History Main / DisadvantageousDisintegration

10th Jun '18 6:07:40 PM Prometheus117
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* ''VideoGame/MegaManZX'' had a milder variant: Bosses still always drop their weapon like in the other ''VideoGame/MegaMan'' games, but the more you [[AttackItsWeakPoint hit a boss's weak spot]] during the battle, the more damaged the weapon will be when you get it and the less energy it will be able to store.

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* ''VideoGame/MegaManZX'' had a milder variant: Bosses still always drop their weapon like in the other ''VideoGame/MegaMan'' games, but the more you [[AttackItsWeakPoint hit a boss's weak spot]] during the battle, the more damaged the weapon will be when you get it and the less energy it will be able to store.store, forcing you to spend more resources repairing it.
19th May '18 7:41:32 PM BigKlingy
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* In any game in the ''VideoGame/XenobladeChronicles'' series, it's possible to abuse Blowback skills to knock enemies into BottomlessPits (Topple on flying enemies works just as well). Enemies defeated this way, even [[BossInMookClothing Unique Monsters]], ''do'' count as killed, although you obviously won't get any loot drops from them. So while you can kill a lot of high-level enemies before you're supposed to, you won't be getting their gear drops early.
27th Apr '18 8:37:16 AM BeerBaron
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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' and ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' have the "Disintegrate" Armor and Weapon spell effects. When used, they [[BreakableWeapons reduce the health]] of the target's equipped Armor or Weapon, respectively. However, this is rather disadvantageous if you want to loot those items to use or sell. (While the item cannot be totally destroyed this way, you will need to pay to have it repaired or a high Armorer skill to repair it yourself.) In ''Oblivion'', it is also possible to perform a move that knocks an enemy's weapon out of their hand and into an area that is hard to get to, like a Dremora's mace falling from the top of a Sigil Tower to the ground far below it, or into lava, or another similar hazard.

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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' and ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' have the "Disintegrate" Armor and Weapon spell effects. When hen used, they [[BreakableWeapons reduce the health]] condition of the target's equipped Armor [[ClothingDamage Armor]] or Weapon, [[BreakableWeapons Weapon]], respectively. However, this is rather disadvantageous if you want to loot those items to use or sell. (While the item cannot be totally destroyed this way, you will need to pay to have it repaired or a high Armorer skill to repair it yourself.) In ''Morrowind'', with a little creativity, the spell can be made useful and thus, this trope averted. Combining it in a custom spell with a non-hostile spell (like a healing spell) will allow you to cast it on [=NPCs=] without aggro'ing them. Cast it until their weapon and/or armor pieces hit zero condition. They will unequip the items at that point, allowing you to pickpocket them. You'll need to repair them before you can use them, but it allows you to get rare/unique equipment without having to kill.
**
In ''Oblivion'', it is also possible to perform a move that knocks an enemy's weapon out of their hand and into an area that is hard to get to, like a Dremora's mace falling from the top of a Sigil Tower to the ground far below it, or into lava, or another similar hazard.
9th Apr '18 8:00:31 PM nombretomado
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* ''RedFaction: Guerrilla'': The nanorifle is an extremely fast and effective weapon, great for killing EDF soldiers. However, the nanites often digest their guns as well. On occasion, this can lead to running out of ammo.

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* ''RedFaction: Guerrilla'': ''VideoGame/RedFactionGuerrilla'': The nanorifle is an extremely fast and effective weapon, great for killing EDF soldiers. However, the nanites often digest their guns as well. On occasion, this can lead to running out of ammo.
2nd Apr '18 12:22:20 AM Codefreak5
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-->--'''Dr. Moira Vahlen''', ''VideoGame/XCOMEnemyUnknown''
12th Mar '18 12:30:15 AM PhantomRider
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**''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has Ancient Arrows, which instantly vaporize any non-boss organic enemy (including [[BossInMookClothing Lynels]]. However this leaves absolutely nothing behind, preventing you from recovering their weapons or any potentially useful monster parts.
**In Zelda II, as in the ''second'' Zelda game for the NES, you eventually get a spell that's just called "Spell." It can turn every enemy onscreen into a Bot (lowest-level mook, TheGoomba) but that means you get no more than the small amount of XP that killing a Bot normally gets you. If you want the rewards that come of defeating a monster the hard way, you'll have to, well, do it the hard way!



* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has Ancient Arrows, which instantly vaporize any non-boss organic enemy (including [[BossInMookClothing Lynels]]. However this leaves absolutely nothing behind, preventing you from recovering their weapons or any potentially useful monster parts.
5th Jan '18 2:18:45 AM Cryoclaste
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* In the ''Franchise/BaldursGate'' series and IcewindDale there are several spells which are a OneHitKill if a save is failed, but remove the possibility of recovering enemy equipment if used:

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* In the ''Franchise/BaldursGate'' series and IcewindDale ''VideoGame/IcewindDale'' there are several spells which are a OneHitKill if a save is failed, but remove the possibility of recovering enemy equipment if used:
21st Dec '17 11:35:21 AM Malady
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* ''VideoGame/{{Total Annihilation}}'''s Commander unit features the D-Gun which will OneHitKill any unit or structure, but will not leave any wreckage behind (which can be salvaged for Metal, one of the game's two resources).
* Similar to the above, in ''[[{{Starsiege}} Earthsiege 2]]'' any mechs destroyed during a mission would be salvaged. The salvage could provide additional weapons and materials used both to build new mechs and repair damaged ones. The Plasma Cannon was a powerful weapon capable of destroying most mechs with a single shot, but this drastically reduced the recovered salvage.

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* ''VideoGame/{{Total Annihilation}}'''s ''VideoGame/TotalAnnihilation'''s Commander unit features the D-Gun which will OneHitKill any unit or structure, but will not leave any wreckage behind (which can be salvaged for Metal, one of the game's two resources).
* Similar to the above, in ''[[{{Starsiege}} ''[[VideoGame/{{Starsiege}} Earthsiege 2]]'' any mechs destroyed during a mission would be salvaged. The salvage could provide additional weapons and materials used both to build new mechs and repair damaged ones. The Plasma Cannon was a powerful weapon capable of destroying most mechs with a single shot, but this drastically reduced the recovered salvage.
20th Dec '17 10:34:48 AM BeerBaron
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** Magic weapons and spells with the 'disintegrate' power in ''VideoGame/TheElderScrollsIVOblivion'' could be used to break down an opponents' weapon and/or armour, greatly weakening them. However, if you wanted to use their items or sell them for a reasonable amount, you'd have to pay quite a lot of money (or have a high Armorer skill) to repair them. Also, whilst not destroying the item, it's possible that you perform a move that knocks an enemy's weapon out of their hand and into an area that is hard to get to (like a demora's mace falling from the top of a sigil tower to the ground far below it) or into lava or similar hazard.
** While disintegration is available via one perk in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', since it shares the same "sift through the ashes" mechanic of ''VideoGame/{{Fallout 3}}'', that's not your main concern. What you really need to be careful about is that the direct offensive dragon shouts you get in the game will probably cause anything in or near your target area flying away, which makes searching for smaller loot like potions, money, all manner of gems, and keys much harder if you've hurled it under furniture, into small unreachable crevices, or off the side of a cliff hundreds of feet over the next level surface below it. These shouts will also set off traps (although you can use that to hilarious effect against opponents), and of course carry the same subtlety as a magical airhorn that actually causes echoing sonic booms, which makes it much less useful when you are forced to or need to hit one person and you're trying not to get the attention of many heavily armed others several rooms over.
** Disintegrated opponents, however, cannot be resurrected, meaning that it's useful against enemy necromancers but can be a disadvantage if you're a necromancer yourself.

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** Magic weapons ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' and spells with ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' have the 'disintegrate' power in ''VideoGame/TheElderScrollsIVOblivion'' could be used to break down an opponents' weapon and/or armour, greatly weakening them. "Disintegrate" Armor and Weapon spell effects. When used, they [[BreakableWeapons reduce the health]] of the target's equipped Armor or Weapon, respectively. However, this is rather disadvantageous if you wanted want to loot those items to use their items or sell them for a reasonable amount, you'd have sell. (While the item cannot be totally destroyed this way, you will need to pay quite a lot of money (or to have it repaired or a high Armorer skill) skill to repair them. Also, whilst not destroying the item, it's it yourself.) In ''Oblivion'', it is also possible that you to perform a move that knocks an enemy's weapon out of their hand and into an area that is hard to get to (like to, like a demora's Dremora's mace falling from the top of a sigil tower Sigil Tower to the ground far below it) it, or into lava lava, or another similar hazard.
** While disintegration is available via one perk in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', since it Skyrim]]'':
*** Averted in that, while disintegration is available via a certain perk, ''Skyrim''
shares the same "sift through the ashes" mechanic of ''VideoGame/{{Fallout 3}}'', that's not the Creator/{{Bethesda}} ''VideoGame/{{Fallout}}'' games (see blow), so you can still loot a disintegrated enemy's items.
*** Played straight in that disintegrated enemies cannot be reanimated to fight on
your main concern. What side. If you really want to reanimate a particular enemy to fight on your side, you need to make sure not to disintegrate them. Further, most enemies who have been reanimated will collapse into a pile of ash when they are killed again. This is to prevent them from being reanimated over and over again. (Though there are certain enemies who, for quest-related purposes and/or due to bugs, will never disintegrate. These are naturally favored reanimations for {{Necromancer}}-style {{Player Character}}s.) Further, this can be used ''against'' enemy Necromancers and Vampires who reanimate dead themselves. Disintegrate all of the corpses around them, and they'll be a much easier fight.
*** Another related area of concern is that you
need to be careful about is that the direct when directing offensive dragon shouts you get in the game will probably cause anything in or near your target [[LanguageOfMagic Thu'um]] [[MakeMeWannaShout shouts]]. Anything within their area of effect can be sent flying away, which makes make searching for smaller loot like potions, money, gold coins, all manner of gems, and keys much harder if you've hurled shouted it under furniture, into small unreachable crevices, or off the side of a cliff hundreds of feet over the next level surface below it. below. These shouts will also set off traps (although you can use that to hilarious effect against opponents), and of course carry the same subtlety as a magical airhorn that actually causes echoing sonic booms, which makes it much less useful when you are forced to or need to hit one person and you're trying not to get the attention of many heavily armed others several rooms over.
** Disintegrated opponents, however, cannot be resurrected, meaning that it's useful against enemy necromancers but can be a disadvantage if you're a necromancer yourself.
over.
12th Oct '17 12:54:42 PM HeroicJay
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** However, If you have the first carpenter build your city, the kitchen he opens can turn these into [[ExtraLife items that can bring dead teammates back to life]] and [[GameBreaker stat-improving items]].
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