History Main / DividedForPublication

18th Jul '17 7:54:46 AM nighttrainfm
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* ''Film/JusticeLeague'' will be divided into two parts for release.
* The ''Film/AvengersInfinityWar'' adaptation is split into two films: ''Part I'' in 2018, and ''Part II'' in 2019.


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* ''Film/JusticeLeague2017'' and ''Film/AvengersInfinityWar'' were both originally marketed as two-part movies, but ''both'' have since backed away from this, likely due to public burnout on the MovieMultipack trend (and the above failure of ''Allegiant''). Reportedly, both films will now have fairly distinct sequels, with the ''Infinity'' sequel getting its own title.
10th Jul '17 9:45:54 AM jamespolk
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* The Soviet-produced ''Film/WarAndPeace'' was split into four parts when released between 1965 and 1967. The film as a whole ran a total seven-and-a-half hours. When released in the U.S., it was edited into a six-hour film in two parts.

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* The Soviet-produced ''Film/WarAndPeace'' ''Film/{{War and Peace|1966}}'' was split into four parts when released between 1965 and 1967. The film as a whole ran a total seven-and-a-half hours. When released in the U.S., it was edited into a six-hour film in two parts.
6th Jun '17 9:28:29 AM darkabomination
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* Falcom's ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' also needed to be divided. The game that would be known as Trails in the Sky First Chapter was released at a good stopping point before the story begins in earnest. The second game starts immediately after the first ends as a direct continuation. Considering the First Chapter clocks in at above 400000 words, and the second at more than 700000. It was originally planned and written as one large game, but with its sheer size, it's no wonder why that idea was scrapped, to say nothing of the stint of DevelopmentHell for the translation team at ''Creator/XSeedGames'' to localize it all. When Second CHapter came out, the PSP port required two UMD discs to play, making it one of the largest games on the handheld.

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* Falcom's ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' also needed to be divided. The game that would be known as Trails in the Sky First Chapter was released at a good stopping point before the story begins in earnest. The second game starts immediately after the first ends as a direct continuation. Considering the First Chapter clocks in at above 400000 words, and the second at more than 700000. It was originally planned and written 700000, you can see why the plan to publish it as one large game, but game needed to be scrapped with its [[DoorStopper sheer size, it's no wonder why that idea was scrapped, volume of text]], to say nothing of the stint of DevelopmentHell for the translation team at ''Creator/XSeedGames'' to localize it all. When Second CHapter Chapter came out, the PSP port required two UMD discs drives to play, making it one of the largest games on the handheld.handheld. Thankfully The Third written after the games were published is a still long, but more managable 250000 words or so, acting as an extended epilogue.
6th Jun '17 9:19:44 AM darkabomination
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* The first two installment in the VideoGame/{{Ys}} series, ''Ys'' and ''Ys II'', were originally envisioned as one game, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version, features both games in one package.

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* The first two installment installments in the VideoGame/{{Ys}} ''Creator/{{Falcom}}'s ''Franchise/{{Ys}}'' series, ''Ys'' ''Ys I: Vanished Omens'' and ''Ys II'', II: Ancient Ys Vanished'', were originally envisioned as one game, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version, features version feature both games in one package.package.
* Falcom's ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' also needed to be divided. The game that would be known as Trails in the Sky First Chapter was released at a good stopping point before the story begins in earnest. The second game starts immediately after the first ends as a direct continuation. Considering the First Chapter clocks in at above 400000 words, and the second at more than 700000. It was originally planned and written as one large game, but with its sheer size, it's no wonder why that idea was scrapped, to say nothing of the stint of DevelopmentHell for the translation team at ''Creator/XSeedGames'' to localize it all. When Second CHapter came out, the PSP port required two UMD discs to play, making it one of the largest games on the handheld.
* History repeated itself with ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel 2'', which was so large that it capped the size limitation of the ''Vita'' where it was natively published, requiring Falcom to create a third game to put in the remaining material.
26th May '17 12:41:27 PM DeadlyAssassin
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* The UK edition of ''A Storm Of Swords'' was split into two volumes, ''Steel and Snow'' and ''Blood and Gold'' (661 and 637 pages in paperback, including appendices). The French edition split it into ''four'' volumes - and, in fact, the French translations of all the ''Literature/ASongOfIceAndFire'' books were split into at least two volumes. And again in the UK with the A Dance With Dragons paperback, split into ''Dreams and Dust'' and ''After the Feast''. This happened in the American series as well, as ''A Feast for Crows'' came into being accidentally, originally intended to be ''A Dance with Dragons''. However, ''Dance'' was too large in whatever form it was in at the time, so George R.R. Martin split it into two books based on character [=POV=] groupings as opposed to chronology. Fans have since crafted reading lists that allow readers to follow the books' plots in chronological order just like the rest of the series.

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* The UK edition of ''A Storm Of Swords'' ''Literature/AStormOfSwords'' was split into two volumes, ''Steel and Snow'' and ''Blood and Gold'' (661 and 637 pages in paperback, including appendices). The French edition split it into ''four'' volumes - and, in fact, the French translations of all the ''Literature/ASongOfIceAndFire'' books were split into at least two volumes. And again in the UK with the A Dance With Dragons paperback, split into ''Dreams and Dust'' and ''After the Feast''. This happened in the American series as well, as ''A Feast for Crows'' came into being accidentally, originally intended to be ''A Dance with Dragons''. However, ''Dance'' was too large in whatever form it was in at the time, so George R.R. Martin split it into two books based on character [=POV=] groupings as opposed to chronology. Fans have since crafted reading lists that allow readers to follow the books' plots in chronological order just like the rest of the series.
7th Mar '17 12:04:02 PM Saurubiker
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* ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: Ground Zeroes]]'' was originally intended to be a prologue portion of ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: The Phantom Pain]]'', but was repurposed as a stand-alone game with several additional missions set in the same location. As an incentive to get people to buy both games, completing ''Ground Zeroes'' unlocks additional content for ''Phantom Pain''. Eventually both games were released as a bundle titled ''Metal Gear Solid V: The Definite Edition''.

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* ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: Ground Zeroes]]'' was originally intended to be a prologue portion of ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: The Phantom Pain]]'', but was repurposed as a stand-alone game with several additional missions set in the same location.location as an appetizer due to the prolonged development of the main game. As an incentive to get people to buy both games, completing ''Ground Zeroes'' unlocks additional content for ''Phantom Pain''. Eventually both games were released as a bundle titled ''Metal Gear Solid V: The Definite Edition''.
7th Mar '17 11:20:08 AM Saurubiker
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* ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: Ground Zeroes]]'', the prologue for ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: The Phantom Pain]]'', has been released separately from the latter game.

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* ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: Ground Zeroes]]'', the Zeroes]]'' was originally intended to be a prologue for portion of ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: The Phantom Pain]]'', has been but was repurposed as a stand-alone game with several additional missions set in the same location. As an incentive to get people to buy both games, completing ''Ground Zeroes'' unlocks additional content for ''Phantom Pain''. Eventually both games were released separately from the latter game.as a bundle titled ''Metal Gear Solid V: The Definite Edition''.
10th Dec '16 4:45:05 PM Kid
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* The UK edition of ''A Storm Of Swords'' was split into two volumes, ''Steel and Snow'' and ''Blood and Gold'' (661 and 637 pages in paperback, including appendices). The French edition split it into ''four'' volumes - and, in fact, the French translations of all the ''Literature/ASongOfIceAndFire'' books were split into at least two volumes. And again in the UK with the A Dance With Dragons paperback, split into ''Dreams and Dust'' and ''After the Feast''. This happened in the American series as well, as''A Feast for Crows'' came into being accidentally, originally intended to be ''A Dance with Dragons''. However, ''Dance'' was too large in whatever form it was in at the time, so George R.R. Martin split it into two books based on character [=POV=] groupings as opposed to chronology. Fans have since crafted reading lists that allow readers to follow the books' plots in chronological order just like the rest of the series.

to:

* The UK edition of ''A Storm Of Swords'' was split into two volumes, ''Steel and Snow'' and ''Blood and Gold'' (661 and 637 pages in paperback, including appendices). The French edition split it into ''four'' volumes - and, in fact, the French translations of all the ''Literature/ASongOfIceAndFire'' books were split into at least two volumes. And again in the UK with the A Dance With Dragons paperback, split into ''Dreams and Dust'' and ''After the Feast''. This happened in the American series as well, as''A as ''A Feast for Crows'' came into being accidentally, originally intended to be ''A Dance with Dragons''. However, ''Dance'' was too large in whatever form it was in at the time, so George R.R. Martin split it into two books based on character [=POV=] groupings as opposed to chronology. Fans have since crafted reading lists that allow readers to follow the books' plots in chronological order just like the rest of the series.
2nd Dec '16 12:21:22 AM PaulA
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* Books three and four of the ''Literature/{{Rihannsu}}'' series were originally meant to be one volume, but ExecutiveMeddling forced ''Swordhunt'' to be split in two, creating ''Honor Blade'', with the chapter numbers starting at six. The ''Rihannsu: The Bloodwing Voyages'' {{omnibus}} merges them back together.

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* Books three and four of the ''Literature/{{Rihannsu}}'' series were originally meant to be one volume, but ExecutiveMeddling forced ''Swordhunt'' ''Literature/{{Swordhunt}}'' to be split in two, creating ''Honor Blade'', ''Literature/HonorBlade'', with the chapter numbers starting at six. The ''Rihannsu: The Bloodwing Voyages'' {{omnibus}} merges them back together.
27th Nov '16 1:02:42 AM RGZReGZ
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* ''Film/TheHobbit'' trilogy was first scheduled for two films, and was then split into three.

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* ''Film/TheHobbit'' trilogy was first a 400-something page book, original scheduled for two films, and was then split into three.three. Each movie lasting more than two hours.
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