History Main / DeathOfAThousandCuts

28th Oct '17 7:14:07 AM gophergiggles
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* Nero's gun in ''VideoGame/DevilMayCry4'' allows you to do this against most bosses. Yes it will take bloody '''[[DamageSpongeBoss forever]]''' and no you won't get any stylish points, but constantly spamming bosses with your infinite ammunition handgun will eventually take them down. Notably, this is a valid option against [[WakeUpCallBoss Credo]] who is very difficult to land hits on with anything else (and counterattacks) but is completely indifferent to the damage taken from gunfire. Of course, trying this against [[ThatOneBoss Dante]] will have him [[ImprobablyAimingSkills shoot your bullets out of the air with his]].


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* Swarming insects and animals as a whole revel in this trope. One bee is a nuisance, while a swarm of bees can be painful and fatal. One blackbird will get slaughtered messily by an eagle, but when the ''other 300 blackbirds'' swarm it that eagle better fly and fast or it will be pecked to death.
13th Oct '17 7:46:07 AM BeerBaron
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* In ''Franchise/TheElderScrolls'' lore, the province of Morrowind did not historically have the presence of [[OurDragonsAreDifferent dragons]] prior to their "[[NotSoExtinct extinction]]". Why? They were driven away by ''[[GodDamnBats Cliff Racers]]''... Yes, those weak but hideously annoying creatures that are the bane of players everywhere were able to drive out powerful [[DragonsAreDivine Aedric (quasi-angelic) beings]] who could [[RealityWarper command elements into existence]] with a [[LanguageOfMagic few words]] simply through [[ZergRush sheer numbers]] and persistence. Come the 4th Era, after Cliff Racers [[TakeThatScrappy had been driven away]] and after [[ChekhovsVolcano Red Mountain's eruption]], a surviving dragon finally came to lair in the smoking ruins of Vvardenfell.

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* ''Franchise/TheElderScrolls''
**
In ''Franchise/TheElderScrolls'' series' lore, the province of Morrowind did not historically have the presence of [[OurDragonsAreDifferent dragons]] prior to their "[[NotSoExtinct extinction]]". Why? They were driven away by ''[[GodDamnBats Cliff Racers]]''... Yes, those weak but hideously annoying creatures that are the bane of players everywhere were able to drive out powerful [[DragonsAreDivine Aedric (quasi-angelic) beings]] who could [[RealityWarper command elements into existence]] with a [[LanguageOfMagic few words]] simply through [[ZergRush sheer numbers]] and persistence. Come the 4th Era, after Cliff Racers [[TakeThatScrappy had been driven away]] and after [[ChekhovsVolcano Red Mountain's eruption]], a surviving dragon finally came to lair in the smoking ruins of Vvardenfell.
** On a larger scale, this would be the downfall of Uriel Septim V's attempted invasion of [[{{Wutai}} Akavir]]. Due to space restrictions on his fleet, his forces were ''under''specialized ([[InvertedTrope Inverting]] CripplingOverspecialization) except for the [[MagicKnight Battlemages]]. In nearly every direct confrontation with the [[SnakePeople Tsaesci]] forces, Uriel's legions routed them easily. However, he could not replace his losses and his army tended to suffer the heaviest losses to Tsaesci mounted raiders while they traveled or made camp due to his own lack of cavalry. Eventually forced to withdraw, Uriel would perform a HeroicSacrifice to cover the retreat of his legions.
4th Oct '17 9:51:27 PM Kuruni
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* ''Series/KamenRiderDouble'': Kamen Rider Accel's [[SuperMode Trial form]], whose creator gives us the page quote. Its power of SuperSpeed comes at the cost of some strength, so Terui gets in dozens of rapidfire hits before the enemy can react.

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* ''Series/KamenRiderDouble'': Kamen Rider Accel's [[SuperMode Trial form]], whose creator gives us the page quote.form]]. Its power of SuperSpeed comes at the cost of some strength, so Terui gets in dozens of rapidfire hits before the enemy can react.
30th Sep '17 6:06:49 PM nombretomado
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* Normally, you can't do this in ''DesktopDungeons''. If you injure an enemy, then retreat to heal up, the enemy will also heal. However, Poison in this game cancels regeneration. So a very viable strategy is to attack an enemy until the next hit would kill you, cast APHEELSIK (the Poison spell), then retreat until you're at full health and resume. This is how the Assassin (the class that unlocks APHEELSIK) works.

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* Normally, you can't do this in ''DesktopDungeons''.''VideoGame/DesktopDungeons''. If you injure an enemy, then retreat to heal up, the enemy will also heal. However, Poison in this game cancels regeneration. So a very viable strategy is to attack an enemy until the next hit would kill you, cast APHEELSIK (the Poison spell), then retreat until you're at full health and resume. This is how the Assassin (the class that unlocks APHEELSIK) works.
28th Sep '17 11:21:54 AM erforce
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* ''Series/TheXFiles'' novel ''Whirlwind'' features a small tornado summoned with Native American magic, that strips its victims from their skin due to the pieces of small debris within it.
24th Sep '17 5:27:47 PM Malady
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* ''BeatHazard'' has an achievement bearing the same name as this trope. You just have to find it here. [[http://steamcommunity.com/stats/BeatHazard/achievements]]

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* ''BeatHazard'' ''VideoGame/BeatHazard'' has an achievement bearing the same name as this trope. You just have to find it here. [[http://steamcommunity.com/stats/BeatHazard/achievements]]
13th Sep '17 5:02:20 PM CV12Hornet
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* Edwardian-era naval doctrine emphasized this, using large numbers of quick-firing guns with high-explosive ammunition to overwhelm enemy ships, even battleships, with a "hail of fire", before utilizing torpedoes and heavy guns to finish off the crippled ship. Naval battles of the era, particularly Yalu River and Tsushima, verified the idea, only for developments in heavy guns and fire control to create the Dreadnought concept and push out ranges beyond what the light quick-firers were effective at.
4th Sep '17 12:37:04 AM DarkHunter
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* Pretty much the only way to kill [[spoiler: a homunculus]] in Manga/FullmetalAlchemist.

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* Pretty much the only way to kill [[spoiler: a homunculus]] in Manga/FullmetalAlchemist. Because they have an exceptionally powerful healing factor, they only way to actually kill them is to keep hurting them until they use up all their energy healing themselves. This can take a ''long'' time.
1st Sep '17 4:31:00 PM PikaHikariKT
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* ''VideoGame/PaperMarioColorSplash'' makes use of this in the Sacred Forest -- the enemies have been shrunk, but blocking attacks in this game will still do at least 1 HP. Swarms of tiny Goombas will do a LOT more damage than you might expect.
** If you're not prepared in Toad Trainworks, the group of passengers who take out their frustrations on Mario can also be this. [[FamilyUnfriendlyDeath Yikes!]]
27th Aug '17 4:21:45 AM Doug86
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* In the ''VideoGame/XWing'' series, a fighter can kill any capital ship with just its laser blasters, though avoiding the capital ship's own turbolaser turrets is a problem. A fighter's ion guns can disable even a Star Destroyer in a few shots, if the shields are down. ''TIEFighter'' and later installments even allow you to destroy subsystems on capital ships, so once you clear away enough guns and disable the engines you can literally park your fighter beside the ship, put a rubber band around the trigger, and go get coffee while the Star Destroyer or Mon Calamari Cruiser slowly dies.

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* In the ''VideoGame/XWing'' series, a fighter can kill any capital ship with just its laser blasters, though avoiding the capital ship's own turbolaser turrets is a problem. A fighter's ion guns can disable even a Star Destroyer in a few shots, if the shields are down. ''TIEFighter'' ''VideoGame/TIEFighter'' and later installments even allow you to destroy subsystems on capital ships, so once you clear away enough guns and disable the engines you can literally park your fighter beside the ship, put a rubber band around the trigger, and go get coffee while the Star Destroyer or Mon Calamari Cruiser slowly dies.
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