History Main / ElementalPowers

21st Oct '17 9:00:06 AM Wyldchyld
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* ''WebAnimation/{{RWBY}}'': In the Remnant fairytale, the Story of the Seasons, four sisters are gifted with incredible magical powers when they kindly help a reclusive Old Wizard. The powers the wizard grants them are the powers of the elements, with each sister coming to represent the four seasons because of the power the fairytale implies was given to her. Spring is implied to be able to make plants grow at unnatural speed, Summer can produce fire, Fall can produce wind, and Winter can create ice. The real Maidens that the fairytale is based on actually aren't restricted in what elemental powers they can use, although their individual personalities may make them favour one over the others. [[spoiler:The Fall Maiden, Amber, can hurl wind or fire, produce lightning, create flechettes out of leaves by hardening them with ice. The woman who inherits Amber's powers, Cinder, was a fire user before she became a Maiden, and seems to exclusively use the Maiden's fire power.]]
11th Oct '17 3:26:08 AM md30
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*** Most famously used by Aristotle whose ideas became the basis for medieval physics. Aristotle, unlike several of his predecessors, favoured a blend of the elements in most objects. The main reason he was so influential was because of his ingenious and plausible sounding, but unfortunately completely wrong idea, of giving each element a preferred direction to move. Thus in Aristotelian physics a rock falls because it has lots of Earth in it and Earth's "natural motion" is down, while a flame rises because Fire's "natural motion" is up. Of course the ancient Greeks knew that whatever the heck the planets were doing they weren't moving in straight lines so Aristotle proposed they were made of a fifth element whose "natural motion" was circular. This is one of the main reasons Astronomy made no progress for hundreds of years. Thanks to Aristotle's brainwave people didn't bother asking why the planets were acting as they did because they had been educated to think that they were made of something so different that Earth's physics just didn't apply to them. Of course it's a bit harsh to put all the blame for this on Aristotle, it was his successors that (in keeping with scholarly thought of the time) simply assumed he'd got it right.
10th Oct '17 5:57:13 PM nombretomado
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* JimButcher's ''Literature/CodexAlera'' series features a fantasy world inhabited by "furies", which are elemental spirits that inhabit most everything. Most people in this world can "craft" at least one fury; talented furycrafters can control two or more or differing elements. Anyone can exert a minimal level of control over most elements, especially if items have been pre-crafted for a specific effect. For instance, a Furylamp is a lamp with a captive fire fury to produce light. Anyone can turn them on or off, even if they have no actual skill at firecrafting. Similarly, anyone can draw on the earth furies in the major roads to let them run at high speed with minimal fatigue -- infantry can march up to 50 miles a day with a causeway, whereas without one, a day's march is only 68 miles. Furycrafting has two aspects. Internal (drawing on an element to improve your abilities) and external (manifesting an actual elemental, or physical effect).

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* JimButcher's Creator/JimButcher's ''Literature/CodexAlera'' series features a fantasy world inhabited by "furies", which are elemental spirits that inhabit most everything. Most people in this world can "craft" at least one fury; talented furycrafters can control two or more or differing elements. Anyone can exert a minimal level of control over most elements, especially if items have been pre-crafted for a specific effect. For instance, a Furylamp is a lamp with a captive fire fury to produce light. Anyone can turn them on or off, even if they have no actual skill at firecrafting. Similarly, anyone can draw on the earth furies in the major roads to let them run at high speed with minimal fatigue -- infantry can march up to 50 miles a day with a causeway, whereas without one, a day's march is only 68 miles. Furycrafting has two aspects. Internal (drawing on an element to improve your abilities) and external (manifesting an actual elemental, or physical effect).
7th Oct '17 12:56:00 PM DarkHunter
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* Mages in the Franchise/{{Nasuverse}} typically use one or more of the four classical elements, plus ether, which is mainly used in granting physical form to otherwise immaterial beings. There are two other, extremely rare, elements mages can sometimes have an affinity for: demon/wish and shadow/imaginary. Some characters have such a strong affinity with their "origin" that the origin becomes their "element", [[spoiler:such as Shirou, whose "element" is 'sword.']]

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* Mages in the Franchise/{{Nasuverse}} typically use one or more of the four classical elements, plus ether, which is mainly used in granting physical form to otherwise immaterial beings. Rin Tohsaka is a rare mage born with an affinity for ''all five elements at once'', known as an "Average One". There are two other, extremely rare, elements mages can sometimes have an affinity for: demon/wish and shadow/imaginary. Some characters have such a strong affinity with their "origin" that the origin becomes their "element", [[spoiler:such as Shirou, whose "element" is 'sword.']]
19th Sep '17 5:16:13 AM Marusero
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Just what the "classical elements" are varies from culture to culture. In Greek (and by extension most European), Hindu, and Buddhist mythology, it's usually Fire, Air, Water, and Earth -- with Aether (which can be "souls", "{{heart|IsAnAwesomePower}}", "spirits", or PureEnergy) occasionally mixed in. In classical Chinese mythology, it's typically Fire, Water (which includes [[TheSkyIsAnOcean the sky]]), Earth (which includes the concept of "balance" or "the center", making it a rough equivalent to the aforementioned Aether), Wood (which includes control over plants as well as [[WindIsGreen the wind]]), and Metal (which includes light and electricity). The classical Japanese elements are Earth, Water, Fire, Air, and Void. In some alchemical texts, there are salt, sulphur, mercury, and quintessence, with salt representing the physical, sulphur representing the spirit of life, mercury representing volatility or fluidity and the "passive principle", quintessence was supposed to be the constituent matter of the heavenly bodies, and also sometimes was included with the more common 4 elements. (Indeed, quintessence quite literally means "the fifth element".)

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Just what the "classical elements" are varies from culture to culture. In Greek (and by extension most European), Hindu, and Buddhist mythology, it's usually Fire, Air, Water, and Earth -- with Aether (which can be "souls", "{{heart|IsAnAwesomePower}}", "spirits", or PureEnergy) occasionally mixed in. In classical Chinese mythology, it's typically Fire, Water (which includes [[TheSkyIsAnOcean the sky]]), Earth (which includes the concept of "balance" or "the center", making it a rough equivalent to the aforementioned Aether), Wood (which includes control over plants as well as [[WindIsGreen the wind]]), and Metal (which includes light and electricity). The classical Japanese elements are Earth, Water, Fire, Air, Wind, and Void. In some alchemical texts, there are salt, sulphur, mercury, and quintessence, with salt representing the physical, sulphur representing the spirit of life, mercury representing volatility or fluidity and the "passive principle", quintessence was supposed to be the constituent matter of the heavenly bodies, and also sometimes was included with the more common 4 elements. (Indeed, quintessence quite literally means "the fifth element".)
8th Sep '17 6:54:28 AM Sophronius
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* [[Fanfic/ScarsSamsara Scar's Samsara]] has spiritually attuned beings able to "call lightning from the heavens and bathe your enemies in fire". It also extends to other elements such as wind.
3rd Sep '17 10:12:26 AM DouglasFir
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* '''[[ShockAndAwe Lightning/Electricity]]''' is sometimes paired with Air or Fire, but more often is considered a separate form of power. In most games, it forms the [[FireIceLightning basic trio]] of available powers. Lightning usually carries the same connotations as Fire, but may also include speed (i.e. "moves like lightning"), [[AntiArmor penetration]] or [[PsychoElectro mild insanity (from having fried his brain too many times)]], [[LightningCanDoAnything or even more]]. Like Fire it's sometimes an ability of TheSmartGuy as [[{{Technopath}} controlling and conducting electricity]] is integral to [[GadgeteerGenius modern day gadgets.]] Usually depicted as either [[YellowLightningBlueLightning very yellow or very blue]], although in real life it's actually more often white.

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* '''[[ShockAndAwe Lightning/Electricity]]''' Lightning/Electricity/Thunder]]''' is sometimes paired with Air or Fire, but more often is considered a separate form of power. In most games, it forms the [[FireIceLightning basic trio]] of available powers. Lightning usually carries the same connotations as Fire, but may also include speed (i.e. "moves like lightning"), [[AntiArmor penetration]] or [[PsychoElectro mild insanity (from having fried his brain too many times)]], [[LightningCanDoAnything or even more]]. Like Fire it's sometimes an ability of TheSmartGuy as [[{{Technopath}} controlling and conducting electricity]] is integral to [[GadgeteerGenius modern day gadgets.]] Usually depicted as either [[YellowLightningBlueLightning very yellow or very blue]], although in real life it's actually more often white.



* '''[[GreenThumb Nature/Wood/Plants]]:''' Power over plants and vegetation. Can include the ability to manipulate and control plants, change the growth and size of plants, or summon forth plants from the ground; including [[StandardStatusEffects poisonous]], spiky, or carnivorous ones. Sometimes these abilities get lumped in with another element but what one is differs by culture, with Earth being a popular choice in Western works and [[WindIsGreen Wind]] being popular in Asian works. May manifests as PetalPower attacks. Sometimes referred to as "Life", since it concerns living, growing things.

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* '''[[GreenThumb Nature/Wood/Plants]]:''' Nature/Wood/Plants/Forest]]:''' Power over plants and vegetation. Can include the ability to manipulate and control plants, change the growth and size of plants, or summon forth plants from the ground; including [[StandardStatusEffects poisonous]], spiky, or carnivorous ones. Sometimes these abilities get lumped in with another element but what one is differs by culture, with Earth being a popular choice in Western works and [[WindIsGreen Wind]] being popular in Asian works. May manifests as PetalPower attacks. Sometimes referred to as "Life", since it concerns living, growing things.



* '''[[{{Technopath}} Machines]]:''' Similar to the above but with machines instead of living creatures. Often related to Lightning and Metal. Usually a GadgeteerGenius will have this power.

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* '''[[{{Technopath}} Machines]]:''' Technology/Machines]]:''' Similar to the above but with machines instead of living creatures. Often related to Lightning and Metal. Usually a GadgeteerGenius will have this power.



* '''[[MagmaMan Lava]]:''' May overlap with Fire due to both being hot substances, even though it's molten rock, so if anything it should be part of Earth. Sometimes it's both, as a hybrid of Earth and Fire. Usually stresses the more negative connotations of fire, and may be considered "hellish".

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* '''[[MagmaMan Lava]]:''' Magma/Lava]]:''' May overlap with Fire due to both being hot substances, even though it's molten rock, so if anything it should be part of Earth. Sometimes it's both, as a hybrid of Earth and Fire. Usually stresses the more negative connotations of fire, and may be considered "hellish".



* '''[[StarPower Star]]:''' Power relating to the stars and celestial bodies. Most commonly associated with divination and [[LuckManipulationMechanic manipulating fate]], but it also has some elemental properties. Most commonly, this takes the form of calling forth shooting stars to hit people with. It's not unheard of for Star to eat the Sun and/or Moon elements, and/or to overlap with Space, Ice or Void elements.

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* '''[[StarPower Star]]:''' '''{{Star|Power}}:''' Power relating to the stars and celestial bodies. Most commonly associated with divination and [[LuckManipulationMechanic manipulating fate]], but it also has some elemental properties. Most commonly, this takes the form of calling forth shooting stars to hit people with. It's not unheard of for Star to eat the Sun and/or Moon elements, and/or to overlap with Space, Ice or Void elements.



* '''[[GravityMaster Gravity]]:''' The ability to manipulate gravity, making objects super-heavy or super-light, or causing something (or a point in space) to become a center of gravity. Is sometimes connected with Darkness via black holes. For some reason, the gravity may be [[GravityIsPurple purple-colored]] if visually depicted.

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* '''[[GravityMaster Gravity]]:''' '''{{Gravity|Master}}:''' The ability to manipulate gravity, making objects super-heavy or super-light, or causing something (or a point in space) to become a center of gravity. Is sometimes connected with Darkness via black holes. For some reason, the gravity may be [[GravityIsPurple purple-colored]] if visually depicted.
1st Sep '17 11:32:05 AM BeerBaron
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* Destruction spells in ''Franchise/TheElderScrolls'' series, besides miscellaneous effects, have three central damage types: Fire, Frost, and Shock.
** The "Dragonborn" DLC in ''VideoGame/TheElderScrollsVSkyrim'' adds a Destruction spell that knocks back enemies in melee range with a whirlwind.

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* ''Franchise/TheElderScrolls''
** This is present in the series'
Destruction spells in ''Franchise/TheElderScrolls'' series, besides miscellaneous effects, have school of magic. The three central damage types: elemental types are [[FireIceLightning Fire, Frost, and Shock.
Shock]]. While the exact effects of each type vary depending on the game, they generally follow the following formula: [[PlayingWithFire Fire]] spells tend to deal the most direct damage, cost the least [[{{Mana}} Magicka]] to use, and often have the effect of continuing to burn the target for some time after the initial impact. [[AnIcePerson Frost]] spells tend to do the least direct damage, but typically have secondary effects of slowing the movement speed of targets after they've been hit as well as draining the target's Stamina. This makes Frost spells especially effective against enemy melee combatants. [[ShockAndAwe Shock]] spells typically deal damage somewhere in between Fire and Frost, cost the most Magicka, (if ranged) sometimes strike instantly (similar to a HitScan attack), and sometimes drain Magicka in addition to damaging health. This makes Shock spells especially effective against enemy spellcasters. A fourth "element" covered by the Destruction school is [[PoisonousPerson Poison]]-based magic, which often deals little direct damage but drains the health of the target over a longer period of time.
** Atronachs are a type of unaligned [[OurDemonsAreDifferent lesser Daedra]] which are essentially the {{Elemental Embodiment}}s of the elements they represent. The most common are the Flame (also known as "Fire"), Frost, and Storm varieties. Others include [[AllYourPowersCombined Air]], [[PoisonousPerson Flesh]], [[ExtraOreDinary Iron]], and [[DishingOutDirt Stone]]. They typically attack with spells of the element they represent while also being immune to spells of that element.
** The "Dragonborn" DLC in ''VideoGame/TheElderScrollsVSkyrim'' ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' adds a Destruction spell that knocks back enemies in melee range with a whirlwind.[[BlowYouAway whirlwind]].
31st Aug '17 12:38:29 PM MagBas
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* Subverted in ''VideoGame/SuperRobotWars'', especially the Masou Kishin portion of the series. They are not called The Lord of Elementals for nothing, but personality-wise, not everyone is matching.
** Earth: Zamzeed piloted by [[AscendedFanboy Mio Sasuga]], though she is in no way motherly.

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* Subverted in ''VideoGame/SuperRobotWars'', *''VideoGame/SuperRobotWars'', especially the Masou Kishin portion of the series. They are not called The Lord of Elementals for nothing, but personality-wise, not everyone is matching.
nothing.
** Earth: Zamzeed piloted by [[AscendedFanboy Mio Sasuga]], though she is in no way motherly.Sasuga]].



** Air: Cybuster piloted by [[NoSenseOfDirection Masaki Andoh]], the main character, and is... not quite clever.

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** Air: Cybuster piloted by [[NoSenseOfDirection Masaki Andoh]], the main character, and is... not quite clever.character.
31st Aug '17 9:55:00 AM GM_3826
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* This is subverted completely in ''VideoGame/SuperRobotWars'', especially the Masou Kishin portion of the series. They are not called The Lord of Elementals for nothing at all, though personality-wise, not everyone is matching.

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* This is subverted completely Subverted in ''VideoGame/SuperRobotWars'', especially the Masou Kishin portion of the series. They are not called The Lord of Elementals for nothing at all, though nothing, but personality-wise, not everyone is matching.



** Air: Cybuster piloted by [[NoSenseOfDirection Masaki Andoh]], the main character, and is... not quite as clever.

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** Air: Cybuster piloted by [[NoSenseOfDirection Masaki Andoh]], the main character, and is... not quite as clever.
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