History Main / DigimonWorld4

14th Apr '13 6:08:44 AM Brainiac0982
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''Franchise/{{Digimon}}'' game released on numerous platforms in 2005. It was released on the PS2, Xbox and, in Japan and the US, the GameCube. Differs significantly from its predecessors by being closer to an action RPG than a typical Mons game.

!!This game contains examples of the following tropes:
----

* AmazingTechnicolorBattlefield: The four main bosses get these.
* {{Continuity Nod}}: The first three major world bosses are the {{Big Bad}}s of ''Anime/DigimonAdventure'', ''Anime/DigimonAdventure02'', and ''Anime/DigimonFrontier'', respectively.
* DegradedBoss / MookPromotion: Mecha Rogue Epsilon; which trope applies depends on whether you do Electro Mine or Mecha Nest first.
** Mecha Rogue Delta is fought as the boss of Goblin Fortress, three are fought for the boss fight of Vine Tunnel, and in the final section of the game they're essentially normal enemies.
* {{Guide Dang It}}: One could go through the entire game without knowing that it's possible to Digivolve.
** Each character has their own signature weapon that is obtained by beating all the bosses in one sitting, then heading back to the first area and fighting a rare enemy. Most of the strategy guides for this game don't even know this.
* FixedCamera
* HPToOne: Quicksand in the desert.
* SequentialBoss: [[spoiler:Mecha Rogue X]].
* StationaryBoss: The second form of [[spoiler: Mecha Rogue X]].
* ThrowABarrelAtIt: Part of Grief Wasteland.
* WolfpackBoss: The Vine Tunnel boss fight.
* WolverinePublicity: Omnimon/Omegamon shows up on the back cover and in some promotional material but is never seen in the game. This is due to the game using scenes from Anime/DigimonXEvolution.

to:

''Franchise/{{Digimon}}'' game released on numerous platforms in 2005. It was released on the PS2, Xbox and, in Japan and the US, the GameCube. Differs significantly from its predecessors by being closer to an action RPG than a typical Mons game.

!!This game contains examples of the following tropes:
----

* AmazingTechnicolorBattlefield: The four main bosses get these.
* {{Continuity Nod}}: The first three major world bosses are the {{Big Bad}}s of ''Anime/DigimonAdventure'', ''Anime/DigimonAdventure02'', and ''Anime/DigimonFrontier'', respectively.
* DegradedBoss / MookPromotion: Mecha Rogue Epsilon; which trope applies depends on whether you do Electro Mine or Mecha Nest first.
** Mecha Rogue Delta is fought as the boss of Goblin Fortress, three are fought for the boss fight of Vine Tunnel, and in the final section of the game they're essentially normal enemies.
* {{Guide Dang It}}: One could go through the entire game without knowing that it's possible to Digivolve.
** Each character has their own signature weapon that is obtained by beating all the bosses in one sitting, then heading back to the first area and fighting a rare enemy. Most of the strategy guides for this game don't even know this.
* FixedCamera
* HPToOne: Quicksand in the desert.
* SequentialBoss: [[spoiler:Mecha Rogue X]].
* StationaryBoss: The second form of [[spoiler: Mecha Rogue X]].
* ThrowABarrelAtIt: Part of Grief Wasteland.
* WolfpackBoss: The Vine Tunnel boss fight.
* WolverinePublicity: Omnimon/Omegamon shows up on the back cover and in some promotional material but is never seen in the game. This is due to the game using scenes from Anime/DigimonXEvolution.
[[redirect:VideoGame/DigimonWorld4]]
12th Apr '13 10:40:53 AM EarlOfSandvich
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* WolverinePublicity: Omnimon/Omegamon shows up on the back cover and in some promotional material but is never seen in the game. This is due to the game using scenes from DigimonXEvolution.

to:

* WolverinePublicity: Omnimon/Omegamon shows up on the back cover and in some promotional material but is never seen in the game. This is due to the game using scenes from DigimonXEvolution.Anime/DigimonXEvolution.
22nd Mar '13 12:27:52 PM Twilightshadowblade
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** Each character has their own signature weapon that is obtained by beating all the bosses in one sitting, then heading back to the first area and fighting a rare enemy. Most of the strategy guides for this game don't even know this.



* WolfpackBoss: The Vine Tunnel boss fight.

to:

* WolfpackBoss: The Vine Tunnel boss fight.fight.
* WolverinePublicity: Omnimon/Omegamon shows up on the back cover and in some promotional material but is never seen in the game. This is due to the game using scenes from DigimonXEvolution.
23rd Aug '12 10:45:29 PM nombretomado
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* {{Continuity Nod}}: The first three major world bosses are the {{Big Bad}}s of ''DigimonAdventure'', ''DigimonAdventure02'', and ''DigimonFrontier'', respectively.

to:

* {{Continuity Nod}}: The first three major world bosses are the {{Big Bad}}s of ''DigimonAdventure'', ''DigimonAdventure02'', ''Anime/DigimonAdventure'', ''Anime/DigimonAdventure02'', and ''DigimonFrontier'', ''Anime/DigimonFrontier'', respectively.



* WolfpackBoss: The Vine Tunnel boss fight.

to:

* WolfpackBoss: The Vine Tunnel boss fight.
26th Jul '12 3:18:04 PM Watarimono
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Added DiffLines:

* {{Continuity Nod}}: The first three major world bosses are the {{Big Bad}}s of ''DigimonAdventure'', ''DigimonAdventure02'', and ''DigimonFrontier'', respectively.
26th Jul '12 3:09:03 PM Watarimono
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Added DiffLines:

* {{Guide Dang It}}: One could go through the entire game without knowing that it's possible to Digivolve.
14th Jul '12 12:14:17 PM nombretomado
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''{{Digimon}}'' game released on numerous platforms in 2005. It was released on the PS2, Xbox and, in Japan and the US, the GameCube. Differs significantly from its predecessors by being closer to an action RPG than a typical Mons game.

to:

''{{Digimon}}'' ''Franchise/{{Digimon}}'' game released on numerous platforms in 2005. It was released on the PS2, Xbox and, in Japan and the US, the GameCube. Differs significantly from its predecessors by being closer to an action RPG than a typical Mons game.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DigimonWorld4