History Main / CrewOfOne

22nd Nov '16 3:45:13 PM xxFalconArasxx
Is there an issue? Send a Message


* The MMO ''VideoGame/WorldOfTanks'' lives and breathes this trope, while simultaneously averting it. The player can control a tank, a tank destroyer, or a self propelled gun entirely with the mouse and a few keyboard hotkeys, but NPC crewmembers represent the commander, loader, gunner, radio operator, driver, and so on.

to:

* The MMO ''VideoGame/WorldOfTanks'' lives and breathes this trope, while simultaneously averting for the most part averts it. The While the player can control a tank, a tank destroyer, or a self propelled gun entirely with the a mouse and a few keyboard hotkeys, but the vehicles have NPC crewmembers represent crew members representing the commander, loader, gunner, radio operator, driver, and so on.on. However, losing crew members only debuffs the vehicle. It is possible to lose all crew members except for one, and still operate the tank with all of the main functionalities in order, only receiving a some drawbacks such as lower acceleration, lower view range, slower reload, decreased accuracy, etc.
5th Nov '16 6:16:48 PM DiscoVader
Is there an issue? Send a Message

Added DiffLines:

** And then there's the Errant Venture, the only Star Destroyer in private hands in the entire galaxy. Belonging to Booster Terrik, it's basically a mobile starport for smugglers and a cool symbol of power - which is constantly falling apart, because it turns out that trying to fly a Star Destroyer with what amounts to less than even a skeleton crew is not exactly easy.
15th Oct '16 7:27:08 PM Rmpdc
Is there an issue? Send a Message


* WorldOfWarships, obviously. Whether you're commanding a 50,000 ton aircraft-carrier or a tiny destroyer, it's you with hands on everything.

to:

* WorldOfWarships, ''VideoGame/WorldOfWarships'', obviously. Whether you're commanding a 50,000 32,000 ton aircraft-carrier aircraft carrier or a tiny 1500 ton destroyer, it's you with hands on everything.
12th Oct '16 9:05:05 AM erforce
Is there an issue? Send a Message


* This trope is subverted in ''Film/PiratesOfTheCaribbean''. Jack and Will only manage to pilot the Interceptor ''after'' Norrington and his men set the sails. Even then, Jack admits that he can't sail it by himself. In the sequel, they say that you could crew the ''Black Pearl'' with six men. Given that their priority was to escape the island, this was probably the number needed just to get it into the water.

to:

* ''Franchise/PiratesOfTheCaribbean''
**
This trope is subverted in ''Film/PiratesOfTheCaribbean''. ''[[Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl The Curse of the Black Pearl]]''. Jack and Will only manage to pilot the Interceptor ''Interceptor'' ''after'' Norrington and his men set the sails. Even then, Jack admits that he can't sail it by himself.
**
In the sequel, ''[[Film/PiratesOfTheCaribbeanDeadMansChest Dead Man's Chest]]'', they say that you could crew the ''Black Pearl'' with six men. Given that their priority was to escape the island, this was probably the number needed just to get it into the water.



* In the 1992 Steven Seagal film ''Film/UnderSiege'', a crew of 3-4 men, out of which no one directly claims to be a trained artilleryman, load, aim and fire the 16 inch main gun of USS ''Missouri'' (BB-63) towards the small target which is a surfaced Diesel submarine. In RealLife, the machinery of each gun took 47 sailors to operate, a specialist observer operated the turret rangefinder and a trained artillery officer used an electromechanical computer to aim the gun. And the submarine was far too close to target with a 16 inch turret gun.

to:

* In the 1992 Steven Seagal Creator/StevenSeagal film ''Film/UnderSiege'', a crew of 3-4 men, out of which no one directly claims to be a trained artilleryman, load, aim and fire the 16 inch main gun of USS ''Missouri'' (BB-63) towards the small target which is a surfaced Diesel submarine. In RealLife, the machinery of each gun took 47 sailors to operate, a specialist observer operated the turret rangefinder and a trained artillery officer used an electromechanical computer to aim the gun. And the submarine was far too close to target with a 16 inch turret gun.
12th Aug '16 2:04:33 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* ''Franchise/{{Halo}}'':
** Master Chief is capable of operating a Scorpion Tank by himself; in the [[AllThereInTheManual fluff for]] [[VideoGame/HaloCombatEvolved the first game]], it's explicitly stated that a Scorpion can be operated by two Marines ''or'' a single Spartan, as the latter has a neural interface advanced enough to let them to do it. That said, unaugmented troops are also able to operate Scorpions solo in later games, though that might be just a concession to gameplay.
** While UNSC planes (space or otherwise) ''can'' be flown by one pilot, most of them do seem to operate with a full crew. Like with the Scorpion, it's mostly Spartans who can operate them solo.
** Averted by most vehicles with a turret; for example, you can't operate the gun on a Warthog ''jeep'' and drive it at the same time. This is justified in that the gun controls are physically located in a different part of the vehicle.
** ''VideoGame/{{Halo 4}}'' has the ''Mantle's Approach'', an enormous Forerunner vessel piloted by one Forerunner, the Didact. This is justified since the Forerunners are SufficientlyAdvancedAliens with near-godlike abilities. That said, the Chief himself is able to pilot a Pelican gunship all by himself.

to:

* ''Franchise/{{Halo}}'':
**
''Franchise/{{Halo}}'': Master Chief is capable of operating a Scorpion Tank by himself; in the [[AllThereInTheManual fluff for]] [[VideoGame/HaloCombatEvolved the first game]], it's explicitly stated that a Scorpion can be operated by two Marines ''or'' a single Spartan, as the latter has a neural interface advanced enough to let them to do it. That said, unaugmented troops are also able to operate Scorpions solo in later games, though that might be just a concession to gameplay. \n** While UNSC planes (space or otherwise) ''can'' be flown by one pilot, most of them do seem to operate with a full crew. Like with the Scorpion, it's mostly Spartans who can operate them solo.\n** Averted by most vehicles with a turret; for example, you can't operate the gun on a Warthog ''jeep'' and drive it at the same time. This is justified in that the gun controls are physically located in a different part of the vehicle.\n** ''VideoGame/{{Halo 4}}'' has the ''Mantle's Approach'', an enormous Forerunner vessel piloted by one Forerunner, the Didact. This is justified since the Forerunners are SufficientlyAdvancedAliens with near-godlike abilities. That said, the Chief himself is able to pilot a Pelican gunship all by himself.


Added DiffLines:

* ''VideoGame/{{Halo 4}}'' has the ''Mantle's Approach'', an enormous Forerunner vessel piloted by one Forerunner, the Didact. This is justified since the Forerunners are SufficientlyAdvancedAliens with near-godlike abilities.


Added DiffLines:

* ''Franchise/{{Halo}}'':
** While UNSC planes (space or otherwise) ''can'' be flown by one pilot, most of them do seem to operate with a full crew. It's mostly [[SuperSoldier Spartans]] with their advanced neural interfaces who can operate them solo, like when the Master Chief pilots a Pelican gunship in ''VideoGame/{{Halo 4}}''.
** Averted by most vehicles with a turret; for example, you can't operate the gun on a Warthog jeep and drive it at the same time. This is justified in that the gun controls are physically located in a different part of the vehicle.
12th Aug '16 2:00:24 PM UmbrellasWereAwesome
Is there an issue? Send a Message


** Master Chief is capable of operating a Scorpion Tank by himself; in the [[AllThereInTheManual fluff for the game]], it's explicitly stated that a Scorpion can be operated by two Marines ''or'' a single Spartan, as the latter has a neural interface advanced enough to let them to do it.

to:

** Master Chief is capable of operating a Scorpion Tank by himself; in the [[AllThereInTheManual fluff for for]] [[VideoGame/HaloCombatEvolved the first game]], it's explicitly stated that a Scorpion can be operated by two Marines ''or'' a single Spartan, as the latter has a neural interface advanced enough to let them to do it.it. That said, unaugmented troops are also able to operate Scorpions solo in later games, though that might be just a concession to gameplay.
** While UNSC planes (space or otherwise) ''can'' be flown by one pilot, most of them do seem to operate with a full crew. Like with the Scorpion, it's mostly Spartans who can operate them solo.
12th Aug '16 1:48:48 PM UmbrellasWereAwesome
Is there an issue? Send a Message


** ''VideoGame/{{Halo 4}}'' has the ''Mantle's Approach'' an enormous Forerunner vessel piloted by one Forerunner, the Didact. This is justified since the Forerunners are SufficientlyAdvancedAliens with near-godlike abilities. That said, the Chief himself is able to pilot a Pelican gunship all by himself.

to:

** ''VideoGame/{{Halo 4}}'' has the ''Mantle's Approach'' Approach'', an enormous Forerunner vessel piloted by one Forerunner, the Didact. This is justified since the Forerunners are SufficientlyAdvancedAliens with near-godlike abilities. That said, the Chief himself is able to pilot a Pelican gunship all by himself.
12th Aug '16 1:48:04 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* The entire ''VideoGame/{{Halo}}'' series - mostly. Several vehicles can be run by Master Chief alone, including the Scorpion Tank, while a number of other ones have a gunner's seat as well.
** In the [[AllThereInTheManual fluff for the game]] it's explicitly stated that a Scorpion can be operated by two Marines ''or'' a single Spartan.
** A Spartan can't operate the gun on a Warthog ''jeep'' and drive it at the same time. This is justified in that the gun controls are physically located in a different part of the vehicle.

to:

* The entire ''VideoGame/{{Halo}}'' series - mostly. Several vehicles can be run by ''Franchise/{{Halo}}'':
**
Master Chief alone, including the is capable of operating a Scorpion Tank, while a number of other ones have a gunner's seat as well.
** In
Tank by himself; in the [[AllThereInTheManual fluff for the game]] game]], it's explicitly stated that a Scorpion can be operated by two Marines ''or'' a single Spartan.
Spartan, as the latter has a neural interface advanced enough to let them to do it.
** A Spartan Averted by most vehicles with a turret; for example, you can't operate the gun on a Warthog ''jeep'' and drive it at the same time. This is justified in that the gun controls are physically located in a different part of the vehicle.vehicle.
** ''VideoGame/{{Halo 4}}'' has the ''Mantle's Approach'' an enormous Forerunner vessel piloted by one Forerunner, the Didact. This is justified since the Forerunners are SufficientlyAdvancedAliens with near-godlike abilities. That said, the Chief himself is able to pilot a Pelican gunship all by himself.



* ''VideoGame/{{Halo 4}}'' has the ''Mantle's Approach'' an enormous Forerunner vessel piloted by one man, the Diadact. This is justified since the Forerunners are SufficientlyAdvancedAliens with near godlike abilites.
3rd Aug '16 4:17:48 PM LentilSandEater
Is there an issue? Send a Message


** In another epsiode, "The Doomsday Machine", Kirk, Scotty, and a few other crewmen repair the badly damaged starship ''Constellation'' enough to use it to distract the titular Big Dumb Object away from the ''Enterprise''. Eventually, Scotty is able to run all command functions and a self-destruct button to the auxilary control room, enabling Kirk to ram it down the alien craft's throat.

to:

** In another epsiode, episode, "The Doomsday Machine", Kirk, Scotty, and a few other crewmen repair the badly damaged starship ''Constellation'' enough to use it to distract the titular Big Dumb Object away from the ''Enterprise''. Eventually, Scotty is able to run all command functions and a self-destruct button to the auxilary control room, enabling Kirk to ram it down the alien craft's throat.


Added DiffLines:

** In ''Series/StarTrekVoyager'' we meet the terrifying Species 8472 and their bio-ships. Each ship requires only a pilot and the ship itself is extremely formidable, being able to destroy multiple Borg cubes in seconds. The pilot themselves is no slouch, able to resist assimilation and inject a deadly venom with a stinger.
3rd Aug '16 4:10:52 PM LentilSandEater
Is there an issue? Send a Message


** It's assumed by the EVE-Online community that even capsuleer ships have some crew (1-6 for frigates, thousands for a battleship) but they're invisible because [[CrapsackWorld Life is Cheap]] in the Eve 'verse.
*** [[http://www.eveonline.com/background/potw/default.asp?cid=14-07-05 Assumed]] my [[http://www.eveonline.com/background/potw/default.asp?cid=20-04-09 foot]]. EVE Online is an aversion, except possibly in the case of the Reaper, which thematically is so small it barely escapes getting classified as a two-man fighter ''without'' a capsule. The question of crew presence has long been answered; they're just smaller than in non-capsuleer craft (and still generally huge). The question of late is if the crew should have any sort of in-system representation.
This list shows the last 10 events of 210. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.CrewOfOne