History Main / ElitesAreMoreGlamorous

18th Oct '17 5:24:38 AM Trooper924
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** The ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'' episode "Valiant" centers around the "Red Squad" elite cadets of Starfleet Academy. Of course, they're still cadets...[[spoiler:it ends really badly.]]

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** The Deconstructed on the ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'' episode "Valiant" which centers around the "Red Squad" elite cadets of Starfleet Academy. Of course, they're Red Squad's belief that they are the best of the best in Starfleet leads them to massively overestimate their own capabilities and causes them to try and take on a Dominion Warship ''by themselves'' [[spoiler: which ends with their deaths.]] At the end of the day, an elite cadet is still cadets...[[spoiler:it ends really badly.]]just a cadet.
2nd Oct '17 12:08:26 PM BeerBaron
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* ''Franchise/TheElderScrolls'' series' spin-off DungeonCrawl game, ''Battlespire'', takes place in the titular Battlespire, an [[WizardingSchool extra-dimensional magical training facility]] for the [[MilitaryMage Imperial]] [[MagicKnight Battlemages]]. The PlayerCharacter is an apprentice looking to join the Shadow Legion, an elite division within the Imperial Battlemages.
19th Sep '17 5:12:42 AM samhuddy
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* [[{{UsefulNotes:Israel}} Israel]] has the Golani Brigade (Army paratroopers), Shatyelet 13 (Navy commandos), and the Air Force in general.
16th Sep '17 4:44:07 PM nombretomado
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** ''VideoGame/{{Battlefield 2}}'' has a Special Forces class for each of the playable factions, and even a Special Forces expansion pack which features the [[YanksWithTanks US Navy SEALs]], [[RussiansWithRustingRockets Russian Spetznaz]], [[BritsWithBattleships British SAS]], and [[MiddleEasternCoalition MEC]] Special Forces.

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** ''VideoGame/{{Battlefield 2}}'' has a Special Forces class for each of the playable factions, and even a Special Forces expansion pack which features the [[YanksWithTanks [[UsefulNotes/YanksWithTanks US Navy SEALs]], [[RussiansWithRustingRockets Russian Spetznaz]], [[BritsWithBattleships British SAS]], and [[MiddleEasternCoalition MEC]] Special Forces.
14th Sep '17 3:41:31 PM GrammarNavi
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* ''Operation Flashpoint''[='s=] SpiritualSuccessor ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; Altough ''ArmA II'' has you playing as a [[SemperFi US Marine Corps Force Recon]], the expasion ''Operation Arrowhead'',and it's DLC has you playing as an ordinary line infantryman, helicopter pilot or tank commander. The final DLC even allows to play as someone in the [[BohemiansWithBombers Army of the Czech Republic]], who haven't even invaded anyone by themselves recently.
** ''ArmA III'' again [[AvertedTrope averts]] this trope, you play Ben Kerry, a common infantryman from an almost-disbanded NATO task force in the small mediterranean island of Altis,that finds himself in a middle of an hostile invasion and has to survive. ArmA III also [[SubvertedTrope subverts]] this trope as the local special forces group, the CTRG, are portrayed as very shady, untrustworthy,[[spoiler: using and betraying both your NATO task force and the local allied guerilla group, the FIA and are revealed to actually have caused the invasion that you are trying to survive in the first place]]
*** ArmA III's expasion, Apex, reconstructs and run this straight, as you play as a member of the CTRG, fighting against local guerilla and cartel group, Syndikat, in the pacific island of Tanoa.

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* ''Operation Flashpoint''[='s=] SpiritualSuccessor ''VideoGame/{{ARMA}}'' and its sequel carry on in the same vein; Altough ''ArmA although ''ARMA II'' has you playing as a [[SemperFi US Marine Corps Force Recon]], the expasion expansion ''Operation Arrowhead'',and it's its DLC has you playing as an ordinary line infantryman, helicopter pilot or tank commander. The final DLC even allows you to play as someone in the [[BohemiansWithBombers Army of the Czech Republic]], who haven't even invaded anyone by themselves recently.
** ''ArmA ''ARMA III'' again [[AvertedTrope averts]] this trope, you play Ben Kerry, a common infantryman from an almost-disbanded NATO task force in the small mediterranean Mediterranean island of Altis,that Altis, that finds himself in a middle of an hostile invasion and has to survive. ArmA III ''ARMA III'' also [[SubvertedTrope subverts]] this trope as the local special forces group, the CTRG, are portrayed as very shady, untrustworthy,[[spoiler: using and betraying both your NATO task force and the local allied guerilla group, the FIA and are revealed to actually have caused the invasion that you are trying to survive in the first place]]
place.]]
*** ArmA III's expasion, ''ARMA III'''s expansion, Apex, reconstructs and run this straight, as you play as a member of the CTRG, fighting against local guerilla and cartel group, Syndikat, in the pacific island of Tanoa.
5th Sep '17 4:53:48 PM Peteman
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* ''Brutally'' averted in ''Manga/DeadmanWonderland''. A JGSDF commando unit ends up getting ''massacred'' by Toto when they were securing DW Wonderland after the premises were abandoned.

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* ''Brutally'' averted Averted in ''Manga/DeadmanWonderland''. A JGSDF commando unit ends up getting ''massacred'' by Toto when they were securing DW Wonderland after the premises were abandoned.
2nd Sep '17 9:14:14 AM Ferot_Dreadnaught
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** Turians: Blackwatch, which is mobilized only in response to situations that directly threaten the safety of the turian homeworld itself. They are said to have the highest success rate of any unit in the turian military, already the most feared fighting force in the galaxy. Ironically, despite the turians being the ProudWarriorRaceGuys of the ''Mass Effect'' universe, Blackwatch receives the least amount of attention and is only mentioned in FlavorText. Nonetheless, some of the most respected and {{Badass}} turians in the series were said to have served or rumored to have served in Blackwatch, including the first game's BigBad Saren Arterius.

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** Turians: Blackwatch, which is mobilized only in response to situations that directly threaten the safety of the turian homeworld itself. They are said to have the highest success rate of any unit in the turian military, already the most feared fighting force in the galaxy. Ironically, despite the turians being the ProudWarriorRaceGuys of the ''Mass Effect'' universe, Blackwatch receives the least amount of attention and is only mentioned in FlavorText. Nonetheless, some of the most respected and {{Badass}} badass turians in the series were said to have served or rumored to have served in Blackwatch, including the first game's BigBad Saren Arterius.
1st Sep '17 6:39:09 PM gunslingerofgilead
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* Shepard of ''Franchise/MassEffect'' starts out as top-tier Special Forces (indicated by the "N7" logo) before joining the Citadel's Spectre program. The N7 program is so elite that merely being selected, even if one washes out of the first tier of training (N1), is good for one's career and gets one massive respect from their peers. The Spectres themselves are so elite that they are ''legally'' allowed to '''ignore laws'''.

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* Shepard Each of the major Council species in ''Franchise/MassEffect'' starts out as has famed InUniverse special forces:
** The Council itself has Special Tactics and Reconnaissance, or "Spectres",
top-tier Special Forces (indicated by agents selected from the "N7" logo) before joining very best of the Citadel's Spectre program. The N7 program is so elite Council species to serve as black ops operatives that merely being selected, even if one washes out answer directly to the members of the Council. They are entrusted with extraordinary amounts of power and are '''legally allowed''' to violate virtually every law in Council space in service of their missions. [[PlayerCharacter Commander Shepard]] is selected to become the first human Spectre at the start of the series.
** Humanity: The N7 special forces, which represent the very best of the best of the [[TheFederation Systems Alliance military.]] The N7 are just the highest
tier of training (N1), soldiers who have completed every level of [[TrainingFromHell Interplanetary Combatives Training]], which is good so grueling and intense that even soldiers who wash out at the first level (N1) are greatly respected by their comrades for one's career simply being ''selected'' in the first place. Shepard is also an N7 marine [[OneManArmy in addition to]] being a Spectre.
** Asari: The asari commandos, who form the elite of their military. They're all extremely talented in biotics
and gets one massive respect guerrilla tactics, and InUniverse are considered the deadliest individual warriors in the galaxy. In ''VideoGame/MassEffect3'', FlavorText for their War Assets entry mentions an incident in which a group of '''five''' commandos managed to whittle down a group of over a hundred mercenaries over the course of several days before finally forcing the survivors to surrender with ''zero casualties.''
** Salarians: The Special Tasks Group, or STG, who are easily the most skilled espionage operatives in the entire galaxy. Of the various elites in the ''Mass Effect'' universe, the STG receive the least amount of public attention or fanfare, but that's probably because they win all of their battles before anyone even knows what happened. The aforementioned Spectres were modeled after STG, and the earliest Spectre operatives were drawn
from their peers. The Spectres themselves ranks.
** Turians: Blackwatch, which is mobilized only in response to situations that directly threaten the safety of the turian homeworld itself. They
are so said to have the highest success rate of any unit in the turian military, already the most feared fighting force in the galaxy. Ironically, despite the turians being the ProudWarriorRaceGuys of the ''Mass Effect'' universe, Blackwatch receives the least amount of attention and is only mentioned in FlavorText. Nonetheless, some of the most respected and {{Badass}} turians in the series were said to have served or rumored to have served in Blackwatch, including the first game's BigBad Saren Arterius.
** Your teammates also demonstrate this, especially in ''2'' - a retired member of the Salarian
elite that they force who inspired the Spectres, one of the galaxy's most talented assassins, a tank-bred perfect [[ProudWarriorRaceGuy krogan]], an asari with 400 years' experience as [[KnightErrant a Justicar]], one of humanity's most powerful biotics, and one of Cerberus's most trusted Operatives are ''legally'' allowed all recruitable, and most of them are inescapable. Justified because unlike the first game, where your squad is pretty much scrounged together from whoever's most willing to '''ignore laws'''.tag along, you're specifically recruiting the most badass team you can to deal with a major enemy.



** Your teammates also demonstrate this, especially in ''2'' - a retired member of the Salarian elite force who inspired the Spectres, one of the galaxy's most talented assassins, a tank-bred perfect [[ProudWarriorRaceGuy krogan]], an asari with 400 years' experience as [[KnightErrant a Justicar]], one of humanity's most powerful biotics, and one of Cerberus's most trusted Operatives are all recruitable, and most of them are inescapable. Justified because unlike the first game, where your squad is pretty much scrounged together from whoever's most willing to tag along, you're specifically recruiting the most badass team you can to deal with a major enemy.
31st Aug '17 10:55:28 PM DeepRed
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The same is applicable to ''entire branches'' of the armed forces: in past, chariots were more glamorous than everyone else, then cavalry, especially heavy [[KnightInShiningArmor knights]], hussars and cuirassiers. With the introduction of aerial warfare, the saddle of glory promptly turned into fighter pilot's seat.

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The same is applicable to ''entire branches'' of the armed forces: in past, chariots were more glamorous than everyone else, then cavalry, especially heavy [[KnightInShiningArmor knights]], hussars and cuirassiers. With the introduction of aerial warfare, the saddle of glory promptly turned into [[AcePilot fighter pilot's seat.
seat.]]
16th Aug '17 8:00:41 AM DeepRed
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** This might contribute to their description by extremely experienced BBC War Correspondent Kate Adie: "They were a lot like Martians: silent, watchful and festooned with strange weaponry."

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** This might contribute to their description by extremely experienced BBC War Correspondent Kate Adie: "They were a lot like Martians: silent, watchful and festooned with strange weaponry." Adie had first brought the SAS into the public eye with her live coverage of the [[https://en.wikipedia.org/wiki/Iranian_Embassy_siege 1980 Iran embassy siege]].
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