History Main / DamageIncreasingDebuff

25th Nov '16 9:24:52 PM nombretomado
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* ''{{Champions}}''. The Drain and Transfer powers can be used to reduce a target's defenses, making the target more vulnerable to subsequent attack.

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* ''{{Champions}}''.''TabletopGame/{{Champions}}''. The Drain and Transfer powers can be used to reduce a target's defenses, making the target more vulnerable to subsequent attack.
19th Nov '16 1:47:04 PM REV6Pilot
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* ''Franchise/{{TheElderScrolls}}:

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* ''Franchise/{{TheElderScrolls}}:''Franchise/{{TheElderScrolls}}'':




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* "Marked" in ''VideoGame/DarkestDungeon'' is a status effect that causes certain attacks to hit the target for extra damage, or even with higher chances of scoring a CriticalHit; marked heroes are also more likely to be targeted than their fellows. Unlike regular debuffs, there's no chance of resisting it -- if the marking attack connects, the target ''will'' be marked.
29th Oct '16 2:28:08 PM nombretomado
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** The [[GuildWars2 sequel]] has the Vulnerability condition, which increases incoming direct damage by a flat 1% per stack (up to 25). Also, some bosses (such as Claw of Jormag) have their own effects that increase the damage dealt by their other attacks.

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** The [[GuildWars2 [[VideoGame/GuildWars2 sequel]] has the Vulnerability condition, which increases incoming direct damage by a flat 1% per stack (up to 25). Also, some bosses (such as Claw of Jormag) have their own effects that increase the damage dealt by their other attacks.
14th Aug '16 11:57:02 PM Qamikace
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** ''VideoGame/TheElderScrollsOnline'' features Fracture and Breach, a couple of debuffs that lower an enemy's physical and magical resistance respectively and are applied by several skills. Some debuffs are more specific, like the bow's Focused Aim which increases damage received, but only from bow attacks.
4th Aug '16 8:28:14 AM Prime32
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* In ''LightNovel/LogHorizon'' the Enchanter spell ''Thorn Bind Hostage'' works like this, placing a number of exploding vines on the target which add a fixed amount of bonus damage to the next few attacks to hit them.
14th Jul '16 2:54:25 AM Doug86
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* In the ''Franchise/FireEmblem'' games [[VideoGame/FireEmblemTellius set in Tellius,]] Luna is a special attack that acts as if the target's defense was actually half its current value. Aether, which only [[TheHero Ike]] can obtain, turns one attack into a [[EnergyAbsorption healing Sol attack]] and a Luna attack in quick succession.

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* In the ''Franchise/FireEmblem'' ''VideoGame/FireEmblem'' games [[VideoGame/FireEmblemTellius set in Tellius,]] Tellius]], Luna is a special attack that acts as if the target's defense was actually half its current value. Aether, which only [[TheHero Ike]] can obtain, turns one attack into a [[EnergyAbsorption healing Sol attack]] and a Luna attack in quick succession.
25th Jun '16 5:05:53 PM nombretomado
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* Sap/Kasap in the ''DragonQuest'' series halve the defense of one enemy/all enemies respectively.

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* Sap/Kasap in the ''DragonQuest'' ''VideoGame/DragonQuest'' series halve the defense of one enemy/all enemies respectively.
5th Jun '16 3:52:12 PM rmctagg09
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* ''VideoGame/TheElderScrollsIVOblivion'' has spells that reduce elemental resistance which are capable of sending it into the negative, meaning that enemies now take increased damage from that element. Once you are able to create customized spells, combining high-intensity, short-duration elemental resistance reduction with damage of that element is [[GameBreaker an easy way to do insane amounts of damage]] [[DiscOneNuke relatively early]].

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* ''Franchise/{{TheElderScrolls}}:
**
''VideoGame/TheElderScrollsIVOblivion'' has spells that reduce elemental resistance which are capable of sending it into the negative, meaning that enemies now take increased damage from that element. Once you are able to create customized spells, combining high-intensity, short-duration elemental resistance reduction with damage of that element is [[GameBreaker an easy way to do insane amounts of damage]] [[DiscOneNuke relatively early]].early]].
** In ''VideoGame/TheElderScrollsVSkyrim'' the Marked for Death shout works by decreasing the armor rating of an enemy while also causing them to [[DamageOverTime lose health for 60 seconds]] over the duration of its effect. It also gets stronger with each word used.
13th Apr '16 11:25:35 AM REV6Pilot
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* ''VideoGame/{{Borderlands 2}}'' replaces this with Slag, which increases damage from all non-Slag sources. Corrosive instead simply deals extra damage to armored enemies/robots. Zer0's "Death Mark" skill allows him to mark enemies with melee attacks and "Death Bl0ss0m" kunai, causing them to take increased damage from all sources.

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* ''VideoGame/{{Borderlands 2}}'' replaces this with Slag, which increases damage from all non-Slag sources. Corrosive instead simply deals extra damage to armored enemies/robots. Zer0's [=Zer0=]'s "Death Mark" skill allows him to mark enemies with melee attacks and "Death Bl0ss0m" [=Bl0ss0m=]" kunai, causing them to take increased damage from all sources.
13th Apr '16 11:25:03 AM REV6Pilot
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* ''VideoGame/{{Borderlands 2}}'' replaces this with Slag, which increases damage from all non-Slag sources. Corrosive instead now does extra damage to armored enemies/robots.
** Zer0's "Death Mark" skill allows him to mark enemies with melee attacks, causing them to take increased damage from all sources. A later skill, "Death Bl0ss0m", gives him access to kunai that have a random elemental effect when thrown, including slag, and will also apply Death Mark provided the player has taken that skill as well.
* BorderlandsThePreSequel gives us "frozen" status effect with new Cryo weapons, which makes unfortunate target take double damage from melee, explosive and critical hits, in addition to freezing it.
* ''VideoGame/TeamFortress2'': Being covered in Jarate or cursed by the Scout's Fan O' War turns all taken hits into mini-crits, increasing their damage by 35%. In addition to this, the mini-crits also affects the way base damage apply. Usually attacks may vary plus or minus 50% in damage depending on distance. With a mini-crit, each bullet will never fall below the base, meaning that suddenly a minigun (which has 9 damage as the base, for a range of 4.5 to 13.5 damage per bullet) can increase its damage range to minimum 12, maximum 18. Even at long range, one might still get a nasty surprise if afflicted with mini-crits from a minigun or even just a pistol.

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* ''VideoGame/{{Borderlands 2}}'' replaces this with Slag, which increases damage from all non-Slag sources. Corrosive instead now does simply deals extra damage to armored enemies/robots.
**
enemies/robots. Zer0's "Death Mark" skill allows him to mark enemies with melee attacks, attacks and "Death Bl0ss0m" kunai, causing them to take increased damage from all sources. A later skill, "Death Bl0ss0m", gives him access to kunai that have a random elemental effect when thrown, including slag, and will also apply Death Mark provided the player has taken that skill as well.
sources.
* BorderlandsThePreSequel ''BorderlandsThePreSequel'' gives us "frozen" status effect with new from Cryo weapons, which makes the unfortunate target take double damage from melee, explosive and critical hits, in addition to freezing it.
it solid.
* ''VideoGame/TeamFortress2'': Being covered in Jarate or cursed marked by the Scout's Fan O' War turns all taken hits into mini-crits, increasing their damage by 35%. In addition to this, the mini-crits also affects the way base damage apply. Usually applies: usually attacks may vary plus or minus 50% in damage depending on distance. With distance, but with a mini-crit, each bullet will never fall below the base, meaning that suddenly a minigun (which has 9 damage as the base, for a range of 4.5 to 13.5 damage per bullet) can increase its damage range to minimum 12, maximum 18. Even at long range, one might still get a nasty surprise if afflicted with mini-crits from a minigun minigun, a pistol or even just a pistol.the relatively ShortRangeShotgun.
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