History Main / CriminalMindgames

28th May '16 9:33:33 AM TheOneWhoTropes
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* Often done in ''ThePretender'' by Jarod to the Centre operatives chasing him both to mock them and to leave clues that their superiors were up to shenanigans behind their backs. Done more often in the first couple of seasons... later on, Jarod simply calls them to tip them off about their employer's latest wacky hijinx.

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* Often done in ''ThePretender'' ''Series/ThePretender'' by Jarod to the Centre operatives chasing him both to mock them and to leave clues that their superiors were up to shenanigans behind their backs. Done more often in the first couple of seasons... later on, Jarod simply calls them to tip them off about their employer's latest wacky hijinx.
10th May '16 12:36:21 AM TARINunit9
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* ''VideoGame/CarmenSandiego'': Carmen is possibly only second to the Riddler in being known for this. She leaves the clues as a friendly challenge of wits against the FriendlyEnemy / WorthyOpponent detectives.

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* ''VideoGame/CarmenSandiego'': Carmen is possibly only second to the Riddler in being known for this. She leaves the clues as a friendly challenge of wits against the FriendlyEnemy / WorthyOpponent detectives.FriendlyEnemy[=/=]WorthyOpponent detectives. It's implied she doesn't actually want the stuff she's stealing (since she would have to be set for life hundreds of times over just to pull off the heists in the first place), and is in it purely for the thrill of the chase.



** Justified: Carmen WANTS to either win or lose very narrowly. It's not fun otherwise.

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** As with the games, it's Justified: Carmen is only in it for the thrill of the chase. And she WANTS to either win or lose [[NearVillainVictory very narrowly.narrowly]]. It's not fun otherwise.
18th Apr '16 5:57:36 AM MoonByte
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Added DiffLines:

*''WesternAnimation/DarkwingDuck'' constantly suspects this happens with certain enemies. It is even weaponized by Negaduck who [[LampshadeHanging lamshades it]] by leaving ridiculously vague trails to his HQ on purpose, simply because Darkwing would never get the idea to simply look at the logo that broadly proclaims it is Negaducks hideout. Interestingly enough, while actual mind games that are supposed to keep him stuck or even killed are solved by Darkwing with ease, mock games take him forever or he may even end up never solving them despite the obvious solution being right in front of him.
12th Apr '16 8:09:24 PM PaulA
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* Double-subverted in John Buchan's RichardHannay novel ''The Three Hostages''. The villain leaves a riddle for the police, in the form of a six-line poem. Subversion: It's deliberately uncrackable, and therefore ''should'' act only as a distraction. Double-subversion: But, possibly subconsciously, he laces the riddle with subtle clues, which the heroes crack thanks to a number of [[ContrivedCoincidence remarkably fortuitous encounters and observations]].

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* Double-subverted in John Buchan's RichardHannay Richard Hannay novel ''The Three Hostages''.''Literature/TheThreeHostages''. The villain leaves a riddle for the police, in the form of a six-line poem. Subversion: It's deliberately uncrackable, and therefore ''should'' act only as a distraction. Double-subversion: But, possibly subconsciously, he laces the riddle with subtle clues, which the heroes crack thanks to a number of [[ContrivedCoincidence remarkably fortuitous encounters and observations]].
9th Apr '16 1:38:25 PM Morgenthaler
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* Subverted in ''HomicideLifeOnTheStreet'' in the episode "Sniper". A serial killer draws a hangman game in chalk at the scene of each crime, with another letter filled in each time. The detectives hope that if they can guess the word, they can solve the crime. [[spoiler: It turns out that the word is "eromitlab," a nonsense word -- Baltimore backwards. The killer is simply crazy. There's nothing more to it than that.]]

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* Subverted in ''HomicideLifeOnTheStreet'' ''Series/HomicideLifeOnTheStreet'' in the episode "Sniper". A serial killer draws a hangman game in chalk at the scene of each crime, with another letter filled in each time. The detectives hope that if they can guess the word, they can solve the crime. [[spoiler: It turns out that the word is "eromitlab," a nonsense word -- Baltimore backwards. The killer is simply crazy. There's nothing more to it than that.]]
11th Mar '16 5:40:41 PM GrammarNavi
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* Parodied on ThatMitchellAndWebbLook with the "Identity Killer", a serial killer whose MO is to leave multiple forms of identification at the scene of each crime. Including two separate utility bills, and a T-shirt being worn by the victim with his photo on it and the text "I WAS KILLED BY (photo)". [[TooDumbToLive The police still can't catch him.]]

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* Parodied on ThatMitchellAndWebbLook ''Series/ThatMitchellAndWebbLook'' with the "Identity Killer", a serial killer whose MO is to leave multiple forms of identification at the scene of each crime. Including two separate utility bills, and a T-shirt being worn by the victim with his photo on it and the text "I WAS KILLED BY (photo)". [[TooDumbToLive The police still can't catch him.]]
25th Feb '16 1:59:35 PM Morgenthaler
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* The game ''{{Ripper}}'', based on Jack the Ripper. But [[InSpace in the future]]!
* ''CarmenSandiego'': Carmen is possibly only second to the Riddler in being known for this. She leaves the clues as a friendly challenge of wits against the FriendlyEnemy / WorthyOpponent detectives.

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* The game ''{{Ripper}}'', ''VideoGame/{{Ripper}}'', based on Jack the Ripper. But [[InSpace in the future]]!
* ''CarmenSandiego'': ''VideoGame/CarmenSandiego'': Carmen is possibly only second to the Riddler in being known for this. She leaves the clues as a friendly challenge of wits against the FriendlyEnemy / WorthyOpponent detectives.



* Subverted in ''IrregularWebcomic'': The heroes follow the hints, [[http://www.irregularwebcomic.net/comic.php?current=1345 but get the wrong message.]]

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* Subverted in ''IrregularWebcomic'': ''Webcomic/IrregularWebcomic'': The heroes follow the hints, [[http://www.irregularwebcomic.net/comic.php?current=1345 but get the wrong message.]]
3rd Feb '16 8:58:15 AM TheCheshireCat
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Added DiffLines:

* Parodied on ThatMitchellAndWebbLook with the "Identity Killer", a serial killer whose MO is to leave multiple forms of identification at the scene of each crime. Including two separate utility bills, and a T-shirt being worn by the victim with his photo on it and the text "I WAS KILLED BY (photo)". [[TooDumbToLive The police still can't catch him.]]
2nd Feb '16 1:56:19 PM Inediblecake
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* Sandra Lieberman in Trauma Team of the series ''VideoGame/TraumaCenter''.

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* Sandra Lieberman in Trauma Team of the series ''VideoGame/TraumaCenter''.''VideoGame/TraumaCenter'' locks the detective in her room with 4 phonebombs planted inside, forcing the detective to waste time solving riddles as she drives off to the airport to murder the First Lady. Naomi succeeding results in Sandra admitting defeat, but Naomi correctly guesses that Sandra [[ISurrenderSuckers has hidden a 5th bomb]] in the offchance that Naomi wins. She finds it in a teddy bear plushie sitting innocuously on the bed, pictured just offscreen above.
6th Jan '16 2:16:19 PM FF32
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* In the Homicide chapter of ''LANoire'', [[SerialKiller The Black Dahlia]] deliberately leaves a series of clues that Cole eventually uses to track him down. Specifically, [[spoiler:He sends the LAPD a taunting letter that contains a passage of Shelley poetry; the passage contains allusions to an LA landmark. When Cole visits the landmark, he finds a piece of evidence which links the Dahlia to a recent murder and another passage of Shelley which alludes to a different landmark. This continues until the final passage leads Cole to the Dahlia's hideout.]]

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* In the Homicide chapter of ''LANoire'', ''VideoGame/LANoire'', [[SerialKiller The Black Dahlia]] deliberately leaves a series of clues that Cole eventually uses to track him down. Specifically, [[spoiler:He sends the LAPD a taunting letter that contains a passage of Shelley poetry; the passage contains allusions to an LA landmark. When Cole visits the landmark, he finds a piece of evidence which links the Dahlia to a recent murder and another passage of Shelley which alludes to a different landmark. This continues until the final passage leads Cole to the Dahlia's hideout.]]
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