History Main / DoomyDoomsOfDoom

8th Feb '18 4:10:43 PM nombretomado
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* ''[[NexusWar Nexus Clash]]'' has the Doom Howler, an undead demon whose howls have a [[ExactlyWhatItSaysOnTheTin functionally dooming]] effect.

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* ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' has the Doom Howler, an undead demon whose howls have a [[ExactlyWhatItSaysOnTheTin functionally dooming]] effect.
27th Dec '17 7:22:16 PM Sniccups
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** Among the aspects of the characters titles is the aspect of Doom. The two canon characters with this aspect are the Mage and the Heir of Doom. The creator has intentionally has left it ambiguous on what the aspect means in this though, so it's anyone's guess which meaning they mean.

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** Among the aspects of the characters titles is the aspect of Doom. The two canon characters with this aspect are Sollux, the Mage of Doom, and [[spoiler: his dancestor Mituna]], the Heir of Doom. The creator has intentionally has left it ambiguous on what the aspect means in this though, so it's anyone's guess which meaning they mean.
14th Dec '17 1:55:21 PM foxley
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* SharkFinOfDoom
7th Dec '17 7:22:36 PM WaterBlap
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* {{Podiobook}} Podcast/DeathByCliche has [[QuestGiver Convenient Plot Exposition Man]], a one-shot NPC who gives the party the adventure hook for the main quest, before collapsing and apparently dying from the effort of screaming DOOOOOOOOOM! so much and so hard. His catchphrase is used as a CreditsGag, as well as a RunningGag on the remaining episodes' PreviouslyOn.

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* {{Podiobook}} Podcast/DeathByCliche has [[QuestGiver Convenient Plot Exposition Man]], a one-shot NPC who gives the party the adventure hook for the main quest, before collapsing and apparently dying from the effort of screaming DOOOOOOOOOM! so much and so hard. His catchphrase is used as a CreditsGag, as well as a RunningGag on the remaining episodes' PreviouslyOn.
3rd Dec '17 8:32:47 PM Mitis
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* On Season 9 of ''Series/FoodNetworkStar'', the contestants' weekly challenges regularly used focus groups to measure the contestants' charisma. The people in these focus groups were all given Dialsmith's Perception Analyzer dials, which measured how much they liked and disliked the contestants as they came. By the third week, the contestants had dubbed them the Dials of Doom, a name that caught on. Creator/AltonBrown even used that name for them in an episode of Season 10 when they briefly returned.
16th Nov '17 4:52:13 PM kazokuhouou
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-->'''[[[VideoGame/MarioParty Bowser:]]''' Doom, doom DOOM DOOM!
-->'''Mr. Doom:''' [[TheyCallMeMrTibbs It's Mr. Doom, get it right.]]
16th Nov '17 12:41:42 PM kazokuhouou
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* One of the core four players in ''LetsPlay/MarioPartyTV'' is literally nicknamed Mr. Doom. Considering how he's the TokenEvilPlayer, it's rather apt.
9th Nov '17 5:38:37 PM troperaiser
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* ''WebVideo/CinematicExcrement'': [[SpecialEffectFailure The Wire Jump]] of Doom™.
27th Sep '17 6:38:56 PM treehugger0369
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* [[http://en.wikipedia.org/wiki/Doomsday_Clock The Doomsday Clock]] is a generalized rating created and maintained by ''The Bulletin of the Atomic Scientists'' attempting to represent humanities likelyhood of initiating the TheEndOfTheWorldAsWeKnowIt as the number of minutes on a clock counting down to midnight. It originally only considered the likelyhood of a nuclear exchange, but has since has expanded its scope to cover the full breadth of ApocalypseHow. During the cold war it reached 2 minutes to midnight, as the US and USSR both tested thermonuclear weapons within 9 months, and has gone as low as 17 minutes to midnight. We currently sit at [[http://en.wikipedia.org/wiki/Doomsday_Clock#mediaviewer/File:Doomsday_Clock_graph.svg three minutes to midnight]], for the first time since 1987.

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* [[http://en.wikipedia.org/wiki/Doomsday_Clock The Doomsday Clock]] is a generalized rating created and maintained by ''The Bulletin of the Atomic Scientists'' attempting to represent humanities likelyhood of initiating the TheEndOfTheWorldAsWeKnowIt as the number of minutes on a clock counting down to midnight. It originally only considered the likelyhood of a nuclear exchange, but has since has expanded its scope to cover the full breadth of ApocalypseHow. During the cold war it reached 2 minutes to midnight, as the US and USSR both tested thermonuclear weapons within 9 months, and has gone as low as 17 minutes to midnight. We currently sit at [[http://en.wikipedia.org/wiki/Doomsday_Clock#mediaviewer/File:Doomsday_Clock_graph.svg three two and a half minutes to midnight]], for midnight]]--the second closest the first time since 1987. clock has ever been; second only to the aforementioned two minutes to midnight in 1953.
25th Sep '17 1:19:32 AM RezaMaulana98
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* ''WebVideo/SovietWomble'' once played ARMA 3 using a shotgun equipped with Doomsday shotgun rounds. At first, it seemed to be useless because they engaged the enemies at pretty long range (described as more than 150 meters). However, as soon as he got inside the range required for it to be useful, he proceeds to kill 27 enemies, demolished multiple houses, and even successfully ''destroying a tank single-handedly with just the shotgun''.
This list shows the last 10 events of 194. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.DoomyDoomsOfDoom