History Main / Deathseeker

12th Feb '16 2:31:36 PM RyanW
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* ''Film/BlazingSaddles'' features a variation. After nearly gunning down a kid, Jim gave up gun-fighting and tried to drink himself to death. --> '''Bart:''' A man drink like that and he don't eat, he is going to die.\\ '''Jim:''' (eagerly) When?
10th Feb '16 9:13:56 PM MyFinalEdits
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Not An Example, and it was misindented anyway
* In ''Fanfic/TheHillOfSwords'', a crossover between ''VisualNovel/FateStayNight'' and ''LightNovel/TheFamiliarOfZero'', Shirou [[UpToEleven outperforms]] Saito's LastStand [[spoiler:and ends up dying after having pretty much wiped out an army of 70,000 soldiers]]. He went into the battle for this reason:
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* In ''Fanfic/TheHillOfSwords'', a ''Fanfic/TheHillOfSwords'': ** A crossover between ''VisualNovel/FateStayNight'' and ''LightNovel/TheFamiliarOfZero'', Shirou [[UpToEleven outperforms]] Saito's LastStand [[spoiler:and ends up dying after having pretty much wiped out an army of 70,000 soldiers]]. He went into the battle for this reason:

** Shirou himself cares absolutely zero about his well-being, and while not being as straightforwardly suicidal as Archer, he takes MartyrWithoutACause to new extreme, jumping in the way to take the hit of even the smallest attack, all brought on by the incredibly crippling SurvivorsGuilt he suffers due to being the only one to have survived the catastrophic fire at the end of the previous Holy Grail War. To say he would go out of his way to [[TakingTheBullet take the bullet]] is an insult.
10th Feb '16 8:49:08 PM AtticusOmundson
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** Shirou himself cares absolutely zero about his well-being, and while not being as straightforwardly suicidal as Archer, he takes MartyrWithoutACause to new extreme, jumping in the way to take the hit of even the smallest attack, all brought on by the incredibly crippling SurvivorsGuilt he suffers due to being the only one to have survived the catastrophic fire at the end of the previous Holy Grail War. To say he would go out of his way to [[TakingTheBullet take the bullet]] is an insult.
9th Feb '16 12:34:32 PM Kersey475
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Pointing out an ironic tendency of this trope.
At some point in the past, some characters have had a [[DespairEventHorizon traumatic experience]], found themselves dishonored, committed a crime they could not repay, or lost everything worth living for. For [[ICannotSelfTerminate whatever reason]], rather than [[DrivenToSuicide turning to suicide]], they went off [[TheBerserker seeking battles to fight]], hoping to find an [[SuicideByCop enemy who would kill them]], and achieve an [[RedemptionEqualsDeath honourable]], [[HeroicSacrifice heroic]], or otherwise acceptable death, sometimes going as far as outright [[PleaseKillMeIfItSatisfiesYou surrendering and offering their life to their enemies]]. {{Martyrdom Culture}}s may regard such a character as a role model, even if upon closer examination he or she might seem like a MartyrWithoutACause.
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At some point in the past, some characters have had a [[DespairEventHorizon traumatic experience]], found themselves dishonored, committed a crime they could not repay, or lost everything worth living for. For [[ICannotSelfTerminate whatever reason]], rather than [[DrivenToSuicide turning to suicide]], they went off [[TheBerserker seeking battles to fight]], hoping to find an [[SuicideByCop enemy who would kill them]], and achieve an [[RedemptionEqualsDeath honourable]], [[HeroicSacrifice heroic]], or otherwise acceptable death, sometimes going as far as outright [[PleaseKillMeIfItSatisfiesYou surrendering and offering their life to their enemies]]. {{Martyrdom Culture}}s may regard such a character as a role model, even if upon closer examination he or she might seem like a MartyrWithoutACause. MartyrWithoutACause. In cases of cruel {{Irony}}, Death Seeker characters who snap out of it and find something to live for often end up dying or getting killed shortly afterwards anyway.
30th Jan '16 10:55:47 AM Morgenthaler
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Added namespaces.
* One of the example villains in the old edition of ''{{GURPS}}'' Supers was a disgraced sumo wrestler who couldn't commit seppuku due to his NighInvulnerability. Thus, he sought out other supers to goad them into killing him. His sympathetic backstory, and his history of tracking down and defeating violent supers, make him more of an AntiVillain. There's also a [[PointBuildSystem disadvantage]] called 'On The Edge', that basically allows you to play your character as a Death Seeker. It makes you passively suicidal. You won't off ''yourself'', but if you're, say, [[CurbStompBattle facing down an entire biker gang while armed with a toothbrush]]... * ''{{Chrononauts}}: Lost Identities'' features Isaac, a playable character who prevents various tragedies, including his own death at Columbine. One of his win conditions includes allowing the massacre to happen, so Isaac can let himself die.
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* One of the example villains in the old edition of ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' Supers was a disgraced sumo wrestler who couldn't commit seppuku due to his NighInvulnerability. Thus, he sought out other supers to goad them into killing him. His sympathetic backstory, and his history of tracking down and defeating violent supers, make him more of an AntiVillain. There's also a [[PointBuildSystem disadvantage]] called 'On The Edge', that basically allows you to play your character as a Death Seeker. It makes you passively suicidal. You won't off ''yourself'', but if you're, say, [[CurbStompBattle facing down an entire biker gang while armed with a toothbrush]]... * ''{{Chrononauts}}: ''TabletopGame/{{Chrononauts}}: Lost Identities'' features Isaac, a playable character who prevents various tragedies, including his own death at Columbine. One of his win conditions includes allowing the massacre to happen, so Isaac can let himself die.
18th Jan '16 8:52:09 PM Jhonny
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*Several religious groups have elements of this, particularly at the fringes. Radical Islamists for one are often cited with the words "We love death more than you love life".
13th Jan '16 12:41:31 AM thatmadork
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* {{Subverted|Trope}} twice in ''VideoGame/KillerInstinct'': ** Ben Ferris was a small-time crook, arsonist and con-man who was transformed into a [[IncendiaryExponent fire monster]] by [=UltraTech=]'s twisted experiments into chemical weapons, and wanted to die because [[IAmAMonster he was horrified at what he was]]. By the events of ''KI2013'', however, [[EvilFeelsGood he's content to keep living so he can have fun with his powers]]. ** Spinal is an ancient warrior who was resurrected by the Mask of the Ancients. He set out to destroy the mask and finally die a permanent death, but when he finally found the mask, he changed his mind and instead took it with him, deciding that having adventures in the modern world for all eternity might not be such a bad thing.
10th Jan '16 2:19:36 AM Cootling
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Caught a run-on sentence.
Likely to cause a ThreatBackfire to any death threat, for obvious reasons, these characters are, however, prone to RevengeByProxy. Also see MilesToGoBeforeISleep. Some immortal characters who contracted a bad WhoWantsToLiveForever? case may also become [[DeathSeeker Death Seekers]] if they know of ONE, hard-to-obtain way for them to get a peaceful death.
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Likely to cause a ThreatBackfire to any death threat, for obvious reasons, these reasons. These characters are, however, prone to RevengeByProxy. Also see MilesToGoBeforeISleep. Some immortal characters who contracted a bad WhoWantsToLiveForever? case may also become [[DeathSeeker Death Seekers]] if they know of ONE, hard-to-obtain way for them to get a peaceful death.
10th Jan '16 2:18:11 AM Cootling
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Pronoun trouble ahoy. To me, singular "they" is like passive voice - extremely vague and should not be used unless absolutely necessary. Also, this article switched between singular "they" and "he."
At some point in the past, these characters had a [[DespairEventHorizon traumatic experience]], or found themselves dishonored, or committed a crime they could not repay or lost everything worth living for. For [[ICannotSelfTerminate whatever reason]], rather than [[DrivenToSuicide turning to suicide]], they went off [[TheBerserker seeking battles to fight]], hoping to find an [[SuicideByCop enemy who would kill them]], and achieve an [[RedemptionEqualsDeath honourable]], [[HeroicSacrifice heroic]] or otherwise acceptable death, sometimes going as far as outright [[PleaseKillMeIfItSatisfiesYou surrendering and offering their life to their enemies]]. {{Martyrdom Culture}}s may regard such a character as a role model, even if upon closer examination he might seem like a MartyrWithoutACause.
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At some point in the past, these some characters have had a [[DespairEventHorizon traumatic experience]], or found themselves dishonored, or committed a crime they could not repay repay, or lost everything worth living for. For [[ICannotSelfTerminate whatever reason]], rather than [[DrivenToSuicide turning to suicide]], they went off [[TheBerserker seeking battles to fight]], hoping to find an [[SuicideByCop enemy who would kill them]], and achieve an [[RedemptionEqualsDeath honourable]], [[HeroicSacrifice heroic]] heroic]], or otherwise acceptable death, sometimes going as far as outright [[PleaseKillMeIfItSatisfiesYou surrendering and offering their life to their enemies]]. {{Martyrdom Culture}}s may regard such a character as a role model, even if upon closer examination he or she might seem like a MartyrWithoutACause.

Likely to cause a ThreatBackfire to any death threat, for obvious reasons, they are however prone to RevengeByProxy. Also see MilesToGoBeforeISleep. Some immortal character who contracted a bad WhoWantsToLiveForever? case may also turn into a DeathSeeker if they know there's still ONE, hard-to-obtain way for them to get a peaceful death.
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Likely to cause a ThreatBackfire to any death threat, for obvious reasons, they are however these characters are, however, prone to RevengeByProxy. Also see MilesToGoBeforeISleep. Some immortal character characters who contracted a bad WhoWantsToLiveForever? case may also turn into a DeathSeeker become [[DeathSeeker Death Seekers]] if they know there's still of ONE, hard-to-obtain way for them to get a peaceful death.
10th Jan '16 2:10:52 AM Cootling
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At some point in the past, a character had a [[DespairEventHorizon traumatic experience]], or found themselves dishonored, or committed a crime they could not repay or lost everything worth living for. For [[ICannotSelfTerminate whatever reason]], rather than [[DrivenToSuicide turning to suicide]], they went off [[TheBerserker seeking battles to fight]], hoping to find an [[SuicideByCop enemy who would kill them]], and achieve an [[RedemptionEqualsDeath honourable]], [[HeroicSacrifice heroic]] or otherwise acceptable death, sometimes going as far as outright [[PleaseKillMeIfItSatisfiesYou surrendering and offering their life to their enemies]]. {{Martyrdom Culture}}s may regard such a character as a role model, even if upon closer examination he might seem like a MartyrWithoutACause.
to:
At some point in the past, a character these characters had a [[DespairEventHorizon traumatic experience]], or found themselves dishonored, or committed a crime they could not repay or lost everything worth living for. For [[ICannotSelfTerminate whatever reason]], rather than [[DrivenToSuicide turning to suicide]], they went off [[TheBerserker seeking battles to fight]], hoping to find an [[SuicideByCop enemy who would kill them]], and achieve an [[RedemptionEqualsDeath honourable]], [[HeroicSacrifice heroic]] or otherwise acceptable death, sometimes going as far as outright [[PleaseKillMeIfItSatisfiesYou surrendering and offering their life to their enemies]]. {{Martyrdom Culture}}s may regard such a character as a role model, even if upon closer examination he might seem like a MartyrWithoutACause.
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