History Main / DamageReduction

14th Aug '16 5:20:56 AM Morgenthaler
Is there an issue? Send a Message


[[AC: TabletopGames]]

to:

[[AC: TabletopGames]][[foldercontrol]]

[[folder: Tabletop Games ]]



[[AC: VideoGames]]

to:

[[AC: VideoGames]][[/folder]]

[[folder: Video Games ]]


Added DiffLines:

[[/folder]]
14th Aug '16 5:02:55 AM Morgenthaler
Is there an issue? Send a Message


* NewHorizon has armor... and specific attacks penetrate the armor, as well as attacks that go overboard.

to:

* NewHorizon ''TabletopGame/NewHorizon'' has armor... and specific attacks penetrate the armor, as well as attacks that go overboard.



** {{Exalted}} also has a "hardness" trait for armour, meaning that if the raw (pre-soak) damage doesn't reach the threshold designated by the hardness of the armour, no damage at all is rolled. This, however, is a fairly low number, and if the raw damage reaches or surpasses this threshold it isn't taken into account at all, instead you have to soak for any damage reduction.

to:

** {{Exalted}} TabletopGame/{{Exalted}} also has a "hardness" trait for armour, meaning that if the raw (pre-soak) damage doesn't reach the threshold designated by the hardness of the armour, no damage at all is rolled. This, however, is a fairly low number, and if the raw damage reaches or surpasses this threshold it isn't taken into account at all, instead you have to soak for any damage reduction.
12th Jun '16 7:29:10 PM Jake
Is there an issue? Send a Message


The TropeMaker here is a little hard to place, as many/most TabletopGames miniatures games use some sort of Armor Rating to reduce damage, but the TropeCodifier is without a doubt ''TabletopGame/DungeonsAndDragons'' (third Ed and above), which uses it to a large extent, and is responsible for the tradition of "magic fire beats DR."

to:

The TropeMaker here is a little hard to place, as many/most TabletopGames miniatures games use some sort of Armor Rating to reduce damage, but the TropeCodifier is without a doubt ''TabletopGame/DungeonsAndDragons'' (third Ed and above), which uses it to a large extent, and is responsible for the tradition of "magic fire beats DR."
" In fact, you could argue that the TropeMaker is ''RealLife'', because this trope is basically what humans invented armour to do.
24th May '16 12:40:46 PM dasuberkaiser
Is there an issue? Send a Message


* In ''VideoGame/{{ADOM}}'', this is how armour works: it mostly grants "Protection Value", and your Protection Value is your amount of damage resistance. (There is also "Defensive Value", which makes you harder to hit.)

to:

* In ''VideoGame/{{ADOM}}'', ''VideoGame/AncientDomainsOfMystery'', this is how armour works: it mostly grants "Protection Value", and your Protection Value is your amount of damage resistance. (There is also "Defensive Value", which makes you harder to hit.)
23rd Mar '16 10:13:20 PM Foton
Is there an issue? Send a Message

Added DiffLines:

* Similarly in ''VideoGame/FrontMission'', Wanzers have a built in armor plating that reduces damage from any one of the three attack elements (namely Impact, Pierce and Flame). More generally, Wanzer pilots can equip skills that reduce incoming damage or cut certain amounts of damage altogether. The former is great against single shot, high attack power weapons while the latter is excellent against burst fire weapons.
16th Mar '16 2:55:47 AM Medinoc
Is there an issue? Send a Message



to:

* ''VideoGame/{{Iji}}'' has the "Suppression" trait, unlocked by maxing out the Health stat, which reduces any HP damage by one, to a minimum of one. One boss has a 5HP attack that has both a flag for ignoring all defenses (MercyInvincibility, Suppression, etc.) and a special code for not ignoring Suppression after all.
16th Mar '16 1:52:33 AM Koveras
Is there an issue? Send a Message

Added DiffLines:

* ''TabletopGame/TunnelsAndTrolls'' (1975) contained the UrExample of this trope in tabletop [=RPGs=], replacing ''D&D''[='=]s (the only other RPG in existence at the time of its release) armor-as-likelihood-to-miss with armor-as-damage-reduction.
25th Jan '16 2:50:01 PM jormis29
Is there an issue? Send a Message


** The ''Long War'' GameMod adds a specific damage reduction with its own icon, granted mainly to machine/armored enemies as well as units in cover.

to:

** The ''Long War'' ''[[VideoGame/XCOMLongWar Long War]]'' GameMod adds a specific damage reduction with its own icon, granted mainly to machine/armored enemies as well as units in cover.
22nd Jan '16 3:33:36 PM StFan
Is there an issue? Send a Message


* In ''[[TabletopGame/{{PoniesAndParasprites}} Ponies and Parasprites]]'' damage is reduced in two ways. The first is via use of "Buffer Exhaustion", which allows a character to absorb a certain amount of damage before they are affected by it. The second (such as the Earth Pony's ''Tough as Nails'' ability and Celestia's ''Inescapable Corona of Justice'') simply reduces the amount of incoming damage. These two abilities explicitly stack with one another.

to:

* In ''[[TabletopGame/{{PoniesAndParasprites}} Ponies and Parasprites]]'' ''TabletopGame/PoniesAndParasprites'' damage is reduced in two ways. The first is via use of "Buffer Exhaustion", which allows a character to absorb a certain amount of damage before they are affected by it. The second (such as the Earth Pony's ''Tough as Nails'' ability and Celestia's ''Inescapable Corona of Justice'') simply reduces the amount of incoming damage. These two abilities explicitly stack with one another.
22nd Jan '16 3:11:06 PM Willbyr
Is there an issue? Send a Message


%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1451173067054519700&page=1#8

to:

%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1451173067054519700&page=1#8php?discussion=1451173067054519700




to:

[[caption-width-right:310:...or you could, you know, dodge.]]
%%
%% Caption selected per above IP thread. Please do not replace or remove without discussion here: http://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900
%%
This list shows the last 10 events of 80. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.DamageReduction