History Main / DaytonaUSA

6th Oct '12 8:41:34 AM Prfnoff
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/DaytonaHornet_7646.PNG]]
[[caption-width-right:350:The course is really tough, so good luck!]]
->''"Daytonaaaa~!\\
Daytonaaaa~,\\
Let's go away\\
(Let's go away).\\
Daytona[[EarWorm aaa~]]!"''
-->--[[http://www.youtube.com/watch?v=nKygH5bnBgs The Attract theme]]

->"TIME EXTENSION!"
-->--The track announcer

''DaytonaUSA'' is a successful 3D DrivingGame series created by Toshihiro Nagoshi and {{Sega}}'s [=AM2=] department and initially released in arcades in 1993 in Japan and 1994 for the rest of the world. The first game, probably the most well known of the franchise, found great popularity in the arcades, for its simple controls, NASCAR-like stock cars and up to eight multiplayer arcade cabinets. The original stands as the most successful arcade game in Sega's history.

The franchise consists of:
* '''''Daytona USA'' (1993/1994/1995):''' The original. Was ported to the Sega Saturn as a launch title. Was also ported to the PC, but that version was based on the Saturn version.
* '''''Daytona USA Championship Circuit Edition'' (1996):''' Made as an apology for the original game's Saturn port, and was developed by the same team that brought ''SegaRally Championship'' to the Saturn. Added in a few new courses alongside the originals, retuned the handling to be more ''SegaRally''-ish, and Richard Jacques was brought in to remix the music.
* '''''Scud Race'' (1996):''' The SpiritualSequel to ''Daytona USA'', with exotic cars (Porsche 911, Ferrari [=F40=], Dodge Viper and [=McLaren=] [=F1=]) instead of NASCAR-like stock cars. Was released in North America as ''[[MarketBasedTitle Sega Super GT]]''. First racer to use Sega's Model 3 board, and it shows.
* '''''Scud Race Plus'' (1997):''' A [[NoExportForYou Japan-only]] ExpansionPack for ''Scud Race'' with a ''WesternAnimation/ToyStory''-ish "Super Beginner" oval course.
* '''''Daytona USA Circuit Edition'' (1997):''' The [[MarketBasedTitle Japanese version]] of ''Daytona USA CCE'', with some improvements to the handling mechanics.
* '''''Daytona USA Deluxe'' (1997):''' The Windows PC version of ''Daytona USA CCE''. [[http://www.youtube.com/watch?v=-qrlv3SrNCs Had a course unique to this version.]]
* '''''Daytona USA Championship Circuit Edition Netlink'' (1997):''' Same as ''Daytona USA CCE'', but with online play and several improvements made to the Japanese Circuit Edition release. The rarest Saturn game ever made, even more rare than Panzer Dragoon Saga!
* '''''Daytona USA 2: Battle on the Edge'' (1998):''' The true sequel to the original. Uses a powered-up Model 3 board and a refined ''Scud Race/Sega Super GT'' handling mechanic. Totally awesome.
* '''''Daytona USA 2 Power Edition'' (1999):''' An ExpansionPack to ''Daytona USA 2''. Added in a challenge course linking the three courses together in one continuous lap, and reintroduced the car from the original Daytona, with the same handling characteristics too. Also changed the Beginner track from an oversized biodome to a more traditional NASCAR-style track.
* '''''Daytona USA 2001'' (2001):''' The last game in the series (so far), and the only one for the SegaDreamcast. Had all the courses from ''Daytona USA CCE'', with three new ones, improved draw distance, remixed music, and online play.
* '''''Sega Racing Classic'' (2010):''' UpdatedRerelease of the original ''Daytona USA'', [[{{Expy}} but without the Daytona in the title]]. Runs in high definition, but [[TheyChangedItNowItSucks swaps out]] the [[EarWorm the title track in the attract screen and Advanced course]] for an instrumental version due to their loss of the Daytona license.
* '''''Daytona USA'' (2011):''' An UpdatedRerelease for XboxLiveArcade and [[PS3 PlayStation Network]], featuring the graphical updates from ''Sega Racing Classic'', the original music, plus online multiplayer, challenge and survival modes, and a karaoke mode.

----
The game features examples of these tropes:
* AllThereInTheManual: The names of USA 2's drivers are in-game, but aren't too obvious to spot. Thanks to USA 2's official soundtrack, their names are clearly heard: [[EasyModeMockery Johnny]], [[JackOfAllStats Noel]], [[HardModePerks Mitch]], and [[GuestFighter Tom Brown]].
* AwesomeButImpractical: The bonus viewpoints.
* BladderOfSteel: The games allow you to change how many laps in a given race, from the default of 8 (Beginner) / 4 (Advanced) / 2 (Expert) all the way up to, in ''Daytona USA 2'', [[SerialEscalation 500 (Beginner) / 250 (Advanced) / 125 (Expert).]]
* {{Bowdlerisation}}: ''SCUD Race'' was renamed to ''Sega Super GT'' in the US. "SCUD" in this context stands for "Sports Car Ultimate Drive", but it also [[http://en.wikipedia.org/wiki/Scud brings back bad memories of the Cold War]].
* TheCameo: Franchise/{{Sonic|TheHedgehog}}'s face appears on the cliff overlooking the third turn on ''Daytona USA'''s Beginner course.
** Also, there's a statue of ''VirtuaFighter'' 's Jeffry [=McWild=] in the Expert course.
** Sonic and Tails appear on a billboard in ''Scud Race''.
* ColorCodedMultiplayer: Playing linked games of USA or USA 2 in the arcade. Each car is given a different paint job to help sort out each player.
* CosmeticAward: Played straight and subverted with "Saturn Mode" on the Saturn port, where you unlock new Hornet cars with different paint jobs.
** The Red and Blue Hornets are just a PaletteSwap of the normal Hornet.
** The Black and Orange Hornet cars are very sturdy, and won't slow down after crashing into a wall.
** The Green and Pink Hornets preform well off-road, but will [[FragileSpeedster instantly crash]] if they hit a wall.
** Finally, the Cyan and Yellow Hornet cars have a high top speed, but have bad control.
* CriticalAnnoyance "Check your position!"
* {{Crossover}}: Hornet appears alongside its AM-2 brethren in ''FightersMegamix'', and as {{DLC}} in ''RidgeRacer'' for the PlayStation Vita.
* DarkerAndEdgier: 2's soundtrack to the rest of the series. The soundtrack has a more aggressive rock theme to it, and the vocals are provided by the same person who sang the English ''BurningRangers'' theme.
* {{Determinator}}: ''Every'' car and driver. These cars can take serious damage, but that won't stop them from running in the race.
* DifficultyByRegion: The lead cars are purposely programmed to be unfair opponents in the Japanese arcade version. They were toned down slightly for outside releases.
* EasierThanEasy:
** ''SCUD Race Plus'''s Super Beginner course. It's set in a giant house, with your opponents being various toys.
** Circuit Pixie from ''2001'' is an standard oval track with no real challenge. For racing purists or beginners.
* EasterEgg:
** "Congratulations! You just lost your sponsors!"[[note]]In case you don't know where to find this, in either ''Daytona USA'' or ''CCE'', start up a race on Dinosaur Canyon (Advanced) then spin your car around. Drive towards the back of the pit lane and you'll see another road leading up to a tunnel. Drive into the tunnel and be greeted by your "surprise".[[/note]]
** Players can make the Jeffry statue in Seaside Street Galaxy do a handstand with a press of a button.
** The slot machine in Three Seven Speedway can be stopped. If a players gets 777, they earn bonus time.
* EasyModeMockery: ''2'''s beginner car has candy as its sponsor and ''hugging bunnies'' right on the hood! This was taken out in ''PE'', with a replacement [[BigBadassBirdOfPrey eagle]] on the hood.
* EpicFail: Slam into something hard enough and your car does a pretty spectacular flipout. "Are you alright?".
* ExactlyWhatItSaysOnTheTin: ''Sega Racing Classic'' is an old Sega racing game!
* ExpansionPack: ''Daytona USA CCE'', ''SCUD Race Plus'', ''Daytona USA 2 Power Edition''.
* FragileSpeedster: The Javelin car in ''2001'' is the fastest car in the series, but is almost impossible to keep under control. As such, it's prone to crashing a lot.
* GuestFighter: The [[http://www.youtube.com/watch?v=RdvnJ5wct6E Hornet]] in ''Daytona USA 2 PE''. It handles and goes as fast as its original incarnation, and [[ObviousRulePatch is the only car you can do "4-1-4" shifter powersliding with]] (other cars will spin out if attempted on them).
* HardModePerks: "Hard level" cars are incredibly fast, but hard to control. Master them, and good lap times are a breeze.
* {{Homage}}: Entering certain three-letter initials in the original will play a short ditty from a past Sega game.
* ItsAWonderfulFailure: In ''Daytona USA 2 PE'', on ending a multiplayer race, you are shown a cutscene of your driver and pit crew reacting to your result. The cutscene gets more depressing the lower your final position is.
* JackOfAllStats: The Scorpio Plasma Batteries car in ''2''. Hornet takes this role outside the arcades.
* LethalJokeCharacter: A [[http://www.youtube.com/watch?v=UmGIqk3nzz8 Horse]], a SecretCharacter that can be selected in the SegaSaturn version of the first game. Lethal [[CaptainObvious because it doesn't take pit stops]], which allows it to just run through them. This is particularly helpful on the Beginner track (if you're in the mood to be a big fat cheater) as the pit lane doesn't run parallel to the main track like it does on other courses.
* MarathonLevel: Either extended the laps around the track, or by racing through 2's Challenge Track.
* MultipleEndings: Finish 3rd or better in a non-multiplayer race in the original, and you get a special "Victory Lane" cutscene.
** Upon ending a multiplayer race in ''Daytona USA'', your car is shown attempting to do an about-turn, ending with a skid-stop, on the track. Only the winner does it flawlessly; other racers will fail to some degree, with their failure increasing in severity the lower down in rank they are.
* TheMountainsOfIllinois: There are no mountains in the entire ''state'' of Florida and a large portion of Daytona Beach (the part with an actual beach, though not the speedway) has water on '''3''' sides, but the game prominently features them in skybox.
* MythologyGag: The expert course in ''USA 2'' has roadsigns that mention places from past games.
* NintendoHard: One of the more difficult arcade racing games. Many players have difficulty with the third turn of the ''beginner courses'', and the [[TimedMission strict time limit]] ensures that only sufficiently-skilled players will finish.
** To add some more difficulty, the AI racers in Power Edition are much more aggressive than Battle on the Edge.
* PaletteSwap:
** The opponent cars, but to be fair it is based on NASCAR.
** Manual transmission cars have a different paint job than their automatic counterparts.
* PurposefullyOverpowered: The Daytona car in ''Deluxe'', which had maxed stats. You can take it for a spin if you get first place on every track.
* {{Retraux}}
** ''Sega Racing Classic'' takes the "Classic" portion of the title literally. Aside from an improved draw distance and a true 16:9 widescreen resolution, it looks ''exactly'' like the original ''Daytona USA''.
** The PlayStation3 port of the game comes with an 8-Bit XMB theme.
** The Hornet Classic in ''USA 2'' has a more "retro" look.
* RubberBandAI: A staple "feature" of most arcade racing games, of course.
* SceneryPorn: Multiple courses, such as the nature-themed Beginner course in the original ''Daytona USA 2''. It was sadly replaced with a generic NASCAR-style course in ''Power Edition''.
* SecretCharacter:
** A Horse in the Saturn games.. See LethalJokeCharacter. In the original game, there are four horses, two for each transmission. White horses are manual, brown ones are automatic and there are versions that race by themselves and versions that race with a baby colt behind them. ''CCE'' also has two horses (brown and white again) that can be "driven" in either transmission.
** Several cars in 2001 are hidden, like the Unicorn and [[http://www.youtube.com/watch?v=ygu_vjAJohE Javelin]]. See a few of them being viewed [[http://www.youtube.com/watch?feature=player_detailpage&v=G3LmdFRKmGU#t=110s here]]. ''Deluxe'' also had a special car called "Daytona", which was shaped like the original Hornet.
** The Hornet Classic is hidden within ''Battle of the Edge'', but it plays nothing like its original or ''Power Edition'' counterparts.
** ''Scud Race Plus'' includes oddball cars, such as a rocket car, an AM-2 bus, a tank, and even a cat.
* SelfImposedChallenge: The hidden "Maniac Mode" in the Saturn version makes the opponents faster and more aggressive.
* ShownTheirWork: Hornet in ''USA 2'' feels exactly like the first game. But to further drive the point home, Hornet's "Rolling Start!" intro is also ''exactly'' the same.
* SoundtrackDissonance: Keeping in the spirit of the first game, Mistuyoshi versions of 2's soundtrack exist. They can even be raced too. [[http://www.youtube.com/watch?v=zOilrTNmzX0&feature=channel_video_title All]] [[http://www.youtube.com/watch?v=MRIQK4FEGkc&feature=channel_video_title three]] [[http://www.youtube.com/watch?v=wFJPw_RM960&feature=relmfu songs]]. Now try racing seriously with him singing in such a goofy way.
* StalkedByTheBell
* UpdatedRerelease:
** ''Sega Racing Classic'' to the original ''Daytona''. [[http://www.1up.com/do/previewPage?cId=3176738 See it here in all of its glory.]]
** ''Power Edition'' was this to ''Battle on the Edge'' as well.
* UrbanLegendOfZelda: Unlocking the Red Cat in ''2001''. The rumor that gets around most is having to run the play time past 20 hours or win one online race. This troper can attest that the former is rubbish (at least in the US version) and the latter might be a tad difficult with the Dreamcast's online servers [[LostForever long dead.]]
* YouAllLookFamiliar: The purple #00 and #99 cars in the original.
----

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/DaytonaHornet_7646.PNG]]
[[caption-width-right:350:The course is really tough, so good luck!]]
->''"Daytonaaaa~!\\
Daytonaaaa~,\\
Let's go away\\
(Let's go away).\\
Daytona[[EarWorm aaa~]]!"''
-->--[[http://www.youtube.com/watch?v=nKygH5bnBgs The Attract theme]]

->"TIME EXTENSION!"
-->--The track announcer

''DaytonaUSA'' is a successful 3D DrivingGame series created by Toshihiro Nagoshi and {{Sega}}'s [=AM2=] department and initially released in arcades in 1993 in Japan and 1994 for the rest of the world. The first game, probably the most well known of the franchise, found great popularity in the arcades, for its simple controls, NASCAR-like stock cars and up to eight multiplayer arcade cabinets. The original stands as the most successful arcade game in Sega's history.

The franchise consists of:
* '''''Daytona USA'' (1993/1994/1995):''' The original. Was ported to the Sega Saturn as a launch title. Was also ported to the PC, but that version was based on the Saturn version.
* '''''Daytona USA Championship Circuit Edition'' (1996):''' Made as an apology for the original game's Saturn port, and was developed by the same team that brought ''SegaRally Championship'' to the Saturn. Added in a few new courses alongside the originals, retuned the handling to be more ''SegaRally''-ish, and Richard Jacques was brought in to remix the music.
* '''''Scud Race'' (1996):''' The SpiritualSequel to ''Daytona USA'', with exotic cars (Porsche 911, Ferrari [=F40=], Dodge Viper and [=McLaren=] [=F1=]) instead of NASCAR-like stock cars. Was released in North America as ''[[MarketBasedTitle Sega Super GT]]''. First racer to use Sega's Model 3 board, and it shows.
* '''''Scud Race Plus'' (1997):''' A [[NoExportForYou Japan-only]] ExpansionPack for ''Scud Race'' with a ''WesternAnimation/ToyStory''-ish "Super Beginner" oval course.
* '''''Daytona USA Circuit Edition'' (1997):''' The [[MarketBasedTitle Japanese version]] of ''Daytona USA CCE'', with some improvements to the handling mechanics.
* '''''Daytona USA Deluxe'' (1997):''' The Windows PC version of ''Daytona USA CCE''. [[http://www.youtube.com/watch?v=-qrlv3SrNCs Had a course unique to this version.]]
* '''''Daytona USA Championship Circuit Edition Netlink'' (1997):''' Same as ''Daytona USA CCE'', but with online play and several improvements made to the Japanese Circuit Edition release. The rarest Saturn game ever made, even more rare than Panzer Dragoon Saga!
* '''''Daytona USA 2: Battle on the Edge'' (1998):''' The true sequel to the original. Uses a powered-up Model 3 board and a refined ''Scud Race/Sega Super GT'' handling mechanic. Totally awesome.
* '''''Daytona USA 2 Power Edition'' (1999):''' An ExpansionPack to ''Daytona USA 2''. Added in a challenge course linking the three courses together in one continuous lap, and reintroduced the car from the original Daytona, with the same handling characteristics too. Also changed the Beginner track from an oversized biodome to a more traditional NASCAR-style track.
* '''''Daytona USA 2001'' (2001):''' The last game in the series (so far), and the only one for the SegaDreamcast. Had all the courses from ''Daytona USA CCE'', with three new ones, improved draw distance, remixed music, and online play.
* '''''Sega Racing Classic'' (2010):''' UpdatedRerelease of the original ''Daytona USA'', [[{{Expy}} but without the Daytona in the title]]. Runs in high definition, but [[TheyChangedItNowItSucks swaps out]] the [[EarWorm the title track in the attract screen and Advanced course]] for an instrumental version due to their loss of the Daytona license.
* '''''Daytona USA'' (2011):''' An UpdatedRerelease for XboxLiveArcade and [[PS3 PlayStation Network]], featuring the graphical updates from ''Sega Racing Classic'', the original music, plus online multiplayer, challenge and survival modes, and a karaoke mode.

----
The game features examples of these tropes:
* AllThereInTheManual: The names of USA 2's drivers are in-game, but aren't too obvious to spot. Thanks to USA 2's official soundtrack, their names are clearly heard: [[EasyModeMockery Johnny]], [[JackOfAllStats Noel]], [[HardModePerks Mitch]], and [[GuestFighter Tom Brown]].
* AwesomeButImpractical: The bonus viewpoints.
* BladderOfSteel: The games allow you to change how many laps in a given race, from the default of 8 (Beginner) / 4 (Advanced) / 2 (Expert) all the way up to, in ''Daytona USA 2'', [[SerialEscalation 500 (Beginner) / 250 (Advanced) / 125 (Expert).]]
* {{Bowdlerisation}}: ''SCUD Race'' was renamed to ''Sega Super GT'' in the US. "SCUD" in this context stands for "Sports Car Ultimate Drive", but it also [[http://en.wikipedia.org/wiki/Scud brings back bad memories of the Cold War]].
* TheCameo: Franchise/{{Sonic|TheHedgehog}}'s face appears on the cliff overlooking the third turn on ''Daytona USA'''s Beginner course.
** Also, there's a statue of ''VirtuaFighter'' 's Jeffry [=McWild=] in the Expert course.
** Sonic and Tails appear on a billboard in ''Scud Race''.
* ColorCodedMultiplayer: Playing linked games of USA or USA 2 in the arcade. Each car is given a different paint job to help sort out each player.
* CosmeticAward: Played straight and subverted with "Saturn Mode" on the Saturn port, where you unlock new Hornet cars with different paint jobs.
** The Red and Blue Hornets are just a PaletteSwap of the normal Hornet.
** The Black and Orange Hornet cars are very sturdy, and won't slow down after crashing into a wall.
** The Green and Pink Hornets preform well off-road, but will [[FragileSpeedster instantly crash]] if they hit a wall.
** Finally, the Cyan and Yellow Hornet cars have a high top speed, but have bad control.
* CriticalAnnoyance "Check your position!"
* {{Crossover}}: Hornet appears alongside its AM-2 brethren in ''FightersMegamix'', and as {{DLC}} in ''RidgeRacer'' for the PlayStation Vita.
* DarkerAndEdgier: 2's soundtrack to the rest of the series. The soundtrack has a more aggressive rock theme to it, and the vocals are provided by the same person who sang the English ''BurningRangers'' theme.
* {{Determinator}}: ''Every'' car and driver. These cars can take serious damage, but that won't stop them from running in the race.
* DifficultyByRegion: The lead cars are purposely programmed to be unfair opponents in the Japanese arcade version. They were toned down slightly for outside releases.
* EasierThanEasy:
** ''SCUD Race Plus'''s Super Beginner course. It's set in a giant house, with your opponents being various toys.
** Circuit Pixie from ''2001'' is an standard oval track with no real challenge. For racing purists or beginners.
* EasterEgg:
** "Congratulations! You just lost your sponsors!"[[note]]In case you don't know where to find this, in either ''Daytona USA'' or ''CCE'', start up a race on Dinosaur Canyon (Advanced) then spin your car around. Drive towards the back of the pit lane and you'll see another road leading up to a tunnel. Drive into the tunnel and be greeted by your "surprise".[[/note]]
** Players can make the Jeffry statue in Seaside Street Galaxy do a handstand with a press of a button.
** The slot machine in Three Seven Speedway can be stopped. If a players gets 777, they earn bonus time.
* EasyModeMockery: ''2'''s beginner car has candy as its sponsor and ''hugging bunnies'' right on the hood! This was taken out in ''PE'', with a replacement [[BigBadassBirdOfPrey eagle]] on the hood.
* EpicFail: Slam into something hard enough and your car does a pretty spectacular flipout. "Are you alright?".
* ExactlyWhatItSaysOnTheTin: ''Sega Racing Classic'' is an old Sega racing game!
* ExpansionPack: ''Daytona USA CCE'', ''SCUD Race Plus'', ''Daytona USA 2 Power Edition''.
* FragileSpeedster: The Javelin car in ''2001'' is the fastest car in the series, but is almost impossible to keep under control. As such, it's prone to crashing a lot.
* GuestFighter: The [[http://www.youtube.com/watch?v=RdvnJ5wct6E Hornet]] in ''Daytona USA 2 PE''. It handles and goes as fast as its original incarnation, and [[ObviousRulePatch is the only car you can do "4-1-4" shifter powersliding with]] (other cars will spin out if attempted on them).
* HardModePerks: "Hard level" cars are incredibly fast, but hard to control. Master them, and good lap times are a breeze.
* {{Homage}}: Entering certain three-letter initials in the original will play a short ditty from a past Sega game.
* ItsAWonderfulFailure: In ''Daytona USA 2 PE'', on ending a multiplayer race, you are shown a cutscene of your driver and pit crew reacting to your result. The cutscene gets more depressing the lower your final position is.
* JackOfAllStats: The Scorpio Plasma Batteries car in ''2''. Hornet takes this role outside the arcades.
* LethalJokeCharacter: A [[http://www.youtube.com/watch?v=UmGIqk3nzz8 Horse]], a SecretCharacter that can be selected in the SegaSaturn version of the first game. Lethal [[CaptainObvious because it doesn't take pit stops]], which allows it to just run through them. This is particularly helpful on the Beginner track (if you're in the mood to be a big fat cheater) as the pit lane doesn't run parallel to the main track like it does on other courses.
* MarathonLevel: Either extended the laps around the track, or by racing through 2's Challenge Track.
* MultipleEndings: Finish 3rd or better in a non-multiplayer race in the original, and you get a special "Victory Lane" cutscene.
** Upon ending a multiplayer race in ''Daytona USA'', your car is shown attempting to do an about-turn, ending with a skid-stop, on the track. Only the winner does it flawlessly; other racers will fail to some degree, with their failure increasing in severity the lower down in rank they are.
* TheMountainsOfIllinois: There are no mountains in the entire ''state'' of Florida and a large portion of Daytona Beach (the part with an actual beach, though not the speedway) has water on '''3''' sides, but the game prominently features them in skybox.
* MythologyGag: The expert course in ''USA 2'' has roadsigns that mention places from past games.
* NintendoHard: One of the more difficult arcade racing games. Many players have difficulty with the third turn of the ''beginner courses'', and the [[TimedMission strict time limit]] ensures that only sufficiently-skilled players will finish.
** To add some more difficulty, the AI racers in Power Edition are much more aggressive than Battle on the Edge.
* PaletteSwap:
** The opponent cars, but to be fair it is based on NASCAR.
** Manual transmission cars have a different paint job than their automatic counterparts.
* PurposefullyOverpowered: The Daytona car in ''Deluxe'', which had maxed stats. You can take it for a spin if you get first place on every track.
* {{Retraux}}
** ''Sega Racing Classic'' takes the "Classic" portion of the title literally. Aside from an improved draw distance and a true 16:9 widescreen resolution, it looks ''exactly'' like the original ''Daytona USA''.
** The PlayStation3 port of the game comes with an 8-Bit XMB theme.
** The Hornet Classic in ''USA 2'' has a more "retro" look.
* RubberBandAI: A staple "feature" of most arcade racing games, of course.
* SceneryPorn: Multiple courses, such as the nature-themed Beginner course in the original ''Daytona USA 2''. It was sadly replaced with a generic NASCAR-style course in ''Power Edition''.
* SecretCharacter:
** A Horse in the Saturn games.. See LethalJokeCharacter. In the original game, there are four horses, two for each transmission. White horses are manual, brown ones are automatic and there are versions that race by themselves and versions that race with a baby colt behind them. ''CCE'' also has two horses (brown and white again) that can be "driven" in either transmission.
** Several cars in 2001 are hidden, like the Unicorn and [[http://www.youtube.com/watch?v=ygu_vjAJohE Javelin]]. See a few of them being viewed [[http://www.youtube.com/watch?feature=player_detailpage&v=G3LmdFRKmGU#t=110s here]]. ''Deluxe'' also had a special car called "Daytona", which was shaped like the original Hornet.
** The Hornet Classic is hidden within ''Battle of the Edge'', but it plays nothing like its original or ''Power Edition'' counterparts.
** ''Scud Race Plus'' includes oddball cars, such as a rocket car, an AM-2 bus, a tank, and even a cat.
* SelfImposedChallenge: The hidden "Maniac Mode" in the Saturn version makes the opponents faster and more aggressive.
* ShownTheirWork: Hornet in ''USA 2'' feels exactly like the first game. But to further drive the point home, Hornet's "Rolling Start!" intro is also ''exactly'' the same.
* SoundtrackDissonance: Keeping in the spirit of the first game, Mistuyoshi versions of 2's soundtrack exist. They can even be raced too. [[http://www.youtube.com/watch?v=zOilrTNmzX0&feature=channel_video_title All]] [[http://www.youtube.com/watch?v=MRIQK4FEGkc&feature=channel_video_title three]] [[http://www.youtube.com/watch?v=wFJPw_RM960&feature=relmfu songs]]. Now try racing seriously with him singing in such a goofy way.
* StalkedByTheBell
* UpdatedRerelease:
** ''Sega Racing Classic'' to the original ''Daytona''. [[http://www.1up.com/do/previewPage?cId=3176738 See it here in all of its glory.]]
** ''Power Edition'' was this to ''Battle on the Edge'' as well.
* UrbanLegendOfZelda: Unlocking the Red Cat in ''2001''. The rumor that gets around most is having to run the play time past 20 hours or win one online race. This troper can attest that the former is rubbish (at least in the US version) and the latter might be a tad difficult with the Dreamcast's online servers [[LostForever long dead.]]
* YouAllLookFamiliar: The purple #00 and #99 cars in the original.
----
[[redirect:VideoGame/DaytonaUSA]]
12th Aug '12 9:07:22 AM FELH2
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Daytona[[EarWorm aaa~]]!"''

to:

Daytona[[EarWorm aaa~]]!"'' aaa~]]!"''



* '''''Scud Race'' (1996):''' The SpiritualSequel to ''Daytona USA'', with exotic cars (Porsche 911, Ferrari [=F40=], Dodge Viper and [=McLaren=] [=F1=]) instead of NASCAR-like stock cars. Was released in North America as ''[[MarketBasedTitle Sega Super GT]]''. First racer to use Sega's Model 3 board, and it shows.
* '''''Scud Race Plus'' (1997):''' A [[NoExportForYou Japan-only]] ExpansionPack for ''Scud Race'' with a ''ToyStory''-ish "Super Beginner" oval course.

to:

* '''''Scud Race'' (1996):''' The SpiritualSequel to ''Daytona USA'', with exotic cars (Porsche 911, Ferrari [=F40=], Dodge Viper and [=McLaren=] [=F1=]) instead of NASCAR-like stock cars. Was released in North America as ''[[MarketBasedTitle Sega Super GT]]''. First racer to use Sega's Model 3 board, and it shows.
shows.
* '''''Scud Race Plus'' (1997):''' A [[NoExportForYou Japan-only]] ExpansionPack for ''Scud Race'' with a ''ToyStory''-ish ''WesternAnimation/ToyStory''-ish "Super Beginner" oval course.



* TheCameo: Franchise/{{Sonic|TheHedgehog}}'s face appears on the cliff overlooking the third turn on ''Daytona USA''[='=]s Beginner course.

to:

* TheCameo: Franchise/{{Sonic|TheHedgehog}}'s face appears on the cliff overlooking the third turn on ''Daytona USA''[='=]s USA'''s Beginner course.



* EasierThanEasy:
** ''SCUD Race Plus''[='=]s Super Beginner course. It's set in a giant house, with your opponents being various toys.

to:

* EasierThanEasy:
EasierThanEasy:
** ''SCUD Race Plus''[='=]s Plus'''s Super Beginner course. It's set in a giant house, with your opponents being various toys.



* EasterEgg:
** "Congratulations! You just lost your sponsors!"[[hottip:*:In case you don't know where to find this, in either ''Daytona USA'' or ''CCE'', start up a race on Dinosaur Canyon (Advanced) then spin your car around. Drive towards the back of the pit lane and you'll see another road leading up to a tunnel. Drive into the tunnel and be greeted by your "surprise".]]

to:

* EasterEgg:
EasterEgg:
** "Congratulations! You just lost your sponsors!"[[hottip:*:In sponsors!"[[note]]In case you don't know where to find this, in either ''Daytona USA'' or ''CCE'', start up a race on Dinosaur Canyon (Advanced) then spin your car around. Drive towards the back of the pit lane and you'll see another road leading up to a tunnel. Drive into the tunnel and be greeted by your "surprise".]][[/note]]



* LethalJokeCharacter: A [[http://www.youtube.com/watch?v=UmGIqk3nzz8 Horse]], a [[SecretCharacter secret character]] that can be selected in the SegaSaturn version of the first game. Lethal [[CaptainObvious because it doesn't take pit stops]], which allows it to just run through them. This is particularly helpful on the Beginner track (if you're in the mood to be a big fat cheater) as the pit lane doesn't run parallel to the main track like it does on other courses.

to:

* LethalJokeCharacter: A [[http://www.youtube.com/watch?v=UmGIqk3nzz8 Horse]], a [[SecretCharacter secret character]] SecretCharacter that can be selected in the SegaSaturn version of the first game. Lethal [[CaptainObvious because it doesn't take pit stops]], which allows it to just run through them. This is particularly helpful on the Beginner track (if you're in the mood to be a big fat cheater) as the pit lane doesn't run parallel to the main track like it does on other courses.



* PaletteSwap:

to:

* PaletteSwap: PaletteSwap:



** The [[PlayStation3 Playstation 3]] port of the game comes with an 8-Bit XMB theme.

to:

** The [[PlayStation3 Playstation 3]] PlayStation3 port of the game comes with an 8-Bit XMB theme.



* SecretCharacter:

to:

* SecretCharacter: SecretCharacter:



* UpdatedRerelease:

to:

* UpdatedRerelease: UpdatedRerelease:
12th Jul '12 10:26:08 PM Plutopiter
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* EasierThanEasy: ''SCUD Race Plus''[='=]s Super Beginner course. It's set in a giant house, with your opponents being various toys.

to:

* EasierThanEasy: ''SCUD EasierThanEasy:
**''SCUD
Race Plus''[='=]s Super Beginner course. It's set in a giant house, with your opponents being various toys.



** The slot machine in Three Seven Speedway can be stopped. If a players gets 777, they earn bonus time.



* PaletteSwap: The other cars, but to be fair it is based on NASCAR.

to:

* PaletteSwap: PaletteSwap:
**
The other opponent cars, but to be fair it is based on NASCAR.NASCAR.
** Manual transmission cars have a different paint job than their automatic counterparts.



** Several cars in 2001 are hidden, like the Unicorn and [[http://www.youtube.com/watch?v=ygu_vjAJohE Javelin]]. See a few of them being viewed [[http://www.youtube.com/watch?feature=player_detailpage&v=G3LmdFRKmGU#t=110s here]]. CCE also had a special car called "Daytona", which was shaped like the original Hornet.

to:

** Several cars in 2001 are hidden, like the Unicorn and [[http://www.youtube.com/watch?v=ygu_vjAJohE Javelin]]. See a few of them being viewed [[http://www.youtube.com/watch?feature=player_detailpage&v=G3LmdFRKmGU#t=110s here]]. CCE ''Deluxe'' also had a special car called "Daytona", which was shaped like the original Hornet.
8th Jul '12 9:28:55 PM Plutopiter
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** Players can make the Jeffy statue in Seaside Street Galaxy do a handstand with a press of a button.

to:

** Players can make the Jeffy Jeffry statue in Seaside Street Galaxy do a handstand with a press of a button.
8th Jul '12 9:28:21 PM Plutopiter
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* {{Crossover}}: Hornet appears alongside its AM-2 brethren in ''FightersMegamix'', and as {{DLC}} in ''RidgeRacer'' for the PlayStation Vita.



* EasterEgg: "Congratulations! You just lost your sponsors!"[[hottip:*:In case you don't know where to find this, in either ''Daytona USA'' or ''CCE'', start up a race on Dinosaur Canyon (Advanced) then spin your car around. Drive towards the back of the pit lane and you'll see another road leading up to a tunnel. Drive into the tunnel and be greeted by your "surprise".]]

to:

* EasterEgg: EasterEgg:
**
"Congratulations! You just lost your sponsors!"[[hottip:*:In case you don't know where to find this, in either ''Daytona USA'' or ''CCE'', start up a race on Dinosaur Canyon (Advanced) then spin your car around. Drive towards the back of the pit lane and you'll see another road leading up to a tunnel. Drive into the tunnel and be greeted by your "surprise".]]]]
** Players can make the Jeffy statue in Seaside Street Galaxy do a handstand with a press of a button.



* MythologyGag: The expert course in ''USA 2'' has roadsigns that mention places from past games.



* PurposefullyOverpowered: The Daytona car in CCE, which had maxed stats. You can take it for a spin if you get first place on every track.

to:

* PurposefullyOverpowered: The Daytona car in CCE, ''Deluxe'', which had maxed stats. You can take it for a spin if you get first place on every track.



* SecretCharacter: A Horse. See LethalJokeCharacter. In the original game, there are four horses, two for each transmission. White horses are manual, brown ones are automatic and there are versions that race by themselves and versions that race with a baby colt behind them. ''CCE'' also has two horses (brown and white again) that can be "driven" in either transmission.

to:

* SecretCharacter: SecretCharacter:
**
A Horse.Horse in the Saturn games.. See LethalJokeCharacter. In the original game, there are four horses, two for each transmission. White horses are manual, brown ones are automatic and there are versions that race by themselves and versions that race with a baby colt behind them. ''CCE'' also has two horses (brown and white again) that can be "driven" in either transmission.


Added DiffLines:

** ''Scud Race Plus'' includes oddball cars, such as a rocket car, an AM-2 bus, a tank, and even a cat.
5th Jul '12 9:19:50 PM Plutopiter
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** Sonic also appears in SCUD Race's beginner course on a billboard.

to:

** Sonic also appears in SCUD Race's beginner course and Tails appear on a billboard.billboard in ''Scud Race''.



* DarkerAndEdgier: 2's soundtrack to the rest of the series. The soundtrack has a more aggressive rock theme to it, and the vocals are provided by the same person who sang the English BurningRangers theme.

to:

* DarkerAndEdgier: 2's soundtrack to the rest of the series. The soundtrack has a more aggressive rock theme to it, and the vocals are provided by the same person who sang the English BurningRangers ''BurningRangers'' theme.



* ExpansionPack: Daytona USA CCE, SCUD Race Plus, Daytona USA 2 Power Edition

to:

* ExpansionPack: Daytona ''Daytona USA CCE, SCUD CCE'', ''SCUD Race Plus, Daytona Plus'', ''Daytona USA 2 Power EditionEdition''.



* FridgeBrilliance: 2's beginner track song is called "Slingshot". Guess what you do the majority of the race?



* {{Retraux}}: ''Sega Racing Classic'' takes the "Classic" portion of the title literally. Aside from an improved draw distance and a true 16:9 widescreen resolution, it looks ''exactly'' like the original ''Daytona USA''.

to:

* {{Retraux}}: {{Retraux}}
**
''Sega Racing Classic'' takes the "Classic" portion of the title literally. Aside from an improved draw distance and a true 16:9 widescreen resolution, it looks ''exactly'' like the original ''Daytona USA''.



** The Hornet Classic in ''USA 2'' has a more "retro" look.



** The Hornet Classic is hidden within ''Battle of the Edge'', but it plays nothing like its original or ''Power Edition'' counterparts.



* UpdatedRerelease: ''Sega Racing Classic'' to the original ''Daytona''. [[http://www.1up.com/do/previewPage?cId=3176738 See it here in all of its glory.]]
** Power Edition was this to Battle on the Edge as well.

to:

* UpdatedRerelease: UpdatedRerelease:
**
''Sega Racing Classic'' to the original ''Daytona''. [[http://www.1up.com/do/previewPage?cId=3176738 See it here in all of its glory.]]
** Power Edition ''Power Edition'' was this to Battle ''Battle on the Edge Edge'' as well.
27th Jun '12 9:29:59 AM Prfnoff
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* CrossOver The "Hornet" player car from the original is a playable fighter in ''FightersMegamix'' which featured characters from Sega games like sister games ''VirtuaFighter'', ''[[SonicTheHedgehog Sonic The Fighters]]'', ''FightingVipers'' and ''VirtuaCop''.
** Also: "[[VideoGame/RidgeRacer REEDGE RAYSORE... ALL OF US...]] [[http://www.youtube.com/watch?v=zcPKS4XxZNQ Do do-do do do do do do DO doooooo...]]"
* [[Awesome/VideoGameLevels Crowning Moment Of Awesome: Video Game Levels]]
* [[AwesomeMusic/VideoGames Crowning Music Of Awesome]]: And how!
** [[http://www.youtube.com/watch?v=2RibBj1i-z0 Fly like the sons of angels...]]
** [[http://www.youtube.com/watch?v=jB6XzVnUGt4 Show me what you can do...]]
** [[http://www.youtube.com/watch?v=4FRHsTLgKSY Woo! Uh. Woo! Uh...]]
** [[http://www.youtube.com/watch?v=tT3whFzIVVw The American Dream]] by Eric Martin
11th Jun '12 11:12:34 AM RamboM
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Added DiffLines:

* UrbanLegendOfZelda: Unlocking the Red Cat in ''2001''. The rumor that gets around most is having to run the play time past 20 hours or win one online race. This troper can attest that the former is rubbish (at least in the US version) and the latter might be a tad difficult with the Dreamcast's online servers [[LostForever long dead.]]
1st Jun '12 8:24:31 AM ShadowHog
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* CrossOver The "Hornet" player car from the original is a playable fighter in ''FightersMegamix'' which featured characters from Sega games like sister games ''VirtuaFighter'', ''[[SonicTheHedgehog Sonic The Fighters]]'', ''FightingVipers'' and ''VirtuaCop''

to:

* CrossOver The "Hornet" player car from the original is a playable fighter in ''FightersMegamix'' which featured characters from Sega games like sister games ''VirtuaFighter'', ''[[SonicTheHedgehog Sonic The Fighters]]'', ''FightingVipers'' and ''VirtuaCop''''VirtuaCop''.
** Also: "[[VideoGame/RidgeRacer REEDGE RAYSORE... ALL OF US...]] [[http://www.youtube.com/watch?v=zcPKS4XxZNQ Do do-do do do do do do DO doooooo...]]"
24th May '12 1:39:05 PM videogmer314
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* TheCameo: {{Sonic}}'s face appears on the cliff overlooking the third turn on ''Daytona USA''[='=]s Beginner course.

to:

* TheCameo: {{Sonic}}'s Franchise/{{Sonic|TheHedgehog}}'s face appears on the cliff overlooking the third turn on ''Daytona USA''[='=]s Beginner course.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DaytonaUSA