History Main / CrueltyIsTheOnlyOption

9th Apr '17 1:45:57 PM nombretomado
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* About half of the Brotherhood quest chain of ''SaintsRow2'' is an escalating prank war that turns deadly about halfway through. An early mission involves stealing toxic waste for the purposes of [[spoiler:spiking the Brotherhood boss's tattoo ink with it]]. Later, you kidnap the Brotherhood boss's girlfriend, lock her in her own car's trunk, and abandon her car [[spoiler:at a monster truck rally for her boyfriend to run over. Then you ''give him the keys yourself'' while delivering an IronicEcho]]. [[PayEvilUntoEvil Yes, these people are violent jerks]], but it's still unnecessarily cruel.

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* About half of the Brotherhood quest chain of ''SaintsRow2'' ''VideoGame/SaintsRow2'' is an escalating prank war that turns deadly about halfway through. An early mission involves stealing toxic waste for the purposes of [[spoiler:spiking the Brotherhood boss's tattoo ink with it]]. Later, you kidnap the Brotherhood boss's girlfriend, lock her in her own car's trunk, and abandon her car [[spoiler:at a monster truck rally for her boyfriend to run over. Then you ''give him the keys yourself'' while delivering an IronicEcho]]. [[PayEvilUntoEvil Yes, these people are violent jerks]], but it's still unnecessarily cruel.



** In SaintsRowTheThird, the Boss can do this unintentionally. If someone is too close when you press the action button intending to open a door, participate in a photo op, or get into a car, you grab them as a HumanShield. Unless you're near a body of water or a short ledge, your only options at that point are to either kill them with a NeckSnap (or throat bite if you have a certain DLC), or throw them. They ''might'' live if you throw them, unless you've gotten the melee-muscles perk which can make them fly over a hundred feet.

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** In SaintsRowTheThird, ''VideoGame/SaintsRowTheThird'', the Boss can do this unintentionally. If someone is too close when you press the action button intending to open a door, participate in a photo op, or get into a car, you grab them as a HumanShield. Unless you're near a body of water or a short ledge, your only options at that point are to either kill them with a NeckSnap (or throat bite if you have a certain DLC), or throw them. They ''might'' live if you throw them, unless you've gotten the melee-muscles perk which can make them fly over a hundred feet.
7th Mar '17 1:26:50 AM PaulA
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* Infocom's ''Trinity'' required you to capture a skink (a lizard), only to kill it later on because a spell required as an ingredient "fresh whole lizard, killed in the light of a crescent moon".

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* Infocom's ''Trinity'' ''VideoGame/{{Trinity}}'' required you to capture a skink (a lizard), only to kill it later on because a spell required as an ingredient "fresh whole lizard, killed in the light of a crescent moon".moon". The game is a meditation on the history of the nuclear age, including the question of whether events like the bombing of Hiroshima and Nagasaki can be justified as necessary sacrifices to a noble goal.
23rd Feb '17 9:56:36 AM BeerBaron
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** In ''VideoGame/TheElderScrollsIIIMorrowind,'' one mission during the main quest requires that the player buy a slave to give as a bride to an Ashlander chieftain. She makes it clear she doesn't mind, and later says that being the wife of a chief is better than being a slave, but even after numerous plot-related killings, buying a slave can make some players twitch. Bear in mind that the chieftain is convinced that she's a Telvanni noble and will treat her accordingly. She's easily getting the best life she could hope for, and intends to be the best wife she can be.

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** In ''VideoGame/TheElderScrollsIIIMorrowind,'' one ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''
*** One
mission during the main quest requires that the player buy a slave to give as a bride to an Ashlander chieftain. She makes it clear she doesn't mind, and later says that being the wife of a chief is better than being a slave, but even after numerous plot-related killings, buying a slave can make some players twitch. Bear in mind that the chieftain is convinced that she's a Telvanni noble and will treat her accordingly. She's easily getting the best life she could hope for, and intends to be the best wife she can be.be.
*** Many of the things you have to do for Almalexia during the plot of the ''Tribunal'' expansion. Granted, King Helseth has asked you to go along with them until you can figure out what she is planning,[[spoiler: but using Dwemer tech to create permanent ash storms in Mournhold still feels like crossing a line]].
23rd Feb '17 9:55:29 AM BeerBaron
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* In ''VideoGame/TheElderScrollsIIIMorrowind,'' the main plot ''requires'' you to buy a slave to serve as a wife to a tribal leader. She makes it clear she doesn't mind, but even after numerous plot-related killings, buying a slave can make some players twitch.
** Bear in mind that the leader's convinced that she's a Telvanni noble and will treat her accordingly. She's easily getting the best life she could hope for, and intends to be the best wife she can be.



* In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the more vicious Daedric Princes order you to do horrible things for their artifacts (and you need to get all of them for an achievement). They usually involve betraying a companion or leading a good person to a horrible death. The less said about the things [[ImAHumanitarian Namira]], [[TheCorrupter Molag Bal]], [[BloodKnight Boethiah]], and [[YourWorstNightmare Vaermina]] demand of you, the better. That said, all of those are sidequests, and therefore don't have to be completed by the player unless you really want the rewards... although, the in-game rewards for these quests are ''good''. [[InfinityPlusOneSword Really]] ''[[GameBreaker damn]]'' [[ArmorOfInvincibility good]]. Namira and Vaermina's quests, at least, can be intentionally "failed" if you're not quite ready to step over the MoralEventHorizon. In Vaermina's quest in particular, many players have flat out found themselves ''unable to complete it'' and therefore miss out on the "Oblivion Walker" achievement because it involves betraying the very likable Erandur.
** However, they're not the only morally dubious things required for OneHundredPercentCompletion:

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* ''Franchise/TheElderScrolls'':
**
In ''VideoGame/TheElderScrollsIIIMorrowind,'' one mission during the main quest requires that the player buy a slave to give as a bride to an Ashlander chieftain. She makes it clear she doesn't mind, and later says that being the wife of a chief is better than being a slave, but even after numerous plot-related killings, buying a slave can make some players twitch. Bear in mind that the chieftain is convinced that she's a Telvanni noble and will treat her accordingly. She's easily getting the best life she could hope for, and intends to be the best wife she can be.
**
''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the Skyrim]]'':
*** The
more vicious Daedric Princes order you to do horrible things for their artifacts (and you need to get all of them for an achievement). They usually involve betraying a companion or leading a good person to a horrible death. The less said about the things [[ImAHumanitarian Namira]], [[TheCorrupter Molag Bal]], [[BloodKnight Boethiah]], and [[YourWorstNightmare Vaermina]] demand of you, the better. That said, all of those are sidequests, and therefore don't have to be completed by the player unless you really want the rewards... although, the in-game rewards for these quests are ''good''. [[InfinityPlusOneSword Really]] ''[[GameBreaker damn]]'' [[ArmorOfInvincibility good]]. Namira and Vaermina's quests, at least, can be intentionally "failed" if you're not quite ready to step over the MoralEventHorizon. In Vaermina's quest in particular, many players have flat out found themselves ''unable to complete it'' and therefore miss out on the "Oblivion Walker" achievement because it involves betraying the very likable Erandur.
** However, they're not the only morally dubious things required for OneHundredPercentCompletion:
Erandur.
12th Feb '17 4:11:45 PM RickTommy
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* ''Videogame/MissionImpossible'' for the Nintendo 64:
** To beat the Interrogation level, you have to distract the doctors' attention by either rising a hospital bed or turning off an occupied treadmill.
** In the Train Car level, punching out the ticket collector and taking on his identity prevents Max's guards from shooting you.
2nd Feb '17 3:52:34 AM Morgenthaler
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* A pair of puzzles in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'' require the senseless destruction of an anthropomorphic ice cube couple.

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* A pair of puzzles in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'' ''VideoGame/BanjoTooie'' require the senseless destruction of an anthropomorphic ice cube couple.



* There is one instance in the old Sega Genesis game ''DynamiteHeaddy''. In one of the early levels, you come across a pipe in the ground that shoots out strange little round guys called Happy Campers. You have to knock them over into a bar fixed adjacent to you, brutally impaling them (and they turn blue and stop moving afterwards), so that you can hop on their corpses to get over a wall. Do it again to reach an extra life!

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* There is one instance in the old Sega Genesis game ''DynamiteHeaddy''.''VideoGame/DynamiteHeaddy''. In one of the early levels, you come across a pipe in the ground that shoots out strange little round guys called Happy Campers. You have to knock them over into a bar fixed adjacent to you, brutally impaling them (and they turn blue and stop moving afterwards), so that you can hop on their corpses to get over a wall. Do it again to reach an extra life!
1st Feb '17 9:29:05 PM Miracle@StOlaf
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* The entire premise of ''{{Manhunt}}'' is to sneak up behind people and kill them in the most gruesome manner possible with objects you find along the way.

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* The entire premise of ''{{Manhunt}}'' is to sneak up behind people and kill them in the most gruesome manner possible with objects you find along the way. Mind, [[PayEvilUntoEvil they're trying to do the exact same thing to you.]]
4th Jan '17 4:24:58 PM Chaos009
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* ''[[VideoGame/CubeEscape Rusty Lake: Roots]]'' has you do some pretty evil things whenever [[EnsembleCast you're playing as]] [[spoiler: Albert]]. Only partly justified, since while this character is TheSociopath, [[spoiler: you, the player character, are implied to be a [[OurGhostsAreDifferent ghost]] [[MoreThanMindControl nudging the entire cast towards performing a ritual that will]] [[{{Reincarnation}} bring you back]].]]
1st Jan '17 1:49:34 PM nombretomado
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* In ''VideoGame/{{Portal}}'', you have to incinerate your best friend the Companion Cube at the end of the test chamber to continue the game; {{GLaDOS}} won't open the door until you do. However, the only noticeable difference between the Companion Cube and every other (completely inanimate) Weighted Cube in the game is that the Companion Cube has pink hearts painted on it, and that [=GLaDOS=] discusses it in a way specifically designed to make you feel guilty.

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* In ''VideoGame/{{Portal}}'', you have to incinerate your best friend the Companion Cube at the end of the test chamber to continue the game; {{GLaDOS}} SelfDemonstrating/GLaDOS won't open the door until you do. However, the only noticeable difference between the Companion Cube and every other (completely inanimate) Weighted Cube in the game is that the Companion Cube has pink hearts painted on it, and that [=GLaDOS=] discusses it in a way specifically designed to make you feel guilty.
10th Dec '16 4:12:07 PM Mooncalf
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* ''VideoGame/TheLongestJourney'': There are other things too, but special mention goes to Detective Minelli. First you poison him to get him to move, then you steal his glass eye (he obviously becomes very panicked when you do this). Other solutions involve conning your way around problems.

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* ''VideoGame/TheLongestJourney'': There are other things too, but special mention goes to Detective Minelli. First you poison him to get him to move, move (which also gets him beaten up by a custodian), then you steal his glass eye (he obviously becomes very panicked when you do this).this), and then you pretend to be the woman he's having an affair with and imply you'll reveal said affair to his wife. Other solutions involve conning your way around problems.
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