History Main / DarkSector

14th Jan '14 7:30:08 AM StFan
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Darksector_4482.jpg]]

''darkSector'' is a third person [[ActionGame action game]] developed by [[http://en.wikipedia.org/wiki/Digital_Extremes Digital Extremes]].

You play Hayden Tenno, an operative for an unnamed American intelligence agency. He is sent to the fictional Soviet nation of Lasria to gather information on a mysterious [[TheVirus epidemic]]. Of course Hayden has a DarkAndTroubledPast, and is [[TrueArtIsAngsty angsting]] about his current assignment, afraid of being infected or reliving his past misdeeds. Obviously, TheVirus is on hand to give him superpowers (as viruses that infect the protagonist are prone to doing).

Gameplay revolves around Hayden using normal weapons and his infected powers to confront enemies: other infected and the Lasrian army trying to contain the infection. Hayden's most important (and gameplay impressive) power is the use of the Glaive, a sort of three pronged ninja star he can use to do pretty much anything Xena can do with her Chakram. Gameplay also includes taking over Lasrian military hardware and turning it against them and some minor physical puzzles that can be solved using Hayden's powers.

!This game provides examples of:
* AKA47: An odd example; almost all the weapons are modelled after one weapon but named after a different but similar weapon. So Hayden's Heckler & Koch Mark 23 is called the "Tekna 9mm" after the Russian SR-1 Vektor pistol, the "Vekesk Micro" is a Klin PP-9 named after the SR-3 Veresk submachine gun, the Hammer 1895 is a Webley Mark IV named after the Nagant Model 1895, and so on. The only exceptions are the AK and RPG-7.
* AwesomeButImpractical: The Trooper Gun. Also the magnum and sniper rifle; they both draw from an absolutely tiny pool of rare ammo.
* AwesomeYetPractical: The Glaive, pretty much all of Hayden's infected powers. The glaive is a double action (decapitating, dismembering) oversized frisbee that can pretty much do anything you want it to do. The other infected powers include turning invisible to one-hit-kill enemies from behind, and redirecting bullets fired at you back at your enemies. Guns are pretty much just gravy compared to the Glaive.
* {{BFG}}: The space-suited Lasrian Elites use the "[[ExactlyWhatItSaysOnTheTin Elite Trooper Gun]]," a massive multi-shot rocket launcher with an underslung pneumatic gatling gun. In game terms, this works out as "RPG-7 with shorter reloads and one of those godawfully inaccurate mounted guns stuck underneath."
** ...thus neatly removing the weaknesses of both the RPG (no backup weapon to deal with trash) and the mounted machinegun (piss-poor accuracy matters a lot less when you can just move the gun up close and personal).
* BigBad: Really hard to decide if it's Mezner or the AD.
* BoringButPractical: The Vekesk Micro is about the best all-around gun in the game, using plentiful ammo with a huge stock and doing respectable damage.
* BossInMooksClothing: Lasrian Elite Troopers are GiantMook enemies inside bulletproof PoweredArmor spacesuits, equipped with a combination minigun and rocket launcher. There are about 5 of them throughout the entire game.
* CutscenePowerToTheMax: Hayden's C4. The block he throws in Viktor's lap is enough to destroy a sprawling complex that takes up most of an island (you're supposed to place more, but the game forgets to point this out to you). The block you later find during actual gameplay barely destroys a single door.
* CursedWithAwesome: Subverted, Hayden finally realizes his infected powers (like being able to deflect bullets) are not a curse.
* DeliberatelyMonochrome: The first level is pretty much in black and white. It's not really all that clear why.
* DisabilitySuperpower: While [[AllThereInTheManual you'd only know from reading the previews since it isn't mentioned in game]], Hayden has a condition called [[http://en.wikipedia.org/wiki/Congenital_insensitivity_to_pain congenital analgesia]]; this results in insensitivity or indifference to pain, and is how he survives infection with TheVirus. He's a fairly unrealistic depiction of a sufferer, given he hasn't managed to hideously damage himself accidentally during childhood.
** And the fact that he ''visibly shows signs of experiencing pain'' at multiple points during the game.
* TheDragon: [[spoiler: Nadia]]
* EldritchAbomination: Technocyte organisms get larger and StrongerWithAge, and it's heavily implied that after a few centuries they become outright huge {{Eldritch Abomination}}s. Mezner's plan is apparently to send out a signal that will go across the globe and wake these guys up from their ancient slumber deep beneath the ocean depths.
* EnemyCivilWar: Hayden is targeted by other infected and the Lasrian army, both of whom work for Mezner. But they don't like each other. In fact they are just as likely to kill each other as they are to try and kill Hayden.
* FeelNoPain: Pretty much why Hayden takes the infection lightly compared to [[DrivenToMadness everyone else]].
* FollowTheLeader: ''darkSector'' apparently had a MGS-style "press against wall" cover system until the developers played ''GearsOfWar'', realised the button-to-take-cover system was far better, and used that instead.
** ''VideoGame/DeadSpace'' was rather obviously based on ''darkSector's'' early trailers. Both ''Dead Space'' and ''darkSector'' use a blue indicator on the player character's back; for Isaac, it's health, for Hayden, it's his shield's power meter.
** Both ''VideoGame/DeadSpace'' and ''DarkSector'' crib heavily from ''VideoGame/ResidentEvil4.'' The aiming style mixed with the occasional need to mash buttons to get clingy enemies off of you are quite similar. The Lasrian guy in the sewers you meet to upgrade your weaponry oddly sticks out like a sore thumb until you realize he's a knockoff of Resident Evil's merchant. Hayden even holds his pistol in the same fashion as Leon does, until he gets infected.
* GambitRoulette: [[spoiler:As well as the obvious part that Hayden's infection was part of the plan all along (which most people guessed because it's ''always'' part of ThePlan) despite that it took a ludicrous chain of events including a blind leap off the side of a building to bring it about, for reasons that are entirely unclear, The AD's plan involves trying to kill Hayden with an Enferon-spiked booster shot and it not working. He didn't seem to have a "Hayden stabs me in the neck for being a fucking idiot" contingency, however.]]
** [[spoiler: Yargo's the one who spiked the boosters with Enferon, to stop Hayden from completely losing it, like Mezner did. The AD's plan was apparently to turn Hayden into another Mezner. But otherwise, yeah, his master plan doesn't make much sense at all other than being a dick for its own sake.]]
* GasMaskMooks: All of the Lasrian soldiers wear gas masks, save the ones who wear space suits.
* GodzillaThreshold: Perhaps the only thing more horrifying than [[ObligatoryWarCrimeScene what the Lasrian military does in response to the infection]] is the strong possibility that it is actually JUSTIFIED considering the danger of said infection.
* GunsDoNotWorkThatWay: Hayden's "Tekna 9mm" and "Tekna Burst" have "Cal .45 Auto" stamped on the slide.
** "Ok, how about the C4?" "For Yargo, I'll give the Semtex..." Erm...Semtex is not C4, guy.
* TheHerosJourney: Referenced directly and played straight.
* HeyItsThatVoice: [[{{Smallville}} Lex Luthor]] as Hayden, [[Series/TheATeam Murdock]] (or [[Series/StarTrekTheNextGeneration Barclay]]) as Mezner and The AD, Jurgen Prochnow using the "foreign actor" rule to play Yargo, [[DirgeOfCerberus Blue the Blue]] as the shopkeeper, and NolanNorth is in there somewhere. [[http://www.imdb.com/name/nm0003925/ Nadia is a muppet]].
* HyperspaceArsenal: Averted, you can see exactly what weapons Hayden is carrying, aside from grenades. Additionally, you can carry at maximum three guns, and you have to drop the third to switch back to any of the other two.
* ImpossiblyCoolWeapon
* InterfaceScrew: Enferon turns the screen various vile colours. Also, while smoke from the Jackal is supposed to show you when it's damaged, the Jackal ''always'' gives off a ton of smoke, even at 100% health.
* KryptoniteFactor: Enferon, a chemical which is only a minor irritant to humans but will kill infected Technocyte creatures quite quickly. You can find weapon add-ons to lace your own bullets with Enferon, which nearly doubles the power of your bullets and poisons infected enemies.
* MeleeATrois: You have the player vs the Infected vs the Lasrian Military.
* MirrorBoss: Your final fight against TheDragon. By this time, Hayden's infected powers have fully developed and he is now a match for it; he's even got a cool piece of techno-organic armor just like the Nemesis. It also shows off that it's capable of doing a few things you thought you had exclusivity on, such as [[ThrowingYourSwordAlwaysWorks throwing its blade]] and imbuing it with lightning.
* NoNameGiven: He's called "The AD" so you can distinguish him from Adam.
* NoOntologicalInertia: Rather inconsistent. Bodies of soldiers persist, and certain types of infected enemies will remain, but others melt away into nothing.
* NoodleIncident: Large chunks of the backstory are treated this way. It's mentioned the infection got out and was contained in the past, but no details are given. Hayden went psycho and killed a bunch of people in a previous mission, but no details are given. Nadia and Hayden have history, but no details are given. In fact, everyone in the facility seems to know Hayden personally, with Mezner having looked up Hayden's record specifically.
* ObviousBeta: The rather broken plot is the key, but there's also some weird graphical glitches; sometimes metallic surfaces (including Hayden's arm) will have only their normal map applied but not their texture, and enemies occasionally glide along the ground instead of walking (it's actually rather disturbing). Also, the game frequently crashes during the cutscene after defeating the Stalker.
* OurZombiesAreDifferent: Whilst the older technocyte infected tend to be superhuman type things, superpowered animals or [[EldritchAbomination Eldritch Abominations]] the basic infected enemies are essentially metal skinned zombies, complete with [[ZombieGait zombie gait]], moaning and the occasional scene of them seemingly eating corpses.
* PlotHole: The developers came clean about the game's plot; apparently, as they were editing the game down, the only people they had to run the plot past were already familiar with it, so the huge omissions (why Hayden alone isn't driven completely mad by the infection, his history with Nadia, Nadia and Viktor being related, etc) were never picked up on.
* PowerCopying: Many of Hayden's powers wind up being similar to the Nemesis that infected him, but there's a few times where he copies the abilities of another enemy he's defeated, most specifically the giant Stalker that turns invisible.
* PrecisionGuidedBoomerang: ''Literally'' guided.
* PuzzleBoss: All of the bosses have elements of this, but the Nemesis is the most obvious one, as it cannot be harmed by normal weapons and has to be killed through a very specific set of actions.
* RevolversAreJustBetter: The revolver is by far the most powerful pistol in the game. This appears to be because it loads and fires ''sniper rifle rounds''.
* SamusIsAGirl: It turns out that Mezner's {{Guyver}} looking TheDragon is [[spoiler: Nadia]] inside a Technocyte suit.
* ShoutOut: The Glaive is named after the similar-looking weapon from the movie ''Krull.''
* SpiderTank: Lasria's Jackal tanks are more "dog tank," but they still have legs.
* TacticalSuicideBoss: The Nemesis. He starts the battle with a shield that can block absolutely everything you can bring to bear. The only way to break his shield is with an electrically-charged Glaive, but there's no exposed wiring in the room. Cue the Nemesis [[TooDumbToLive charging up his blade with electricity,]] only to have you dodge his throw and [[HoistByHisOwnPetard use his blade to charge yours.]]
* ThereIsNoKillLikeOverkill: In a cutscene Hayden shoots Viktor Sudek in the head. He then dumps a C4 demolition charge in his lap.
* UniversalAmmunition: Ammo is by weapon class, with very little regard for chambering. Most ridiculously, the Webley revolver shares ammunition with the SOCOM 16 sniper rifle.
* UnusableEnemyEquipment: To begin with, Hayden can pick up any enemy weapons he likes; however, once infected the sensors on the weapons destroy them after a brief period if he uses them. This doesn't really explain why he can't take ammo from them, though.
** If you watch the blinking of the sensor, most of them are very close to the weapon's magazine.
* WeakTurretGun: The massive [=DshK=] / NSV hybrid mounted guns are practically useless, firing patterns so ridiculously wide that it's hard to hit an enemy a couple of yards away.
* WhatCouldHaveBeen: Initially announced in 2000 as a ''VideoGame/UnrealTournament'' SpiritualSuccessor. Then in 2004 it morphed into into [[http://www.gametrailers.com/video/e3-2005-dark-sector/6066 a sci-fi stealth-oriented third person shooter set in outer space]], and then ''again'' in 2006 into what we have today. In addition, the 2004 version would had involved a transforming suit.
** The sci-fi stealth-oriented shooter concept later evolved into VideoGame/{{Warframe}}. Almost every detail from that trailer that wasn't used in the game ended up adapted to ''Warframe'' instead, from Hayden's armour design (an Excalibur-class Warframe) to the enemies (Grineer Marines -even referred to as such in the trailer- and the Jackal proxy) to the weapons used (Burston semi-automatic rifles and Aklato dual pistols) to the design of the dropship that evacuates Hayden from the ship and the alcove he climbs into to evacuate (the level ending points in ''Warframe'').
* WhatHappenedToTheMouse: You know that guy Viktor Sudek that you dropped the demolition charge in the lap of? He's Nadia's father. The script totally forgets to make anything out of this or even mention it.
* EvenEvilHasLovedOnes: If the rumours about the stalker being [[spoiler: Yargo's daughter are true, then the scene where the stalker uncloaks behind Yargo and proceeds to attack Hayden all the while leaving Yargo alone could count]]

to:

[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Darksector_4482.jpg]]

''darkSector'' is a third person [[ActionGame action game]] developed by [[http://en.wikipedia.org/wiki/Digital_Extremes Digital Extremes]].

You play Hayden Tenno, an operative for an unnamed American intelligence agency. He is sent to the fictional Soviet nation of Lasria to gather information on a mysterious [[TheVirus epidemic]]. Of course Hayden has a DarkAndTroubledPast, and is [[TrueArtIsAngsty angsting]] about his current assignment, afraid of being infected or reliving his past misdeeds. Obviously, TheVirus is on hand to give him superpowers (as viruses that infect the protagonist are prone to doing).

Gameplay revolves around Hayden using normal weapons and his infected powers to confront enemies: other infected and the Lasrian army trying to contain the infection. Hayden's most important (and gameplay impressive) power is the use of the Glaive, a sort of three pronged ninja star he can use to do pretty much anything Xena can do with her Chakram. Gameplay also includes taking over Lasrian military hardware and turning it against them and some minor physical puzzles that can be solved using Hayden's powers.

!This game provides examples of:
* AKA47: An odd example; almost all the weapons are modelled after one weapon but named after a different but similar weapon. So Hayden's Heckler & Koch Mark 23 is called the "Tekna 9mm" after the Russian SR-1 Vektor pistol, the "Vekesk Micro" is a Klin PP-9 named after the SR-3 Veresk submachine gun, the Hammer 1895 is a Webley Mark IV named after the Nagant Model 1895, and so on. The only exceptions are the AK and RPG-7.
* AwesomeButImpractical: The Trooper Gun. Also the magnum and sniper rifle; they both draw from an absolutely tiny pool of rare ammo.
* AwesomeYetPractical: The Glaive, pretty much all of Hayden's infected powers. The glaive is a double action (decapitating, dismembering) oversized frisbee that can pretty much do anything you want it to do. The other infected powers include turning invisible to one-hit-kill enemies from behind, and redirecting bullets fired at you back at your enemies. Guns are pretty much just gravy compared to the Glaive.
* {{BFG}}: The space-suited Lasrian Elites use the "[[ExactlyWhatItSaysOnTheTin Elite Trooper Gun]]," a massive multi-shot rocket launcher with an underslung pneumatic gatling gun. In game terms, this works out as "RPG-7 with shorter reloads and one of those godawfully inaccurate mounted guns stuck underneath."
** ...thus neatly removing the weaknesses of both the RPG (no backup weapon to deal with trash) and the mounted machinegun (piss-poor accuracy matters a lot less when you can just move the gun up close and personal).
* BigBad: Really hard to decide if it's Mezner or the AD.
* BoringButPractical: The Vekesk Micro is about the best all-around gun in the game, using plentiful ammo with a huge stock and doing respectable damage.
* BossInMooksClothing: Lasrian Elite Troopers are GiantMook enemies inside bulletproof PoweredArmor spacesuits, equipped with a combination minigun and rocket launcher. There are about 5 of them throughout the entire game.
* CutscenePowerToTheMax: Hayden's C4. The block he throws in Viktor's lap is enough to destroy a sprawling complex that takes up most of an island (you're supposed to place more, but the game forgets to point this out to you). The block you later find during actual gameplay barely destroys a single door.
* CursedWithAwesome: Subverted, Hayden finally realizes his infected powers (like being able to deflect bullets) are not a curse.
* DeliberatelyMonochrome: The first level is pretty much in black and white. It's not really all that clear why.
* DisabilitySuperpower: While [[AllThereInTheManual you'd only know from reading the previews since it isn't mentioned in game]], Hayden has a condition called [[http://en.wikipedia.org/wiki/Congenital_insensitivity_to_pain congenital analgesia]]; this results in insensitivity or indifference to pain, and is how he survives infection with TheVirus. He's a fairly unrealistic depiction of a sufferer, given he hasn't managed to hideously damage himself accidentally during childhood.
** And the fact that he ''visibly shows signs of experiencing pain'' at multiple points during the game.
* TheDragon: [[spoiler: Nadia]]
* EldritchAbomination: Technocyte organisms get larger and StrongerWithAge, and it's heavily implied that after a few centuries they become outright huge {{Eldritch Abomination}}s. Mezner's plan is apparently to send out a signal that will go across the globe and wake these guys up from their ancient slumber deep beneath the ocean depths.
* EnemyCivilWar: Hayden is targeted by other infected and the Lasrian army, both of whom work for Mezner. But they don't like each other. In fact they are just as likely to kill each other as they are to try and kill Hayden.
* FeelNoPain: Pretty much why Hayden takes the infection lightly compared to [[DrivenToMadness everyone else]].
* FollowTheLeader: ''darkSector'' apparently had a MGS-style "press against wall" cover system until the developers played ''GearsOfWar'', realised the button-to-take-cover system was far better, and used that instead.
** ''VideoGame/DeadSpace'' was rather obviously based on ''darkSector's'' early trailers. Both ''Dead Space'' and ''darkSector'' use a blue indicator on the player character's back; for Isaac, it's health, for Hayden, it's his shield's power meter.
** Both ''VideoGame/DeadSpace'' and ''DarkSector'' crib heavily from ''VideoGame/ResidentEvil4.'' The aiming style mixed with the occasional need to mash buttons to get clingy enemies off of you are quite similar. The Lasrian guy in the sewers you meet to upgrade your weaponry oddly sticks out like a sore thumb until you realize he's a knockoff of Resident Evil's merchant. Hayden even holds his pistol in the same fashion as Leon does, until he gets infected.
* GambitRoulette: [[spoiler:As well as the obvious part that Hayden's infection was part of the plan all along (which most people guessed because it's ''always'' part of ThePlan) despite that it took a ludicrous chain of events including a blind leap off the side of a building to bring it about, for reasons that are entirely unclear, The AD's plan involves trying to kill Hayden with an Enferon-spiked booster shot and it not working. He didn't seem to have a "Hayden stabs me in the neck for being a fucking idiot" contingency, however.]]
** [[spoiler: Yargo's the one who spiked the boosters with Enferon, to stop Hayden from completely losing it, like Mezner did. The AD's plan was apparently to turn Hayden into another Mezner. But otherwise, yeah, his master plan doesn't make much sense at all other than being a dick for its own sake.]]
* GasMaskMooks: All of the Lasrian soldiers wear gas masks, save the ones who wear space suits.
* GodzillaThreshold: Perhaps the only thing more horrifying than [[ObligatoryWarCrimeScene what the Lasrian military does in response to the infection]] is the strong possibility that it is actually JUSTIFIED considering the danger of said infection.
* GunsDoNotWorkThatWay: Hayden's "Tekna 9mm" and "Tekna Burst" have "Cal .45 Auto" stamped on the slide.
** "Ok, how about the C4?" "For Yargo, I'll give the Semtex..." Erm...Semtex is not C4, guy.
* TheHerosJourney: Referenced directly and played straight.
* HeyItsThatVoice: [[{{Smallville}} Lex Luthor]] as Hayden, [[Series/TheATeam Murdock]] (or [[Series/StarTrekTheNextGeneration Barclay]]) as Mezner and The AD, Jurgen Prochnow using the "foreign actor" rule to play Yargo, [[DirgeOfCerberus Blue the Blue]] as the shopkeeper, and NolanNorth is in there somewhere. [[http://www.imdb.com/name/nm0003925/ Nadia is a muppet]].
* HyperspaceArsenal: Averted, you can see exactly what weapons Hayden is carrying, aside from grenades. Additionally, you can carry at maximum three guns, and you have to drop the third to switch back to any of the other two.
* ImpossiblyCoolWeapon
* InterfaceScrew: Enferon turns the screen various vile colours. Also, while smoke from the Jackal is supposed to show you when it's damaged, the Jackal ''always'' gives off a ton of smoke, even at 100% health.
* KryptoniteFactor: Enferon, a chemical which is only a minor irritant to humans but will kill infected Technocyte creatures quite quickly. You can find weapon add-ons to lace your own bullets with Enferon, which nearly doubles the power of your bullets and poisons infected enemies.
* MeleeATrois: You have the player vs the Infected vs the Lasrian Military.
* MirrorBoss: Your final fight against TheDragon. By this time, Hayden's infected powers have fully developed and he is now a match for it; he's even got a cool piece of techno-organic armor just like the Nemesis. It also shows off that it's capable of doing a few things you thought you had exclusivity on, such as [[ThrowingYourSwordAlwaysWorks throwing its blade]] and imbuing it with lightning.
* NoNameGiven: He's called "The AD" so you can distinguish him from Adam.
* NoOntologicalInertia: Rather inconsistent. Bodies of soldiers persist, and certain types of infected enemies will remain, but others melt away into nothing.
* NoodleIncident: Large chunks of the backstory are treated this way. It's mentioned the infection got out and was contained in the past, but no details are given. Hayden went psycho and killed a bunch of people in a previous mission, but no details are given. Nadia and Hayden have history, but no details are given. In fact, everyone in the facility seems to know Hayden personally, with Mezner having looked up Hayden's record specifically.
* ObviousBeta: The rather broken plot is the key, but there's also some weird graphical glitches; sometimes metallic surfaces (including Hayden's arm) will have only their normal map applied but not their texture, and enemies occasionally glide along the ground instead of walking (it's actually rather disturbing). Also, the game frequently crashes during the cutscene after defeating the Stalker.
* OurZombiesAreDifferent: Whilst the older technocyte infected tend to be superhuman type things, superpowered animals or [[EldritchAbomination Eldritch Abominations]] the basic infected enemies are essentially metal skinned zombies, complete with [[ZombieGait zombie gait]], moaning and the occasional scene of them seemingly eating corpses.
* PlotHole: The developers came clean about the game's plot; apparently, as they were editing the game down, the only people they had to run the plot past were already familiar with it, so the huge omissions (why Hayden alone isn't driven completely mad by the infection, his history with Nadia, Nadia and Viktor being related, etc) were never picked up on.
* PowerCopying: Many of Hayden's powers wind up being similar to the Nemesis that infected him, but there's a few times where he copies the abilities of another enemy he's defeated, most specifically the giant Stalker that turns invisible.
* PrecisionGuidedBoomerang: ''Literally'' guided.
* PuzzleBoss: All of the bosses have elements of this, but the Nemesis is the most obvious one, as it cannot be harmed by normal weapons and has to be killed through a very specific set of actions.
* RevolversAreJustBetter: The revolver is by far the most powerful pistol in the game. This appears to be because it loads and fires ''sniper rifle rounds''.
* SamusIsAGirl: It turns out that Mezner's {{Guyver}} looking TheDragon is [[spoiler: Nadia]] inside a Technocyte suit.
* ShoutOut: The Glaive is named after the similar-looking weapon from the movie ''Krull.''
* SpiderTank: Lasria's Jackal tanks are more "dog tank," but they still have legs.
* TacticalSuicideBoss: The Nemesis. He starts the battle with a shield that can block absolutely everything you can bring to bear. The only way to break his shield is with an electrically-charged Glaive, but there's no exposed wiring in the room. Cue the Nemesis [[TooDumbToLive charging up his blade with electricity,]] only to have you dodge his throw and [[HoistByHisOwnPetard use his blade to charge yours.]]
* ThereIsNoKillLikeOverkill: In a cutscene Hayden shoots Viktor Sudek in the head. He then dumps a C4 demolition charge in his lap.
* UniversalAmmunition: Ammo is by weapon class, with very little regard for chambering. Most ridiculously, the Webley revolver shares ammunition with the SOCOM 16 sniper rifle.
* UnusableEnemyEquipment: To begin with, Hayden can pick up any enemy weapons he likes; however, once infected the sensors on the weapons destroy them after a brief period if he uses them. This doesn't really explain why he can't take ammo from them, though.
** If you watch the blinking of the sensor, most of them are very close to the weapon's magazine.
* WeakTurretGun: The massive [=DshK=] / NSV hybrid mounted guns are practically useless, firing patterns so ridiculously wide that it's hard to hit an enemy a couple of yards away.
* WhatCouldHaveBeen: Initially announced in 2000 as a ''VideoGame/UnrealTournament'' SpiritualSuccessor. Then in 2004 it morphed into into [[http://www.gametrailers.com/video/e3-2005-dark-sector/6066 a sci-fi stealth-oriented third person shooter set in outer space]], and then ''again'' in 2006 into what we have today. In addition, the 2004 version would had involved a transforming suit.
** The sci-fi stealth-oriented shooter concept later evolved into VideoGame/{{Warframe}}. Almost every detail from that trailer that wasn't used in the game ended up adapted to ''Warframe'' instead, from Hayden's armour design (an Excalibur-class Warframe) to the enemies (Grineer Marines -even referred to as such in the trailer- and the Jackal proxy) to the weapons used (Burston semi-automatic rifles and Aklato dual pistols) to the design of the dropship that evacuates Hayden from the ship and the alcove he climbs into to evacuate (the level ending points in ''Warframe'').
* WhatHappenedToTheMouse: You know that guy Viktor Sudek that you dropped the demolition charge in the lap of? He's Nadia's father. The script totally forgets to make anything out of this or even mention it.
* EvenEvilHasLovedOnes: If the rumours about the stalker being [[spoiler: Yargo's daughter are true, then the scene where the stalker uncloaks behind Yargo and proceeds to attack Hayden all the while leaving Yargo alone could count]]
[[redirect:VideoGame/DarkSector]]
5th Jan '14 2:51:18 PM ArcaneAzmadi
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** The sci-fi stealth-oriented shooter concept later evolved into VideoGame/{{Warframe}}.

to:

** The sci-fi stealth-oriented shooter concept later evolved into VideoGame/{{Warframe}}. Almost every detail from that trailer that wasn't used in the game ended up adapted to ''Warframe'' instead, from Hayden's armour design (an Excalibur-class Warframe) to the enemies (Grineer Marines -even referred to as such in the trailer- and the Jackal proxy) to the weapons used (Burston semi-automatic rifles and Aklato dual pistols) to the design of the dropship that evacuates Hayden from the ship and the alcove he climbs into to evacuate (the level ending points in ''Warframe'').
2nd Jan '14 1:19:57 PM Kadorhal
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* CutscenePowerToTheMax: Hayden's C4. The block he throws in Viktor's lap is enough to destroy a sprawling complex that takes up most of an island (you're supposed to place more, but the game forgets to give you any reason to actually do so). The block you later find during actual gameplay barely destroys a single door.
* CursedWithAwesome: Subverted, Hayden finally realizes his infectd powers (like being able to deflect bullets) are not a curse.

to:

* CutscenePowerToTheMax: Hayden's C4. The block he throws in Viktor's lap is enough to destroy a sprawling complex that takes up most of an island (you're supposed to place more, but the game forgets to give you any reason point this out to actually do so).you). The block you later find during actual gameplay barely destroys a single door.
* CursedWithAwesome: Subverted, Hayden finally realizes his infectd infected powers (like being able to deflect bullets) are not a curse.
19th Oct '13 1:10:41 PM ssfsx17
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* NoodleIncident: Large chunks of the backstory are treated this way. It's mentioned the infection got out and was contained in the past, but no details are given. Hayden went psycho and killed a bunch of people in a previous mission, but no details are given. Nadia and Hayden have history, but no details are given.

to:

* NoodleIncident: Large chunks of the backstory are treated this way. It's mentioned the infection got out and was contained in the past, but no details are given. Hayden went psycho and killed a bunch of people in a previous mission, but no details are given. Nadia and Hayden have history, but no details are given. In fact, everyone in the facility seems to know Hayden personally, with Mezner having looked up Hayden's record specifically.
8th Aug '13 9:47:43 AM lolface123
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* EvenEvilHasLovedOnes: If the rumours about the stalker being [[spoiler:Yargo's daughter are true, then the scene where the stalker uncloaks behind Yargo and proceeds to attack Hayden all the while leaving Yargo alone could count]]

to:

* EvenEvilHasLovedOnes: If the rumours about the stalker being [[spoiler:Yargo's [[spoiler: Yargo's daughter are true, then the scene where the stalker uncloaks behind Yargo and proceeds to attack Hayden all the while leaving Yargo alone could count]]
8th Aug '13 9:45:02 AM lolface123
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* EvenEvilHasLovedOnes: If the rumours about the stalker being Yargo's daughter are true, then the scene where the stalker uncloaks behind Yargo and proceeds to attack Hayden all the while leaving Yargo alone could count

to:

* EvenEvilHasLovedOnes: If the rumours about the stalker being Yargo's [[spoiler:Yargo's daughter are true, then the scene where the stalker uncloaks behind Yargo and proceeds to attack Hayden all the while leaving Yargo alone could countcount]]
8th Aug '13 9:42:04 AM lolface123
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* WhatHappenedToTheMouse: You know that guy Viktor Sudek that you dropped the demolition charge in the lap of? He's Nadia's father. The script totally forgets to make anything out of this or even mention it.

to:

* WhatHappenedToTheMouse: You know that guy Viktor Sudek that you dropped the demolition charge in the lap of? He's Nadia's father. The script totally forgets to make anything out of this or even mention it.it.
*EvenEvilHasLovedOnes: If the rumours about the stalker being Yargo's daughter are true, then the scene where the stalker uncloaks behind Yargo and proceeds to attack Hayden all the while leaving Yargo alone could count
21st Jun '13 11:36:45 PM videogmer314
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False pathos aside, dark Sector is actually a decent game. While it doesn't do anything perfectly it does do everything quite well. Gameplay revolves around Hayden using normal weapons and his infected powers to confront enemies: other infected and the Lasrian army trying to contain the infection. Hayden's most important (and gameplay impressive) power is the use of the Glaive, a sort of three pronged ninja star he can use to do pretty much anything Xena can do with her Chakram. Gameplay also includes taking over Lasrian military hardware and turning it against them and some minor physical puzzles that can be solved using Hayden's powers. All in all an enjoyable if somewhat light and linear action game.


to:

False pathos aside, dark Sector is actually a decent game. While it doesn't do anything perfectly it does do everything quite well. Gameplay revolves around Hayden using normal weapons and his infected powers to confront enemies: other infected and the Lasrian army trying to contain the infection. Hayden's most important (and gameplay impressive) power is the use of the Glaive, a sort of three pronged ninja star he can use to do pretty much anything Xena can do with her Chakram. Gameplay also includes taking over Lasrian military hardware and turning it against them and some minor physical puzzles that can be solved using Hayden's powers. All in all an enjoyable if somewhat light and linear action game.

powers.
10th Apr '13 8:34:36 PM splatstar
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False pathos aside, ark Sector is actually a decent game. While it doesn't do anything perfectly it does do everything quite well. Gameplay revolves around Hayden using normal weapons and his infected powers to confront enemies: other infected and the Lasrian army trying to contain the infection. Hayden's most important (and gameplay impressive) power is the use of the Glaive, a sort of three pronged ninja star he can use to do pretty much anything Xena can do with her Chakram. Gameplay also includes taking over Lasrian military hardware and turning it against them and some minor physical puzzles that can be solved using Hayden's powers. All in all an enjoyable if somewhat light and linear action game.


to:

False pathos aside, ark dark Sector is actually a decent game. While it doesn't do anything perfectly it does do everything quite well. Gameplay revolves around Hayden using normal weapons and his infected powers to confront enemies: other infected and the Lasrian army trying to contain the infection. Hayden's most important (and gameplay impressive) power is the use of the Glaive, a sort of three pronged ninja star he can use to do pretty much anything Xena can do with her Chakram. Gameplay also includes taking over Lasrian military hardware and turning it against them and some minor physical puzzles that can be solved using Hayden's powers. All in all an enjoyable if somewhat light and linear action game.

9th Feb '13 3:50:55 AM SkarmoryThePG
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* WeakTurretGun: The massive [=DshK=] / NSV hybrid mounted guns are practically useless, firing patterns so ridiculously wide that it's hard to hit an enemy a couple of hundred yards away.

to:

* WeakTurretGun: The massive [=DshK=] / NSV hybrid mounted guns are practically useless, firing patterns so ridiculously wide that it's hard to hit an enemy a couple of hundred yards away.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DarkSector