History Main / DreamMatchGame

3rd Aug '17 8:59:18 PM tsstevens
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* The ''VideoGame/NBA2K series has been the mainstay of dream match sports titles that have seeped into other franchises such as ''VideoGame/JohnMaddenFootball'' where you can have the 72 Bucks, 96 Bulls, 99 Lakers, 80 Lakers, heck the actual DreamTeam of your choice complete with throwback and old jerseys.

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* The ''VideoGame/NBA2K ''VideoGame/NBA2K'' series has been the mainstay of dream match sports titles that have seeped into other franchises such as ''VideoGame/JohnMaddenFootball'' where you can have the 72 Bucks, 96 Bulls, 99 Lakers, 80 Lakers, heck the actual DreamTeam of your choice complete with throwback and old jerseys.
3rd Aug '17 8:59:01 PM tsstevens
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* In ''VideoGame/{{Forza}},'' that's where. What can be better than seeing the rarest, most ultra-exclusive multimillion-dollar hypercars trade paint and battle for position? By making them the [[Series/DukesOfHazzard General Lee]] and [[Film/SmokeyAndTheBandit Bandit]], or slapping on your favorite motor sport team's colors, or competing with the ''Franchise/JamesBond'' cars, or take the cars from Need for Speed and have them go up against the ones from ''Series/TheFastAndTheFurious,'' or ''VideoGame/RidgeRacer'', heck Forza 6 actually did just that.

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* In ''VideoGame/{{Forza}},'' that's where. What can be better than seeing the rarest, most ultra-exclusive multimillion-dollar hypercars trade paint and battle for position? By making them the [[Series/DukesOfHazzard [[Series/TheDukesOfHazzard General Lee]] and [[Film/SmokeyAndTheBandit Bandit]], or slapping on your favorite motor sport team's colors, or competing with the ''Franchise/JamesBond'' cars, or take the cars from Need for Speed and have them go up against the ones from ''Series/TheFastAndTheFurious,'' or ''VideoGame/RidgeRacer'', heck Forza 6 actually did just that.



* The ''VideoGame/NBA2K series has been the mainstay of dream match sports titles that have seeped into other franchises such as ''Series/{{Madden}}'' where you can have the 72 Bucks, 96 Bulls, 99 Lakers, 80 Lakers, heck the actual DreamTeam of your choice complete with throwback and old jerseys.

to:

* The ''VideoGame/NBA2K series has been the mainstay of dream match sports titles that have seeped into other franchises such as ''Series/{{Madden}}'' ''VideoGame/JohnMaddenFootball'' where you can have the 72 Bucks, 96 Bulls, 99 Lakers, 80 Lakers, heck the actual DreamTeam of your choice complete with throwback and old jerseys.
3rd Aug '17 8:56:54 PM tsstevens
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* In ''VideoGame/{{Forza}},'' that's where. What can be better than seeing the rarest, most ultra-exclusive multimillion-dollar hypercars trade paint and battle for position? By making them the [[Series/DukesOfHazzard General Lee]] and [[Film/SmokeyAndTheBandit Bandit]], or slapping on your favorite motor sport team's colors, or competing with the ''Franchise/JamesBond'' cars, or take the cars from Need for Speed and have them go up against the ones from ''Series/TheFastAndTheFurious,'' or ''VideoGame/RidgeRacer'', heck Forza 6 actually did just that.


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* The ''VideoGame/NBA2K series has been the mainstay of dream match sports titles that have seeped into other franchises such as ''Series/{{Madden}}'' where you can have the 72 Bucks, 96 Bulls, 99 Lakers, 80 Lakers, heck the actual DreamTeam of your choice complete with throwback and old jerseys.
9th Jul '17 11:15:03 PM Dedars1
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** Since its own ''Super'' upgrade, the ''VideoGame/StreetFighterIV'' sub-series has sort of become this, with a character cast that encompasses all five eras of the ''Street Fighter'' storyline (''I'', ''Alpha'', ''II'', ''IV'' and ''III''), including therein the complete cast of ''Super Street Fighter II Turbo'' by way of the addition of T. Hawk and Dee Jay (considering Cammy and Fei Long were in the vanilla version, albeit as console exclusives). This is taken to its logical conclusion in ''Ultra Street Fighter IV'' where Edition Select allows players to choose between all versions of the characters in a manner reminiscent of ''Hyper Street Fighter II'' and ''Hyper Street Fighter Alpha''. Also, despite missing some ''Alpha'' and ''III'' characters, ''Ultra'' has grown the game's roster to the [[LoadsAndLoadsOfCharacters largest in the series]], featuring a 44-character cast.
21st Mar '17 7:06:18 PM nombretomado
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** Another rare canonical example would come from ''[[VideoGame/MortalKombatArmageddon Armageddon]]'', with 61 of the 63 characters hailing from previous games. The UsefulNotes/{{Wii}} version also features Khameleon from the {{Nintendo 64}} version of ''Mortal Kombat Trilogy'', [[PopularityPower back by]] [[EnsembleDarkhorse popular demand]]. The reason for ''Armageddon''[='=]s canonicity is that it was [[http://www.gamesradar.com/xbox360/mortal-kombat-8/news/next-gen-mortal-kombat-reaffirmed/a-2007100312233076023/g-20070205122339792042 supposed]] to TorchTheFranchiseAndRun with a "new generation" cast for the next game by killing off nearly everyone present at the conflict, but this idea fell through by virtue of Midway going belly-up. ''VideoGame/MortalKombat9'' does start with nearly everyone dead at the end of ''Armageddon''... only for a dying Raiden to push the ContinuityReboot button in an attempt to prevent Armageddon, thus TheEndOfTheWorldAsWeKnowIt, from even happening. The new cast would debut in the following game, ''VideoGame/MortalKombatX''.

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** Another rare canonical example would come from ''[[VideoGame/MortalKombatArmageddon Armageddon]]'', with 61 of the 63 characters hailing from previous games. The UsefulNotes/{{Wii}} version also features Khameleon from the {{Nintendo UsefulNotes/{{Nintendo 64}} version of ''Mortal Kombat Trilogy'', [[PopularityPower back by]] [[EnsembleDarkhorse popular demand]]. The reason for ''Armageddon''[='=]s canonicity is that it was [[http://www.gamesradar.com/xbox360/mortal-kombat-8/news/next-gen-mortal-kombat-reaffirmed/a-2007100312233076023/g-20070205122339792042 supposed]] to TorchTheFranchiseAndRun with a "new generation" cast for the next game by killing off nearly everyone present at the conflict, but this idea fell through by virtue of Midway going belly-up. ''VideoGame/MortalKombat9'' does start with nearly everyone dead at the end of ''Armageddon''... only for a dying Raiden to push the ContinuityReboot button in an attempt to prevent Armageddon, thus TheEndOfTheWorldAsWeKnowIt, from even happening. The new cast would debut in the following game, ''VideoGame/MortalKombatX''.
11th Mar '17 11:15:58 PM Folt
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* ''VideoGame/HyruleWarriors'', which does this with ''Franchise/TheLegendOfZelda''. The scope of series representation here, however, is more limited compared to other ''Warriors'' games: outside of the recurring Link, Zelda, Ganondorf, and Impa (all of whom [[CompositeCharacter incorporate traits from various previous incarnations]]), only characters from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarine of Time]]'' (Sheik, Darunia, Ruto), ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (Midna [[note]]with her true form as DLC[[/note]], [[UnexpectedCharacter Agitha]], Zant), and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (Fi, Ghirahim) are present, with the rest of the cast filled by OriginalGeneration characters. A later DLC pack and the 3DS port, ''Hyrule Warriors Legends'', rectified some of this with seven additional faces ([[VideoGame/TheLegendOfZeldaMajorasMask Tingle, Young Link, Skull Kid]], [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra, King Daphnes, and Toon Link]], plus a DistaffCounterpart of Link's named Linkle who is vaguely inspired by his ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''VideoGame/LinksCrossbowTraining'' self)--eight if [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epo]][[VideoGame/TheLegendOfZeldaTwilightPrincess na]] is counted, so time will tell if any other titles will see their day in the sun in-game.

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* ''VideoGame/HyruleWarriors'', which does this with ''Franchise/TheLegendOfZelda''. The scope of series representation here, however, is more limited compared to other ''Warriors'' games: outside of the recurring Link, Zelda, Ganondorf, and Impa (all of whom [[CompositeCharacter incorporate traits from various previous incarnations]]), only characters from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarine of Time]]'' (Sheik, Darunia, Ruto), ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (Midna [[note]]with her true form as DLC[[/note]], [[UnexpectedCharacter Agitha]], Zant), and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (Fi, Ghirahim) are present, with the rest of the cast filled by OriginalGeneration characters. A later DLC pack and the 3DS port, ''Hyrule Warriors Legends'', rectified some of this with seven additional faces ([[VideoGame/TheLegendOfZeldaMajorasMask Tingle, Young Link, Skull Kid]], [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra, King Daphnes, and Toon Link]], plus a DistaffCounterpart of Link's named Linkle who is vaguely inspired by his ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''VideoGame/LinksCrossbowTraining'' self)--eight if [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epo]][[VideoGame/TheLegendOfZeldaTwilightPrincess na]] is counted, so time will tell if any other titles will see their day in the sun in-game. And they did, with the latter DLC adding [[VideoGame/TheLegendOfZeldaTheWindWaker Medli]], [[VideoGame/TheLegendOfZeldaLinksAwakening Marin]], [[TheLegendOfZeldaSpiritTracks Toon Zelda]], [[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Ravio, and Yuga]], all but one coming from the handheld titles of the franchise.
5th Jan '17 3:41:34 AM jormis29
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* ''VideoGame/HyruleWarriors'', which does this with ''Franchise/TheLegendOfZelda''. The scope of series representation here, however, is more limited compared to other ''Warriors'' games: outside of the recurring Link, Zelda, Ganondorf, and Impa (all of whom [[CompositeCharacter incorporate traits from various previous incarnations]]), only characters from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarine of Time]]'' (Sheik, Darunia, Ruto), ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (Midna [[note]]with her true form as DLC[[/note]], [[UnexpectedCharacter Agitha]], Zant), and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (Fi, Ghirahim) are present, with the rest of the cast filled by OriginalGeneration characters. A later DLC pack and the 3DS port, ''Hyrule Warriors Legends'', rectified some of this with seven additional faces ([[VideoGame/TheLegendOfZeldaMajorasMask Tingle, Young Link, Skull Kid]], [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra, King Daphnes, and Toon Link]], plus a DistaffCounterpart of Link's named Linkle who is vaguely inspired by his ''Twilight Princess'' and ''Link's Crossbow Training'' self)--eight if [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epo]][[VideoGame/TheLegendOfZeldaTwilightPrincess na]] is counted, so time will tell if any other titles will see their day in the sun in-game.

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* ''VideoGame/HyruleWarriors'', which does this with ''Franchise/TheLegendOfZelda''. The scope of series representation here, however, is more limited compared to other ''Warriors'' games: outside of the recurring Link, Zelda, Ganondorf, and Impa (all of whom [[CompositeCharacter incorporate traits from various previous incarnations]]), only characters from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarine of Time]]'' (Sheik, Darunia, Ruto), ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (Midna [[note]]with her true form as DLC[[/note]], [[UnexpectedCharacter Agitha]], Zant), and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (Fi, Ghirahim) are present, with the rest of the cast filled by OriginalGeneration characters. A later DLC pack and the 3DS port, ''Hyrule Warriors Legends'', rectified some of this with seven additional faces ([[VideoGame/TheLegendOfZeldaMajorasMask Tingle, Young Link, Skull Kid]], [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra, King Daphnes, and Toon Link]], plus a DistaffCounterpart of Link's named Linkle who is vaguely inspired by his ''Twilight Princess'' ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''Link's Crossbow Training'' ''VideoGame/LinksCrossbowTraining'' self)--eight if [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epo]][[VideoGame/TheLegendOfZeldaTwilightPrincess na]] is counted, so time will tell if any other titles will see their day in the sun in-game.
29th Dec '16 5:55:33 AM SolidSonicTH
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** Since its own ''Super'' upgrade, the ''VideoGame/StreetFighterIV'' sub-series has sort of become this, with a character cast that encompasses all five eras of the ''Street Fighter'' storyline (''I'', ''Alpha'', ''II'', ''IV'' and ''III''), including therein the complete cast of ''Super Street Fighter II Turbo'' by way of the addition of T. Hawk and Dee Jay (considering Cammy and Fei Long were in the vanilla version, albeit as console exclusives). This is taken to its logical conclusion in ''Ultra Street Fighter IV'' where Edition Select allows players to choose between all versions of the characters in a manner reminiscent of ''Hyper Street Fighter II'' and ''Hyper Street Fighter Alpha''.

to:

** Since its own ''Super'' upgrade, the ''VideoGame/StreetFighterIV'' sub-series has sort of become this, with a character cast that encompasses all five eras of the ''Street Fighter'' storyline (''I'', ''Alpha'', ''II'', ''IV'' and ''III''), including therein the complete cast of ''Super Street Fighter II Turbo'' by way of the addition of T. Hawk and Dee Jay (considering Cammy and Fei Long were in the vanilla version, albeit as console exclusives). This is taken to its logical conclusion in ''Ultra Street Fighter IV'' where Edition Select allows players to choose between all versions of the characters in a manner reminiscent of ''Hyper Street Fighter II'' and ''Hyper Street Fighter Alpha''. Also, despite missing some ''Alpha'' and ''III'' characters, ''Ultra'' has grown the game's roster to the [[LoadsAndLoadsOfCharacters largest in the series]], featuring a 44-character cast.
17th Dec '16 1:02:19 PM X2X
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[[folder: Fighting Games ]]

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[[folder: Fighting Games ]]
[[folder:Fighting Games]]



** ''Tekken Tag Tournament 2'': [[WhatHappenedToTheMouse Remember a certain someone named Jun Kazama?]] [[http://www.youtube.com/watch?v=ieWp4FvXxk8 Yeah, she's back. (Again.)]] The console version brought back even more characters in the form of DLC, among them Kunimitsu, Michelle Chang, Angel, and Ancient Ogre (Ogre's base form from ''T3''). Alex, Prototype Jack, Tiger Jackson, and Forest Law were also brought back. A later update added Sebastian (Lili's butler who employs a variant of Lili's moveset), Miharu (Xiaoyu's gal pal, playable only once before as a PaletteSwap of Xiaoyu in ''4''), Violet (Lee's CharlieBrownFromOuttaTown stint in ''4''), Dr. Bosconovich (returning as a playable fighter from ''3'' with a revamped moveset), Slim!Bob (from his ending in ''6'', representing how Bob looked before he gained weight), and Unknown (who was previously an unplayable boss in ''TTT'' and ''[=TTT2=]'').

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** ''Tekken Tag Tournament 2'': [[WhatHappenedToTheMouse Remember a certain someone named Jun Kazama?]] [[http://www.[[https://www.youtube.com/watch?v=ieWp4FvXxk8 Yeah, she's back. (Again.)]] The console version brought back even more characters in the form of DLC, among them Kunimitsu, Michelle Chang, Angel, and Ancient Ogre (Ogre's base form from ''T3''). Alex, Prototype Jack, Tiger Jackson, and Forest Law were also brought back. A later update added Sebastian (Lili's butler who employs a variant of Lili's moveset), Miharu (Xiaoyu's gal pal, playable only once before as a PaletteSwap of Xiaoyu in ''4''), Violet (Lee's CharlieBrownFromOuttaTown stint in ''4''), Dr. Bosconovich (returning as a playable fighter from ''3'' with a revamped moveset), Slim!Bob (from his ending in ''6'', representing how Bob looked before he gained weight), and Unknown (who was previously an unplayable boss in ''TTT'' and ''[=TTT2=]'').



** [[Series/KamenRiderOOO OOO]]'' sort of qualifies, as its main draw besides the inclusion of Series/KamenRiderOOO (while retaining everyone from the past two games) is the addition of absolutely everyone from ''Series/KamenRiderRyuki'', pulled straight from the game of ''Ryuki''[='=]s American adaptation ''Series/KamenRiderDragonKnight'', which ran on the ''Climax Heroes'' engine and released on the same year as the preceding ''Climax Heroes'' game... in America only.

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** [[Series/KamenRiderOOO OOO]]'' ''OOO'' sort of qualifies, as its main draw besides the inclusion of Series/KamenRiderOOO ''Series/KamenRiderOOO'' (while retaining everyone from the past two games) is the addition of absolutely everyone from ''Series/KamenRiderRyuki'', pulled straight from the game of ''Ryuki''[='=]s American adaptation ''Series/KamenRiderDragonKnight'', which ran on the ''Climax Heroes'' engine and released on the same year as the preceding ''Climax Heroes'' game... in America only.






[[folder: Other Video Games ]]

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[[folder: Other [[folder:Other Video Games ]]
Games]]



17th Nov '16 4:54:50 AM Morgenthaler
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[[AC:{{Fighting Game}}s]]

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[[AC:{{Fighting Game}}s]][[foldercontrol]]

[[folder: Fighting Games ]]



** ''The King of Fighters 2002'' discarded the "[[AssistCharacter Striker]]" system found in the previous three games, [[AuthorsSavingThrow returning to its roots]] as a 3-on-3, "last man standing" affair. In addition, its gameplay mechanics were revamped to more closely resemble ''[='98=]''. While many of the characters found in-game came from the current arc, older characters such as the New Faces Team, ''[=97=]'' [[VideoGame/FatalFury Special Team]] (an {{odd|Friendship}} [[PowerTrio trio]] consisting of [[WearingAFlagOnYourHead Billy]] [[SimpleStaff Kane]], [[TokenGoodTeammate "Blue"]] [[ActionGirl Mary]] [[MurderousThighs Ryan]], and [[AxCrazy Ryuji]] [[PsychoForHire Yamazaki]]), Mature, and Vice made a reappearance. Omega Rugal ([[TheOtherDarrin now voiced by]] Creator/NorioWakamoto) even reared his ugly face as the FinalBoss. The home ports added [[HeroWorshipper Shingo]], [[VideoGame/ArtOfFighting Ki]][[KickChick ng]], Geese, Goenitz, and Orochi Iori (the latter three only present in the [=PS2=] and Xbox ports and being taken from the technically earlier-released ''[[VideoGame/SNKVsCapcomSVCChaos SNK vs. Capcom: SVC Chaos]]''). Although a snazzy tagline ("Be the fighter!") and retooled gameplay didn't earn ''2002'' the same praise as ''[='98=]'', it does have its fair share of supporters and is seen as one of the series' more notable entries. Not bad considering this was released [[DorkAge during the interim that SNK had to pair up with Aruze/Eolith due to their bankruptcy.]] [[note]]It should be noted that the one "new" character from ''2002'' (Kusanagi, an evil doppelgänger of series protagonist Kyo Kusanagi) [[CanonImmigrant would be adapted into the next canonical entry]] (although his backstory was retconned from being one of NESTS' [[CloningBlues guinea pigs]] to a creation of Chizuru Kagura's [[MagicMirror Yata-no-Kagami]]).[[/note]]

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** ''The King of Fighters 2002'' discarded the "[[AssistCharacter Striker]]" system found in the previous three games, [[AuthorsSavingThrow returning to its roots]] as a 3-on-3, "last man standing" affair. In addition, its gameplay mechanics were revamped to more closely resemble ''[='98=]''. While many of the characters found in-game came from the current arc, older characters such as the New Faces Team, ''[=97=]'' [[VideoGame/FatalFury Special Team]] (an {{odd|Friendship}} [[PowerTrio trio]] consisting of [[WearingAFlagOnYourHead Billy]] [[SimpleStaff Kane]], [[TokenGoodTeammate "Blue"]] [[ActionGirl Mary]] [[MurderousThighs Ryan]], and [[AxCrazy Ryuji]] [[PsychoForHire Yamazaki]]), Mature, and Vice made a reappearance. Omega Rugal ([[TheOtherDarrin now voiced by]] Creator/NorioWakamoto) even reared his ugly face as the FinalBoss. The home ports added [[HeroWorshipper Shingo]], [[VideoGame/ArtOfFighting Ki]][[KickChick ng]], Geese, Goenitz, and Orochi Iori (the latter three only present in the [=PS2=] and Xbox ports and being taken from the technically earlier-released ''[[VideoGame/SNKVsCapcomSVCChaos SNK vs. Capcom: SVC Chaos]]''). Although a snazzy tagline ("Be the fighter!") and retooled gameplay didn't earn ''2002'' the same praise as ''[='98=]'', it does have its fair share of supporters and is seen as one of the series' more notable entries. Not bad considering this was released [[DorkAge during the interim that SNK had to pair up with Aruze/Eolith due to their bankruptcy.]] [[note]]It should be noted that the one "new" character from ''2002'' (Kusanagi, an evil doppelgänger of series protagonist Kyo Kusanagi) [[CanonImmigrant would be adapted into the next canonical entry]] (although his backstory was retconned from being one of NESTS' [[CloningBlues guinea pigs]] to a creation of Chizuru Kagura's [[MagicMirror Yata-no-Kagami]]).[[/note]]



[[AC:Other VideoGames]]

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[[AC:Other VideoGames]][[/folder]]

[[folder: Other Video Games ]]


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http://tvtropes.org/pmwiki/article_history.php?article=Main.DreamMatchGame