History Main / DonotRunWithAGun

6th Apr '18 3:01:38 AM YeOldeLuke
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* The police enemies in ''VideoGame/Gamer2'' can shoot you, but they never move (except one during a scripted event where she doesn't shoot). Averted with the final boss, who is a MirrorBoss and can shoot while moving just like the player.
29th Mar '18 2:17:03 AM TalesOfAwesome
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One area in which this is typically applies to the player character to an extent is with scoped sniper weapons, in which one's aim will go all over the place if you move very much.

to:

One area in which this is typically applies to the player character to an extent is with scoped sniper weapons, in which one's aim will go all over the place if you move very much.
28th Mar '18 4:11:27 AM Ninamarie124
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17th Mar '18 4:44:40 PM wrpen99
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** Mostly played straight in ''VideoGame/RiskOfRain'', with the exceptions of certain monsters by nature of their attacks (usually contact damage, though some bosses also have projectiles they can fire while moving) and the Huntress, who has this as her main shtick over the other survivors. The drawback is that, while she can even fire behind her while running, this removes most of the players' ability to manually aim, making it finnicky to deal with being surrounded.
4th Mar '18 4:23:39 AM CynicalBastardo
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* ''VideoGame/{{Outlaws}}'' wouldn't let you move if you were using the [[GatlingGood Gatling Gun]] unless you cheated.
29th Dec '17 1:43:23 PM eroock
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->''"You'll shoot your eye out, kid!"''
-->--'''''Film/AChristmasStory'''''
12th Oct '17 10:09:43 AM ShadowDaHedgie
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** In ''VideoGame/MegaManAndBass'', one difference between the two playable characters is that Mega Man can run-and-gun and Bass can't. He makes up for this with an ability that Mega Man notoriously lacks: pointing his buster in more than one direction.

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** In ''VideoGame/MegaManAndBass'', one difference between the two playable characters is that Mega Man can run-and-gun and Bass can't. He makes up for this with an ability that Mega Man notoriously lacks: pointing his buster in more than one direction. You can get around this a little though, since Bass is still able to move as normal in mid-air while shooting.
26th Sep '17 4:22:45 PM maxwellsilver
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-->--Film/AChristmasStory

to:

-->--Film/AChristmasStory
-->--'''''Film/AChristmasStory'''''
26th Sep '17 4:22:16 PM maxwellsilver
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->''[[Film/AChristmasStory "You'll shoot your eye out, kid!"]]''

to:

->''[[Film/AChristmasStory "You'll ->''"You'll shoot your eye out, kid!"]]''
kid!"''
-->--Film/AChristmasStory
17th Sep '17 8:35:34 AM ironcommando
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** ''VideoGame/IronMarines'': Like most RTS games, most units are unable to attack and move at the same time. Two exceptions are the Dropgun with the robotic legs upgrade, and the HeroUnit [[TankGoodness Mark X]], both of which can auto-aim and fire their machineguns at enemies while on the move.
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