History Main / EMP

24th Aug '16 12:23:08 AM UmbrellasWereAwesome
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** In general, EMP weapons will disable vehicles and shields:
*** From ''VideoGame/{{Halo 3}}'' onward, Plasma Pistol's charged shot will do this. ''3'' also has the power drain, which is basically an EMP grenade that also explodes.

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** In general, The FPS games have a number of EMP weapons will that can disable vehicles and shields:
*** From The Plasma Pistol's charged shot is the most reliable way of taking out shields, and from ''VideoGame/{{Halo 3}}'' onward, Plasma Pistol's charged shot will do this. ''3'' it can also disable vehicles.
** ''VideoGame/{{Halo 3}}''
has the power drain, which is basically an EMP grenade that also explodes.
14th Aug '16 8:05:46 PM UmbrellasWereAwesome
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*** In ''VideoGame/HaloReach'', the Grenade Launcher's [[CaptainObvious grenades]] has this kind of EMP effect if you detonate them manually. Additionally, using Armor Lock will take out the shields of anyone close enough to you.

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*** In ''VideoGame/HaloReach'', the Grenade Launcher's [[CaptainObvious grenades]] has have this kind of EMP effect if you detonate them manually. Additionally, using Armor Lock will take out the shields of anyone close enough to you.
14th Aug '16 8:04:50 PM UmbrellasWereAwesome
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** In ''VideoGame/HaloCombatEvolved'', Cortana uses the Cheif's energy shields as a makeshift EMP to disable Halo's phase pulse generators.

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** In ''VideoGame/HaloCombatEvolved'', Cortana uses the Cheif's Chief's energy shields as a makeshift EMP to disable Halo's phase pulse generators.
14th Aug '16 8:04:29 PM UmbrellasWereAwesome
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* ''Franchise/{{Halo}}'':
** In ''VideoGame/HaloCombatEvolved'', Cortana uses the Cheif's energy shields as a makeshift EMP to disable Halo's phase pulse generators.
** In the beginning of ''VideoGame/Halo3ODST'', the Covenant assault carrier's in-atmosphere slipspace jump causes an EMP to spread across much of New Mombasa. Nonetheless, most vital electronics seem to have been shielded against it.
** In general, EMP weapons will disable vehicles and shields:
*** From ''VideoGame/{{Halo 3}}'' onward, Plasma Pistol's charged shot will do this. ''3'' also has the power drain, which is basically an EMP grenade that also explodes.
*** In ''VideoGame/HaloReach'', the Grenade Launcher's [[CaptainObvious grenades]] has this kind of EMP effect if you detonate them manually. Additionally, using Armor Lock will take out the shields of anyone close enough to you.
** In ''VideoGame/HaloWars'', the UNSC Gremlin uses an EMP to disable ground vehicles, while the Covenant Vampire's stasis cannon can disable aircraft.
** In ''VideoGame/Halo5Guardians'' Warzone, one of the Grunt [[MiniMecha Goblin]]'s attacks is an EMP that disables any vehicle near it.
30th Jul '16 2:22:02 PM Pseudoname
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* In ''Videogame/{{Evolve}}'', Ebonstar bases are equipped with EMP missile batteries to disable attacking ships. Unfortunately for them, they're far less effective against organic foes who are already on the planet's surface.
25th Jul '16 2:33:22 AM Chabal2
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* ''TabletopGame/{{Warhammer 40000}}'' has EMP ''grenades'' as Tau equipment used for dealing with tanks. They rarely see that much use, due to the Tau being the inventors of the railgun -- a long-ranged tank killer that makes a [[FrickinLaserBeams lascannon]] look wimpy.

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* ''TabletopGame/{{Warhammer 40000}}'' has 40000}}'':
**
EMP ''grenades'' as are Tau equipment used for dealing with tanks. They rarely see that much use, due to the Tau being the inventors of the railgun -- a long-ranged tank killer that makes a [[FrickinLaserBeams lascannon]] look wimpy.wimpy.
** The Tau also have an orbit-launched Icefire warhead for large-scale EMP disruption.



** ''VideoGame/{{StarCraft|I}}'' features an EMP-wielding giant spaceship. The EMP knocks out shields, making it only useful against one race, but only REALLY useful against Archons, who have 300 shield and only 10 life. The EMP also eliminates the energy of any units that use energy for abilities, so it can be quite helpful against Terran armies as well. It even works on zerg casters, even though their "energy" is their internal supply of symbiotes and biotoxins. [[AcceptableBreaksFromReality But at least it's consistent]].

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** ''VideoGame/{{StarCraft|I}}'' features an EMP-wielding giant [[UnitsNotToScale giant]] spaceship. The EMP knocks out shields, making it only useful against one race, but only REALLY useful against Archons, who have 300 shield and only 10 life. The EMP also eliminates the energy of any units that use energy for abilities, so it can be quite helpful against Terran armies as well. It even works on zerg casters, even though their "energy" is their internal supply of symbiotes and biotoxins. [[AcceptableBreaksFromReality But at least it's consistent]].



** The Tau's Stealthsuits can use [=EMPs=] that don't do damage, instead disabling any vehicle it's hit by, leading to some GameplayAndStorySegregation when the ork's diesel-and-RuleOfCool-powered junkpiles are affected, while the robotic [[{{Cyborg}} servitors, techpriests]] and [[RobotWar Necron infantry]] aren't.

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** The Tau's Stealthsuits can use [=EMPs=] that don't do damage, instead shortly disabling any vehicle it's hit by, leading to some GameplayAndStorySegregation when the ork's diesel-and-RuleOfCool-powered junkpiles are affected, while the robotic [[{{Cyborg}} servitors, techpriests]] and [[RobotWar Necron infantry]] aren't.
12th Jul '16 1:22:30 AM jormis29
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** ''VideoGame/{{Battlefield}} 2142''

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** ''VideoGame/{{Battlefield}} 2142''''VideoGame/Battlefield2142''
10th Jun '16 6:21:18 AM ChronoLegion
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* According to the ''Series/DoctorWho'' book ''Only Human'', at some point in the future, Earth will be hit by an EMP-like wave from an alien weapon that missed its target during a titanic SpaceBattle far away, not only shutting down all technology but also persisting for hundreds of years, preventing new technology from being made. As a result, people will turn to other fields of science that aren't affected by the EMP, such as biology and chemistry, resulting in {{Steam Punk}}ish technology (including a steam-based ''time machine'') and advanced bio-science.
10th Jun '16 6:16:37 AM ChronoLegion
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* ''Film/TheDayTheEarthStoodStill2008'': [[spoiler:At the end of the film, Klaatu changes his mind about wiping out all life on Earth and activates his ship's EMP generator that emits a wave across the entire planet, shutting down the GreyGoo nanites, warning humans that their way of life will have to change. He just didn't tell them that it would also result in many deaths from plane crashes, anyone on life support or with a pacemaker, etc.]]
* In ''Film/MissionToMars'', the first manned mission accidentally triggers a Martian defense system at Cydonia, which not only kills most of them but also emits an EMP wave that fries the lander's systems, stranding the survivor on Mars. The rescue mission brings replacement motherboards with them ([[spoiler:they end up being their only way off the planet, after their original craft is destroyed]]).
10th Jun '16 6:07:50 AM ChronoLegion
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* ''VideoGame/TachyonTheFringe'' has two weapons that disable enemy ships and do no physical damage. They can still damage shields, and the disabling effect only works on unshielded opponents. The Tesla EMP Missile used by [[MegaCorp GalSpan]] is guided (i.e. requires a lock before firing), and a single hit on an unshielded ship's hull is usually enough to disable it. However, they're limited in supply, and they still have to hit their target, which is likely to use decoy flares. The EMP Projector used by [[YourTerroristsAreOurFreedomFighters Bora]] is an rapid-fire EnergyWeapon and doesn't have ammo, but it does drain your fighter's battery. It also requires multiple hits to disable an unshielded enemy. One mission involves ambushing and capturing a notorious [[SpacePirates Space Pirate]]. An EMP weapon is a must in this mission. Some wingmen's fighters are equipped with EMP weapons, allowing you to use the "disable target" command.
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