History Main / CutScenePowerToTheMax

14th Oct '17 11:58:46 AM SeptimusHeap
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** Subspace Emissary is positively ''stuffed'' with this. Every cutscene shows the various fighters doing various awesome things that are far, far beyond their actually capabilities in gameplay. One of the more {{egregious}} examples involves [[VideoGame/TheLegendOfZeldaOcarinaOfTime Sheik]] taking out an [[VideoGame/StarFox Arwing]] by teleporting onto its canopy and '''putting her fist''' through the glass of the cockpit windshield. There's also an instance of [[VideoGame/{{F-Zero}} Captain Falcon]] taking out a [[GiantMook giant ROB]] with a single flying punch.

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** Subspace Emissary is positively ''stuffed'' with this. Every cutscene shows the various fighters doing various awesome things that are far, far beyond their actually capabilities in gameplay. One of the more {{egregious}} examples involves [[VideoGame/TheLegendOfZeldaOcarinaOfTime Sheik]] taking out an [[VideoGame/StarFox Arwing]] by teleporting onto its canopy and '''putting her fist''' through the glass of the cockpit windshield. There's also an instance of [[VideoGame/{{F-Zero}} [[VideoGame/FZero Captain Falcon]] taking out a [[GiantMook giant ROB]] with a single flying punch.
9th Oct '17 4:04:14 PM Steven
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** ''VideoGame/FinalFantasyXIV'' zig zags with the trope. Characters who use the same classes as the player will usually use the same skills as the player. At other times, characters may use a skill or an enhanced version of their normal skills that the player can never use. For example, when fighting the [[spoiler: Warriors of Darkness]], the enemy Warrior will use Holmgang to completely immobilize the player and their party to end the fight. Normally, a player Warrior can only use Holmgang to bind one target. An early level Samurai quest has an enemy Samurai that uses skills from that job, but he also uses Paladin skills. Players can't mix and match skills from multiple jobs, though the enemy in question is called out for being a cheater and having no dignity.
9th Oct '17 2:31:45 PM greatpikminfan
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** In Sonic's opening scene in ''VideoGame/Sonic3AndKnuckles'', Knuckles punches him hard enough to knock him out of Super Sonic mode and take his Chaos Emeralds. Many zones later, when you finally interact with Knuckles outside a cutscene, it turns out to be the easiest boss fight in the game.

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** In Sonic's opening scene in ''VideoGame/Sonic3AndKnuckles'', Knuckles punches him hard enough to knock him out of Super Sonic mode and take his Chaos Emeralds. Super Sonic is normally outright invincible, only harmable in-game by being crushed or drowned. Many zones later, when you finally interact with Knuckles outside a cutscene, it turns out to be the easiest boss fight in the game.
6th Oct '17 11:55:03 AM Abodos
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* In ''VideoGame/MetroidPrime'', Samus is able to perform her iconic spin-jump only in cutscenes. In the sequel, she eventually gains the ability to use it in the specialized form of the screw attack under player control late in the game. In the multiplayer mode of ''Metroid Prime 2'', however, you can see other players doing it even though they can't see it themselves. This implies that Samus really is doing the spin jump, but her visor somehow keeps the view going straight so she doesn't get dizzy. (Samus also jumps ''ridiculously'' high in cutscenes - which is completely [[JustifiedTrope justified]] by her PoweredArmor, which causes your inability to do so in game to make even less sense)

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* In ''VideoGame/MetroidPrime'', Samus is able to perform her iconic spin-jump only in cutscenes. In the sequel, ''VideoGame/MetroidPrime2Echoes'', she eventually gains the ability to use it in the specialized form of the screw attack under player control late in the game. In the multiplayer mode of ''Metroid Prime ''Prime 2'', however, you can see other players doing it even though they can't see it themselves. This implies that Samus really is doing the spin jump, but her visor somehow keeps the view going straight so she doesn't get dizzy. (Samus also jumps ''ridiculously'' high in cutscenes - which is completely [[JustifiedTrope justified]] by her PoweredArmor, which causes your inability to do so in game to make even less sense)
10th Sep '17 9:09:29 PM GrammarNavi
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* Throughout the plot of ''[[DigimonWorldDawnDusk Digimon World Dusk]]'', the BigBad Grimmon is shown using an attack that's capable of instantly incapacitating and brainwashing whatever gets hit by it. He later gets a powered-up version he uses to make an entire union of Digimon Tamers hellbent on destroying everyone in ''your'' union. During the final boss fight against him, he uses it on a regular basis... and all it does is inflict the sleep status effect on your party.

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* Throughout the plot of ''[[DigimonWorldDawnDusk ''[[VideoGame/DigimonWorldDawnDusk Digimon World Dusk]]'', the BigBad Grimmon is shown using an attack that's capable of instantly incapacitating and brainwashing whatever gets hit by it. He later gets a powered-up version he uses to make an entire union of Digimon Tamers hellbent on destroying everyone in ''your'' union. During the final boss fight against him, he uses it on a regular basis... and all it does is inflict the sleep status effect on your party.
3rd Sep '17 10:24:51 AM comicwriter
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* Likewise, a cut scene in ''VideoGame/XMenNextDimension'' shows Comicbook/{{Wolverine}} and Storm easily taking out multiple Sentinels, each with a single blow. The Sentinels are much harder to beat in the actual game, and Wolverine and Storm aren't significantly stronger than any of the other playable fighters.

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* Likewise, a cut scene cutscene in ''VideoGame/XMenNextDimension'' shows Comicbook/{{Wolverine}} and Storm easily taking out multiple Sentinels, each with a single blow. The Sentinels are much harder to beat in the actual game, and Wolverine and Storm aren't significantly stronger than any of the other playable fighters.
3rd Sep '17 10:23:35 AM comicwriter
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* ''VideoGame/{{Persona 5}}'': When most characters awaken to their Persona in a cutscene, they tend to incapacitate or kill every nearby Shadow instantly, which they then can't reproduce in following battles. For instance, party member Ann uses an enemy's {{BFS}} when she first awakens, but can only equip whips for the rest of the game. Similarly, GuardianEntity Goemon uses an area of effect freezing attack when Yusuke first awakens, only for Yusuke to lack Mabufu or any other multi-target ice magic in the mini-boss battle that happens seconds later.


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* ''VideoGame/{{Persona 5}}'': When most characters awaken to their Persona in a cutscene, they tend to incapacitate or kill every nearby Shadow instantly, which they then can't reproduce in following battles. For instance, party member Ann uses an enemy's {{BFS}} when she first awakens, but can only equip whips for the rest of the game. Similarly, GuardianEntity Goemon uses an area of effect freezing attack when Yusuke first awakens, only for Yusuke to lack Mabufu or any other multi-target ice magic in the mini-boss battle that happens seconds later.
3rd Sep '17 10:21:50 AM comicwriter
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* Ninjas in ''Videogame/DeadOrAlive'' only ever use their swords in cutscenes. In Hayate's ending for [=DOA4=], he slices a {{Mook}} in half and brings down an entire blimp with one arrow.
* [[spoiler:Elizabeth is a secret boss from]] ''VideoGame/{{Persona 3}}'''. Being absurdly powerful, you require a ton of specific things in order to even stand a chance against her. She even has a set of unspoken rules that you must adhere to; failure to follow them results in her nuking you with a 9999 damage spell until you die. Aside from being a secret boss in ''Persona 3'', she also appears as a playable character in ''VideoGame/Persona4Arena''. During cutscenes, she is still absurdly powerful, breaking through barriers and even defeating the final boss with ease. But as a playable character, she is quite a bit underwhelming compared to her boss and cutscene self. Having the lowest amount of health in the entire roster at 7500, this is a big difference to the 20,000 that she had in Persona 3 (the player's max health was capped at 999).

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* Ninjas (and Eliot) in ''Videogame/DeadOrAlive'' only ever use their swords in cutscenes. In Hayate's ending for [=DOA4=], he slices a {{Mook}} in half and brings down an entire blimp with one arrow.
* [[spoiler:Elizabeth is a secret boss from]] ''VideoGame/{{Persona 3}}'''.3}}''. Being absurdly powerful, you require a ton of specific things in order to even stand a chance against her. She even has a set of unspoken rules that you must adhere to; failure to follow them results in her nuking you with a 9999 damage spell until you die. Aside from being a secret boss in ''Persona 3'', she also appears as a playable character in ''VideoGame/Persona4Arena''. During cutscenes, she is still absurdly powerful, breaking through barriers and even defeating the final boss with ease. But as a playable character, she is quite a bit underwhelming compared to her boss and cutscene self. Having the lowest amount of health in the entire roster at 7500, this is a big difference to the 20,000 that she had in Persona 3 (the player's max health was capped at 999).
3rd Sep '17 10:18:15 AM comicwriter
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* Consider Pyron from the ''VideoGame/{{Darkstalkers}}'' series. According to his storyline, he is an immense, powerful [[EnergyBeings alien]] who [[PlanetEater feeds on planets and stars]]. In his ending sequence, he treats Earth as if it was a piece of jewelry around his finger. Now, disregard all of this plot and simply play a few matches against him, and he comes across as nothing more than a fire elemental with a small degree of shapeshifting prowess. The real kicker? He's not even the most powerful character in the storyline.Gameplay-wise, he's less of a challenge than his [[TheDragon dragon]] Huitzil/Phobos. If only because [[TheComputerIsACheatingBastard Huitzil is a Cheating Bastard.]]

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* Consider Pyron from the ''VideoGame/{{Darkstalkers}}'' series. According to his storyline, he is an immense, powerful [[EnergyBeings alien]] who [[PlanetEater feeds on planets and stars]]. In his ending sequence, he treats Earth as if it was a piece of jewelry around his finger. Now, disregard all of this plot and simply play a few matches against him, and he comes across as nothing more than a fire elemental with a small degree of shapeshifting prowess. The real kicker? He's not even the most powerful character in the storyline. Gameplay-wise, he's less of a challenge than his [[TheDragon dragon]] Huitzil/Phobos. If only because [[TheComputerIsACheatingBastard Huitzil is a Cheating Bastard.]]
3rd Sep '17 9:58:25 AM comicwriter
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* The trailers for ''VideoGame/MarvelVsCapcom3'' feature several instances of playable characters displaying their powers at levels that far exceed what they can do during actual gameplay matches. For instance, Magneto is shown in one trailer using his magnetic powers to effortlessly toss X-23 and Arthur aside with just a small flick of his wrist, but he can't do that to anybody during actual matches. Ironically, the power levels that characters display in the trailers are mostly accurate to their established power levels in their own series while most of them are severely watered down during gameplay for the sake of matches lasting longer than a couple seconds.

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* The trailers for ''VideoGame/MarvelVsCapcom3'' feature several instances of playable characters displaying their powers at levels that far exceed what they can do during actual gameplay matches. For instance, Magneto Comicbook/{{Magneto}} is shown in one trailer using his magnetic powers to effortlessly toss X-23 Comicbook/{{X 23}} and Arthur aside with just a small flick of his wrist, but he can't do that to anybody during actual matches. Ironically, the power levels that characters display in the trailers are mostly accurate to their established power levels in their own series while most of them are severely watered down during gameplay for the sake of matches lasting longer than a couple seconds.seconds.
* In Comicbook/{{Storm}}'s ending in ''VideoGame/XMenChildrenOfTheAtom'', she's able to destroy a Sentinel with a single bolt of lightning. In the actual gameplay, while Storm is pretty powerful, her projectiles aren't ''nearly'' that strong.
* Likewise, a cut scene in ''VideoGame/XMenNextDimension'' shows Comicbook/{{Wolverine}} and Storm easily taking out multiple Sentinels, each with a single blow. The Sentinels are much harder to beat in the actual game, and Wolverine and Storm aren't significantly stronger than any of the other playable fighters.
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