History Main / EliteZombie

17th Mar '17 7:07:53 AM Zuxtron
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** Boomers are, well, Boomers.

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** Boomers are, well, Boomers. Their vomit inflicts a rather severe InterfaceScrew which severely hampers vision until it wears off, and the smell attracts a huge swarm of common infected. In the second game, you can use this to your advantage with Bile Bombs, which can be used to [[SetAMookToKillAMook trick zombies into fighting each other]].
6th Mar '17 4:30:53 AM Unregistered
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* ''VideoGame/HeroesOfMightAndMagic III'' was ''planned'' to get zombies cybernetically enhanced with chainsaws in the ''Armageddon's Blade'' expansion, but a negative reaction to the science fiction elements in the series going from covert[[note]]hints that in light of the explictly ScienceFantasy [[VideoGame/MightAndMagic series]] ''Heroes'' technically was a spin-off off pointed towards high tech[[/note]] to overt led to the Forge town it would have been in being dropped. Several of the games did have enhanced zombies of some form, but none really fitting any of the types mentioned above, just stronger, faster versions of the base zombie/walking dead.

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* ''VideoGame/HeroesOfMightAndMagic III'' was ''planned'' to get zombies cybernetically enhanced with chainsaws in the ''Armageddon's Blade'' expansion, but a negative reaction to the science fiction elements in the series going from covert[[note]]hints that in light of the explictly explicitly ScienceFantasy [[VideoGame/MightAndMagic series]] ''Heroes'' technically was a spin-off off pointed towards high tech[[/note]] to overt led to the Forge town it would have been in being dropped. Several of the games did have enhanced zombies of some form, but none really fitting any of the types mentioned above, just stronger, faster versions of the base zombie/walking dead.dead.
* ''VideoGame/MetalSlug'' also features variations aside from the standard PlagueZombie during ZombieApocalypse scenarios including [[DeadWeight fat zombies]] (incredibly resilient, to the point that they can tank a grenade or two), zombie soldiers (also really resilient and sightly faster than the other undead) and the Tar Men (named and modeled after the infamous sludge corpse from ''Film/ReturnOfTheLivingDead'' that can attack faster than their brethren and are also found in trickier situations that makes them harder to kill).
18th Feb '17 5:05:51 PM Theriocephalus
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** The second is the baby zombie, which is a baby version of any other zombie type with all associated traits, except it is much smaller and faster, making it more of a pain.

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** The second is the baby zombie, which is a baby version of any other zombie type with all associated traits, except it is much smaller and faster, making it more of a pain. Unlike other zombies, they will not burn in sunlight.



** The fourth type is the husk, a zombie with a desiccated, mummified appearance that only spawns in deserts. They do not burn in the sunlight, and their attacks inflict the Hunger [[StandardStatusEffects status effect]] on players.

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** The fourth type is the husk, a zombie with a desiccated, mummified appearance that only spawns in deserts. They do not burn in the sunlight, and their attacks inflict the Hunger [[StandardStatusEffects status effect]] on players.players, making you exhaust your hunger bar more quickly than normal.
30th Jan '17 10:23:45 PM BlackSunNocturne
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* ''Doom'' features zombie soldiers as one of its most common Goomba-type enemies. They vary across games, but are mostly seen as former UAC security or space marines, resurrected by demonic spells or simply possessed while alive. In the classic games, they walked around taking potshots at you, but their intelligence rose in Doom 3 and Doom (2016), having basic tactical skills in the former and advanced movement skills plus a degree of tactical cognizance in the latter.

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* ''Doom'' ''VideoGame/{{Doom}}'' features zombie soldiers as one of its most common Goomba-type enemies. They vary across games, but are mostly seen as former UAC security or space marines, resurrected by demonic spells or simply possessed while alive. In the classic games, they walked around taking potshots at you, but their intelligence rose in Doom 3 ''VideoGame/Doom3'' and Doom (2016), ''VideoGame/Doom2016'', having basic tactical skills in the former and advanced movement skills plus a degree of tactical cognizance in the latter.latter.
** To clarify, ''VideoGame/Doom3'' has your fair share of Romero-esque zombies, that normally originate from civilians. Then you step up to the Z-Secs, the zombies of possessed security guards and marines, which can run, communicate and fire guns. And ''then'' there's the Commando class, composed of gigantic humanoids spawned from human marines, which come in two flavors: CombatTentacles and GatlingGood. This class [[ArsonMurderAndJaywalking can also verbally insult the marine]], as their speech is the only one of the bunch that is recognizable as English (zombies only moan and Z-Secs send garbled, unrecognizable messages by their intercoms). There's also the Chainsaw Zombie. Which is ExactlyWhatItSaysOnTheTin and is encountered exceedingly rarely, with its first appearance being solely to give the Marine the chainsaw.



* ''VideoGame/{{Doom 3}}'' has your fair share of Romero-esque zombies, that normally originate from civilians. Then you step up to the Z-Secs, the zombies of possessed security guards and marines, which can run, communicate and fire guns. And ''then'' there's the Commando class, composed of gigantic humanoids spawned from human marines, which come in two flavors: CombatTentacles and GatlingGood. This class [[ArsonMurderAndJaywalking can also verbally insult the marine]], as their speech is the only one of the bunch that is recognizable as English (zombies only moan and Z-Secs send garbled, unrecognizable messages by their intercoms).
29th Jan '17 4:08:35 AM Zoxzix
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* ''Literature/TheZombieKnight'' has the zombies all being smart. They look normal, at least until their reaper turns off regeneration to boost their super strength, then skin hollows out, and they look... extra creepy. Also, if the zombies reaper is killed, they lose all higher brain function, while keeping their ridiculous powers, and just want to consume, for a few minutes before death. Cue one turning his legs into makeshift rockets and heading right for a population center.
18th Nov '16 11:29:45 AM SomberCaelifera
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* ''Website/{{Subeta}}'' has mostly the 'Zombie Person' type. In fact, users can be bitten, which will turn their avatars into one of several types of Zombie Person ranging from standard-looking ones to ones that resemble Venus Flytraps, depending on which type bit them.
11th Nov '16 2:57:20 PM LordInsane
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* ''VideoGame/HeroesOfMightAndMagic III'' was ''planned'' to get zombies cybernetically enhanced with chainsaws in the ''Armageddon's Blade'' expansion, but a negative reaction to the science fiction elements in the series going from covert[[note]]hints that in light of the explictly ScienceFantasy [[VideoGame/MightAndMagic series]] ''Heroes'' technically was a spin-off off pointed towards high tech[[/note]] to overt led to the Forge town it would have been in being dropped. Several of the games did have enhanced zombies of some form, but none really fitting any of the types mentioned above, just stronger, faster versions of the base zombie/walking dead.
10th Nov '16 7:08:38 PM MaxwellDaring
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* ''TabletoGame/LastNightOnEarth'' features ''multiple'' flavors of this -- the basic game had the fallen Heroes rising as tougher, faster-moving Zombie Heroes, the first large expansion offered Grave Dead with unique abilities (extra toughness, speed, or attack power), and then later powerful zombies wielding weapons and special traits of more pronounced nature -- such as the Crawling Torso, or the rather dense zombie who died carrying dynamite...

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* ''TabletoGame/LastNightOnEarth'' ''TabletopGame/LastNightOnEarth'' features ''multiple'' flavors of this -- the basic game had the fallen Heroes rising as tougher, faster-moving Zombie Heroes, the first large expansion offered Grave Dead with unique abilities (extra toughness, speed, or attack power), and then later powerful zombies wielding weapons and special traits of more pronounced nature -- such as the Crawling Torso, or the rather dense zombie who died carrying dynamite...
5th Nov '16 12:21:27 PM ArfArkFace
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* In ''{{TabletopGame/Nechronica}}'' the players take on the role of Dolls - undead girls capable of thought and feeling - and fight against the Necromancer and his minions, even though it is the Necromancer who created the Dolls in the first place, as simple amusement or decoration for this rotting, undead world.
30th Oct '16 4:12:47 PM Cakeman
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* ''Series/WalkingDead'' for the most part does not feature elite zombies, but during Season 3 (in which Rick Grimes and the other survivors go to a prison), they encounter zombies wearing riot gear.
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