History Main / CyberneticsEatYourSoul

19th Mar '17 9:43:38 AM nombretomado
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* In the ''TabletopGame/GeniusTheTransgression'' fan supplement for the NewWorldOfDarkness, getting cybered is a sin against Obligation, as with all other transhumanist developments.

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* In the ''TabletopGame/GeniusTheTransgression'' fan supplement for the NewWorldOfDarkness, ''TabletopGame/NewWorldOfDarkness'', getting cybered is a sin against Obligation, as with all other transhumanist developments.
10th Feb '17 2:39:42 PM DarkSoldier
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* MEC Troopers in ''[[VideoGame/XCOMEnemyUnknown XCOM: Enemy Within]]'' have at least their limbs removed to interface with a Mechanized Exoskeletal Cybersuit. After the procedure, the new MEC Trooper's voice lines are flat, flanged, and robotic.
14th Jan '17 9:15:34 PM system
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14th Jan '17 9:51:48 AM Scrambled_Minds
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* In ''VideoGame/DeusExInvisibleWar'' this trope is what the Templar believe, but it isn't true, as the augmented main character can have just as much sanity as anyone else. The Omar, a sect who have given themselves over entirely to nano-augmentation, are a bit ''weird'', but not evil.
* Played straight in ''VideoGame/DeusEx''. Paul and, to a point, JC Denton are the only "normal" augmented people. [[TheStoic The P-series augments have as much emotional depth as a doorknob]], Walton Simons is a ruthless member of the AncientConspiracy, and Anna Navarre and Gunther Hermann are both deranged psychopaths.

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* In ''VideoGame/DeusExInvisibleWar'' this trope is what the Averted in ''VideoGame/DeusExInvisibleWar''. The Knight's Templar believe, believe in this trope, but it isn't true, as the augmented main character can have just as much sanity as anyone else. The Even the Omar, a sect who have given themselves over entirely to nano-augmentation, are a bit ''weird'', but are not evil.
* Played straight in ''VideoGame/DeusEx''. Paul and, to a point, JC Denton are the only "normal" augmented people. [[TheStoic The P-series augments have as much emotional depth as a doorknob]], Walton Simons is a ruthless member of the AncientConspiracy, and Anna Navarre and Gunther Hermann are both deranged psychopaths.
evil.
8th Jan '17 12:56:35 PM nombretomado
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* Subverted in ''{{Transmetropolitan}}'', where one issue is dedicated to the concept of "foglets": humans that have turned themselves into clouds of nanomachines. When Channon's former boyfriend Ziang decides to join them, she thinks that this trope is in full effect and reacts like Ziang's going to kill himself. Spider, knowing better, gets them invited to Ziang's downloading. While Spider practically had to drag Channon there, she changes her mind when she meets Tico, who is charming, well-adjusted and unmistakably human.

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* Subverted in ''{{Transmetropolitan}}'', ''ComicBook/{{Transmetropolitan}}'', where one issue is dedicated to the concept of "foglets": humans that have turned themselves into clouds of nanomachines. When Channon's former boyfriend Ziang decides to join them, she thinks that this trope is in full effect and reacts like Ziang's going to kill himself. Spider, knowing better, gets them invited to Ziang's downloading. While Spider practically had to drag Channon there, she changes her mind when she meets Tico, who is charming, well-adjusted and unmistakably human.
8th Jan '17 6:45:55 AM FlashRebel
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* Mostly averted in {{Pathfinder}} with a few exceptions : in a setting with technology, any character can get some "cybertech" implanted, and the only drawback is temporary Constitution damage every time an implantation is attempted, and in a more fantastic setting, lost limbs can be replaced by various prosthetics that range from a poor replacement to a direct upgrade, at no risk for the character. The only element that plays the trope straight is an archetype of the fighter class, the warmachine : becoming a warmachine involves replacing a large portion of the character's body with machinery, making them globally stronger and tougher but also permanently reducing one mental stat. Intelligence reduction means loss of memory and learning, Wisdom reduction means loss of sanity and general awareness, and Charisma reduction means loss of social skills and self-awareness.

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* Mostly averted in {{Pathfinder}} ''{{Pathfinder}}'' with a few exceptions : in a setting with technology, any character can get some "cybertech" implanted, and the only drawback is temporary Constitution damage every time an implantation is attempted, and in a more fantastic setting, lost limbs can be replaced by various prosthetics that range from a poor replacement to a direct upgrade, at no risk for the character. The only element that plays the trope straight is an archetype of the fighter class, the warmachine : becoming a warmachine involves replacing a large portion of the character's body with machinery, making them globally stronger and tougher but also permanently reducing one mental stat. Intelligence reduction means loss of memory and learning, Wisdom reduction means loss of sanity and general awareness, and Charisma reduction means loss of social skills and self-awareness.
8th Jan '17 6:44:19 AM FlashRebel
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Added DiffLines:

* Mostly averted in {{Pathfinder}} with a few exceptions : in a setting with technology, any character can get some "cybertech" implanted, and the only drawback is temporary Constitution damage every time an implantation is attempted, and in a more fantastic setting, lost limbs can be replaced by various prosthetics that range from a poor replacement to a direct upgrade, at no risk for the character. The only element that plays the trope straight is an archetype of the fighter class, the warmachine : becoming a warmachine involves replacing a large portion of the character's body with machinery, making them globally stronger and tougher but also permanently reducing one mental stat. Intelligence reduction means loss of memory and learning, Wisdom reduction means loss of sanity and general awareness, and Charisma reduction means loss of social skills and self-awareness.
4th Jan '17 10:35:09 PM jormis29
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** This is inverted in that [[spoiler:mechanically augmented people tend to become mentally unstable yes, but this isn't due to the augmentations themselves but due to side effects of the anti-rejection drugs they must take.]] The tie-in novel ''Icarus Effect'' also reveals that [[spoiler:Gunther was a psycho even before he got augmented.]]

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** This is inverted in that [[spoiler:mechanically augmented people tend to become mentally unstable yes, but this isn't due to the augmentations themselves but due to side effects of the anti-rejection drugs they must take.]] The tie-in novel ''Icarus Effect'' ''[[Literature/DeusExIcarusEffect Icarus Effect]]'' also reveals that [[spoiler:Gunther was a psycho even before he got augmented.]]
3rd Jan '17 2:32:19 PM LentilSandEater
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* In ''VideoGame/DeusExInvisibleWar'' this trope is what the Templar believe, but it isn't true, as the augmented main character can have just as much sanity as anyone else.
** Played straight in the first ''VideoGame/DeusEx''. Paul and, to a point, JC Denton are the only "normal" augmented people. [[TheStoic The P-series augments have as much emotional depth as a doorknob]], Walton Simons is a ruthless member of the AncientConspiracy, and Anna Navarre and Gunther Hermann are both deranged psychopaths.
** This is inverted in ''VideoGame/DeusExHumanRevolution'': [[spoiler:mechanically augmented people tend to become mentally unstable yes, but this isn't due to the augmentations themselves but due to side effects of the anti-rejection drugs they must take.]] The tie-in novel ''Icarus Effect'' also reveals that [[spoiler:Gunther was a psycho even before he got augmented.]]
*** Adam himself muses on this in the ending. [[spoiler: If you chose to murder your way through the game, he generally agrees that, yes, cybernetics DO eat your soul. If you were mostly pacifist, he states that cybernetics offer many new options, but also comes with a severe side of temptation to use those cybernetics as shortcuts. Whether or not those shortcuts are justified depends on the ending you choose.]]
*** And Military Mech Augs simply can't enjoy the thrills of self destructive hobbies anymore like smoking and getting completely hosed.

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* In ''VideoGame/DeusExInvisibleWar'' this trope is what the Templar believe, but it isn't true, as the augmented main character can have just as much sanity as anyone else.
**
else. The Omar, a sect who have given themselves over entirely to nano-augmentation, are a bit ''weird'', but not evil.
*
Played straight in the first ''VideoGame/DeusEx''. Paul and, to a point, JC Denton are the only "normal" augmented people. [[TheStoic The P-series augments have as much emotional depth as a doorknob]], Walton Simons is a ruthless member of the AncientConspiracy, and Anna Navarre and Gunther Hermann are both deranged psychopaths.
*''VideoGame/DeusExHumanRevolution'':
** This is inverted in ''VideoGame/DeusExHumanRevolution'': that [[spoiler:mechanically augmented people tend to become mentally unstable yes, but this isn't due to the augmentations themselves but due to side effects of the anti-rejection drugs they must take.]] The tie-in novel ''Icarus Effect'' also reveals that [[spoiler:Gunther was a psycho even before he got augmented.]]
*** ** Adam himself muses on this in the ending. [[spoiler: If you chose to murder your way through the game, he generally agrees that, yes, cybernetics DO eat your soul. If you were mostly pacifist, he states that cybernetics offer many new options, but also comes with a severe side of temptation to use those cybernetics as shortcuts. Whether or not those shortcuts are justified depends on the ending you choose.]]
*** ** And Military Mech Augs simply can't enjoy the thrills of self destructive hobbies anymore like smoking and getting completely hosed.



*** The "Cybernetic Discognition Disorder" found in one of the ebooks trough the game.

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*** ** The "Cybernetic Discognition Disorder" found in one of the ebooks trough the game.
19th Dec '16 11:38:39 AM Gamermaster
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* ''Franchise/LyricalNanoha'' works from ''[[Anime/MagicalGirlLyricalNanohaStrikerS StrikerS]]'' on give this trope the finger. While AxeCrazy and robotic-acting cyborgs both do exist, the former are recognizably garden-variety sociopaths rather than it being a result of being a cyborg and the latter had their personalities chop-jobbed by the sociopaths. Both are the result of having been raised by a lunatic. They are comfortably outnumbered by sane, well-adjusted cyborgs who were also raised by that same lunatic, to the point one wonders if cybernetics don't actually make you ''more'' sane. In fact, one of the aforementioned sociopaths actually has the ''least'' amount of cybernetics.

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* ''Franchise/LyricalNanoha'' works from ''[[Anime/MagicalGirlLyricalNanohaStrikerS StrikerS]]'' on [[AndroidsArePeopleToo give this trope the finger.finger]]. While AxeCrazy and robotic-acting cyborgs both do exist, the former are recognizably garden-variety sociopaths rather than it being a result of being a cyborg and the latter had their personalities chop-jobbed by the sociopaths. Both are the result of having been raised by a lunatic. They are comfortably outnumbered by sane, well-adjusted cyborgs who were also raised by that same lunatic, to the point one wonders if cybernetics don't actually make you ''more'' sane. In fact, one of the aforementioned sociopaths actually has the ''least'' amount of cybernetics.
** And then there's the prototypes, [[HappilyAdopted both of whom were raised in a loving environment since early childhood]], and neither of them ever show any signs of psychosis. The younger one is even referred to as being "[[GenkiGirl more human than anyone]]" by her best friend (who is fully aware of her identity).
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