History Main / DungeonBypass

30th May '16 9:34:05 AM Medinoc
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*** Another amusing way groups bypassed the dungeon in the original was to completely skip the dungeon and merely steal the doors, 1000 cu. ft. of solid adamantine and mithral, probably worth more than all the treasure in the tomb itself. Also fixed in the 3.5 remake by having the doors merely by magically hardened steel that loses it's magic once removed.

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*** Another amusing way groups bypassed the dungeon in the original was to completely skip the dungeon and merely steal the doors, 1000 cu. ft. of solid adamantine and mithral, probably worth more than all the treasure in the tomb itself. Also fixed in the 3.5 remake by having the doors merely by magically hardened steel that loses it's its magic once removed.
30th May '16 9:18:38 AM Medinoc
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* [[http://www.captainsnes.com/2003/02/07/278-the-easy-way-to-beat-the-castle-level/ This strip]] of ''Webcomic/CaptainSNES'' shows what's likely the ultimate example of this trope.

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* [[http://www.captainsnes.com/2003/02/07/278-the-easy-way-to-beat-the-castle-level/ This strip]] of ''Webcomic/CaptainSNES'' shows what's likely the ultimate example of this trope.trope, where Magus, accompanying Mario, simply blows up the 7th castle from outside.
30th May '16 9:16:26 AM Medinoc
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* [[http://www.fantasycomic.com/index.php?p=c536 This strip]] in ''Webcomic/ChasingTheSunset''.

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* [[http://www.fantasycomic.com/index.php?p=c536 This strip]] in ''Webcomic/ChasingTheSunset''.''Webcomic/ChasingTheSunset'' involves threatening the dungeon into submission:
-->'''Leaf:''' For all we know, the walls may be alive and move to trap us.\\
'''Ayne:''' In that case, I suggest we just break through the walls until we find the way.\\
'''Walls:''' ''(shift light and dark bricks around, spelling "GO" with a big arrow towards the party's destination)''
29th May '16 3:53:35 AM Doug86
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* In Kitty Pryde's first [[DeadlyTrainingArea Danger Room]] session as a member of the ''Comicbook/{{X-Men}}'', she's so terrified that she simply closes her eyes and becomes intangible, and then walks straight across the room to the finish line, passing harmlessly through every obstacle.

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* In Kitty Pryde's first [[DeadlyTrainingArea Danger Room]] session as a member of the ''Comicbook/{{X-Men}}'', ''Comicbook/XMen'', she's so terrified that she simply closes her eyes and becomes intangible, and then walks straight across the room to the finish line, passing harmlessly through every obstacle.
25th May '16 5:53:51 PM TalismanRainbow
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* In the ''VideoGame/SuperMonkeyBall'' series, although most notably 1, 2, and Deluxe, a surprisingly large number of levels may be passed through manipulation of the floor's layout by means of physics exploitation. For example, upon coming into contact with a lip on the edge of the ground, the player will be popped upwards, and will fall back down. In certain situations, this may be used to completely bypass a handful of the more annoying levels of the game.
19th May '16 12:26:23 PM Koveras
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* A justified aversion in ''VideoGame/MassEffect2''. On Illium, at the start of the mission to find the Assassin (whose target is in the penthouse of a skyscraper), Shepard notes "Why don't we just fly up to the top?" His/Her informant, however, comments " They have a lot of mercs carrying rocket launchers, just waiting for you to try."

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* A justified aversion in ''VideoGame/MassEffect2''. On Illium, at the start of the mission to find the Assassin (whose target is in the penthouse of a skyscraper), Shepard notes "Why don't we just fly up to the top?" His/Her informant, however, comments " They "They have a lot of mercs carrying rocket launchers, just waiting for you to try."


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* In ''VideoGame/{{Wizardry}} 8'', if you visit the Ascension Peak before the endgame and leave behind a portal, you can later teleport right past the Rapax, who bar passage to the Peak the moment you are told by the story to actually go there.
13th May '16 3:35:23 AM Morgenthaler
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* In "The Rapture of Ridley Walker" by {{Clutch}}:

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* In "The Rapture of Ridley Walker" by {{Clutch}}:Music/{{Clutch}}:
6th May '16 8:08:30 AM TheOneWhoTropes
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* In ''SupermanDoomsday'', when Lex Luthor's clone of Superman turns on him, Luthor retreats to an armored panic room that is lit by red lights (Superman needs yellow sunlight to retain his powers) and holds a pair of kryptonite encrusted gauntlets. Luthor attempts to lure the clone Superman in, but he merely locks the door, ''rips the entire panic room out of the building'', and casually drops it to the ground a hundred stories below.

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* In ''SupermanDoomsday'', ''WesternAnimation/SupermanDoomsday'', when Lex Luthor's clone of Superman turns on him, Luthor retreats to an armored panic room that is lit by red lights (Superman needs yellow sunlight to retain his powers) and holds a pair of kryptonite encrusted gauntlets. Luthor attempts to lure the clone Superman in, but he merely locks the door, ''rips the entire panic room out of the building'', and casually drops it to the ground a hundred stories below.
6th May '16 8:05:38 AM TheOneWhoTropes
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* Several Franchise/SuperMarioBros games have [[SequenceBreaking shortcuts that lets you cut through large sections of the dungeon]]. In World 1-2 of the original ''SuperMarioBrothers'', for example, you could smash through the ceiling and run over the entire level all the way to the end... and then keep going and skip half of the ''game''.

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* Several Franchise/SuperMarioBros games have [[SequenceBreaking shortcuts that lets you cut through large sections of the dungeon]]. In World 1-2 of the original ''SuperMarioBrothers'', ''VideoGame/SuperMarioBros1'', for example, you could smash through the ceiling and run over the entire level all the way to the end... and then keep going and skip half of the ''game''.
20th Apr '16 5:01:36 PM elendent
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* In One Punch Man, Dr. Genus activates traps on floors one through eight of The House of Evolution- which Genos promptly destroys to access the basement.

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* In One Punch Man, ''Anime/OnePunchMan'', Dr. Genus activates traps on floors one 1 through eight 8 of The House of Evolution- which Genos promptly destroys to access the basement.
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