History Main / ElementalRockPaperScissors

16th Jan '17 6:22:40 PM megaman100
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* [[SuperSpeed Speed]] -- Weak against Earth, space, time (it's slows down speed) and Ice. Strong against

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* [[SuperSpeed Speed]] -- Weak against Earth, space, time (it's slows down speed) and Ice. Strong against
May be either strong or weak against water.
14th Jan '17 9:26:01 AM nombretomado
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* LucasArts's [[TurnbasedStrategy turn-based-strategy]] ''{{Gladius}}'' had a size-based example of this: where [[MightyGlacier Heavies]] had an advantage over [[JackOfAllStats Mediums]], Mediums over [[FragileSpeedster Lights]], and Lights over Heavies. There was also a fourth class, Animals, which did have an unlisted size but had to obey a second set of rules on top of that size. As well, each gladiator did, indeed, have earth, air, fire, or water-aspected powers, for a more traditional take on the trope.

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* LucasArts's Creator/LucasArts's [[TurnbasedStrategy turn-based-strategy]] ''{{Gladius}}'' had a size-based example of this: where [[MightyGlacier Heavies]] had an advantage over [[JackOfAllStats Mediums]], Mediums over [[FragileSpeedster Lights]], and Lights over Heavies. There was also a fourth class, Animals, which did have an unlisted size but had to obey a second set of rules on top of that size. As well, each gladiator did, indeed, have earth, air, fire, or water-aspected powers, for a more traditional take on the trope.
12th Jan '17 4:57:25 PM HeroicJay
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* [[MakingASplash Water]] -- usually strong against fire, weak to electricity. Sometimes strong against earth (since water erodes rock over time) or (instead of being weak to it) electricity.

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* [[MakingASplash Water]] -- usually strong against fire, weak to electricity. Sometimes strong against earth (since water erodes rock over time) or (instead of of, or occasionally even in addition to, being weak to it) electricity.
12th Jan '17 4:55:10 PM HeroicJay
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* [[MakingASplash Water]] -- usually strong against fire, weak to electricity. Sometimes strong against earth (since water erodes rock over time).

to:

* [[MakingASplash Water]] -- usually strong against fire, weak to electricity. Sometimes strong against earth (since water erodes rock over time). time) or (instead of being weak to it) electricity.
12th Jan '17 4:48:17 PM megaman100
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* [[MakingASplash Water]] -- usually strong against fire, weak to electricity. Sometimes strong against earth (since water erodes rock over time), or (instead of being weak to it) electricity.

to:

* [[MakingASplash Water]] -- usually strong against fire, weak to electricity. Sometimes strong against earth (since water erodes rock over time), or (instead of being weak to it) electricity.time).



* [[HavingABlast Explosion]] -- [[WeakToFire weak against fire]], (it prematurely denotes the explosions). Strong against earth and ice, (as it can [[BlowingStuffUp blow the earth up]]).
* [[SuperSpeed Speed]] -- Weak against Earth, time and Ice. Strong against

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* [[HavingABlast Explosion]] -- [[WeakToFire weak against fire]], fire]] If it's separate, (it prematurely denotes the explosions). Strong against earth and ice, (as it can [[BlowingStuffUp blow the earth up]]).
up]]). If it's combined with fire, it will be strong against ice and wood and weak against air and water.
* [[SuperSpeed Speed]] -- Weak against Earth, space, time (it's slows down speed) and Ice. Strong against
against
9th Jan '17 9:17:43 PM megaman100
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* [[AnIcePerson Ice]] -- May be either strong or [[WeakToFire weak against fire]], explosions, and electricity, depending on whether it's classified with or separately from Water. If it's separate, then Water will be strong against Fire while Ice is weak to it; [[IceMagicIsWater if they're combined]], Fire and Ice will be equally strong against each other (similar to Light/Dark, mentioned below).

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* [[AnIcePerson Ice]] -- May be either strong or [[WeakToFire weak against fire]], fire]]. Weak against explosions, and electricity, depending on whether it's classified with or separately from Water. If it's separate, then Water will be strong against Fire while Ice is weak to it; [[IceMagicIsWater if they're combined]], Fire and Ice will be equally strong against each other (similar to Light/Dark, mentioned below).
9th Jan '17 2:59:48 PM megaman100
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* [[SuperSpeed Speed]] -- Weak against Earth and

to:

* [[SuperSpeed Speed]] -- Weak against Earth and
Earth, time and Ice. Strong against
9th Jan '17 2:57:30 PM megaman100
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* [[AnIcePerson Ice]] -- May be either strong or [[WeakToFire weak against fire]] and electricity, depending on whether it's classified with or separately from Water. If it's separate, then Water will be strong against Fire while Ice is weak to it; [[IceMagicIsWater if they're combined]], Fire and Ice will be equally strong against each other (similar to Light/Dark, mentioned below).

to:

* [[AnIcePerson Ice]] -- May be either strong or [[WeakToFire weak against fire]] fire]], explosions, and electricity, depending on whether it's classified with or separately from Water. If it's separate, then Water will be strong against Fire while Ice is weak to it; [[IceMagicIsWater if they're combined]], Fire and Ice will be equally strong against each other (similar to Light/Dark, mentioned below).



* [[ShockAndAwe Electricity]] -- usually strong against water, but otherwise [[FireIceLightning equal against fire and ice]]. Weak against earth. May be weak or strong against robots and machines.

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* [[ShockAndAwe Electricity]] -- usually strong against water, water and ice, but otherwise [[FireIceLightning equal against fire and ice]]. Weak against earth. May be weak or strong against robots and machines.



* [[MakingASplash Water]] -- usually strong against fire, weak to electricity, ice (if they're separate) and/or wood/grass. Sometimes strong against earth (since water erodes rock over time), or (instead of being weak to it) electricity.

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* [[MakingASplash Water]] -- usually strong against fire, weak to electricity, ice (if they're separate) and/or wood/grass.electricity. Sometimes strong against earth (since water erodes rock over time), or (instead of being weak to it) electricity.



* [[TimeMaster Time]] -- weak against darkness, air, or gravity, strong against mostly everything. [[JustifiedTrope Makes sense]] versus earth, water, and undead.

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* [[TimeMaster Time]] -- weak against darkness, air, or gravity, water and electricity, strong against mostly everything. [[JustifiedTrope Makes sense]] versus earth, water, air. Sometimes weak to gravity, and undead.darkness.



* [[SpaceMaster Space]] -- Is often on equal footing with Time. May overlap with gravity in some cases. May be weak or strong against air.
* [[HavingABlast Explosion]] -- [[WeakToFire weak against fire]], (it prematurely denotes the explosions). Strong against earth, (as it can [[BlowingStuffUp blow the earth up]]).

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* [[SpaceMaster Space]] -- Is often on equal footing with Time. May overlap with gravity in some cases. May be weak or strong against air.
* [[HavingABlast Explosion]] -- [[WeakToFire weak against fire]], (it prematurely denotes the explosions).
Strong against earth, (as it can [[BlowingStuffUp blow the earth up]]).air.




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* [[HavingABlast Explosion]] -- [[WeakToFire weak against fire]], (it prematurely denotes the explosions). Strong against earth and ice, (as it can [[BlowingStuffUp blow the earth up]]).
* [[SuperSpeed Speed]] -- Weak against Earth and
6th Jan '17 10:23:36 PM megaman100
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* [[DishingOutDirt Earth]] -- usually strong against electricity, and air although again this varies by the setting; when combined with plants it is weak to fire otherwise Earth is strong to fire and weak to water and/or ice, and sometimes it ''is'' weak against Wind/Air (also similar to Light/Dark). Weak against explosions.

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* [[DishingOutDirt Earth]] -- usually strong against electricity, and air although air, and weak to explosions. Although again this varies by the setting; when combined with plants it is weak to fire otherwise Earth is strong to fire and weak to water and/or ice, and sometimes it ''is'' weak against Wind/Air (also similar to Light/Dark). Weak against explosions.Light/Dark).
6th Jan '17 8:11:16 PM megaman100
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* [[PlayingWithFire Fire]] -- usually [[KillItWithFire strong]] against wood, ice, or {{the undead}}. Weak to water, and sometimes, wind. Sometimes weak to stone or earth (but just as often strong against the latter especially if plant life is included in earth).

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* [[PlayingWithFire Fire]] -- usually [[KillItWithFire strong]] against wood, ice, or {{the undead}}.undead}}, or explosions. Weak to water, and sometimes, wind. Sometimes weak to stone or earth (but just as often strong against the latter especially if plant life is included in earth).



* [[DishingOutDirt Earth]] -- usually strong against electricity, and air although again this varies by the setting; when combined with plants it is weak to fire otherwise Earth is strong to fire and weak to water and/or ice, and sometimes it ''is'' weak against Wind/Air (also similar to Light/Dark).

to:

* [[DishingOutDirt Earth]] -- usually strong against electricity, and air although again this varies by the setting; when combined with plants it is weak to fire otherwise Earth is strong to fire and weak to water and/or ice, and sometimes it ''is'' weak against Wind/Air (also similar to Light/Dark). Weak against explosions.
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