History Main / CreatorThumbprint

22nd Feb '18 1:39:43 AM jormis29
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** Malcolm Hulke: GreyAndGrayMorality, HumansAreTheRealMonsters, avoidance of AlwaysChaoticEvil aliens, political subtext, reptile monsters. [[NoirEpisode Noirish]] prose in his books.

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** Malcolm Hulke: Creator/MalcolmHulke GreyAndGrayMorality, HumansAreTheRealMonsters, avoidance of AlwaysChaoticEvil aliens, political subtext, reptile monsters. [[NoirEpisode Noirish]] prose in his books.
21st Feb '18 6:44:43 PM PiDa
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** Square-Enix designer Creator/TetsuyaNomura is heavily inspired by Japanese street fashions and style trends, leading occasionally to FashionDissonance in his older work, as well as to {{Zipperiffic}}. He also likes to give his protagonists, and often as many of his characters as possible, a stud in their left ear, imitating Nomura's own piercing. Note that in ''VideoGame/FinalFantasyVIIRemake'', for which the characters were redesigned by a new artist, Cloud is missing his Nomura ear piercing (which he has in ''all'' other appearances). When in charge of scenario, he tends to write straightforward storylines along WholePlotReference lines (e.g. Musashi vs Kojiro, ''Theatre/{{Hamlet}}'', etc.), and takes influence from pop culture ephemera such as fashion labels, music videos and advertising. In recent years he's become prone to InternalHomage, particularly focusing on storylines that contact the series' past legacy.

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** Square-Enix Creator/YasumiMatsuno also writes emotionally realistic material, but with a significantly less 'adolescent' tone than Nojima's, and favours DarkFantasy settings with lots of GothicHorror elements, extremely complex worldbuilding, and references to real-world Medieval history. He tends to deal with themes of class struggle, with nobles and peasants at odds and usually a finale which involves killing God.
**Square-Enix
designer Creator/TetsuyaNomura is heavily inspired by Japanese street fashions and style trends, leading occasionally to FashionDissonance in his older work, as well as to {{Zipperiffic}}. He also likes to give his protagonists, and often as many of his characters as possible, a stud in their left ear, imitating Nomura's own piercing. Note that in ''VideoGame/FinalFantasyVIIRemake'', for which the characters were redesigned by a new artist, Cloud is missing his Nomura ear piercing (which he has in ''all'' other appearances). When in charge of scenario, he tends to write straightforward storylines along WholePlotReference lines (e.g. Musashi vs Kojiro, ''Theatre/{{Hamlet}}'', etc.), and takes influence from pop culture ephemera such as fashion labels, music videos and advertising. In recent years he's become prone to InternalHomage, particularly focusing on storylines that contact the series' past legacy.
21st Feb '18 6:35:22 PM PiDa
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** Creator/KazushigeNojima: Unconventional UrbanFantasy settings and more psychologically realistic writing, often incorporating adolescent elements like WakeUpGoToSchoolSaveTheWorld. Heroes who [[ADarkerMe use performative personas in order to suppress elements of themselves that they dislike]], and villains who are even more desperate to be something they aren't. He tends to focus on themes of memory, and likes to [[GenreDeconstruction deconstruct]] RPG stereotypes with DysfunctionJunction setups and, in his later work, WorldLimitedToThePlot {{Absurdism}} where RPG gameplay tropes are SeriousBusiness. His stereotypical main character would be an arrogant ([[InsecuritySuperiorityComplex but secretly insecure]]) DeadpanSnarker DefrostingIceKing with a real [[JerkAss dark side]], who acts detached from other people and has LaserGuidedAmnesia; even his innocent and cheerful [[TheWoobie Woobie]] heroes tend to have a few of these twists to them. He is also significantly more likely than the other major ''FF'' scenario writers to give AllThereInTheManual explanations for some of his more baffling plotlines.
** Square-Enix designer Creator/TetsuyaNomura is heavily inspired by Japanese street fashions and style trends, leading occasionally to FashionDissonance in his older work, as well as to {{Zipperiffic}}. He also likes to give his protagonists, and often as many of his characters as possible, a stud in their left ear, imitating Nomura's own piercing. Note that in ''VideoGame/FinalFantasyVIIRemake'', for which the characters were redesigned by a new artist, Cloud is missing his Nomura ear piercing (which he has in ''all'' other appearances). When in charge of scenario, he tends to write straightforward storylines along WholePlotReference lines (e.g. Musashi vs Kojiro, ''Theatre/{{Hamlet}}'', etc.), and takes influence from pop culture ephemera such as fashion labels, music videos and advertising. In recent years he's become prone to InternalHomage, particularly focusing on storylines that contact the series' past legacy.

to:

** Creator/KazushigeNojima: Unconventional UrbanFantasy settings and more psychologically realistic writing, often incorporating adolescent elements like WakeUpGoToSchoolSaveTheWorld. Heroes who [[ADarkerMe use performative personas in order to suppress elements of themselves that they dislike]], and villains who are even more desperate to be something they aren't. He tends to focus on themes of memory, and likes to [[GenreDeconstruction deconstruct]] RPG stereotypes with DysfunctionJunction setups and, in his later work, WorldLimitedToThePlot {{Absurdism}} where RPG gameplay tropes are SeriousBusiness. His stereotypical main character would be an arrogant ([[InsecuritySuperiorityComplex ([[InferioritySuperiorityComplex but secretly insecure]]) DeadpanSnarker DefrostingIceKing with a real [[JerkAss dark side]], who acts detached from other people and has LaserGuidedAmnesia; even his innocent and cheerful [[TheWoobie Woobie]] heroes tend to have a few of these twists to them. He is also significantly more likely than the other major ''FF'' scenario writers to give AllThereInTheManual explanations for some of his more baffling plotlines.
** Square-Enix **Square-Enix designer Creator/TetsuyaNomura is heavily inspired by Japanese street fashions and style trends, leading occasionally to FashionDissonance in his older work, as well as to {{Zipperiffic}}. He also likes to give his protagonists, and often as many of his characters as possible, a stud in their left ear, imitating Nomura's own piercing. Note that in ''VideoGame/FinalFantasyVIIRemake'', for which the characters were redesigned by a new artist, Cloud is missing his Nomura ear piercing (which he has in ''all'' other appearances). When in charge of scenario, he tends to write straightforward storylines along WholePlotReference lines (e.g. Musashi vs Kojiro, ''Theatre/{{Hamlet}}'', etc.), and takes influence from pop culture ephemera such as fashion labels, music videos and advertising. In recent years he's become prone to InternalHomage, particularly focusing on storylines that contact the series' past legacy.
21st Feb '18 6:32:10 PM PiDa
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* Square-Enix designer Tetsuya Nomura is heavily inspired by Japanese street fashions and style trends. He also likes to give his ''Franchise/FinalFantasy'' protagonists, and often as many of his characters as possible, a stud in their left ear, imitating Nomura's own piercing. Note that in ''VideoGame/FinalFantasyVIIRemake'', for which the characters were redesigned by a new artist, Cloud is missing his Nomura ear piercing (which he has in ''all'' other appearances).

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* Square-Enix ''Franchise/FinalFantasy'':
** Creator/HironobuSakaguchi likes to "make players cry" and wrote most of the emotional scenes in the games he wrote scenario material for. His games use StandardFantasySetting, mythology about crystals, and a lot of FollowTheLeader of whatever ''Franchise/DragonQuest'' was doing at the time.
** Creator/TakashiTokita has an internal reputation for always including time travel elements in his games and jokes about this, though this is [[DeadUnicornTrope not actually true]] (only two of his games included it).
** Creator/YoshinoriKitase is known for having strong overarching visions of what he wants to achieve, and tries to enforce cohesion. He is the reason for the push towards 'cinematic' content in ''FF'', as he felt it was important that even non-video game fans can look at the screen and know what's going on. His villains are usually LaughablyEvil, SissyVillain types, and draw a lot of influence from 70s and 80s {{Tokusatsu}} (a lot of his villains are connected to space or outright aliens).
** Creator/KazushigeNojima: Unconventional UrbanFantasy settings and more psychologically realistic writing, often incorporating adolescent elements like WakeUpGoToSchoolSaveTheWorld. Heroes who [[ADarkerMe use performative personas in order to suppress elements of themselves that they dislike]], and villains who are even more desperate to be something they aren't. He tends to focus on themes of memory, and likes to [[GenreDeconstruction deconstruct]] RPG stereotypes with DysfunctionJunction setups and, in his later work, WorldLimitedToThePlot {{Absurdism}} where RPG gameplay tropes are SeriousBusiness. His stereotypical main character would be an arrogant ([[InsecuritySuperiorityComplex but secretly insecure]]) DeadpanSnarker DefrostingIceKing with a real [[JerkAss dark side]], who acts detached from other people and has LaserGuidedAmnesia; even his innocent and cheerful [[TheWoobie Woobie]] heroes tend to have a few of these twists to them. He is also significantly more likely than the other major ''FF'' scenario writers to give AllThereInTheManual explanations for some of his more baffling plotlines.
**Square-Enix
designer Tetsuya Nomura Creator/TetsuyaNomura is heavily inspired by Japanese street fashions and style trends. trends, leading occasionally to FashionDissonance in his older work, as well as to {{Zipperiffic}}. He also likes to give his ''Franchise/FinalFantasy'' protagonists, and often as many of his characters as possible, a stud in their left ear, imitating Nomura's own piercing. Note that in ''VideoGame/FinalFantasyVIIRemake'', for which the characters were redesigned by a new artist, Cloud is missing his Nomura ear piercing (which he has in ''all'' other appearances). When in charge of scenario, he tends to write straightforward storylines along WholePlotReference lines (e.g. Musashi vs Kojiro, ''Theatre/{{Hamlet}}'', etc.), and takes influence from pop culture ephemera such as fashion labels, music videos and advertising. In recent years he's become prone to InternalHomage, particularly focusing on storylines that contact the series' past legacy.
17th Feb '18 5:26:42 AM Q4
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Added DiffLines:

* David Renwick likes complex but self-contained plots, black humour, DiabolusExMachina, and childless couples as central characters.
13th Feb '18 2:52:40 PM DecafGrub47393
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** Forced VideoGame/GameGenie usage (DDC1-64DD and DDC5-6DAD seem to be the codes Blackout likes the most)
3rd Feb '18 12:51:37 PM beergood
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* Creator/SamRaimi's car during college, a 1973 yellow Oldsmobile Delta 88, dubbed "The Classic", is in many of his films. For example, it was Uncle Ben's car in ''Film/SpiderMan1'' and Ash's car throughout the ''Franchise/EvilDead'' franchise.

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* Creator/SamRaimi's car during college, a 1973 yellow Oldsmobile Delta 88, dubbed "The Classic", is in many of his films. For example, it was Uncle Ben's car in ''Film/SpiderMan1'' and Ash's car throughout the ''Franchise/EvilDead'' franchise. He even managed to sneak it into the western movie ''Film/TheQuickAndTheDead'' as the undercarriage of a haywagon.
1st Feb '18 8:08:57 PM DecafGrub47393
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Added DiffLines:

* [=Blackout77=]'s various Mario World hacks often have the following:
** Ridiculous {{Kaizo Trap}}s
** Glitched custom music
** An unedited overworld
** Plagiarizing other hacks
** Pokemon creepypastas
31st Jan '18 6:00:11 PM nombretomado
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* Between both his principal works' tendency to contain a cast of kids exposed to uncomfortable amounts of rape, teenage pregnancy, mental illnesses, parental child abuse and eventually [[KillEmAll a gruesome and pointless death]], and just generally possessing a SlidingScaleOfIdealismVersusCynicism you could use as a trebuchet, it would seem MohiroKitoh (''Manga/{{Narutaru}}'', ''Manga/{{Bokurano}}'') is ''[[HumansAreBastards not]]'' [[HumansAreBastards a 'people' person]]. Especially where children are concerned. He's also fond of mountain bikes, and has a tendency towards aircraft and anything in the air, and perhaps the military.

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* Between both his principal works' tendency to contain a cast of kids exposed to uncomfortable amounts of rape, teenage pregnancy, mental illnesses, parental child abuse and eventually [[KillEmAll a gruesome and pointless death]], and just generally possessing a SlidingScaleOfIdealismVersusCynicism you could use as a trebuchet, it would seem MohiroKitoh Creator/MohiroKitoh (''Manga/{{Narutaru}}'', ''Manga/{{Bokurano}}'') is ''[[HumansAreBastards not]]'' [[HumansAreBastards a 'people' person]]. Especially where children are concerned. He's also fond of mountain bikes, and has a tendency towards aircraft and anything in the air, and perhaps the military.
28th Jan '18 3:34:26 AM jormis29
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* Ian Livingstone, co-creator of the ''Literature/FightingFantasy'' gamebook series, seems to enjoy sailboat racing, given how he's snuck {{Author Avatar}}s of himself and his teammates as minor characters in some of the gamebooks he's written. He appears as one of the crew members who can ferry the hero to Kaad in ''Return To Firetop Mountain'', and the rest of the crew have real-life names that are spelled phonetically ("Eeyun" instead of Ian, "Ndroo" instead of Drew, etc.), and also appears as an innkeeper who reminisces about his sailing days to the hero in ''Armies of Death''.

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* Ian Livingstone, co-creator of the ''Literature/FightingFantasy'' gamebook series, seems to enjoy sailboat racing, given how he's snuck {{Author Avatar}}s of himself and his teammates as minor characters in some of the gamebooks he's written. He appears as one of the crew members who can ferry the hero to Kaad in ''Return To Firetop Mountain'', ''Literature/ReturnToFiretopMountain'', and the rest of the crew have real-life names that are spelled phonetically ("Eeyun" instead of Ian, "Ndroo" instead of Drew, etc.), and also appears as an innkeeper who reminisces about his sailing days to the hero in ''Armies of Death''.''Literature/ArmiesOfDeath''.
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