History Main / DestructibleProjectileS

25th Oct '16 11:01:06 AM Ragitsu
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[[folder:Third Person Shooter\\

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[[folder:Third Person Shooter\\Shooter]]
25th Oct '16 11:00:35 AM Ragitsu
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[[folder:Survival Horror]]
* In ''VideoGame/ResidentEvil4'' and ''[[VideoGame/ResidentEvil5 5]]'' you can shoot down thrown weapons like sickles or crossbow bolts. There is even an achievement/trophy for using your knife to deflect a crossbow bolt in ''VideoGame/ResidentEvil5''.
[[/folder]]

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[[folder:Survival Horror]]
[[folder:Third Person Shooter\\
* In ''VideoGame/ResidentEvil4'' and ''[[VideoGame/ResidentEvil5 5]]'' you can shoot down thrown weapons like sickles or crossbow bolts. There is even an achievement/trophy for using your knife to deflect a crossbow bolt in ''VideoGame/ResidentEvil5''.
''VideoGame/ResidentEvil5''.[[/folder]]
5th Oct '16 4:45:31 PM Saber15
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* Missiles in ''Videogame/MechWarrior'' can be shot down, but only by the automated (Laser) Anti-Missile System. In ''[=MechWarrior=] Living Legends'', the LAMS is an actual turret mounted on [[HumongousMecha battlemech's]] head which benefits from steady piloting, so staring down incoming missiles can increase the number shut down.

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* Missiles in ''Videogame/MechWarrior'' can be shot down, but only by the automated (Laser) Anti-Missile System. In ''[=MechWarrior=] Living Legends'', the LAMS is an actual turret mounted on [[HumongousMecha battlemech's]] head which benefits from steady piloting, so staring down incoming missiles can increase the number shut down. Static LAMS mounted in bases can even shoot down Long Tom Artillery shells to prevent camping with the [[DeathFromAbove finger-of-god]] artillery tank.
24th Jun '16 1:04:02 AM Medinoc
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Added DiffLines:

** ''Super Scope 6'' also has the Engage mode, whose main objective is to destroy enemy ships, while keeping yourself alive by also shooting down the missiles targeting you.
11th Jun '16 9:36:07 AM Chabal2
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Added DiffLines:

* ''VideoGame/CommandAndConquerGenerals'': The Paladin tank has a laser that shoots down enemy missiles. Problem is, the laser's rate of fire is slower than most missiles, so countering a MacrossMissileMAssacre requires BeamSpam. Base defenses will also try to shoot Scud issiles and the Chinese nuke, but they're onscreen for too little time for it to matter.
* ''VideoGame/EmpireEarth'': Projectiles will self-destruct in midair if their target is destroyed before they reach it.
23rd May '16 3:11:19 PM dracogeorge
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* In ''Film/TheLordOfTheRings'', Boromir defects some of the arrows with his sword.

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* In ''Film/TheLordOfTheRings'', Boromir defects deflects some of the arrows with his sword.



* In ''Franchise/StarWars'', Jedi are able to deflect lasers by hitting them with a lightsaber.
12th Feb '16 12:17:47 PM Prfnoff
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Compare PlayingTennisWithTheBoss, where attacks are used to deflect projectiles rather than destroy them. Contrast ShootTheBullet, in which this is an extraordinary MomentOfAwesome / CutscenePowerToTheMax feat instead of a normal gameplay mechanic.

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Compare PlayingTennisWithTheBoss, where attacks are used to deflect projectiles rather than destroy them. Contrast ShootTheBullet, in which this is an extraordinary MomentOfAwesome / CutscenePowerToTheMax feat instead of a normal gameplay mechanic. For the melee version, see ParryingBullets.
5th Feb '16 4:06:00 PM nombretomado
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* ''VideoGame/Terminator2JudgmentDay'' ArcadeGame. During the sequence in the future, the enemy regularly throws bombs at you. You can shoot and detonate them before they hit you.

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* ''VideoGame/Terminator2JudgmentDay'' ArcadeGame.UsefulNotes/ArcadeGame. During the sequence in the future, the enemy regularly throws bombs at you. You can shoot and detonate them before they hit you.
10th Dec '15 2:55:58 PM Morgenthaler
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* ''{{Guxt}}'' missiles can be shot.
* Homing missiles in ''SolarJetman''.

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* ''{{Guxt}}'' ''VideoGame/{{Guxt}}'' missiles can be shot.
* Homing missiles in ''SolarJetman''.''VideoGame/SolarJetman''.



* Most projectiles in ''BeatHazard'' can be shot.
* ''Franchise/{{Terminator}} II: Judgment Day'' ArcadeGame. During the sequence in the future, the enemy regularly throws bombs at you. You can shoot and detonate them before they hit you.

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* Most projectiles in ''BeatHazard'' ''VideoGame/BeatHazard'' can be shot.
* ''Franchise/{{Terminator}} II: Judgment Day'' ''VideoGame/Terminator2JudgmentDay'' ArcadeGame. During the sequence in the future, the enemy regularly throws bombs at you. You can shoot and detonate them before they hit you.
25th Sep '15 6:43:50 PM Berrenta
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* In the second ''VideoGame/{{Drakengard}}'', attacks from enemy mages and archers can be blocked by striking them with an attack, although the precise timing for this can be difficult to accomplish when fending off swarms of other {{Mooks}} at the same time. Some projectiles (like the bounty hunters' knives) can even be deflected back at the thrower ForMassiveDamage.

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* In the second ''VideoGame/{{Drakengard}}'', attacks from enemy mages and archers can be blocked by striking them with an attack, although the precise timing for this can be difficult to accomplish when fending off swarms of other {{Mooks}} at the same time. Some projectiles (like the bounty hunters' knives) can even be deflected back at the thrower ForMassiveDamage.for massive damage.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DestructibleProjectileS