History Main / DividedWeFall

20th Jan '17 12:51:45 PM MiddleEighth
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*Sort of invoked in ''Fanfic/TheKeysStandAlone: The Soft World''. The four are baffled that the Guardians and the Circle, the two main good Power Groups, haven't banded together to fight the Black Tower, which is poised to take over C'hou in just over a year. Indeed, the two groups actually spend more time sniping at each other than attempting to defeat the baddies. When the four ask if there's any chance at all the two groups can cooperate, they're told that the two groups have been rivals for a long time, and it would take more than the defense of the minor, extrauniversal C'hou to bring them together. Which of course makes them wonder why the Pyar gods would bring both of them overónot to mention the people who make up the Animals, and the secret Power Groups who are cooperating with no one.
20th Jan '17 11:19:33 AM Morgenthaler
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* In Norman Juster's ''ThePhantomTollbooth'', the two kings ''know'' that bringing back the princesses Rhyme and Reason is what is really needed, but they'd rather disagree with each other. [[spoiler:Until Milo points out that they are in agreement: they agree to disagree.]]

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* In Norman Juster's ''ThePhantomTollbooth'', ''Literature/ThePhantomTollbooth'', the two kings ''know'' that bringing back the princesses Rhyme and Reason is what is really needed, but they'd rather disagree with each other. [[spoiler:Until Milo points out that they are in agreement: they agree to disagree.]]
12th Jan '17 12:43:56 PM gb00393
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* ''Series/GameOfThrones'':
** Robb, Stannis, and Renly are all enemies of the Lannisters, but they cannot cooperate.
** This trope is what holds the Lannister-Tyrell alliance together despite the Tyrells obvious DragonWithAnAgenda role.
** The War of Five Kings is seriously weakening Westeros and distracting it from the coming invasions by the wildlings, the White Walkers, and Daenerys (assuming she ever does invade).
29th Dec '16 11:31:15 PM TheDecayedHyena13
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* The Incan civil war, between brothers [[{{Authority Equals Asskicking}} Atahualpa]] and [[{{Properly Paranoid}} Huáscar]], between 1529 and 1532, is this trope to the core. Not only was it an intern war, but the various tribes that formed part of the empire actively purged each other over previous conquests or fightings. In the end, Atahualpa won, and over 1 million people had been killed. And then [[{{Deus Ex Machina}} the conquistadors]] arrived. [[{{Shaggy Dog Story}} The rest is history]].
17th Nov '16 10:36:53 PM DastardlyDemolition
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* The Roman Empire had this all the time. In many cases senators would spend most of their time arguing with each other, and would try to scapegoat or assassinate anyone they deem a threat to their post. It also faced many cases of SuccessionCrisis, with more than a dozen men claiming the title Emperor in less than fifty years. Then the empire was split in half into the Western and Eastern Roman Empires, which ended with the Western Empire finally falling.

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* The Roman Empire had this all the time. In many cases senators would spend most of their time arguing with each other, and would try to scapegoat or assassinate anyone they deem a threat to their post. It also faced many cases of SuccessionCrisis, with more than a dozen men claiming the title Emperor in less than fifty years. Then the empire was split in half into the Western and Eastern Roman Empires, which ended with the Western Empire finally falling. falling after a long period of decline. The Eastern portion (called either the Roman or Byzantine Empire depending on where you lived), survived and even thrived until it too wasted away until it was nothing more then a impotent, little city-state.
10th Nov '16 6:20:34 PM LordInsane
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* This happens in the GDI campaign of the original ''VideoGame/CommandAndConquer''. Partially due to propaganda made by [[BigBad Kane]], the United Nations temporarily cut military funding to the GDI. For a few missions, the commander is left on his own to fight without vital base structures.

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* This happens in the GDI campaign of the original ''VideoGame/CommandAndConquer''. Partially due to propaganda made by [[BigBad Kane]], the United Nations temporarily cut military funding to the GDI. For a few missions, the commander is left on his own to fight without vital base structures. Though when those missions end it turns out [[spoiler: GDI's commanding officer suggested the temporary suspension of funding himself as a way to bait Kane into launching a premature offensive. Once Nod was fully committed, he returned with funding not only restored but increased.]]
31st Oct '16 5:24:03 PM sgamer82
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** Following their formation in ''Cataclysm'', the dwarves' Council of Three Hammers was beset by mutual distrust on the part of the Bronzebeard and Wildhammer representatives towards Moira Thaurissan of the Dark Iron Dwarves. This paralyzes them in ''Mists of Pandaria'' when the Zandalari trolls get the local trolls to rise up against the dwarves. Neither Muradin Bronzebeard nor Falstad Wildhammer will send troops out of fear Moira will take advantage of their absence. In response, Moira sends ''her'' troops out to fight and aid Varian Wrynn. Shamed at how their distrust nearly doomed them, Wildhammer and Bronzebeard swear to not let such feelings get in the way of what has to be done again. As a result, in ''Warlords of Draenor'', the Dark Irons are an active participant in the Alliance's campaign into Draenor.
31st Oct '16 4:55:38 PM sgamer82
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** There's some of this in the Order Hall campaigns unique to each class. Some of the campaigns consist of avoiding this trope by bringing together disparate factions of the same class under one banner regardless of being Alliance, Horde, or other. For example, the multiple paladin orders joining the Order of the Silver Hand. The Shaman campaign consists of trying to unite the four elemental lords together under one cause, the problem there being most of them are concerned only for their own realms and the Firelands and Skywall both being in the midst of a SuccessionCrisis that the Earthen Ring shamans must resolve before securing their aid.
* In ''SuikodenTierkreis'', this plagues the Magedom of Janam. The Mage Forces are led by Danash VIII's ''first'' wife, Shairah; their Arcane Acadamy is headed by his ''second'' wife, Rizwan. Then there's the Blades of Night's Veil, commanded by Chrodechild, who Danash ''wants'' to take for his ''fourth'' wife -- yes, there's a third, who complicates things even more ''without'' her own command... Needless to say, they have problems ''without'' [[ReligionOfEvil The Order of the One True Way]] breathing down their necks.

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** There's some of this in the Order Hall campaigns unique to each class. Some of the campaigns consist of avoiding this trope by bringing together disparate factions of the same class under one banner regardless of being Alliance, Horde, or other. For example, the multiple paladin orders joining the Order of the Silver Hand. The Shaman campaign consists of trying to unite the four elemental lords together under one cause, the problem there being most of them are concerned only for their own realms and the Firelands and Skywall both being in the midst of a SuccessionCrisis that the Earthen Ring shamans must resolve before securing their aid.
aid. The death knights of the Ebon Blade actively attack the paladins' Order Hall [[spoiler:out of a desire to resurrect Tirion Fordring into their ranks, despite the rift and outrage this would cause]].
* In ''SuikodenTierkreis'', ''VideoGame/SuikodenTierkreis'', this plagues the Magedom of Janam. The Mage Forces are led by Danash VIII's ''first'' wife, Shairah; their Arcane Acadamy is headed by his ''second'' wife, Rizwan. Then there's the Blades of Night's Veil, commanded by Chrodechild, who Danash ''wants'' to take for his ''fourth'' wife -- yes, there's a third, who complicates things even more ''without'' her own command... Needless to say, they have problems ''without'' [[ReligionOfEvil The Order of the One True Way]] breathing down their necks.
31st Oct '16 4:52:06 PM sgamer82
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** In the vanilla game, the Alliance and Horde are in a cold war, but that does not stop either side from having adventurers(i.e. players) screw with the other side. When C'thun shows up and kicks off the Old Gods plan to kill the planet, it is only because they worked together did they stop Crisis #1. Once that's dealt with however, it's right back to screwing the other which starts Crisis #2 through #4.
** ''Burning Crusade'' brought Crisis #2 which opened the Dark Portal to Outland and an invasion from the Burning Legion. The Alliance and Horde team up and push them back, then once they get through the gate the first thing they do is screw the other side over. Because they are so busy screwing each other, they do not deal with Illidan Stormrage, and that falls to the Sha'tar and adventurers to deal with that threat. When Kael'thas goes all Burning Legion, the Sha'tar form the Shattered Sun Offensive which was comprised of both Alliance and Horde and they successfully averted Crisis #2 until..
** ''Wrath of the Lich King'' where Crisis #3 takes center stage. At this point, WoW takes this trope and goes ham: the the Alliance and Horde weren't fighting each other at first, they just thumbed their nose while they actually dealt with the Lich King. Then rebel Forsaken kill both the Alliance and Horde troops at the Wrath Gate, [[FromBadToWorse then the Alliance invaded Undercity in an attempt to take back Lordaeron while the Horde was in disarray, then King Varian Wrynn and Garrosh Hellscream got into a fight and open war was declared, while they were already fighting a war against the Scourge.]]. This led to the Broken Front, where the Alliance was beating Scourge forces, only to be attacked from behind by the Horde, who was in turn slaughtered by the Scourge giving the undead two battlefields worth of troops in one victory. Meanwhile, the Argent Crusade, realizing that the Lich King would not fall to a world divided, decided to host a friendly jousting tournament designed to get the Alliance and Horde to work together when the time came to assault Icecrown Citadel, but this ended up being all for nothing because the two factions ended up fighting each other ''again'' in a gunship battle. The Lich King would have won the final battle if it were not for the intervention of [[spoiler:Tirion Fordring and Terenas Menethil's ghost.]] And it should be pointed out that while the paladins and death knights of their respective organizations don't get along perfectly well due to their contrasting motivations and methods for their fight against the Lich King, they are able to work together.

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** In the vanilla game, the Alliance and Horde are in a cold war, but that does not stop either side from having adventurers(i.e. players) screw with the other side. When C'thun shows up and kicks off the Old Gods plan to kill the planet, it is only because they worked together did they stop Crisis #1. Once that's dealt with however, it's right back to screwing the other which starts Crisis Crises #2 through #4.
** ''Burning Crusade'' brought Crisis #2 which opened the Dark Portal to Outland and an invasion from the Burning Legion. The Alliance and Horde team up and push them back, then back and, once they get through the gate gate, the first thing they do is screw the other side over. Because they are so busy screwing each other, they do not deal with Illidan Stormrage, and that tha t threat falls to the Sha'tar and adventurers to deal with that threat. with. When Kael'thas goes all Burning Legion, the Sha'tar form the Shattered Sun Offensive which was comprised of both Alliance and Horde and they successfully averted Crisis #2 until..
#2.
** In ''Wrath of the Lich King'' where Crisis #3 takes center stage. At this point, WoW ''[=WoW=]'' takes this trope and goes ham: the the Alliance and Horde weren't fighting each other at first, they just thumbed their nose while they actually dealt with the Lich King. Then rebel Forsaken kill both the Alliance and Horde troops at the Wrath Gate, [[FromBadToWorse then the Alliance invaded Undercity in an attempt to take back Lordaeron while the Horde was in disarray, then King Varian Wrynn and Garrosh Hellscream got into a fight and open war was declared, while they were already fighting a war against the Scourge.]]. Scourge]]. This led to the Broken Front, where the Alliance was beating Scourge forces, only to be attacked from behind by the Horde, who was were in turn slaughtered by the Scourge giving the undead two battlefields worth of troops in one victory. Meanwhile, the Argent Crusade, realizing that the Lich King would not fall to a world divided, decided to host a friendly jousting tournament designed to get the Alliance and Horde to work together when the time came to assault Icecrown Citadel, but this ended up being all for nothing because the two factions ended up fighting each other ''again'' in a gunship battle.battle over Icecrown. The Lich King would have won the final battle if it were not for the intervention of [[spoiler:Tirion Fordring and Terenas Menethil's ghost.]] And it should be pointed out that while the paladins and death knights of their respective organizations don't get along perfectly well due to their contrasting motivations and methods for their fight against the Lich King, they are able to work together.



** And finally ''Mists of Pandaria'', where the Horde under Garrosh's leadership is falling apart because everyone started to notice how big of a prat he was. Garrosh's warmongering, disregard for all life that isn't an orc, and his love of KickTheDog tactics have caused the Horde to fall apart, while the Alliance solidify their unity and took advantage of the fracturing Horde which will eventually lead to a two sided invasion of Orgrimmar to end Hellscream's rule.

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** And finally In ''Mists of Pandaria'', where the Horde under Garrosh's leadership is falling apart because everyone started to notice how big of a prat he was. Garrosh's warmongering, disregard for all life that isn't an orc, and his love of KickTheDog tactics have caused the Horde to fall apart, while the Alliance solidify their unity and took take advantage of the fracturing Horde which will eventually lead to a two sided invasion of Orgrimmar to end Hellscream's rule.rule.
** ''Legion'' starts a whole new crisis in the form of a fresh invasion by the Burning Legion. At the beginning, the Alliance and the Horde ''were'' working together, launching a joint attack on the Broken Shore. Things go sour when the Horde is forced to retreat and, to the Alliance, it looks like they're being abandoned. This, as well as the fact that the battle cost both sides their top leaders, leaves them disinclined to work together in the Broken Isles and even has Gilneas's Genn Greymane actively gunning for Sylvanas Windrunner.
** There's some of this in the Order Hall campaigns unique to each class. Some of the campaigns consist of avoiding this trope by bringing together disparate factions of the same class under one banner regardless of being Alliance, Horde, or other. For example, the multiple paladin orders joining the Order of the Silver Hand. The Shaman campaign consists of trying to unite the four elemental lords together under one cause, the problem there being most of them are concerned only for their own realms and the Firelands and Skywall both being in the midst of a SuccessionCrisis that the Earthen Ring shamans must resolve before securing their aid.
20th Oct '16 9:39:45 AM Morgenthaler
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* Even when the UsefulNotes/SecondSinoJapaneseWar had broken out in 1937, Yan Xishan (warlord of Shanxi province and owner of the Taiyuan arsenal, China's only manufacturer of artillery) was ''still'' more worried about avoiding being brought into the orbit of ChiangKaiShek than he was of actual military defeat by the Japanese. While he was right to suspect that Chiang wanted Taiyuan arsenal for his own troops, Chiang's real concern was preserving the railway connection to the border with Soviet Mongolia as this was the most efficient route by which Soviet aid could be delivered to his troops [[note]] Chiang Kai-Shek's Nationalist Party was the sole recipient of Soviet military and economic aid to China during the war, much to the chagrin of other organisations like the Chinese Communist Party. The Soviet aeropolanes were flown and the tanks driven in, but the machine-tools and artillery and aviation fuel etcetc all had to be transported by truck. A longer route meant that the Soviet truck-convoys would have to carry more fuel for themselves and therefore less other stuff [[/note]]. Then again, Yan's ability to retain control over his personal fiefdom despite its nominal occupation and even to ''bribe the occupying force of 15,000 Japanese troops into staying on in China under his command for four years after the Japanese surrender'' (through the literal and liberal application of gold, hookers, and heroin) shows that perhaps he had nothing to worry about from occupation after all.

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* Even when the UsefulNotes/SecondSinoJapaneseWar had broken out in 1937, Yan Xishan (warlord of Shanxi province and owner of the Taiyuan arsenal, China's only manufacturer of artillery) was ''still'' more worried about avoiding being brought into the orbit of ChiangKaiShek UsefulNotes/ChiangKaiShek than he was of actual military defeat by the Japanese. While he was right to suspect that Chiang wanted Taiyuan arsenal for his own troops, Chiang's real concern was preserving the railway connection to the border with Soviet Mongolia as this was the most efficient route by which Soviet aid could be delivered to his troops [[note]] Chiang Kai-Shek's Nationalist Party was the sole recipient of Soviet military and economic aid to China during the war, much to the chagrin of other organisations like the Chinese Communist Party. The Soviet aeropolanes were flown and the tanks driven in, but the machine-tools and artillery and aviation fuel etcetc all had to be transported by truck. A longer route meant that the Soviet truck-convoys would have to carry more fuel for themselves and therefore less other stuff [[/note]]. Then again, Yan's ability to retain control over his personal fiefdom despite its nominal occupation and even to ''bribe the occupying force of 15,000 Japanese troops into staying on in China under his command for four years after the Japanese surrender'' (through the literal and liberal application of gold, hookers, and heroin) shows that perhaps he had nothing to worry about from occupation after all.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DividedWeFall