereAwesome
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You start with one edit, and then you notice other ones that need to be made... (remember to namespace, people)
** Although in the hierarchy as detailed in the ExpandedUniverse, ARC Troopers are even more elite than Commandos. 'If you want the job done, send [[RedShirtArmy 100 Clone Troopers]], [[TheSquad 4 Commandos]], or [[OneManArmy 1 ARC Trooper]].'
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** Although in the hierarchy as detailed in the ExpandedUniverse, other ''Franchise/StarWarsLegends'' media, ARC Troopers are even more elite than Commandos. 'If you want the job done, send [[RedShirtArmy 100 Clone Troopers]], [[TheSquad 4 Commandos]], or [[OneManArmy 1 ARC Trooper]].'

* In ''RiseOfNations'', the main infantry unit for the Americans is the Marine. This appears in a slightly different form elsewhere. As unique units of civilizations are upgraded past their historical ages, the game usually "elites" them. Sometimes, it's not so bad like companion cavalry -> cataphracts. Some are pushing it like Roman legions -> Praetorian Guard. But [[UsefulNotes/SouthKorea Hwarang]] -> Elite Hwarang -> Royal Hwarang -> Elite Royal Hwarang is just silly.
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* In ''RiseOfNations'', 'VideoGame/'RiseOfNations'', the main infantry unit for the Americans is the Marine. This appears in a slightly different form elsewhere. As unique units of civilizations are upgraded past their historical ages, the game usually "elites" them. Sometimes, it's not so bad like companion cavalry -> cataphracts. Some are pushing it like Roman legions -> Praetorian Guard. But [[UsefulNotes/SouthKorea Hwarang]] -> Elite Hwarang -> Royal Hwarang -> Elite Royal Hwarang is just silly.

* Averted in the beginning of ''VideoGame/ValkyriaChronicles'' where your unit is made up out of a bunch of civilian militia recruits and local police forces with the only exceptional item being your main characters father's tank. However not only do your units gain 'elite' status when leveled high enough, by the end of the game your unit is taking on all the truly epic missions anyway. Hell, Squad 7 is the only reason Gallia doesn't fall. The entire army-- the ''entire main army''-- gets completely obliterated in one mission. Absolutely ''nothing changes'', because the army was useless anyway and their general was specifically sending your squad out to die as {{cannon fodder}}; Squad 7 was [[SurprisinglyEliteCannonFodder just too awesome to die]]. They might not have been officially named elites, but that's the only reason they weren't.
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* Averted in the beginning of ''VideoGame/ValkyriaChronicles'' where your unit unit, Squad 7, is made up out of a bunch of civilian militia recruits and local police forces with the only exceptional item being your main characters father's tank. However However, not only do your units gain 'elite' status when leveled high enough, by the end of the game your unit is taking on all the truly epic missions anyway. Hell, Squad 7 is the only reason Gallia doesn't fall. The fall, as the entire army-- the ''entire main army''-- gets completely obliterated in one mission. towards the end of the game. Absolutely ''nothing changes'', because the army was useless anyway and their general was specifically sending your squad out to die anyway. That said, Squad 7 is actually treated by the rest of the army as mere {{cannon fodder}}; Squad 7 was they were [[SurprisinglyEliteCannonFodder just too awesome to die]]. They But while they might not have been officially named elites, but that's the only reason what they weren't.really were.

* The Americans yet again; this time, in ''ActOfWar'', although this is more towards a specific BadassArmy branch known as "Task Force Talon". They get the so-called bleeding edge technology that no one else can get. Your basic grunt is the Task Force Commando. [[RankInflation Tech up and you get the Future Force Warrior.]]
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* The Americans yet again; this time, in ''ActOfWar'', ''VideoGame/ActOfWar'', although this is more towards a specific BadassArmy branch known as "Task Force Talon". They get the so-called bleeding edge technology that no one else can get. Your basic grunt is the Task Force Commando. [[RankInflation Tech up and you get the Future Force Warrior.]]

* Partially averted in ''OperationFlashpoint: Dragon Rising''. While there are plenty of missions where you play as a Force Recon unit named Saber, performing stealth and infiltration tasks...most of the ''really'' epic battles in the game have you in the role of a unit of standard frontline infantry named Dagger. [[spoiler:And they're who you play as in the final, war-winning mission of the game.]] * In the original ''OperationFlashpoint'', you play as four different people. One is an SF operator, yes, and playing as him involves frankly hair-raising crawls through enemy camps to sabotage tanks, and so forth. But the others are: a Pilot, flying a variety of missions which though important are nothing elite; a tank commander on the front line; and an infantryman in the thick of the fighting as part of a large unit with no special tasking or characteristics. So a massive aversion for the most part here. SpiritualSuccessor ''{{ARMA}}'' and its sequel carry on in the same vein; the final DLC for ''ArmA II'' lets you play as an ordinary line infantryman, helicopter pilot or tank commander in the Army of the Czech Republic, who haven't even invaded anyone by themselves recently. ** Additionally, missions featuring special forces operative are usually stealth-based and include very little to no actual fighting.
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* Partially averted in ''OperationFlashpoint: ''VideoGame/OperationFlashpoint: Dragon Rising''. While there are plenty of missions where you play as a Force Recon unit named Saber, performing stealth and infiltration tasks...most of the ''really'' epic battles in the game have you in the role of a unit of standard frontline infantry named Dagger. [[spoiler:And they're who you play as in the final, war-winning mission of the game.]] * ** In the original ''OperationFlashpoint'', ''Operation Flashpoint'', you play as four different people. One is an SF operator, yes, and playing as him involves frankly hair-raising crawls through enemy camps to sabotage tanks, and so forth. But the others are: a Pilot, flying a variety of missions which though important are nothing elite; a tank commander on the front line; and an infantryman in the thick of the fighting as part of a large unit with no special tasking or characteristics. So a massive aversion for the most part here. *** Additionally, missions featuring the special forces operative are usually stealth-based and include very little to no actual fighting. * ''Operation Flashpoint''[='s=] SpiritualSuccessor ''{{ARMA}}'' ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; the final DLC for ''ArmA II'' lets you play as an ordinary line infantryman, helicopter pilot or tank commander in the Army of the Czech Republic, who haven't even invaded anyone by themselves recently. ** Additionally, missions featuring special forces operative are usually stealth-based and include very little to no actual fighting.recently.

* Hilariously averted in ''[[VideoGame/BattlefieldBadCompany Bad Company]]'', where the cast is part of the RedshirtArmy and knows it, once [[LampshadeHanging lampshading]] that they're going into an important but dangerous mission first just to see ''how'' dangerous it is, because the elites cost more money to train and are thus "too expensive to waste." Subverted in ''Bad Company 2'' when Sweetwater insists the squad be the ones to tackle the villain's scheme, not trusting the spec-ops guys and their "[[TakeThat pussy-ass]] [[VideoGame/ModernWarfare heartbeat monitors]]" to get the job done. [[BadassNormal The boys of B-Company succeed.]]
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* Hilariously averted in ''[[VideoGame/BattlefieldBadCompany Bad Company]]'', ''VideoGame/BattlefieldBadCompany'', where the cast is part of the RedshirtArmy and knows it, once [[LampshadeHanging lampshading]] that they're going into an important but dangerous mission first just to see ''how'' dangerous it is, because the elites cost more money to train and are thus "too expensive to waste." Subverted in ''Bad Company 2'' when Sweetwater insists the squad be the ones to tackle the villain's scheme, not trusting the spec-ops guys and their "[[TakeThat pussy-ass]] [[VideoGame/ModernWarfare heartbeat monitors]]" to get the job done. [[BadassNormal The boys of B-Company succeed.]]

* The protagonist duo of the ArmyOfTwo series began their careers as US Army Rangers who decided to become private military contractors (which tend to be Elites who get paid more and don't have to worry about a government defense budget and NATO "lowest bidder" equipment standardization). * Videogame/StarWarsTheOldRepublic has the Trooper character, the newest addition to the Republic's elite Havoc Squad, with a starting rank of Sergeant, and regarded as the 'best of the best'. Subverted, though, in that their starting equipment is a t-shirt and weapons worse than the rest of his squad and piddling starter weapons that are worse than the Separatists they'll be fighting, their own squadmates in Havoc, and even the local militia.
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* The protagonist duo of the ArmyOfTwo ''VideoGame/ArmyOfTwo'' series began their careers as US Army Rangers who decided to become private military contractors (which tend to be Elites who get paid more and don't have to worry about a government defense budget and NATO "lowest bidder" equipment standardization). * Videogame/StarWarsTheOldRepublic ''Videogame/StarWarsTheOldRepublic'' has the Trooper character, the newest addition to the Republic's elite Havoc Squad, with a starting rank of Sergeant, and regarded as the 'best of the best'. Subverted, though, in that their starting equipment is a t-shirt and weapons worse than the rest of his squad and piddling starter weapons that are worse than the Separatists they'll be fighting, their own squadmates in Havoc, and even the local militia.

* Averted in the ''GearsOfWar'' series, where all the main characters are their world's equivalent of regular enlisted men who keep stumbling into critical situations. The Onyx Guard, the actual elite of the [=COG=] military, only appear a couple times in the expanded universe, and get utterly slaughtered every time they do. * [[MortalKombat Lt. Sonya Blade and Maj. Jackson Briggs]] are both Special Forces, though the games don't explicitly say what type. Sonya's attire in some games implies Green Beret. * The VideoGame/{{Commandos}} series is one of the rare example of fictional representation of the British Commandos. * The ''[[Franchise/MetalGear Metal Gear Solid]]'' series has one of its major characters Big Boss be a career veteran of the United States Military who was involved in various Special Forces. He served as a Green Beret for 10 years until he was recruited by the CIA to be part of a fictional group known as FOX. Later on he served in Vietnam doing the CIA's top secret black ops working such groups as MAC-V SOG and the Navy Seals. According to the fiction of the universe Big Boss was also the man that helped found the Delta Force and his own personal black ops organization under his command called FOXHOUND, a successor to FOX. ** Solid Snake himself was a former Green Beret before joining FOXHOUND
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* Averted in the ''GearsOfWar'' ''VideoGame/GearsOfWar'' series, where all the main characters are their world's equivalent of regular enlisted men who keep stumbling into critical situations. The Onyx Guard, the actual elite of the [=COG=] military, only appear a couple times in the expanded universe, and get utterly slaughtered every time they do. * [[MortalKombat ''Franchise/MortalKombat'': Lt. Sonya Blade and Maj. Jackson Briggs]] Briggs are both Special Forces, though the games don't explicitly say what type. Sonya's attire in some games implies Green Beret. * The VideoGame/{{Commandos}} ''VideoGame/{{Commandos}}'' series is one of the rare example of fictional representation of the British Commandos. * The ''[[Franchise/MetalGear Metal Gear Solid]]'' ''Franchise/MetalGear'' series has one of its major characters Big Boss be a career veteran of the United States Military who was involved in various Special Forces. He served as a Green Beret for 10 years until he was recruited by the CIA to be part of a fictional group known as FOX. Later on he served in Vietnam doing the CIA's top secret black ops working such groups as MAC-V SOG and the Navy Seals. According to the fiction of the universe Big Boss was also the man that helped found the Delta Force and his own personal black ops organization under his command called FOXHOUND, a successor to FOX. ** Solid Snake himself was a former Green Beret before joining FOXHOUNDFOXHOUND.

* In VideoGame/CounterStrike, the Counter-Terrorist team is made up of the US SEAL Team, the British SAS, the French GIGN, the German GSG-9, and the Russian Spetznaz.
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* In VideoGame/CounterStrike, ''VideoGame/CounterStrike'', the Counter-Terrorist team is made up of the US SEAL Team, the British SAS, the French GIGN, the German GSG-9, and the Russian Spetznaz.
9th Feb '16 3:12:18 PM UmbrellasWereAwesome
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* Many stories in the AlternateHistory ''DecadesOfDarkness'' are about members of the Jaguars, the * American elite troops / jungle fighters. * Most of the stories in the Roleplay/VastEmpire setting are about the elite stormtroopers of Phoenix Company.
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* Many stories in the AlternateHistory ''DecadesOfDarkness'' ''Literature/DecadesOfDarkness'' are about members of the Jaguars, the * American *American elite troops / jungle fighters. * Most of the stories in the Roleplay/VastEmpire ''Roleplay/VastEmpire'' setting are about the elite stormtroopers of Phoenix Company.
9th Feb '16 3:06:09 PM UmbrellasWereAwesome
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Alphabetizing folders. Also, a little edit in the Halo section.
* The Halo fan fiction Fanfic/TheLife is practically built around this trope.
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* The Halo ''Halo'' fan fiction Fanfic/TheLife ''Fanfic/TheLife'' is practically built around this trope.

[[folder: Web Original ]] * Many stories in the AlternateHistory ''DecadesOfDarkness'' are about members of the Jaguars, the * American elite troops / jungle fighters. * Most of the stories in the Roleplay/VastEmpire setting are about the elite stormtroopers of Phoenix Company. * ''The Tough Guide to the Known Galaxy'' claims that the [[http://www.rocketpunk-observatory.com/spaceguideS-Z.htm#space_fighters entire point]] of having SpaceFighter is to have RecycledInSpace fighter pilots, that is "To give prominent roles to young males in their early twenties, so they can display their swagger, coolness, and [[BoldlyComing fast moves on any attractive female of an interbreedable species]]." [[/folder]]

** ''VideoGame/Halo3ODST'', the "gaiden" game of the series where you get to play as a regular human instead of a Spartan SuperSoldier, still has you take the role of an ODST (the UNSC's most elite non-Spartan unit) sent in by [[TheSpook Naval Intelligence]], rather than a basic marine.
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** ''VideoGame/Halo3ODST'', the "gaiden" game of the series where you get to play as a regular human instead of a Spartan SuperSoldier, still has you take the role of an ODST (the UNSC's most elite non-Spartan unit) sent in by [[TheSpook [[StateSec the Office of Naval Intelligence]], rather than a basic marine.marine. In fact, the [=ODSTs=] you play as are specifically "Helljumpers" from the 105th Shock Troops Division, making them badass even by ODST standards.

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** ''VideoGame/Halo3ODST'', [[folder: Web Original ]] * Many stories in the "gaiden" game AlternateHistory ''DecadesOfDarkness'' are about members of the series where you get to play as a regular human instead of a Spartan SuperSoldier, still has you take Jaguars, the role * American elite troops / jungle fighters. * Most of the stories in the Roleplay/VastEmpire setting are about the elite stormtroopers of Phoenix Company. * ''The Tough Guide to the Known Galaxy'' claims that the [[http://www.rocketpunk-observatory.com/spaceguideS-Z.htm#space_fighters entire point]] of having SpaceFighter is to have RecycledInSpace fighter pilots, that is "To give prominent roles to young males in their early twenties, so they can display their swagger, coolness, and [[BoldlyComing fast moves on any attractive female of an ODST (the UNSC's most elite non-Spartan unit) sent in by [[TheSpook Naval Intelligence]], rather than a basic marine.interbreedable species]]." [[/folder]]
7th Jan '16 11:26:52 PM bombadil211
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* Traditionally, elite military units really were more glamorous, receiving special uniforms that made them stand out on the battlefield so that the enemy could immediately know that they were going up against the best. Cavalry units, particularly hussars, were especially fashionable, with troopers wearing uniforms that were especially ornate and riding horses that were bred for their looks as much for strength and speed.
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* Traditionally, elite military units really were more glamorous, receiving special uniforms that made them stand out on the battlefield so that the enemy could immediately know that they were going up against the best. Cavalry units, particularly hussars, were especially fashionable, with troopers wearing uniforms that were especially ornate and riding horses that were bred for their looks as much for strength and speed. This tradition has carried into the modern day, with military personnel with certain qualifications being allowed to customize their uniforms to make them stand out from the rest.

** The Parachute regiment, meanwhile, is invitation only. It is somewhat less glamorous, however, thanks to a nasty reputation earned by the 1972 Bloody Sunday massacre.
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** The Parachute regiment, meanwhile, is invitation only. Paras where maroon berets with highly distinctive badges worn conspicuously far to the sides of their faces. It is somewhat less glamorous, however, thanks to a nasty reputation earned by the 1972 Bloody Sunday massacre.
7th Jan '16 10:41:09 PM bombadil211
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* Traditionally, elite military units really were more glamorous, receiving special uniforms that made them stand out on the battlefield so that the enemy could immediately know that they were going up against the best. Cavalry units, particularly hussars, were especially fashionable, with troopers wearing uniforms so ornate and horses bred for their looks as much for strength and speed.
to:
* Traditionally, elite military units really were more glamorous, receiving special uniforms that made them stand out on the battlefield so that the enemy could immediately know that they were going up against the best. Cavalry units, particularly hussars, were especially fashionable, with troopers wearing uniforms so that were especially ornate and riding horses that were bred for their looks as much for strength and speed.
7th Jan '16 10:40:25 PM bombadil211
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Added DiffLines:
* Traditionally, elite military units really were more glamorous, receiving special uniforms that made them stand out on the battlefield so that the enemy could immediately know that they were going up against the best. Cavalry units, particularly hussars, were especially fashionable, with troopers wearing uniforms so ornate and horses bred for their looks as much for strength and speed.
29th Dec '15 2:35:38 PM DarkPhoenix94
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This is particularly common in fiction set in WorldWarII: If it is a US unit that is in focus, it is more likely to be Airborne, [[SemperFi Marine Corps]] or {{Ranger}}s than standard Army. British units are more likely to be SAS or Paras (though curiously enough Royal Marines don't get much love). German foes, even late in the war when their quality units were mostly destroyed, are more likely to be SS Panzer divisions rather than poorly trained and equipped Volkssturm.
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This is particularly common in fiction set in WorldWarII: If it is a US unit that is in focus, it is more likely to be Airborne, [[SemperFi Marine Corps]] or {{Ranger}}s than standard Army. British units are more likely to be SAS or Paras (though curiously enough enough, the similarly exclusive - and more relatable to US audiences - Royal Marines don't get much love). German foes, even late in the war when their quality units were mostly destroyed, are more likely to be SS Panzer divisions rather than poorly trained and equipped Volkssturm.

* The Brigade of Gurkhas, respected and feared around the world. [note] During the Falklands War, the Argentine conscript armies fought against the Royal Marines and other British regiments. When they faced the Gurkhas, they just ran or surrendered. One Gurkha fought and killed ''30'' Taliban fighters, beating the last one to death with a machine gun tripod. Another Gurkha on leave, armed only with [[KnifeNut his Kukri knife]], took on 40 train robbers, killed several, wounded others and sent the rest running for their lives. You do ''not'' fuck with these guys. [/note] Tens of thousands of Nepalis apply to join the regiment and obsessively train to meet its selection criteria, partly because of this reputation and partly because Nepal is an extremely poor country and even the below average wage (c. 18,000 per year) for a private is a great deal of money in that part of the world.
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* The Brigade of Gurkhas, respected and feared around the world. [note] [[note]] During the Falklands War, the Argentine conscript armies fought against the Royal Marines and other British regiments. When they faced the Gurkhas, they just ran or surrendered. One Gurkha fought and killed ''30'' Taliban fighters, beating the last one to death with a machine gun tripod. Another Gurkha on leave, armed only with [[KnifeNut his Kukri knife]], took on 40 train robbers, killed several, wounded others and sent the rest running for their lives. You do ''not'' fuck with these guys. [/note] [[/note]] Tens of thousands of Nepalis apply to join the regiment and obsessively train to meet its selection criteria, partly because of this reputation and partly because Nepal is an extremely poor country and even the below average wage (c. 18,000 per year) for a private is a great deal of money in that part of the world.
29th Dec '15 2:33:15 PM DarkPhoenix94
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** Exemplified by the tagline of [[UsefulNotes/BritsWithBattleships the Royal Marines]] recruitment. --> 99.9% need not apply. * The SAS, still considered to be some of the best (if not ''the'' best) Special Forces on the planet and undoubtedly the most glamorous (and most mysterious, because very little is actually known about it) regiment in the British Army. Consideration for entrance requires at least three years of good service in another regiment, then take part in the absurdly gruelling 'Selection'. [[TheSpartanWay The Hill phase, only the very beginning, which has ''killed'' people in the past]] and only 15-20% candidates remain after undergoing it. And these are young professional soldiers in tip-top condition. Then follows the jungle phase (the same, but in a jungle), the combat survival exercise including a week-long 'escape and evasion' and finally, a 36 hour 'resistance to interrogation' test, [[ColdBloodedTorture which is exactly what it sounds like.]] All those who survive this absurdly brutal process are apparently rewarded with operational deployments. ** This might contribute to their description by extremely experienced BBC War Correspondent Kate Adie: "They were a lot like Martians: silent, watchful and festooned with strange weaponry." ** The Parachute regiment, meanwhile, is invitation only. It is somewhat less glamorous, however, thanks to a nasty reputation earned by the 1972 Bloody Sunday massacre. * The Brigade of Gurkhas, respected and feared around the world. [note] During the Falklands War, the Argentine conscript armies fought against the Royal Marines and other British regiments. When they faced the Gurkhas, they just ran or surrendered. One Gurkha fought and killed ''30'' Taliban fighters, beating the last one to death with a machine gun tripod. Another Gurkha on leave, armed only with [[KnifeNut his Kukri knife]], took on 40 train robbers, killed several, wounded others and sent the rest running for their lives. You do ''not'' fuck with these guys. [/note] Tens of thousands of Nepalis apply to join the regiment and obsessively train to meet its selection criteria, partly because of this reputation and partly because Nepal is an extremely poor country and even the below average wage (c. 18,000 per year) for a private is a great deal of money in that part of the world.
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