History Main / DodgeTheBullet

21st May '17 5:28:49 PM nombretomado
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** In second edition ''WerewolfTheForsaken'' werewolves can apply their defense against firearms as long as they're in one of their hybrid forms.

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** In second edition ''WerewolfTheForsaken'' ''TabletopGame/WerewolfTheForsaken'' werewolves can apply their defense against firearms as long as they're in one of their hybrid forms.
23rd Jan '17 2:38:15 PM QuinineGlow
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** One of the infamous edits to the original film prevented Han from shooting Greedo first by having Han effortlessly dodge a point-blank range blaster shot (which presumably travels at the speed of light) before firing his own lethal shot.

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** One of the infamous edits to the original film prevented Han from shooting Greedo first by having Han effortlessly dodge a point-blank range blaster shot (which presumably travels at the speed of light) before firing his own lethal shot.
23rd Jan '17 2:36:19 PM QuinineGlow
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**One of the infamous edits to the original film prevented Han from shooting Greedo first by having Han effortlessly dodge a point-blank range blaster shot (which presumably travels at the speed of light) before firing his own lethal shot.
12th Jan '17 12:47:16 PM gb00393
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* ''Series/GameOfThrones'': Theon dodges several arrows while fleeing his captors in "Walk of Punishment".
29th Nov '16 12:10:48 PM Camundongo
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* In ''TabletopGame/Warhammer40000'', some models get an invulnerable save, which gives them a chance of ignoring being hit even by anti-tank weaponry, and normally is due to the model having a forcefield or being daemonic in nature. Imperial Assassins get one from their ability to dodge, leading to crazy situations where an assassin can survive being hit dead on by an orbital bombardment capable of leveling a city block by dodging it... [[UpToEleven without moving.]]
14th Nov '16 8:07:50 PM PaulA
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* Averted somewhat in ''The Ganymede Takeover'' by Creator/PhilipKDick and Ray Nelson, in that the person being shot at is telepathic, and therefore [[CombatClairvoyance knows when the shooter is about to pull the trigger]].

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* Averted somewhat in ''The Ganymede Takeover'' ''Literature/TheGanymedeTakeover'' by Creator/PhilipKDick and Ray Nelson, in that the person being shot at is telepathic, and therefore [[CombatClairvoyance knows when the shooter is about to pull the trigger]].
7th Nov '16 9:41:02 PM Codefreak5
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* One of the armor stats in ''VideoGame/PAYDAY2'' is "Dodge". It's meant to reflect your ability to dodge bullets, but in practice it's a percent chance that you'll take no damage when a bullet hits you. Lighter armors have more Dodge, and certain skills and perks also buff it.
23rd Oct '16 11:10:03 AM DustSnitch
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* Some of the more {{Badass}} fighters in ''Manga/{{Change 123}}'' can pull this off, [[ShownTheirWork with lots of effort spent explaining how it actually works]]. You don't have to dodge the bullet, you just have to make the guy with the gun miss.

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* Some of the more {{Badass}} better fighters in ''Manga/{{Change 123}}'' can pull this off, [[ShownTheirWork with lots of effort spent explaining how it actually works]]. You don't have to dodge the bullet, you just have to make the guy with the gun miss.
16th Oct '16 4:40:58 AM Morgenthaler
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* HeroSystem has "Combat Luck" -- Armor defined as "it just missed me, good thing I dodged" instead of the usual "it bounced off my skin/bulletproof vest/powered armor".

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* HeroSystem TabletopGame/HeroSystem has "Combat Luck" -- Armor defined as "it just missed me, good thing I dodged" instead of the usual "it bounced off my skin/bulletproof vest/powered armor".
25th Aug '16 5:27:58 AM JackG
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* ''Literature/{{Hyperion}}''. When Kassad is given [[BulletTime phase-shifting technology]] for the first time, he's astonished to realise he just dodged a laser beam.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DodgeTheBullet