History Main / DreamMatchGame

17th Nov '16 4:54:50 AM Morgenthaler
Is there an issue? Send a Message


[[AC:{{Fighting Game}}s]]

to:

[[AC:{{Fighting Game}}s]][[foldercontrol]]

[[folder: Fighting Games ]]



** ''The King of Fighters 2002'' discarded the "[[AssistCharacter Striker]]" system found in the previous three games, [[AuthorsSavingThrow returning to its roots]] as a 3-on-3, "last man standing" affair. In addition, its gameplay mechanics were revamped to more closely resemble ''[='98=]''. While many of the characters found in-game came from the current arc, older characters such as the New Faces Team, ''[=97=]'' [[VideoGame/FatalFury Special Team]] (an {{odd|Friendship}} [[PowerTrio trio]] consisting of [[WearingAFlagOnYourHead Billy]] [[SimpleStaff Kane]], [[TokenGoodTeammate "Blue"]] [[ActionGirl Mary]] [[MurderousThighs Ryan]], and [[AxCrazy Ryuji]] [[PsychoForHire Yamazaki]]), Mature, and Vice made a reappearance. Omega Rugal ([[TheOtherDarrin now voiced by]] Creator/NorioWakamoto) even reared his ugly face as the FinalBoss. The home ports added [[HeroWorshipper Shingo]], [[VideoGame/ArtOfFighting Ki]][[KickChick ng]], Geese, Goenitz, and Orochi Iori (the latter three only present in the [=PS2=] and Xbox ports and being taken from the technically earlier-released ''[[VideoGame/SNKVsCapcomSVCChaos SNK vs. Capcom: SVC Chaos]]''). Although a snazzy tagline ("Be the fighter!") and retooled gameplay didn't earn ''2002'' the same praise as ''[='98=]'', it does have its fair share of supporters and is seen as one of the series' more notable entries. Not bad considering this was released [[DorkAge during the interim that SNK had to pair up with Aruze/Eolith due to their bankruptcy.]] [[note]]It should be noted that the one "new" character from ''2002'' (Kusanagi, an evil doppelgänger of series protagonist Kyo Kusanagi) [[CanonImmigrant would be adapted into the next canonical entry]] (although his backstory was retconned from being one of NESTS' [[CloningBlues guinea pigs]] to a creation of Chizuru Kagura's [[MagicMirror Yata-no-Kagami]]).[[/note]]

to:

** ''The King of Fighters 2002'' discarded the "[[AssistCharacter Striker]]" system found in the previous three games, [[AuthorsSavingThrow returning to its roots]] as a 3-on-3, "last man standing" affair. In addition, its gameplay mechanics were revamped to more closely resemble ''[='98=]''. While many of the characters found in-game came from the current arc, older characters such as the New Faces Team, ''[=97=]'' [[VideoGame/FatalFury Special Team]] (an {{odd|Friendship}} [[PowerTrio trio]] consisting of [[WearingAFlagOnYourHead Billy]] [[SimpleStaff Kane]], [[TokenGoodTeammate "Blue"]] [[ActionGirl Mary]] [[MurderousThighs Ryan]], and [[AxCrazy Ryuji]] [[PsychoForHire Yamazaki]]), Mature, and Vice made a reappearance. Omega Rugal ([[TheOtherDarrin now voiced by]] Creator/NorioWakamoto) even reared his ugly face as the FinalBoss. The home ports added [[HeroWorshipper Shingo]], [[VideoGame/ArtOfFighting Ki]][[KickChick ng]], Geese, Goenitz, and Orochi Iori (the latter three only present in the [=PS2=] and Xbox ports and being taken from the technically earlier-released ''[[VideoGame/SNKVsCapcomSVCChaos SNK vs. Capcom: SVC Chaos]]''). Although a snazzy tagline ("Be the fighter!") and retooled gameplay didn't earn ''2002'' the same praise as ''[='98=]'', it does have its fair share of supporters and is seen as one of the series' more notable entries. Not bad considering this was released [[DorkAge during the interim that SNK had to pair up with Aruze/Eolith due to their bankruptcy.]] [[note]]It should be noted that the one "new" character from ''2002'' (Kusanagi, an evil doppelgänger of series protagonist Kyo Kusanagi) [[CanonImmigrant would be adapted into the next canonical entry]] (although his backstory was retconned from being one of NESTS' [[CloningBlues guinea pigs]] to a creation of Chizuru Kagura's [[MagicMirror Yata-no-Kagami]]).[[/note]]



[[AC:Other VideoGames]]

to:

[[AC:Other VideoGames]][[/folder]]

[[folder: Other Video Games ]]


Added DiffLines:

[[/folder]]
17th Nov '16 4:37:11 AM Morgenthaler
Is there an issue? Send a Message


This can be problematic, especially in [[VideoGameLongRunners long-running franchises]], for {{fan|dom}}s. In fighting games, a good deal of a series' identity comes from the [[LoadsAndLoadsOfCharacters cast]], as well as their [[TellMeHowYouFight fighting styles]]. Maybe there is a FinalBoss who is so [[EvilIsCool undeniably cool]] that they gained an extremely loyal fanbase and merits a [[PromotedToPlayable playable spot on the roster]]. Maybe there is a really {{badass}} side character [[EnsembleDarkhorse who has become an overnight hit with the fandom]]. Or maybe there is just a particular character that fans [[PerverseSexualLust find]] [[MrFanservice really]] [[MsFanservice attractive]]. Either way, their exclusion may prove to be [[TheyChangedItNowItSucks an]] [[BrokenBase unwise]] [[InternetBackdraft decision]].

to:

This can be problematic, especially in [[VideoGameLongRunners long-running franchises]], for {{fan|dom}}s. In fighting games, a good deal of a series' identity comes from the [[LoadsAndLoadsOfCharacters cast]], as well as their [[TellMeHowYouFight fighting styles]]. Maybe there is a FinalBoss who is so [[EvilIsCool undeniably cool]] that they gained an extremely loyal fanbase and merits a [[PromotedToPlayable playable spot on the roster]]. Maybe there is a really {{badass}} badass side character [[EnsembleDarkhorse who has become an overnight hit with the fandom]]. Or maybe there is just a particular character that fans [[PerverseSexualLust find]] [[MrFanservice really]] [[MsFanservice attractive]]. Either way, their exclusion may prove to be [[TheyChangedItNowItSucks an]] [[BrokenBase unwise]] [[InternetBackdraft decision]].
20th Oct '16 4:32:46 PM WaxingName
Is there an issue? Send a Message


* ''VideoGame/JoJosBizarreAdventureAllStarBattle'' brings together a large number of characters from [[Manga/JoJosBizarreAdventure the 25-year-long manga of the same name]] (in fact, it was created for the 25th anniversary of the series) for battles of grand proportions. Possibly a subversion, since the Story Mode actually segregates characters by their part of origin. [[spoiler:DoubleSubversion with the ''[=JoJolion=]'' Story Mode; since that part is still running, its plot revolves around [[FanNickname Gappy]] running into each of the previous main characters as he investigates the Wall Eyes.]]

to:

* ''VideoGame/JoJosBizarreAdventureAllStarBattle'' brings together a large number of characters from [[Manga/JoJosBizarreAdventure [[Franchise/JoJosBizarreAdventure the 25-year-long manga of the same name]] (in fact, it was created for the 25th anniversary of the series) for battles of grand proportions. Possibly a subversion, since the Story Mode actually segregates characters by their part of origin. [[spoiler:DoubleSubversion with the ''[=JoJolion=]'' ''[[Manga/JoJosBizarreAdventureJoJolion JoJolion]]'' Story Mode; since that part is still running, its plot revolves around [[FanNickname Gappy]] running into each of the previous main characters as he investigates the Wall Eyes.]]
9th Aug '16 10:45:48 AM SolidSonicTH
Is there an issue? Send a Message


* Wrestling/{{WWE}}'s games occasionally add Legend characters to their rosters but the first straight example would probably be ''Legends of [=WrestleMania=]'' in 2009, which had a lineup of classic WWF characters to play as from the company's heydays as well as the ability to import present-day wrestlers from ''WWE [=SmackDown=] vs. Raw 2009'' (which is what vaults it into this territory). The first game to use this concept as an entirely standalone premise (not requiring the player have a copy of a different game to achieve this) would be ''WWE All Stars'', although it was less of a wrestling game and more of an exaggerated fighting game. Nowadays everything is played straight in the core series (currently known as "''WWE 2K''") where not just legend wrestlers are on the roster but so too are classic venues and classic attires.

to:

* Wrestling/{{WWE}}'s games occasionally add Legend added "Legend" characters to their rosters but the first straight example of a full "dream match" would probably be ''Legends of [=WrestleMania=]'' in 2009, which had a lineup of classic WWF characters to play as from the company's heydays as well as the ability to import present-day wrestlers from ''WWE [=SmackDown=] vs. Raw 2009'' (which is what vaults it into this territory). The first game to use this concept as an entirely standalone premise (not requiring the player have a copy of a different game to achieve this) would be ''WWE All Stars'', although it was less of a wrestling game and more of an exaggerated fighting game. Nowadays everything is played straight in the core series (currently known as "''WWE 2K''") where not just legend wrestlers are on the roster but so too are classic venues and classic attires.
9th Aug '16 10:43:15 AM SolidSonicTH
Is there an issue? Send a Message



to:

* Wrestling/{{WWE}}'s games occasionally add Legend characters to their rosters but the first straight example would probably be ''Legends of [=WrestleMania=]'' in 2009, which had a lineup of classic WWF characters to play as from the company's heydays as well as the ability to import present-day wrestlers from ''WWE [=SmackDown=] vs. Raw 2009'' (which is what vaults it into this territory). The first game to use this concept as an entirely standalone premise (not requiring the player have a copy of a different game to achieve this) would be ''WWE All Stars'', although it was less of a wrestling game and more of an exaggerated fighting game. Nowadays everything is played straight in the core series (currently known as "''WWE 2K''") where not just legend wrestlers are on the roster but so too are classic venues and classic attires.
4th Apr '16 9:39:20 PM kkhohoho
Is there an issue? Send a Message


** Its ''proper'' UpdatedRerelease, ''2002: Unlimited Match'', decided to [[UpToEleven go for the gusto]]. If a character was fully playable (this even includes the ''alternate movesets'' of certain fighters) in ''[='99=]'', ''2000'', or ''2001'', but missed the cut for the original ''2002'', you can bet your ass that they made it in for this game. Also, [[Manga/{{Akira}} Tetsuo]] CaptainErsatz K9999 [[SuspiciouslySimilarSubstitute was replaced by]] [[NoNameGiven Nameless]], a more balanced character with a [[TheWoobie tragic backstory]] who has been better received by the fans than his predecessor. The end result? A whopping total of ''[[LoadsAndLoadsOfCharacters 66]]'' playable characters, quite possibly the ''largest'' in 2D fighting game history. (Not counting the bosses, EX characters, or other characters that were outright banned takes it down to a much lower 52, but that's still a HUGE number in its' own right.)

to:

** Its ''proper'' UpdatedRerelease, ''2002: Unlimited Match'', decided to [[UpToEleven go for the gusto]]. If a character was fully playable (this even includes the ''alternate movesets'' of certain fighters) in ''[='99=]'', ''2000'', or ''2001'', but missed the cut for the original ''2002'', you can bet your ass that they made it in for this game. Also, [[Manga/{{Akira}} Tetsuo]] CaptainErsatz K9999 [[SuspiciouslySimilarSubstitute was replaced by]] [[NoNameGiven Nameless]], a more balanced character with a [[TheWoobie tragic backstory]] who has been better received by the fans than his predecessor. The end result? A whopping total of ''[[LoadsAndLoadsOfCharacters 66]]'' playable characters, quite possibly the ''largest'' in 2D fighting game history. (Not counting the bosses, EX characters, or other characters that were outright banned takes it down to a much lower 52, but that's still a HUGE number in its' own right.right, and the additional EX characters don't hurt.)
4th Apr '16 9:37:44 PM kkhohoho
Is there an issue? Send a Message


** Its ''proper'' UpdatedRerelease, ''2002: Unlimited Match'', decided to [[UpToEleven go for the gusto]]. If a character was fully playable (this even includes the ''alternate movesets'' of certain fighters) in ''[='99=]'', ''2000'', or ''2001'', but missed the cut for the original ''2002'', you can bet your ass that they made it in for this game. Also, [[Manga/{{Akira}} Tetsuo]] CaptainErsatz K9999 [[SuspiciouslySimilarSubstitute was replaced by]] [[NoNameGiven Nameless]], a more balanced character with a [[TheWoobie tragic backstory]] who has been better received by the fans than his predecessor. The end result? A whopping total of ''[[LoadsAndLoadsOfCharacters 66]]'' playable characters, quite possibly the ''largest'' in 2D fighting game history.

to:

** Its ''proper'' UpdatedRerelease, ''2002: Unlimited Match'', decided to [[UpToEleven go for the gusto]]. If a character was fully playable (this even includes the ''alternate movesets'' of certain fighters) in ''[='99=]'', ''2000'', or ''2001'', but missed the cut for the original ''2002'', you can bet your ass that they made it in for this game. Also, [[Manga/{{Akira}} Tetsuo]] CaptainErsatz K9999 [[SuspiciouslySimilarSubstitute was replaced by]] [[NoNameGiven Nameless]], a more balanced character with a [[TheWoobie tragic backstory]] who has been better received by the fans than his predecessor. The end result? A whopping total of ''[[LoadsAndLoadsOfCharacters 66]]'' playable characters, quite possibly the ''largest'' in 2D fighting game history. (Not counting the bosses, EX characters, or other characters that were outright banned takes it down to a much lower 52, but that's still a HUGE number in its' own right.)
23rd Mar '16 5:41:42 PM PF
Is there an issue? Send a Message


** ''Hyper Street Fighter II: The Anniversary Edition'' is a [=15th anniversary=] revision of ''VideoGame/StreetFighterII'' that was released for the arcades and [=PlayStation 2=] in 2003 (almost a decade after ''Super Street Fighter II Turbo''). It allows players to use the character roster from any of the [[CapcomSequelStagnation five previous]] ''Street Fighter II'' installments (''The World Warrior'', ''Champion Edition'', ''Hyper Fighting'', ''New Challengers'' and ''Super Turbo'') and duke it out.

to:

** ''Hyper Street Fighter II: The Anniversary Edition'' is a [=15th anniversary=] revision of ''VideoGame/StreetFighterII'' that was released for the arcades and arcades, [=PlayStation 2=] 2=], and Xbox in 2003 (almost a decade after ''Super Street Fighter II Turbo''). It allows players to use the character roster from any of the [[CapcomSequelStagnation five previous]] ''Street Fighter II'' installments (''The World Warrior'', ''Champion Edition'', ''Hyper Fighting'', ''New Challengers'' and ''Super Turbo'') and duke it out.
23rd Mar '16 5:27:49 PM PF
Is there an issue? Send a Message


* Creator/{{SNK}}

to:

* Creator/{{SNK}}Creator/{{SNK}}:
23rd Mar '16 5:27:10 PM PF
Is there an issue? Send a Message


** ''The King of Fighters: Neowave'' was essentially a reworked version of ''2002'' with a few changes. The most significant would be the addition of ''VideoGame/{{Art of Fighting}} 2''-[[{{Bishonen}} era]] Geese Howard as the FinalBoss, [[UnexpectedCharacter a decision that came out of left field for many]]. This game also added [[ExtremityExtremist Jhun Hoon]] and Saisyu Kusanagi, complete with new [[DesperationAttack HSDM/MAX2]] attacks for them.

to:

** ''The King of Fighters: Neowave'' was is essentially a reworked version of ''2002'' with a few changes. The most significant would be the addition of ''VideoGame/{{Art of Fighting}} 2''-[[{{Bishonen}} era]] Geese Howard as the FinalBoss, [[UnexpectedCharacter a decision that came out of left field for many]]. This game also added [[ExtremityExtremist Jhun Hoon]] and Saisyu Kusanagi, complete with new [[DesperationAttack HSDM/MAX2]] attacks for them.



* ''[[VideoGame/MarvelVsCapcom2 Marvel vs. Capcom 2]]'' featured not only the entire roster from the original ''[[VideoGame/MarvelVsCapcomClashOfTheSuperheroes Marvel vs. Capcom]]'', but it also features nearly everyone from [[VideoGame/MarvelVsCapcom every previous Marvel-licensed fighting game by Capcom]] (''VideoGame/XMenChildrenOfTheAtom'', ''VideoGame/MarvelSuperHeroes'', ''VideoGame/XMenVsStreetFighter'' and ''[[VideoGame/MarvelSuperHeroesVsStreetFighter Marvel Super Heroes vs. Street Fighter]]'') along with many additional characters (including a few [[OriginalGeneration originals]]) for a 56-man roster, the only absentees being the PaletteSwap {{Secret Character}}s from previous ''Vs.'' games, {{guest fighter}}s [[VideoGame/{{Darkstalkers}} Anita]] and [[OriginalGeneration Norimaro]], and all of the non-playable assist characters such as [[Comicbook/TheMightyThor Thor]] and [[VideoGame/ForgottenWorlds the Unknown Soldier]], as well as the large bosses Apocalypse and Onslaught; [[VideoGame/MarvelSuperHeroesVsStreetFighter Cyber-Akuma/Mech-Gouki]] was also noticeably absent.
** Oddly, there are two Wolverines (one representing his playstyle from ''Children of the Atom'' and the other, dubbed "Bone Claw," his original ''Marvel vs. Capcom'' style).
* ''VideoGame/KamenRiderClimaxHeroes [[Series/KamenRiderOOO OOO]]'' sort of qualifies, as its main draw besides the inclusion of Series/KamenRiderOOO (while retaining everyone from the past two games) is the addition of absolutely everyone from ''Series/KamenRiderRyuki'', pulled straight from the game of ''Ryuki''[='=]s American adaptation ''Series/KamenRiderDragonKnight'', which ran on the ''Climax Heroes'' engine and released on the same year as the preceding ''Climax Heroes'' game... in America only.

to:

* ''[[VideoGame/MarvelVsCapcom2 Marvel vs. Capcom 2]]'' featured not only the entire roster from the original ''[[VideoGame/MarvelVsCapcomClashOfTheSuperheroes Marvel vs. Capcom]]'', but it also features nearly everyone from [[VideoGame/MarvelVsCapcom every previous Marvel-licensed fighting game by Capcom]] (''VideoGame/XMenChildrenOfTheAtom'', ''VideoGame/MarvelSuperHeroes'', ''VideoGame/XMenVsStreetFighter'' and ''[[VideoGame/MarvelSuperHeroesVsStreetFighter Marvel Super Heroes vs. Street Fighter]]'') along with many additional characters (including a few [[OriginalGeneration originals]]) for a 56-man roster, the only absentees being the PaletteSwap {{Secret Character}}s from previous ''Vs.'' games, {{guest fighter}}s [[VideoGame/{{Darkstalkers}} Anita]] and [[OriginalGeneration Norimaro]], and all of the non-playable assist characters such as [[Comicbook/TheMightyThor Thor]] and [[VideoGame/ForgottenWorlds the Unknown Soldier]], as well as the large bosses Apocalypse and Onslaught; [[VideoGame/MarvelSuperHeroesVsStreetFighter Cyber-Akuma/Mech-Gouki]] was also noticeably absent.
**
absent. Oddly, there are two Wolverines (one representing his playstyle from ''Children of the Atom'' and the other, dubbed "Bone Claw," his original ''Marvel vs. Capcom'' style).
* ''VideoGame/KamenRiderClimaxHeroes ''VideoGame/KamenRiderClimaxHeroes'':
**
[[Series/KamenRiderOOO OOO]]'' sort of qualifies, as its main draw besides the inclusion of Series/KamenRiderOOO (while retaining everyone from the past two games) is the addition of absolutely everyone from ''Series/KamenRiderRyuki'', pulled straight from the game of ''Ryuki''[='=]s American adaptation ''Series/KamenRiderDragonKnight'', which ran on the ''Climax Heroes'' engine and released on the same year as the preceding ''Climax Heroes'' game... in America only.
This list shows the last 10 events of 153. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.DreamMatchGame