History Main / CrewofOne

18th Apr '17 1:38:32 PM Jake
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** Similarly, there was a lengthy industrial dispute in the UK in 2017 about a proposal to [[SeriousBusiness give train drivers control over automatic doors instead of the guard]].[[note]]"conductor" in US English.[[/note]]
30th Mar '17 1:29:29 AM AnotherDuck
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* ''VideoGame/WorldOfWarships'', obviously. Whether you're commanding a 32,000 ton aircraft carrier or a tiny 1500 ton destroyer, it's you with hands on everything.

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* ''VideoGame/WorldOfWarships'', obviously. ''VideoGame/WorldOfWarships''. Whether you're commanding a 32,000 ton aircraft carrier or a tiny smaller 1500 ton destroyer, it's you with hands on everything.
25th Feb '17 1:51:43 PM Yukianesa
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** Tau {{Hover Tank}}s have rudimentary [=AI=]s and automation to take the load off the crew, but keep a larger crew in case somebody gets incapacitated, and to prevent attention from being divided up too much. A Hammerhead Gunship, for example, has three crew members operating "glass cockpits" but can take over any tasks whenever necessary, so a single Tau operator could theoretically singlehandedly pilot the Hammerhead by tabbing between control screens.
18th Feb '17 11:24:12 PM KaiYves
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* Single-handed oceanic sailing in the RealLife. The first transatlantic single-handed crossing must have occurred already in the 18th century. First person to sail single-handedly around the world was Joshua Slocum in 1895-1898 on his two-masted 36'9" ketch ''Spray''. This feat has been repeated several times.

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* Single-handed oceanic sailing in the RealLife. The first transatlantic single-handed crossing must have occurred already in the 18th century. First The first person to sail single-handedly around the world was Joshua Slocum in 1895-1898 on his two-masted 36'9" ketch ''Spray''. This feat has been [[http://www.joshuaslocumsocietyintl.org/solo/solotable.htm repeated several times.many times]]-- nowadays, there are even solo circumnavigation [[EpicRace ''races'']].
16th Feb '17 7:54:04 PM Lanes17B
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** Also averted in [[VideoGame/ModernWarfare Modern Warfare-3]], as your character mans the [[GatlingGood minigun]] turret on an M1-Abrams tank to keep [=RPG=]-wielding infantry and helicopters at bay, while the tank gunner destroys Russian APCs'.

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** Also averted in [[VideoGame/ModernWarfare Modern Warfare-3]], as your character mans the [[GatlingGood minigun]] turret on an M1-Abrams tank to keep [=RPG=]-wielding infantry and helicopters at bay, while the [[NonPlayerCharacter tank gunner gunner]] destroys Russian APCs'.
16th Feb '17 7:49:19 PM Lanes17B
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** Also averted in [[VideoGame/ModernWarfare Modern Warfare-3]], as your character mans the [[GatlingGood minigun]] turret on an M1-Abrams tank to keep [=RPG=]-wielding infantry and helicopters at bay, while the tank gunner destroys Russian APCs'.
16th Feb '17 7:37:48 PM Lanes17B
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* ''VideoGame/GearsOfWar2'' averts this with Fenix, Dom, Cole, and Baird taking a specific role to keep the Centaur running and gunning.
28th Jan '17 6:25:40 PM ImpudentInfidel
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** She also makes it clear that while she ''can'' pilot and operate the ship, she ''shouldn't''. A skilled organic pilot is superior to full AI control simply because her maneuvers would be too predictable.
22nd Nov '16 3:45:13 PM xxFalconArasxx
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* The MMO ''VideoGame/WorldOfTanks'' lives and breathes this trope, while simultaneously averting it. The player can control a tank, a tank destroyer, or a self propelled gun entirely with the mouse and a few keyboard hotkeys, but NPC crewmembers represent the commander, loader, gunner, radio operator, driver, and so on.

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* The MMO ''VideoGame/WorldOfTanks'' lives and breathes this trope, while simultaneously averting for the most part averts it. The While the player can control a tank, a tank destroyer, or a self propelled gun entirely with the a mouse and a few keyboard hotkeys, but the vehicles have NPC crewmembers represent crew members representing the commander, loader, gunner, radio operator, driver, and so on.on. However, losing crew members only debuffs the vehicle. It is possible to lose all crew members except for one, and still operate the tank with all of the main functionalities in order, only receiving a some drawbacks such as lower acceleration, lower view range, slower reload, decreased accuracy, etc.
5th Nov '16 6:16:48 PM DiscoVader
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** And then there's the Errant Venture, the only Star Destroyer in private hands in the entire galaxy. Belonging to Booster Terrik, it's basically a mobile starport for smugglers and a cool symbol of power - which is constantly falling apart, because it turns out that trying to fly a Star Destroyer with what amounts to less than even a skeleton crew is not exactly easy.
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