History Main / CutScenePowerToTheMax

20th Mar '17 3:57:19 PM JohnnyHuang
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* A trailer for FatalFrame II showed Mio running as fast as she could to rescue Mayu -- too bad she doesn't run that fast in-game.

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* A trailer for FatalFrame II ''FatalFrame II'' showed Mio running as fast as she could to rescue Mayu -- too bad she doesn't run that fast in-game.
20th Mar '17 3:55:56 PM JohnnyHuang
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* A trailer for Fatal Frame II showed Mio running as fast as she could to rescue Mayu -- too bad she doesn't run that fast in-game.

to:

* A trailer for Fatal Frame FatalFrame II showed Mio running as fast as she could to rescue Mayu -- too bad she doesn't run that fast in-game.
20th Mar '17 3:54:56 PM JohnnyHuang
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* A trailer for Fatal Frame II showed Mio running as fast as she could to rescue Mayu -- too bad she doesn't run that fast in-game.
* Hewey in ''VideoGame/HauntingGround'' can perform amazing feats of acrobatics during cutscenes. During gameplay, he's stuck with barking and biting.



* Hewey in ''VideoGame/HauntingGround'' can perform amazing feats of acrobacy during cutscenes. During gameplay, he's stuck with barking and biting.
11th Mar '17 1:13:59 PM AG1995
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** ''VideoGame/FinalFantasyIX'': When Garnet/Dagger arrives to [[spoiler:save Zidane during the "You're Not Alone!" sequence]], her entrance is announced by her casting Curaga, regardless of whether or not she has learned it yet.


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** When Garnet arrives to [[spoiler:save Zidane during the "You're Not Alone!" sequence]], her entrance is announced by her casting Curaga, regardless of whether or not she has learned it yet.
11th Mar '17 1:05:46 PM AG1995
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** ''VideoGame/FinalFantasyIX'': When Garnet/Dagger arrives to [[spoiler:save Zidane during the "You're Not Alone!" sequence]], her entrance is announced by her casting Curaga, regardless of whether or not she has learned it yet.
21st Feb '17 5:23:07 PM nombretomado
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** The intro to ''CrisisCore'' has Zack jump down from a flying helicopter about a hundred feet in the air. In the actual game you can - roll on the floor. Then there's that Sephiroth memory cutscene from the DMW where Zack takes out a monster in a SingleStrokeBattle.

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** The intro to ''CrisisCore'' ''VideoGame/CrisisCore'' has Zack jump down from a flying helicopter about a hundred feet in the air. In the actual game you can - roll on the floor. Then there's that Sephiroth memory cutscene from the DMW where Zack takes out a monster in a SingleStrokeBattle.
1st Feb '17 8:58:45 AM Dark_Lord_
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* In ''VideoGame/WayOfTheSamurai4'', firearms are among the weakest weapons in the game in terms of offensive strength. Despite them being capable of slowly killing an enemy without them reaching you, they lack any real damaging techniques, while swords are able to instantly kill an enemy in one attack. However, when someone wields a firearm during a cutscene, expect another character to be at least heavily injured or, in worse cases, even killed. On the other hand, Kogure is seen deflecting bullets with his katana, while bullets are considered to be unblockable in gameplay.
26th Jan '17 7:07:31 AM Morgenthaler
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* ''StarCraft'' similarly has a big stat difference between cuts and game. The [[WaveMotionGun Yamato Gun]] supposedly blasts another battlecruiser with one shot and keeps going - in game, it takes 2 full shots. Battlecruiser ''only fires a single laser shot with a pitifully low rate of fire'', compared to cutscenes where they're {{The Battlestar}}s armed with MoreDakka. Even more drastic, zerglings take 2 shots of said Battlecruiser to die, whereas in cutscenes a Ghost can kill them with just one shot! The weapons of other races also are much stronger, slicing each other outright. In one instance the SpaceMarines even use a weapon (grenade launcher) they don't have in-game at all!

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* ''StarCraft'' ''VideoGame/StarCraft'' similarly has a big stat difference between cuts and game. The [[WaveMotionGun Yamato Gun]] supposedly blasts another battlecruiser with one shot and keeps going - in game, it takes 2 full shots. Battlecruiser ''only fires a single laser shot with a pitifully low rate of fire'', compared to cutscenes where they're {{The Battlestar}}s armed with MoreDakka. Even more drastic, zerglings take 2 shots of said Battlecruiser to die, whereas in cutscenes a Ghost can kill them with just one shot! The weapons of other races also are much stronger, slicing each other outright. In one instance the SpaceMarines even use a weapon (grenade launcher) they don't have in-game at all!
27th Dec '16 5:56:36 PM eroock
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->''Jack draws her power from cutscenes. While in normal combat she has some usefulness...she's a biotic goddess during cutscenes. She can take three giant robots solo in seconds, but with a squad she'll get knocked out against two during normal combat. Cutscenes must be filled with eezo or something.''

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->''Jack
->''"Jack
draws her power from cutscenes. While in normal combat she has some usefulness...she's a biotic goddess during cutscenes. She can take three giant robots solo in seconds, but with a squad she'll get knocked out against two during normal combat. Cutscenes must be filled with eezo or something.''"''
12th Dec '16 9:22:31 PM SirPellucidar
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** What makes it worse is that no one even thinks of using a healing ability on the shot characters, and they still die in one hit even when wearing kevlar armor.
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