History Main / EleventhHourSuperPower

5th Feb '16 1:58:55 PM NativeJovian
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I speel gud
** ''[[VideoGame/FinalFantasyCrystalChroncilesTheCrystalBearers Crystal Bearers]]'' does it too. When BigBad [[spoiler:Jegran]] goes OneWingedAngel, it inadvertently activates a SuperMode for Layle, which lets him [[SkySurfing sky surf]] as well as greatly increases [[GravityMaster his powers]].
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** ''[[VideoGame/FinalFantasyCrystalChroncilesTheCrystalBearers ''[[VideoGame/FinalFantasyCrystalChroniclesTheCrystalBearers Crystal Bearers]]'' does it too. When BigBad [[spoiler:Jegran]] goes OneWingedAngel, it inadvertently activates a SuperMode for Layle, which lets him [[SkySurfing sky surf]] as well as greatly increases [[GravityMaster his powers]].
5th Feb '16 1:57:43 PM NativeJovian
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** ''CrystalBearers'' does it too. When BigBad [[spoiler:Jegran]] goes OneWingedAngel, it inadvertently activates a SuperMode for Layle, which lets him [[SkySurfing sky surf]] as well as greatly increases [[GravityMaster his powers]].
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** ''CrystalBearers'' ''[[VideoGame/FinalFantasyCrystalChroncilesTheCrystalBearers Crystal Bearers]]'' does it too. When BigBad [[spoiler:Jegran]] goes OneWingedAngel, it inadvertently activates a SuperMode for Layle, which lets him [[SkySurfing sky surf]] as well as greatly increases [[GravityMaster his powers]].
24th Jan '16 11:42:28 AM Servbot
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Added DiffLines:
* During the TrueFinalBoss of ''VideoGame/{{Shantae}} and the Pirate's Curse'', Shantae manages to reclaim her genie magic [[spoiler:thanks to Risky's BatmanGambit with the Dark Magic]], allowing her to whip the Pirate Master for maximum damage. [[spoiler:Risky then provides a second dose of this trope by hijacking the Ammo Baron's Palace Disruptor Cannon, providing additional firepower to finish the Pirate Master off]].
17th Jan '16 4:10:29 PM nombretomado
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* In ''StarControl 2'', you receive a fleet of ridiculously powerful battleships free of charge just before you venture into the final battle.
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* In ''StarControl 2'', ''VideoGame/StarControlII'', you receive a fleet of ridiculously powerful battleships free of charge just before you venture into the final battle.
12th Jan '16 9:05:50 PM TheNerfGuy
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Note that where VideoGames are concerned, if the superpower is a new gameplay ability or PowerUp for the character acquiring it, it is often PurposefullyOverpowered (i.e. if the player could acquire it earlier, it might prove a GameBreaker) -- ''but'' the game may also regulate or limit its usage to ensure that the player can only use it at its designated time. For example, a plot-oriented FinalBoss may start out as a HopelessBossFight until the player uses the superpower, which cuts the boss down to size for the more-traditional pounding that follows.
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Note that where VideoGames are concerned, if the superpower is a new gameplay ability or PowerUp for the character acquiring it, it is often PurposefullyOverpowered PurposelyOverpowered (i.e. if the player could acquire it earlier, it might prove a GameBreaker) -- ''but'' the game may also regulate or limit its usage to ensure that the player can only use it at its designated time. For example, a plot-oriented FinalBoss may start out as a HopelessBossFight until the player uses the superpower, which cuts the boss down to size for the more-traditional pounding that follows.
2nd Jan '16 12:55:06 PM nombretomado
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* In ''SonicAdventure2'', during Dr. Eggman's final mission, Cosmic Wall, you are already quite possibly the strongest, most broken character in the game due to other Hour Superpowers. You have the energy bombs that can bust through steel like paper while locking on to enemies (Large Cannon and Laser Blaster), health unmatched by tanks independent of the usual rings, but during this mission, you gain his final upgrade, which increases his health further (Protective Armor). Also, for this stage alone, his hovering abilities (Jet Engine) let him glide upwards for about 5 seconds, due to lower gravity. Which, combined with the above and the stage's incredible length, makes this the only stage in the game where one can get 100,000+ points in their score.
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* In ''SonicAdventure2'', ''VideoGame/SonicAdventure2'', during Dr. Eggman's final mission, Cosmic Wall, you are already quite possibly the strongest, most broken character in the game due to other Hour Superpowers. You have the energy bombs that can bust through steel like paper while locking on to enemies (Large Cannon and Laser Blaster), health unmatched by tanks independent of the usual rings, but during this mission, you gain his final upgrade, which increases his health further (Protective Armor). Also, for this stage alone, his hovering abilities (Jet Engine) let him glide upwards for about 5 seconds, due to lower gravity. Which, combined with the above and the stage's incredible length, makes this the only stage in the game where one can get 100,000+ points in their score.
31st Dec '15 4:38:12 PM Cobalt58
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Corrected and expanded the point in KH 358/2
** Also in ''VideoGame/KingdomHearts358DaysOver2'', on the 358th day, Roxas gains the ability to wield two keyblades at once. Shame it's only for a few screens. *** In fact, you can't even use it on the final boss, due to Roxas giving said boss one of his keyblades before the battle!
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** Also in ''VideoGame/KingdomHearts358DaysOver2'', on the 358th day, Roxas gains the ability to [[BerserkerRage wield two keyblades at once. Shame it's once]] after [[spoiler: having to put Xion down, who was becoming unstable]]. In the Story mode alone, it is only for a few screens. *** In fact, you can't even use it usable on the final boss, due to Roxas giving said boss one of his keyblades before level up until the battle!true final boss. *** You can however use it in the game's freeplay "Mission Mode" if you add 3 ability modules to the Zero Gear (which you can obtain from the Moogle shop), and is usable in Multiplayer too if you play as Roxas
28th Dec '15 10:08:21 AM Sordid
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factual correction V1 from guided to cruise missile; the V1 had no guidance system, only a crude "fly straight for a set time, then dive" autopilot
* A close villainous example with UsefulNotes/AdolfHitler. Soon after the landings in Normandy, he began to boast that Germany would soon possess incredible new "wonder weapons" which would completely destroy all the Allies. These included the Me 262 (the first operational jet fighter), the Type XXI submarine (the first ''true'' submarine, as it was built only for underwater use), and, most iconically, the V1 guided and V2 ballistic missiles. Up to the last days of the war, these were reported by Goebbels' propaganda ministry to be capable of turning the increasingly desperate tide. However, all were a case of AwesomeButImpractical, consuming vast amounts of Germany's rapidly dwindling resources while having almost no tactical or strategic impact. The V2 rockets, in particular, killed more people building them (through slave labor) than their actual use on London.
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* A close villainous example with UsefulNotes/AdolfHitler. Soon after the landings in Normandy, he began to boast that Germany would soon possess incredible new "wonder weapons" which would completely destroy all the Allies. These included the Me 262 (the first operational jet fighter), the Type XXI submarine (the first ''true'' submarine, as it was built only for underwater use), and, most iconically, the V1 guided cruise and V2 ballistic missiles. Up to the last days of the war, these were reported by Goebbels' propaganda ministry to be capable of turning the increasingly desperate tide. However, all were a case of AwesomeButImpractical, consuming vast amounts of Germany's rapidly dwindling resources while having almost no tactical or strategic impact. The V2 rockets, in particular, killed more people building them (through slave labor) than their actual use on London.
21st Dec '15 11:12:27 PM jormis29
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* In ''VideoGame/{{Homeworld}}: Cataclysm'', the manual says something easily forgettable about your fighter designs (which were traded to you) having their original weaponry replaced by standard guns, as the designs didn't work. In the last mission, you get the corrected plans -- and find out that your standard fighters now use [[WaveMotionGun ion cannons]], which are usually mounted on capital ships. ** In ''VideoGame/{{Homeworld}} 2'', the penultimate mission has you trade in your iconic mothership for Saijuuk, a {{Precursors}} ship that lacks the mothership's build capabilities (hopefully you still have a carrier and shipyard), but packs an epic WaveMotionGun. Said WaveMotionGun is the only thing that can harm the bombardment platforms the BigBad sics on your home planet. Had the BigBad not gone after Saijuuk, thereby giving you the opportunity to steal his hyperspace core, [[NiceJobFixingItVillain you would have been helpless against these platforms]].
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* In ''VideoGame/{{Homeworld}}: Cataclysm'', ''VideoGame/HomeworldCataclysm'', the manual says something easily forgettable about your fighter designs (which were traded to you) having their original weaponry replaced by standard guns, as the designs didn't work. In the last mission, you get the corrected plans -- and find out that your standard fighters now use [[WaveMotionGun ion cannons]], which are usually mounted on capital ships. ** In ''VideoGame/{{Homeworld}} 2'', ''VideoGame/{{Homeworld 2}}'', the penultimate mission has you trade in your iconic mothership for Saijuuk, a {{Precursors}} ship that lacks the mothership's build capabilities (hopefully you still have a carrier and shipyard), but packs an epic WaveMotionGun. Said WaveMotionGun is the only thing that can harm the bombardment platforms the BigBad sics on your home planet. Had the BigBad not gone after Saijuuk, thereby giving you the opportunity to steal his hyperspace core, [[NiceJobFixingItVillain you would have been helpless against these platforms]].
16th Dec '15 7:44:04 PM Discar
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Mac Guffin Girl is no longer a trope.
* ''VideoGame/TheElderScrollsIVOblivion'' inverts this: [[MacguffinGirl Martin]] who [[BarrierMaiden is the only one who can fix the Oblivion Crisis]] has spent the whole game tagged as Quest-Essential, meaning he can't be killed. In the last two main quests (the Great Gate and the Seige on the Imperial City) he looses that tag meaning he can be killed, which gives you a game over. And seeing as friendly NPC's tend to have suicidal tactics...
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* ''VideoGame/TheElderScrollsIVOblivion'' inverts this: [[MacguffinGirl Martin]] Martin who [[BarrierMaiden is the only one who can fix the Oblivion Crisis]] has spent the whole game tagged as Quest-Essential, meaning he can't be killed. In the last two main quests (the Great Gate and the Seige on the Imperial City) he looses that tag meaning he can be killed, which gives you a game over. And seeing as friendly NPC's tend to have suicidal tactics...
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