History Main / DudeWheresMyReward

22nd Apr '17 8:13:20 PM nombretomado
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* 'Winning' ''SurvivalOfTheFittest''. You get to live, that's it, and even ''that'' isn't even guaranteed: the winner of V0 got punted back into V1 and died, and [[spoiler: the winner of V3 didn't even live past his first year.]]

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* 'Winning' ''SurvivalOfTheFittest''.''Roleplay/SurvivalOfTheFittest''. You get to live, that's it, and even ''that'' isn't even guaranteed: the winner of V0 got punted back into V1 and died, and [[spoiler: the winner of V3 didn't even live past his first year.]]
19th Apr '17 12:19:02 PM BeerBaron
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*** Skink-in-Tree's-Shade, Master Wizard of the Wolverine Hall (Sadrith Mora) Mages Guild Hall, offers very few direct rewards for completing his quests. Luckily, for those that involve working with others (such as the scholar he asks you to escort and the [[NobleSavage Ashlander]] Wise Woman), they offer their own rewards. He also offers an Aversion in a sense - Completing all of this quests opens up the "peaceful" option to become the new [[TheArchmage Arch-Mage]] of the Mages Guild in Vvardenfell.
6th Apr '17 11:51:00 AM TheHeroHartmut
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** One episode has Homer pressure Bart to donate blood to save Mr. Burns' life expecting to be "showered in riches" and instead simply gets a thank you card. After raising quite a stink over it, Burns at first decides to have goons beat Homer to a bloody pulp but changes his mind and instead gives them a massive Olmec statue of Xtapolapocetl. Thus ultimately leads to quite a {{Meta}} discussion about what exactly was the moral of the episode ending on:
--> '''Lisa:''' ...Maybe there ''was'' no moral.
--> '''Homer:''' Yeah. It's just a bunch of stuff that happened.

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** One episode has Homer pressure Bart to donate blood to save Mr. Burns' life expecting to be "showered in riches" and instead simply gets a thank you card. After raising quite a stink over it, Burns at first decides to have goons beat Homer to a bloody pulp but changes his mind and instead gives them a massive Olmec statue of Xtapolapocetl. Thus ultimately leads to quite a {{Meta}} discussion about [[https://www.youtube.com/watch?v=5NWhHDC3lTU&t=2m49s what exactly was the moral of the episode ending on:
--> '''Lisa:''' ...Maybe there ''was'' no moral.
-->
on:]]
-->'''Homer:''' Save a guy's life, and what do you get? Nothing! Worse than nothing! Just a big, scary rock!\\
'''Bart:''' Hey, man, don't badmouth the head.\\
'''Marge:''' Homer, it's the thought that counts! The moral of this story is 'A good deed is its own reward'!\\
'''Bart:''' Hey, we got a reward, the head is cool!\\
'''Marge:''' Well, then... I guess the moral is 'No good deed goes unrewarded'.\\
'''Homer:''' Yeah. Wait a minute! If I hadn't written that nasty letter, we wouldn't have gotten anything.\\
'''Marge:''' Well... Hmmm. Then I guess the moral is 'The squeaky wheel gets the grease'.\\
'''Lisa:''' Perhaps there is no moral to this story.\\
'''Homer:''' Exactly!
It's just a bunch of stuff that happened.\\
'''Marge:''' But it certainly was a memorable few days.\\
'''Homer:''' Amen to that.\\
''[[EverybodyLaughsEnding [The family all laughs] ]]''
11th Mar '17 7:10:50 AM BeerBaron
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** The series in general has long had this issue when it comes to monetary quest rewards. Typically, the amount of gold you are paid for completing a task is ''far'' too low to make it worthwhile on its own. There are countless examples of being sent off to a ruin or cave to slay a particular foe (and his dozen or {{Mooks}}) only to be rewarded with a paltry sum of gold that doesn't even cover the potions, arrows, and weapon/armor repairs you used in the process. Luckily, whoever it was you were killing usually has enough loot on their bodies and in their lair to sell and still come out ahead.

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** The series in general has long had this issue when it comes to monetary quest rewards. Typically, the amount of gold you are paid for completing a task is ''far'' too low to make it worthwhile on its own. There are countless examples of being sent off to a ruin or cave to slay a particular foe (and his dozen or so {{Mooks}}) only to be rewarded with a paltry sum of gold that doesn't even cover the potions, arrows, and weapon/armor repairs you used in the process. Luckily, whoever it was you were killing usually has enough loot on their bodies and in their lair to sell and still come out ahead.


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*** ''Tribunal'' also has this in the "Crimson Plague" side questline. What starts with [[RatStomp killing some diseased rats]] and [[FetchQuest delivering a potion]] ends with you needing to defeat Gedna Relvel, a monstrously powerful lich. She's capable of flinging a very powerful area of effect spell, is immune or resistant to every from of Destruction magic, and quickly regenerates lost Health, Magicka, and Fatigue. Worse, she's supposed to have Health equal to 100x the player's current level, but due to a programming error, she has ''800x'' that amount, making her virtually unkillable at higher levels. What do you get for killing this notorious DamageSpongeBoss? Her enchanted Robe of the Lich (which [[PressXToDie deals 600 damage to you as soon as you put it on]]) and a once-per-day spell that restores a small amount of Health, Fatigue, and cures Common Disease (which, if you've gotten far enough in the main game's main quest, [[IdealIllnessImmunity you're immune to anyway]].)
7th Mar '17 7:43:50 AM BeerBaron
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** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', Master Neloth of [[EvilSorcerer House Telvanni]] gives a quest to retrieve the Robe of Drake's Pride from the servant of another House Telvanni councilor. Killing the servant is the only way to get the robe, and you'll need to taunt her into attacking you first to prevent being expelled from House Telvanni. She turns out to be a moderately powerful spell caster, and the robe gives her several advantages when fighting magic users, which your character likely is if you've advanced in House Telvanni. After you take the robe back to Neloth, he'll reward you with...ten septims. The robe itself is worth 205, and has several enchantments a magic using character would enjoy.

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** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', Morrowind]]'':
***
Master Neloth of [[EvilSorcerer House Telvanni]] gives a quest to retrieve the Robe of Drake's Pride from the servant of another House Telvanni councilor. Killing the servant is the only way to get the robe, and you'll need to taunt her into attacking you first to prevent being expelled from House Telvanni. She turns out to be a moderately powerful spell caster, and the robe gives her several advantages when fighting magic users, which your character likely is if you've advanced in House Telvanni. After you take the robe back to Neloth, he'll reward you with...ten septims. The robe itself is worth 205, and has several enchantments a magic using character would enjoy.
*** The ''Tribunal'' expansion side quest, "[[MatchMakerQuest The Match Maker]]," has you assisting a woman who is too busy with work to find a husband. There are three men you could set her up with, with a [[LuckBasedMission 50/50 chance of success]] each. (Giving them advice can increase it to 67%.) Even if the date is successful, one of the men offers you nothing as a reward.
10th Feb '17 1:07:12 PM Moonstreak
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Life can be unfair. For example, you've just saved the day, but everyone else heaps praise on to someone who was hardly involved in it (FramedForHeroism). Or, you've just saved the day, but you go on to lose a gymnastics competition you entered on the same day. You're probably thinking... "Dude, where's my reward?"

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Life can be unfair. For example, you've just saved the day, but everyone else [[FramedForHeroism heaps praise on to someone who was hardly involved in it (FramedForHeroism). it.]] Or, you've just saved the day, but you go on to lose a gymnastics competition you entered on the same day. You're probably thinking... "Dude, where's my reward?"
22nd Dec '16 10:14:38 AM BeerBaron
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* ''Franchise/TheElderScrolls'':
** The series in general has long had this issue when it comes to monetary quest rewards. Typically, the amount of gold you are paid for completing a task is ''far'' too low to make it worthwhile on its own. There are countless examples of being sent off to a ruin or cave to slay a particular foe (and his dozen or {{Mooks}}) only to be rewarded with a paltry sum of gold that doesn't even cover the potions, arrows, and weapon/armor repairs you used in the process. Luckily, whoever it was you were killing usually has enough loot on their bodies and in their lair to sell and still come out ahead.
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', Master Neloth of [[EvilSorcerer House Telvanni]] gives a quest to retrieve the Robe of Drake's Pride from the servant of another House Telvanni councilor. Killing the servant is the only way to get the robe, and you'll need to taunt her into attacking you first to prevent being expelled from House Telvanni. She turns out to be a moderately powerful spell caster, and the robe gives her several advantages when fighting magic users, which your character likely is if you've advanced in House Telvanni. After you take the robe back to Neloth, he'll reward you with...ten septims. The robe itself is worth 205, and has several enchantments a magic using character would enjoy.
15th Oct '16 4:05:22 AM CynicalBastardo
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** When the Simpsons save Itchy & Scratchy Land from [[AIIsACrapshoot rampaging robots]], they are given two free passes to the park.

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** When the Simpsons save Itchy & Scratchy Land from [[AIIsACrapshoot rampaging robots]], they are given two free passes to the park. Not each. Between them.
15th Oct '16 4:04:47 AM CynicalBastardo
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** When the Simpsons save Itchy & Scratchy Land from [[AIIsACrapshoot rampaging robots]], they are given two free passes to the park.
21st Sep '16 5:24:57 AM longWriter
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** ''VideoGame/TheLegendOfZeldaMajorasMask''. Has undoubtedly the best example of this trope. Link is trying the find [[StopHelpingMe Navi]] and gets sidetracked for days in an endless 3 day loop. Goes through the entire quest to finally save the inhabitants of the village from the big scary red-eyed moon of doom only to be told that he should probably not attend the carnival that was scheduled for the day after.

to:

** ''VideoGame/TheLegendOfZeldaMajorasMask''. Has undoubtedly the best example of this trope. Link is trying the find [[StopHelpingMe [[AnnoyingVideoGameHelper Navi]] and gets sidetracked for days in an endless 3 day loop. Goes through the entire quest to finally save the inhabitants of the village from the big scary red-eyed moon of doom only to be told that he should probably not attend the carnival that was scheduled for the day after.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DudeWheresMyReward