History Main / DeathCourse

10th May '18 11:45:49 PM foxley
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* ''Series/MacGyver'' features several death courses, some linear, some (implicitly) not, typically they are associated with his arch-nemesis Murdoc. One particularly blatant episode, "Halloween Knights" (which has a rather "Man with the Golden Gun" feel) involved a reformed Murdoc enlisting Mac's help [[spoiler:to save Murdoc's sister]], and being forced to traverse a linear Death Course by Murdoc's former mentor appropriately called "Death Row".

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* ''Series/MacGyver'' ''Series/MacGyver1985'' features several death courses, some linear, some (implicitly) not, typically they are associated with his arch-nemesis Murdoc. One particularly blatant episode, "Halloween Knights" (which has a rather "Man with the Golden Gun" feel) involved a reformed Murdoc enlisting Mac's help [[spoiler:to save Murdoc's sister]], and being forced to traverse a linear Death Course by Murdoc's former mentor appropriately called "Death Row".
5th Apr '18 11:54:56 AM bitemytail
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* ''VideoGame/HalfLife1'': Two words: Black Mesa.
** But at least it was up to [[NoOSHACompliance OSHA standards]] until the catastrophic end of the world.
*** [[spoiler:Taking a mysterious crystal from an inter-dimensional bureaucrat who comes from nowhere tells you to "prepare for unforeseen consequences" and bombarding said crystal with lasers is safe? I mean, I suppose such a thing is so ridiculous that OSHA hasn't covered it, but still. Come on.]]
*** [[spoiler: Actually OSHA has a catchall regulation just for "You just did something so absolutely and clearly dangerous to your employees you blew our minds. We could never imagine somebody being so stupid. Here's your fine. You're not going to get off on 'well you didn't tell me [[SuspiciouslySpecificDenial not to specifically do this]]'." It's called the [[http://www.osha.gov/pls/oshaweb/owadisp.show_document?p_table=OSHACT&p_id=3359 General Duty Clause.]] ]]
*** Well, they WERE worried about if something goes wrong. They just thought it was very unlikely. You get lines of dialog of arguing scientist before the test. Unfortunately, the person complaining is right.
18th Mar '18 10:14:22 PM jormis29
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* Creating these are the whole point of the ''{{Deception}}'' trap-simulation games. Extra points for combos! Spring Wall+Giant Flaming Boulder+Floor Spikes+Electric Chair+Lava Wall= 1 very dead pursuer. Clearly these creaky old mansions are [[NoOSHACompliance not held to OSHA standards, either]].

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* Creating these are the whole point of the ''{{Deception}}'' ''VideoGame/{{Deception}}'' trap-simulation games. Extra points for combos! Spring Wall+Giant Flaming Boulder+Floor Spikes+Electric Chair+Lava Wall= 1 very dead pursuer. Clearly these creaky old mansions are [[NoOSHACompliance not held to OSHA standards, either]].
18th Mar '18 7:56:47 AM pmb1998
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* Parodied in ''VideoGame/{{Undertale}}'', where Papyrus's "final and most dangerous challenge" is to set up a gauntlet of weapons on ropes that are supposed to "swing violently up and down" on command. However, none of the items prove functional--not even [[TheLastOfTheseIsNotLikeTheOthers the dog]].

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* Parodied in ''VideoGame/{{Undertale}}'', where Papyrus's [[ArcVillain Papyrus's]] "final and most dangerous challenge" is to set up a gauntlet of weapons on ropes that are supposed to "swing violently up and down" on command. However, none in the end [[MinionWithAnFInEvil he can't bring himself to activate any of the items prove functional--not traps]] -- not even [[TheLastOfTheseIsNotLikeTheOthers the dog]].dog]] -- out of fear of actually hurting the protagonist.
17th Mar '18 1:32:15 PM GuyIncog
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* In ''VideoGame/Wolfenstein2009'', whenever BJ acquires a new Veil power, the player is given a brief period immediately afterwards dedicated to learning and experimenting with its use. For Mire, which gives BJ the ability to slow down time, this takes the form of a series of corridors with projectiles flying down them at near-bullet velocities; the player must use Mire in order to avoid being hit.

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* In ''VideoGame/Wolfenstein2009'', whenever BJ acquires a new Veil power, the player is given the game will feature a brief period segment immediately afterwards dedicated to learning and experimenting with its use. For Mire, which gives BJ the ability to slow down time, this takes the form of a series of corridors with projectiles flying down them at near-bullet velocities; the player must use Mire in order to avoid being hit.
17th Mar '18 1:27:37 PM GuyIncog
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* In ''VideoGame/Wolfenstein2009'', whenever BJ acquires a new Veil power, the player is typically given a brief period immediately afterwards specifically to learn and experiment with its use. For Mire, which gives BJ the ability to slow down time, this takes the form of a series of corridors with projectiles flying down them at near-bullet velocities; the player must use Mire in order to avoid being hit.

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* In ''VideoGame/Wolfenstein2009'', whenever BJ acquires a new Veil power, the player is typically given a brief period immediately afterwards specifically dedicated to learn learning and experiment experimenting with its use. For Mire, which gives BJ the ability to slow down time, this takes the form of a series of corridors with projectiles flying down them at near-bullet velocities; the player must use Mire in order to avoid being hit.
17th Mar '18 1:25:45 PM GuyIncog
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Added DiffLines:

* In ''VideoGame/Wolfenstein2009'', whenever BJ acquires a new Veil power, the player is typically given a brief period immediately afterwards specifically to learn and experiment with its use. For Mire, which gives BJ the ability to slow down time, this takes the form of a series of corridors with projectiles flying down them at near-bullet velocities; the player must use Mire in order to avoid being hit.
16th Mar '18 2:43:46 PM nombretomado
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* Jack Vambrace, Treasure Hunter, is first introduced to the party in ''{{Wild ARMs}}'' while he is escaping from one of these in an ancient ruin.

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* Jack Vambrace, Treasure Hunter, is first introduced to the party in ''{{Wild ARMs}}'' ''VideoGame/{{Wild ARMs|1}}'' while he is escaping from one of these in an ancient ruin.
27th Jan '18 9:45:41 PM nombretomado
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* Games with {{Level Editor}}s can allow players to make Death Courses. Such as a MegamanPoweredUp level where the floor and every platform are made from SpikesOfDoom, or a ''VideoGame/{{Halo 3}}'' multiplayer map where all the teleporters and spawn points are placed outside the map's border.

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* Games with {{Level Editor}}s can allow players to make Death Courses. Such as a MegamanPoweredUp ''VideoGame/MegaManPoweredUp'' level where the floor and every platform are made from SpikesOfDoom, or a ''VideoGame/{{Halo 3}}'' multiplayer map where all the teleporters and spawn points are placed outside the map's border.
10th Jan '18 6:43:15 PM 64SuperNintendo
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[[folder:Anime & Manga]]

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[[folder:Anime & and Manga]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DeathCourse