History Main / CoupDeGraceCutScene

7th Feb '17 12:24:09 AM LucaEarlgrey
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\n[[folder:Light Gun Game]]
* After defeating the FinalBoss of ''The VideoGame/HouseOfTheDead III'', he goes on a final rant, concluding with [[spoiler:"Daniel, you need me..."[[note]]one of the two player characters at this point, Daniel, is the boss's son[[/note]]]] Both heroes effectively tell him to [[ShutUpHannibal shut up]], [[spoiler:Daniel declares "YoureNotMyFather!"]], and blast him away with one final shot from each of their shotguns.
[[/folder]]
18th Nov '16 10:25:20 PM Chabal2
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* ''VideoGame/DawnOfWar:'' Several units get their sync kills (an animation performed when meleeing a specific enemy type to death) highlighted in a cutscene.
** In ''Winter Assault'', the Bloodthirster is summoned to destroy the Avatar (otherwise immune to normal weapons), while Chaplain Varnus is introduced killing another Bloodthirster (using the Force Commander's sync kill no less: grabbing it by the horns standing on its head, and beating its brains out).
** ''Dark Crusade'': The Eldar stronghold ends with a representative unit in single combat with the Avatar, the Bloodthirster and Librarian showing off their their sync kills.
** ''Retribution'': the Deranged Champion of Chaos is introduced singlehandedly killing a Carnifex (a Tyranid bigger than most tanks), while every campaign ends with [[spoiler:Daemon Prince Kyras]] taking the faction's ultimate support power to the face (the Tyranid and Chaos ones in particular involve impaling/sawing his head, the others use some form of orbital bombardment).
22nd Sep '16 5:08:54 PM spiritsunami
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* Oddly subverted in [[VideoGame/FireEmblemTellius Fire Emblem: Radiant Dawn]]. There's a cutscene showing Ike and Yune charging up their final attack, but the attack itself uses the game's normal battle animations (although Ike's killing blow is always one of his CriticalHit animations.) Once the blow is struck, it switches back to CGI for the final cutscene.
** Furthermore, the attack is still subject to all of the usual rules of the RNG. If the cutscene doesn't trigger, then you know before it happens that Ike's attack is about to miss.



* Happens for quite a few bosses in ''VideoGame/{{Vanquish}}'', odd thing is occasionally they combine it with a [[PressXToNotDie Quite Time Events]] so what might become a Coup De Grace could blow up in your face forcing you to fight another mode of the boss or start all over again.

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* Happens for quite a few bosses in ''VideoGame/{{Vanquish}}'', odd thing is occasionally they combine it with a [[PressXToNotDie Quite Quick Time Events]] so what might become a Coup De Grace could blow up in your face forcing you to fight another mode of the boss or start all over again.


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* Oddly subverted in ''[[VideoGame/FireEmblemTellius Fire Emblem: Radiant Dawn]]''. When Ike attacks the final boss, the game runs all RNG calculations to determine if the attack will finish the boss off (which basically comes down to "will the attack hit" and "is it enough damage"). If it will, the game switches to a cutscene showing Yune charging up Ike's Ragnell with the power to finish this once and for all...then switches ''back'' to the usual battle animations for the actual attack (although the attack uses Ike's CriticalHit animation even though the boss has a skill protecting it from critical hits), before switching back to cutscenes for the end. (This means that if you should be able to finish the battle and the cutscene doesn't trigger, Ike's attack is about to miss.)
28th Jul '16 8:29:00 AM Willbyr
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* ''VideoGame/IWannaBeTheGuy'' inverts the trope: if you get hit with a specific move of Kraidgief's, it turns into a ridiculously awesome piledriver with ''FistOfTheNorthStar'' music playing in the background. This is pretty blatant overkill, as just touching Kraidgief is more than enough to kill The Kid.

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* ''VideoGame/IWannaBeTheGuy'' inverts the trope: if you get hit with a specific move of Kraidgief's, it turns into a ridiculously awesome piledriver with ''FistOfTheNorthStar'' ''Manga/FistOfTheNorthStar'' music playing in the background. This is pretty blatant overkill, as just touching Kraidgief is more than enough to kill The Kid.
10th Jul '16 8:06:43 AM lumpman2
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* Happens after nearly ''every'' boss in ''VideoGame/{{Xenoblade}}'', subverted or played straight, while [[https://www.youtube.com/watch?v=HAW4xlbyu28 this music]] plays.

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* Happens after nearly ''every'' boss in ''VideoGame/{{Xenoblade}}'', subverted or played straight, while [[https://www.[[http://www.youtube.com/watch?v=HAW4xlbyu28 com/watch?v=_wdc_cDaUNQ this music]] plays.
7th Jul '16 7:56:50 AM Morgenthaler
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* In ''VideoGame/{{Fable|I}}: The Lost Chapters'', if you take the evil path toward the ending of the game you end up fighting The Guildmaster, TheObiWan and father figure of the series. After bashing your way through a deluge of guardsmen he confronts you with a cutscene asking you [[LastSecondChance one last time]] to take the good path, and allow him to teleport you to that quest, if you say no he starts to say something along the lines of [[IneffectualDeathThreats "Well, fine. But don't think you have me beat I still have a trick or--"]] you then brutally beat him to death in cut scene. That is basically the closest the game comes to a KickTheDog moment.

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* In ''VideoGame/{{Fable|I}}: The Lost Chapters'', if you take the evil path toward the ending of the game you end up fighting The Guildmaster, TheObiWan mentor and father figure of the series. After bashing your way through a deluge of guardsmen he confronts you with a cutscene asking you [[LastSecondChance one last time]] to take the good path, and allow him to teleport you to that quest, if you say no he starts to say something along the lines of [[IneffectualDeathThreats "Well, fine. But don't think you have me beat I still have a trick or--"]] you then brutally beat him to death in cut scene. That is basically the closest the game comes to a KickTheDog moment.
3rd Mar '16 8:57:44 PM spudwalt
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* Happens after nearly ''every'' boss in ''VideoGame/Xenoblade'', subverted or played straight, while [[https://www.youtube.com/watch?v=HAW4xlbyu28 this music]] plays.

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* Happens after nearly ''every'' boss in ''VideoGame/Xenoblade'', ''VideoGame/{{Xenoblade}}'', subverted or played straight, while [[https://www.youtube.com/watch?v=HAW4xlbyu28 this music]] plays.


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* Beating the Dragon Tank boss in ''VideoGame/ChronoTrigger'' prompts Crono to jump up on its back and deliver a final blow with his katana, making it explode and blow up a bridge behind you.
25th Jan '16 2:33:04 AM CodenameD
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** Even better in the vanilla version where due to a [[GoodBadBugs bug]] you could use an instant-takedown on [[spoiler: Jaron Namir]] during his boss-battle, [[https://www.youtube.com/watch?v=elVCxc0hwBs ending it instantly with a takedown cinematic]].

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** Even better in the vanilla version where due to a [[GoodBadBugs bug]] you could use an instant-takedown on [[spoiler: Jaron Namir]] during his boss-battle, [[https://www.youtube.com/watch?v=elVCxc0hwBs com/watch?v=ks6I47DXmzI ending it instantly with a takedown cinematic]].
25th Jan '16 2:31:18 AM CodenameD
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** Even better in the vanilla version where due to a [[GoodBadBugs bug]] you could use an instant-takedown on [[spoiler: Jaron Namir]] during his boss-battle, [[https://www.youtube.com/watch?v=elVCxc0hwBs ending it instantly with a takedown cinematic]]..

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** Even better in the vanilla version where due to a [[GoodBadBugs bug]] you could use an instant-takedown on [[spoiler: Jaron Namir]] during his boss-battle, [[https://www.youtube.com/watch?v=elVCxc0hwBs ending it instantly with a takedown cinematic]].. cinematic]].
25th Jan '16 2:30:46 AM CodenameD
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** Even better in the vanilla version where due to a [[GoodBadBugs bug]] you could use an instant-takedown on [[spoiler: Jaron Namir]] during his boss-battle, ending it instantly with a takedown cinematic.

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** Even better in the vanilla version where due to a [[GoodBadBugs bug]] you could use an instant-takedown on [[spoiler: Jaron Namir]] during his boss-battle, [[https://www.youtube.com/watch?v=elVCxc0hwBs ending it instantly with a takedown cinematic.cinematic]]..
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CoupDeGraceCutScene