History Main / DreamMatchGame

21st Mar '17 7:06:18 PM nombretomado
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** Another rare canonical example would come from ''[[VideoGame/MortalKombatArmageddon Armageddon]]'', with 61 of the 63 characters hailing from previous games. The UsefulNotes/{{Wii}} version also features Khameleon from the {{Nintendo 64}} version of ''Mortal Kombat Trilogy'', [[PopularityPower back by]] [[EnsembleDarkhorse popular demand]]. The reason for ''Armageddon''[='=]s canonicity is that it was [[http://www.gamesradar.com/xbox360/mortal-kombat-8/news/next-gen-mortal-kombat-reaffirmed/a-2007100312233076023/g-20070205122339792042 supposed]] to TorchTheFranchiseAndRun with a "new generation" cast for the next game by killing off nearly everyone present at the conflict, but this idea fell through by virtue of Midway going belly-up. ''VideoGame/MortalKombat9'' does start with nearly everyone dead at the end of ''Armageddon''... only for a dying Raiden to push the ContinuityReboot button in an attempt to prevent Armageddon, thus TheEndOfTheWorldAsWeKnowIt, from even happening. The new cast would debut in the following game, ''VideoGame/MortalKombatX''.

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** Another rare canonical example would come from ''[[VideoGame/MortalKombatArmageddon Armageddon]]'', with 61 of the 63 characters hailing from previous games. The UsefulNotes/{{Wii}} version also features Khameleon from the {{Nintendo UsefulNotes/{{Nintendo 64}} version of ''Mortal Kombat Trilogy'', [[PopularityPower back by]] [[EnsembleDarkhorse popular demand]]. The reason for ''Armageddon''[='=]s canonicity is that it was [[http://www.gamesradar.com/xbox360/mortal-kombat-8/news/next-gen-mortal-kombat-reaffirmed/a-2007100312233076023/g-20070205122339792042 supposed]] to TorchTheFranchiseAndRun with a "new generation" cast for the next game by killing off nearly everyone present at the conflict, but this idea fell through by virtue of Midway going belly-up. ''VideoGame/MortalKombat9'' does start with nearly everyone dead at the end of ''Armageddon''... only for a dying Raiden to push the ContinuityReboot button in an attempt to prevent Armageddon, thus TheEndOfTheWorldAsWeKnowIt, from even happening. The new cast would debut in the following game, ''VideoGame/MortalKombatX''.
11th Mar '17 11:15:58 PM Folt
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* ''VideoGame/HyruleWarriors'', which does this with ''Franchise/TheLegendOfZelda''. The scope of series representation here, however, is more limited compared to other ''Warriors'' games: outside of the recurring Link, Zelda, Ganondorf, and Impa (all of whom [[CompositeCharacter incorporate traits from various previous incarnations]]), only characters from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarine of Time]]'' (Sheik, Darunia, Ruto), ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (Midna [[note]]with her true form as DLC[[/note]], [[UnexpectedCharacter Agitha]], Zant), and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (Fi, Ghirahim) are present, with the rest of the cast filled by OriginalGeneration characters. A later DLC pack and the 3DS port, ''Hyrule Warriors Legends'', rectified some of this with seven additional faces ([[VideoGame/TheLegendOfZeldaMajorasMask Tingle, Young Link, Skull Kid]], [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra, King Daphnes, and Toon Link]], plus a DistaffCounterpart of Link's named Linkle who is vaguely inspired by his ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''VideoGame/LinksCrossbowTraining'' self)--eight if [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epo]][[VideoGame/TheLegendOfZeldaTwilightPrincess na]] is counted, so time will tell if any other titles will see their day in the sun in-game.

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* ''VideoGame/HyruleWarriors'', which does this with ''Franchise/TheLegendOfZelda''. The scope of series representation here, however, is more limited compared to other ''Warriors'' games: outside of the recurring Link, Zelda, Ganondorf, and Impa (all of whom [[CompositeCharacter incorporate traits from various previous incarnations]]), only characters from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarine of Time]]'' (Sheik, Darunia, Ruto), ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (Midna [[note]]with her true form as DLC[[/note]], [[UnexpectedCharacter Agitha]], Zant), and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (Fi, Ghirahim) are present, with the rest of the cast filled by OriginalGeneration characters. A later DLC pack and the 3DS port, ''Hyrule Warriors Legends'', rectified some of this with seven additional faces ([[VideoGame/TheLegendOfZeldaMajorasMask Tingle, Young Link, Skull Kid]], [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra, King Daphnes, and Toon Link]], plus a DistaffCounterpart of Link's named Linkle who is vaguely inspired by his ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''VideoGame/LinksCrossbowTraining'' self)--eight if [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epo]][[VideoGame/TheLegendOfZeldaTwilightPrincess na]] is counted, so time will tell if any other titles will see their day in the sun in-game. And they did, with the latter DLC adding [[VideoGame/TheLegendOfZeldaTheWindWaker Medli]], [[VideoGame/TheLegendOfZeldaLinksAwakening Marin]], [[TheLegendOfZeldaSpiritTracks Toon Zelda]], [[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Ravio, and Yuga]], all but one coming from the handheld titles of the franchise.
5th Jan '17 3:41:34 AM jormis29
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* ''VideoGame/HyruleWarriors'', which does this with ''Franchise/TheLegendOfZelda''. The scope of series representation here, however, is more limited compared to other ''Warriors'' games: outside of the recurring Link, Zelda, Ganondorf, and Impa (all of whom [[CompositeCharacter incorporate traits from various previous incarnations]]), only characters from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarine of Time]]'' (Sheik, Darunia, Ruto), ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (Midna [[note]]with her true form as DLC[[/note]], [[UnexpectedCharacter Agitha]], Zant), and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (Fi, Ghirahim) are present, with the rest of the cast filled by OriginalGeneration characters. A later DLC pack and the 3DS port, ''Hyrule Warriors Legends'', rectified some of this with seven additional faces ([[VideoGame/TheLegendOfZeldaMajorasMask Tingle, Young Link, Skull Kid]], [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra, King Daphnes, and Toon Link]], plus a DistaffCounterpart of Link's named Linkle who is vaguely inspired by his ''Twilight Princess'' and ''Link's Crossbow Training'' self)--eight if [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epo]][[VideoGame/TheLegendOfZeldaTwilightPrincess na]] is counted, so time will tell if any other titles will see their day in the sun in-game.

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* ''VideoGame/HyruleWarriors'', which does this with ''Franchise/TheLegendOfZelda''. The scope of series representation here, however, is more limited compared to other ''Warriors'' games: outside of the recurring Link, Zelda, Ganondorf, and Impa (all of whom [[CompositeCharacter incorporate traits from various previous incarnations]]), only characters from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarine of Time]]'' (Sheik, Darunia, Ruto), ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (Midna [[note]]with her true form as DLC[[/note]], [[UnexpectedCharacter Agitha]], Zant), and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (Fi, Ghirahim) are present, with the rest of the cast filled by OriginalGeneration characters. A later DLC pack and the 3DS port, ''Hyrule Warriors Legends'', rectified some of this with seven additional faces ([[VideoGame/TheLegendOfZeldaMajorasMask Tingle, Young Link, Skull Kid]], [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra, King Daphnes, and Toon Link]], plus a DistaffCounterpart of Link's named Linkle who is vaguely inspired by his ''Twilight Princess'' ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''Link's Crossbow Training'' ''VideoGame/LinksCrossbowTraining'' self)--eight if [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epo]][[VideoGame/TheLegendOfZeldaTwilightPrincess na]] is counted, so time will tell if any other titles will see their day in the sun in-game.
29th Dec '16 5:55:33 AM SolidSonicTH
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** Since its own ''Super'' upgrade, the ''VideoGame/StreetFighterIV'' sub-series has sort of become this, with a character cast that encompasses all five eras of the ''Street Fighter'' storyline (''I'', ''Alpha'', ''II'', ''IV'' and ''III''), including therein the complete cast of ''Super Street Fighter II Turbo'' by way of the addition of T. Hawk and Dee Jay (considering Cammy and Fei Long were in the vanilla version, albeit as console exclusives). This is taken to its logical conclusion in ''Ultra Street Fighter IV'' where Edition Select allows players to choose between all versions of the characters in a manner reminiscent of ''Hyper Street Fighter II'' and ''Hyper Street Fighter Alpha''.

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** Since its own ''Super'' upgrade, the ''VideoGame/StreetFighterIV'' sub-series has sort of become this, with a character cast that encompasses all five eras of the ''Street Fighter'' storyline (''I'', ''Alpha'', ''II'', ''IV'' and ''III''), including therein the complete cast of ''Super Street Fighter II Turbo'' by way of the addition of T. Hawk and Dee Jay (considering Cammy and Fei Long were in the vanilla version, albeit as console exclusives). This is taken to its logical conclusion in ''Ultra Street Fighter IV'' where Edition Select allows players to choose between all versions of the characters in a manner reminiscent of ''Hyper Street Fighter II'' and ''Hyper Street Fighter Alpha''. Also, despite missing some ''Alpha'' and ''III'' characters, ''Ultra'' has grown the game's roster to the [[LoadsAndLoadsOfCharacters largest in the series]], featuring a 44-character cast.
17th Dec '16 1:02:19 PM X2X
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[[folder: Fighting Games ]]

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[[folder: Fighting Games ]]
[[folder:Fighting Games]]



** ''Tekken Tag Tournament 2'': [[WhatHappenedToTheMouse Remember a certain someone named Jun Kazama?]] [[http://www.youtube.com/watch?v=ieWp4FvXxk8 Yeah, she's back. (Again.)]] The console version brought back even more characters in the form of DLC, among them Kunimitsu, Michelle Chang, Angel, and Ancient Ogre (Ogre's base form from ''T3''). Alex, Prototype Jack, Tiger Jackson, and Forest Law were also brought back. A later update added Sebastian (Lili's butler who employs a variant of Lili's moveset), Miharu (Xiaoyu's gal pal, playable only once before as a PaletteSwap of Xiaoyu in ''4''), Violet (Lee's CharlieBrownFromOuttaTown stint in ''4''), Dr. Bosconovich (returning as a playable fighter from ''3'' with a revamped moveset), Slim!Bob (from his ending in ''6'', representing how Bob looked before he gained weight), and Unknown (who was previously an unplayable boss in ''TTT'' and ''[=TTT2=]'').

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** ''Tekken Tag Tournament 2'': [[WhatHappenedToTheMouse Remember a certain someone named Jun Kazama?]] [[http://www.[[https://www.youtube.com/watch?v=ieWp4FvXxk8 Yeah, she's back. (Again.)]] The console version brought back even more characters in the form of DLC, among them Kunimitsu, Michelle Chang, Angel, and Ancient Ogre (Ogre's base form from ''T3''). Alex, Prototype Jack, Tiger Jackson, and Forest Law were also brought back. A later update added Sebastian (Lili's butler who employs a variant of Lili's moveset), Miharu (Xiaoyu's gal pal, playable only once before as a PaletteSwap of Xiaoyu in ''4''), Violet (Lee's CharlieBrownFromOuttaTown stint in ''4''), Dr. Bosconovich (returning as a playable fighter from ''3'' with a revamped moveset), Slim!Bob (from his ending in ''6'', representing how Bob looked before he gained weight), and Unknown (who was previously an unplayable boss in ''TTT'' and ''[=TTT2=]'').



** [[Series/KamenRiderOOO OOO]]'' sort of qualifies, as its main draw besides the inclusion of Series/KamenRiderOOO (while retaining everyone from the past two games) is the addition of absolutely everyone from ''Series/KamenRiderRyuki'', pulled straight from the game of ''Ryuki''[='=]s American adaptation ''Series/KamenRiderDragonKnight'', which ran on the ''Climax Heroes'' engine and released on the same year as the preceding ''Climax Heroes'' game... in America only.

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** [[Series/KamenRiderOOO OOO]]'' ''OOO'' sort of qualifies, as its main draw besides the inclusion of Series/KamenRiderOOO ''Series/KamenRiderOOO'' (while retaining everyone from the past two games) is the addition of absolutely everyone from ''Series/KamenRiderRyuki'', pulled straight from the game of ''Ryuki''[='=]s American adaptation ''Series/KamenRiderDragonKnight'', which ran on the ''Climax Heroes'' engine and released on the same year as the preceding ''Climax Heroes'' game... in America only.






[[folder: Other Video Games ]]

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[[folder: Other [[folder:Other Video Games ]]
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17th Nov '16 4:54:50 AM Morgenthaler
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[[AC:{{Fighting Game}}s]]

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[[AC:{{Fighting Game}}s]][[foldercontrol]]

[[folder: Fighting Games ]]



** ''The King of Fighters 2002'' discarded the "[[AssistCharacter Striker]]" system found in the previous three games, [[AuthorsSavingThrow returning to its roots]] as a 3-on-3, "last man standing" affair. In addition, its gameplay mechanics were revamped to more closely resemble ''[='98=]''. While many of the characters found in-game came from the current arc, older characters such as the New Faces Team, ''[=97=]'' [[VideoGame/FatalFury Special Team]] (an {{odd|Friendship}} [[PowerTrio trio]] consisting of [[WearingAFlagOnYourHead Billy]] [[SimpleStaff Kane]], [[TokenGoodTeammate "Blue"]] [[ActionGirl Mary]] [[MurderousThighs Ryan]], and [[AxCrazy Ryuji]] [[PsychoForHire Yamazaki]]), Mature, and Vice made a reappearance. Omega Rugal ([[TheOtherDarrin now voiced by]] Creator/NorioWakamoto) even reared his ugly face as the FinalBoss. The home ports added [[HeroWorshipper Shingo]], [[VideoGame/ArtOfFighting Ki]][[KickChick ng]], Geese, Goenitz, and Orochi Iori (the latter three only present in the [=PS2=] and Xbox ports and being taken from the technically earlier-released ''[[VideoGame/SNKVsCapcomSVCChaos SNK vs. Capcom: SVC Chaos]]''). Although a snazzy tagline ("Be the fighter!") and retooled gameplay didn't earn ''2002'' the same praise as ''[='98=]'', it does have its fair share of supporters and is seen as one of the series' more notable entries. Not bad considering this was released [[DorkAge during the interim that SNK had to pair up with Aruze/Eolith due to their bankruptcy.]] [[note]]It should be noted that the one "new" character from ''2002'' (Kusanagi, an evil doppelgänger of series protagonist Kyo Kusanagi) [[CanonImmigrant would be adapted into the next canonical entry]] (although his backstory was retconned from being one of NESTS' [[CloningBlues guinea pigs]] to a creation of Chizuru Kagura's [[MagicMirror Yata-no-Kagami]]).[[/note]]

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** ''The King of Fighters 2002'' discarded the "[[AssistCharacter Striker]]" system found in the previous three games, [[AuthorsSavingThrow returning to its roots]] as a 3-on-3, "last man standing" affair. In addition, its gameplay mechanics were revamped to more closely resemble ''[='98=]''. While many of the characters found in-game came from the current arc, older characters such as the New Faces Team, ''[=97=]'' [[VideoGame/FatalFury Special Team]] (an {{odd|Friendship}} [[PowerTrio trio]] consisting of [[WearingAFlagOnYourHead Billy]] [[SimpleStaff Kane]], [[TokenGoodTeammate "Blue"]] [[ActionGirl Mary]] [[MurderousThighs Ryan]], and [[AxCrazy Ryuji]] [[PsychoForHire Yamazaki]]), Mature, and Vice made a reappearance. Omega Rugal ([[TheOtherDarrin now voiced by]] Creator/NorioWakamoto) even reared his ugly face as the FinalBoss. The home ports added [[HeroWorshipper Shingo]], [[VideoGame/ArtOfFighting Ki]][[KickChick ng]], Geese, Goenitz, and Orochi Iori (the latter three only present in the [=PS2=] and Xbox ports and being taken from the technically earlier-released ''[[VideoGame/SNKVsCapcomSVCChaos SNK vs. Capcom: SVC Chaos]]''). Although a snazzy tagline ("Be the fighter!") and retooled gameplay didn't earn ''2002'' the same praise as ''[='98=]'', it does have its fair share of supporters and is seen as one of the series' more notable entries. Not bad considering this was released [[DorkAge during the interim that SNK had to pair up with Aruze/Eolith due to their bankruptcy.]] [[note]]It should be noted that the one "new" character from ''2002'' (Kusanagi, an evil doppelgänger of series protagonist Kyo Kusanagi) [[CanonImmigrant would be adapted into the next canonical entry]] (although his backstory was retconned from being one of NESTS' [[CloningBlues guinea pigs]] to a creation of Chizuru Kagura's [[MagicMirror Yata-no-Kagami]]).[[/note]]



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17th Nov '16 4:37:11 AM Morgenthaler
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This can be problematic, especially in [[VideoGameLongRunners long-running franchises]], for {{fan|dom}}s. In fighting games, a good deal of a series' identity comes from the [[LoadsAndLoadsOfCharacters cast]], as well as their [[TellMeHowYouFight fighting styles]]. Maybe there is a FinalBoss who is so [[EvilIsCool undeniably cool]] that they gained an extremely loyal fanbase and merits a [[PromotedToPlayable playable spot on the roster]]. Maybe there is a really {{badass}} side character [[EnsembleDarkhorse who has become an overnight hit with the fandom]]. Or maybe there is just a particular character that fans [[PerverseSexualLust find]] [[MrFanservice really]] [[MsFanservice attractive]]. Either way, their exclusion may prove to be [[TheyChangedItNowItSucks an]] [[BrokenBase unwise]] [[InternetBackdraft decision]].

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This can be problematic, especially in [[VideoGameLongRunners long-running franchises]], for {{fan|dom}}s. In fighting games, a good deal of a series' identity comes from the [[LoadsAndLoadsOfCharacters cast]], as well as their [[TellMeHowYouFight fighting styles]]. Maybe there is a FinalBoss who is so [[EvilIsCool undeniably cool]] that they gained an extremely loyal fanbase and merits a [[PromotedToPlayable playable spot on the roster]]. Maybe there is a really {{badass}} badass side character [[EnsembleDarkhorse who has become an overnight hit with the fandom]]. Or maybe there is just a particular character that fans [[PerverseSexualLust find]] [[MrFanservice really]] [[MsFanservice attractive]]. Either way, their exclusion may prove to be [[TheyChangedItNowItSucks an]] [[BrokenBase unwise]] [[InternetBackdraft decision]].
20th Oct '16 4:32:46 PM WaxingName
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* ''VideoGame/JoJosBizarreAdventureAllStarBattle'' brings together a large number of characters from [[Manga/JoJosBizarreAdventure the 25-year-long manga of the same name]] (in fact, it was created for the 25th anniversary of the series) for battles of grand proportions. Possibly a subversion, since the Story Mode actually segregates characters by their part of origin. [[spoiler:DoubleSubversion with the ''[=JoJolion=]'' Story Mode; since that part is still running, its plot revolves around [[FanNickname Gappy]] running into each of the previous main characters as he investigates the Wall Eyes.]]

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* ''VideoGame/JoJosBizarreAdventureAllStarBattle'' brings together a large number of characters from [[Manga/JoJosBizarreAdventure [[Franchise/JoJosBizarreAdventure the 25-year-long manga of the same name]] (in fact, it was created for the 25th anniversary of the series) for battles of grand proportions. Possibly a subversion, since the Story Mode actually segregates characters by their part of origin. [[spoiler:DoubleSubversion with the ''[=JoJolion=]'' ''[[Manga/JoJosBizarreAdventureJoJolion JoJolion]]'' Story Mode; since that part is still running, its plot revolves around [[FanNickname Gappy]] running into each of the previous main characters as he investigates the Wall Eyes.]]
9th Aug '16 10:45:48 AM SolidSonicTH
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* Wrestling/{{WWE}}'s games occasionally add Legend characters to their rosters but the first straight example would probably be ''Legends of [=WrestleMania=]'' in 2009, which had a lineup of classic WWF characters to play as from the company's heydays as well as the ability to import present-day wrestlers from ''WWE [=SmackDown=] vs. Raw 2009'' (which is what vaults it into this territory). The first game to use this concept as an entirely standalone premise (not requiring the player have a copy of a different game to achieve this) would be ''WWE All Stars'', although it was less of a wrestling game and more of an exaggerated fighting game. Nowadays everything is played straight in the core series (currently known as "''WWE 2K''") where not just legend wrestlers are on the roster but so too are classic venues and classic attires.

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* Wrestling/{{WWE}}'s games occasionally add Legend added "Legend" characters to their rosters but the first straight example of a full "dream match" would probably be ''Legends of [=WrestleMania=]'' in 2009, which had a lineup of classic WWF characters to play as from the company's heydays as well as the ability to import present-day wrestlers from ''WWE [=SmackDown=] vs. Raw 2009'' (which is what vaults it into this territory). The first game to use this concept as an entirely standalone premise (not requiring the player have a copy of a different game to achieve this) would be ''WWE All Stars'', although it was less of a wrestling game and more of an exaggerated fighting game. Nowadays everything is played straight in the core series (currently known as "''WWE 2K''") where not just legend wrestlers are on the roster but so too are classic venues and classic attires.
9th Aug '16 10:43:15 AM SolidSonicTH
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to:

* Wrestling/{{WWE}}'s games occasionally add Legend characters to their rosters but the first straight example would probably be ''Legends of [=WrestleMania=]'' in 2009, which had a lineup of classic WWF characters to play as from the company's heydays as well as the ability to import present-day wrestlers from ''WWE [=SmackDown=] vs. Raw 2009'' (which is what vaults it into this territory). The first game to use this concept as an entirely standalone premise (not requiring the player have a copy of a different game to achieve this) would be ''WWE All Stars'', although it was less of a wrestling game and more of an exaggerated fighting game. Nowadays everything is played straight in the core series (currently known as "''WWE 2K''") where not just legend wrestlers are on the roster but so too are classic venues and classic attires.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DreamMatchGame