History Main / CosmeticallyAdvancedPrequel

20th Jan '17 2:57:38 PM HighCrate
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* Might apply to ''Series/DoctorWho'', depending on how you use the word "prequel" in conjunction with a show about [[TimeyWimeyBall time travel]]. Apparently human technology is going to go back and forth on the "looking really cool" vs "looking like something a few BBC techs made with chicken wire and aluminum foil" scale multiple times throughout our future history. {{Lampshaded}} when K9 reappears in [[Recap/DoctorWhoS28E3SchoolReunion "School Reunion"]] and Rose points out how "[[DeaderThanDisco Disco]]" he looks. The Doctor claims that in the year 5000 such an aesthetic is cutting edge.
** One clearer example occurs in [[Recap/DoctorWhoS12E4GenesisOfTheDaleks "Genesis of the Daleks"]], where the earliest, "primitive" Dalek models are represented with the then-current 1970s props rather than the original ones from the 1960s or an original older-looking design. [[JustifiedTrope Justified]], however, by the fact that the show had already destroyed most of the 1960s props and didn't exactly have the money to build any new ones.
4th Jan '17 1:15:05 PM ZombieAladdin
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[[folder:Western Animation]]
* ''WesternAnimation/ScoobyDooWhereAreYou'' is firmly within UsefulNotes/TheSixties as far as fashion, hairstyles, culture, and slang go. ''WesternAnimation/APupNamedScoobyDoo'', however, is supposed to be set when the characters were children, and yet it is clearly in [[UsefulNotes/TheEighties the late 80's]] or [[UsefulNotes/TheNineties the early 90's]]. This is most noticeable with Velma, who in ''A Pup Named Scooby-Doo'' rides a rocket-powered skateboard and carries a box-shaped desktop computer with her.
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28th Dec '16 10:35:16 AM Morgenthaler
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* ''HardCorpsUprising'' (released in 2011, set in 2613) is set two decades before the original ''{{VideoGame/Contra}}'' (released in 1987, set in 2636), but the weapons and technology shown in the game are way more advanced than anything featured in the original arcade and NES games, or even the 16-bit installments ''Contra III'' and ''Contra: Hard Corps''.

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* ''HardCorpsUprising'' ''VideoGame/HardCorpsUprising'' (released in 2011, set in 2613) is set two decades before the original ''{{VideoGame/Contra}}'' (released in 1987, set in 2636), but the weapons and technology shown in the game are way more advanced than anything featured in the original arcade and NES games, or even the 16-bit installments ''Contra III'' and ''Contra: Hard Corps''.
5th Dec '16 7:37:00 AM Larkmarn
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* Some of the individual ''Franchise/{{Gundam}}'' series may also fall into this, depending if they have {{spinoff}}s of their own. For example, take the reputed F91 Gundam in comparison to the Unicorn. The F91 takes place decades in the future whereas the unicorn is only a few years after Char's Counterattack. Guess which one looks more advanced?
** This is actually kinda explained in the case of the Universal Century. It's stated that the time after [[Anime/MobileSuitGundam0083StardustMemory Operation: Stardust]], technology kept leapfrogging itself, but once the Zeon Wars came to an end, they went from flashy and Newtype-centered to being economical.

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* Some of the individual ''Franchise/{{Gundam}}'' series may also fall into this, depending if they have {{spinoff}}s of their own. For example, take the reputed F91 Gundam in comparison to the Unicorn. The F91 takes place decades in the future whereas the unicorn is only a few years after Char's Counterattack. Guess which one looks more advanced?\n** This is actually kinda explained in the case of the Universal Century. It's stated that the time after [[Anime/MobileSuitGundam0083StardustMemory Operation: Stardust]], technology kept leapfrogging itself, but once the Zeon Wars came to an end, they went from flashy and Newtype-centered to being economical. Some specific examples:
** For example, take the reputed F91 Gundam in comparison to the Unicorn. The ''Anime/MobileSuitGundamF91'' takes place decades in the future whereas the Unicorn is only a few years after Char's Counterattack. Guess which one looks more advanced?
** The cake may go to the anime of ''Manga/GundamTheOrigin''. Despite being set before the One Year War, these first generation Zakus are zipping around and pulling maneuvers that put much more advanced mecha from older series to shame.
** Another contender for most egregious example is ''Manga/MobileSuitGundamThunderbolt''. This is again set during the One Year War, the first war using mobile suits. The Full-Armor Gundam in ''Thunderbolt'' makes the F91 (a bleeding-edge high-mobility suit from 44 years in the future) look like a tortoise in molasses.
5th Dec '16 6:20:47 AM bowserbros
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* ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'' takes place at the same time as ''[[VideoGame/PokemonRedAndBlue FireRed and LeafGreen]]'', which means it takes place before almost every other game. The technology is noticeably more advanced in Hoenn compared to, say, [[VideoGame/PokemonDiamondAndPearl Sinnoh]] despite the latter being at minimum four years later. There's even a reference to the UsefulNotes/NintendoDS being older than the roughly ten to fourteen year old protagonist (though it could have been a VideoGame/GameAndWatch as well), when it and the UsefulNotes/{{Wii}} were apparently new during [=DPPT=]. The protagonist in [=ORAS=] also has a Wii U, much like the XY protagonist despite the fact the latter takes place over ten years later. There is some implications that there is an AlternateTimeline in place so it's possible that the DS games take place in a different universe from the 3DS ones, explaining the technological difference.

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* ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'' takes place at the same time as ''[[VideoGame/PokemonRedAndBlue FireRed and LeafGreen]]'', which means it takes place before almost every other game. The technology is noticeably more advanced in Hoenn compared to, say, [[VideoGame/PokemonDiamondAndPearl Sinnoh]] despite the latter being at minimum four years later. There's even a reference to the UsefulNotes/NintendoDS being older than the roughly ten to fourteen year old protagonist (though it could have been a VideoGame/GameAndWatch as well), when it and the UsefulNotes/{{Wii}} were apparently new during [=DPPT=]. [=DPPT=] and [=HGSS=]. The protagonist in [=ORAS=] also has a Wii U, much like the XY protagonist protagonist, despite the fact the latter takes place over ten years later. There is some implications that there is an AlternateTimeline in place so it's possible that the DS games take place in a different universe from the 3DS ones, explaining the technological difference. difference.
** Additionally, in RealLife not all first-world nations use the same levels of technology; for instance, Japan still widely uses fax machines and lacks outdoor [=ATMs=], believing that if it isn't broke, don't fix it, compared to America's philosophy of replacing it regardless just because it's old. Since Hoenn and Sinnoh are two separate regions (which are treated InUniverse as separate ''nations''), the use of this trope wouldn't be too out of place with or without the alternate timelines.
5th Dec '16 6:15:07 AM bowserbros
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** One clearer example occurs in [[Recap/DoctorWhoS12E4GenesisOfTheDaleks "Genesis of the Daleks"]], where the earliest, "primitive" Dalek models are represented with the then-current 1970s props rather than the original ones from the 1960s or an original older-looking design. [[JustifiedTrope Justified]], however, by the fact that the show had already destroyed most of the 1960s props and didn't exactly have the money to build any new ones.
9th Oct '16 7:44:34 PM UmbrellasWereAwesome
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** Games taking place ''after'' the Human-Covenant War mitigate somewhat. ''VideoGame/{{Halo 4}}'' starts off with only ''VideoGame/{{Halo 3}}''-era weaponry, and once reunited with UNSC forces you can find armor mods and use weapons only previously shown in ''Reach'', supporting the theory of weapon/tech adoption being slow because of the war. Additionally, the ''Infinity'' is the newest UNSC flagship outfitted with reverse-engineered Covenant and Forerunner tech, and has the largest single contingent of [[SuperSoldier Spartan-IVs]] in the entire galaxy. It makes sense that it would have all the toys.

to:

** Games taking place ''after'' the Human-Covenant War mitigate this somewhat. ''VideoGame/{{Halo 4}}'' starts off with only ''VideoGame/{{Halo 3}}''-era weaponry, and once reunited with UNSC forces you can find armor mods and use weapons only previously shown in ''Reach'', supporting the theory of weapon/tech adoption being slow because of the war. Additionally, the ''Infinity'' is the newest UNSC flagship outfitted with reverse-engineered Covenant and Forerunner tech, and has the largest single contingent of [[SuperSoldier Spartan-IVs]] in the entire galaxy. It makes sense that it would have all the toys.
24th Sep '16 6:10:13 PM jormis29
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* ''VideoGame/TheSims 3'' is set 25 years before the original, when many of the iconic characters such as Mortimer, Bella and Bob Newbie were much younger, yet the game is packaged with 2009 fashion, 2009 furniture, 2009 tech, and 2009 houses, compared to the early 2000s feel of the original game.
* ''VideoGame/DeusEx'', compared to its prequels, ''[[VideoGame/DeusExHumanRevolution Human Revolution]]'', ''VideoGame/DeusExTheFall'' and ''[[Videogame/DeusExMankindDivided Mankind Divided]]. The original is set in 2052, where nano augmentation is replacing mechanical augmentation, but ''Human Revolution'', set in 2027, make ''Deus Ex'' look far more primitive. WordOfGod for ''Human Revolution'' has handwaved this by saying that the game is set during a "golden age" of technology which was immediately followed by the economic and socio-political collapse that created the CrapsackWorld of the original and caused technology to become more cost effective. Interestingly, WordOfGod for the original noted the preponderance of slum levels, suggesting the more advanced tech was "off screen", so to speak.

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* ''VideoGame/TheSims 3'' ''VideoGame/TheSims3'' is set 25 years before [[VideoGame/TheSims1 the original, original]], when many of the iconic characters such as Mortimer, Bella and Bob Newbie were much younger, yet the game is packaged with 2009 fashion, 2009 furniture, 2009 tech, and 2009 houses, compared to the early 2000s feel of the original game.
* ''VideoGame/DeusEx'', compared to its prequels, ''[[VideoGame/DeusExHumanRevolution Human Revolution]]'', ''VideoGame/DeusExTheFall'' and ''[[Videogame/DeusExMankindDivided Mankind Divided]].Divided]]''. The original is set in 2052, where nano augmentation is replacing mechanical augmentation, but ''Human Revolution'', set in 2027, make ''Deus Ex'' look far more primitive. WordOfGod for ''Human Revolution'' has handwaved this by saying that the game is set during a "golden age" of technology which was immediately followed by the economic and socio-political collapse that created the CrapsackWorld of the original and caused technology to become more cost effective. Interestingly, WordOfGod for the original noted the preponderance of slum levels, suggesting the more advanced tech was "off screen", so to speak.
12th Sep '16 6:01:15 AM Hanz
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* ''VideoGame/DeusEx'', compared to its prequels, ''[[VideoGame/DeusExHumanRevolution Human Revolution]]'' and ''VideoGame/DeusExTheFall''. The original is set in 2052, where nano augmentation is replacing mechanical augmentation, but ''Human Revolution'', set in 2027, make ''Deus Ex'' look far more primitive. WordOfGod for ''Human Revolution'' has handwaved this by saying that the game is set during a "golden age" of technology which was immediately followed by the economic and socio-political collapse that created the CrapsackWorld of the original and caused technology to become more cost effective. Interestingly, WordOfGod for the original noted the preponderance of slum levels, suggesting the more advanced tech was "off screen", so to speak.
** Also one thing to note is that while the mechanical augmentations in the original game look clunky compared to the ones in the prequels, it should be noted that the only heavy augmentations ever really seen are usually on military or security types, which would prioritize function over form. The majority of augmentations seen in the prequels are civilian-grade, which would be more aesthetically pleasing. [[spoiler: And if the Darrow ending or Taggart endings are canon, it could be speculated that augmentations were later regulated away from civilians.]]

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* ''VideoGame/DeusEx'', compared to its prequels, ''[[VideoGame/DeusExHumanRevolution Human Revolution]]'' Revolution]]'', ''VideoGame/DeusExTheFall'' and ''VideoGame/DeusExTheFall''.''[[Videogame/DeusExMankindDivided Mankind Divided]]. The original is set in 2052, where nano augmentation is replacing mechanical augmentation, but ''Human Revolution'', set in 2027, make ''Deus Ex'' look far more primitive. WordOfGod for ''Human Revolution'' has handwaved this by saying that the game is set during a "golden age" of technology which was immediately followed by the economic and socio-political collapse that created the CrapsackWorld of the original and caused technology to become more cost effective. Interestingly, WordOfGod for the original noted the preponderance of slum levels, suggesting the more advanced tech was "off screen", so to speak.
** Also one thing to note is that while the mechanical augmentations in the original game look clunky compared to the ones in the prequels, it should be noted that the only heavy augmentations ever really seen are usually on military or security types, which would prioritize function over form. The majority of augmentations seen in the prequels are civilian-grade, which would be more aesthetically pleasing. [[spoiler: And if the Darrow ending or Taggart endings are canon, it could be speculated that augmentations were later regulated away from civilians.]]
13th Aug '16 4:32:28 PM UmbrellasWereAwesome
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** ''VideoGame/HaloWars'' also shows this trope, where the UNSC has a ''ton'' of better vehicles and technology, including aircraft like Vultures, HumongousMecha like the Cyclops, advanced bases, tanks with reverse-engineered plasma cannons, and even more protective armor for the infantry! The original trilogy has none of this, even though ''Halo Wars'' takes place two decades before the first-person games. Some canon has handwaved this by saying the advanced tech became too expensive later in the timeline, especially as the war began to take a toll on humanity.
** Games taking place ''after'' the Human-Covenant War mitigate somewhat. ''VideoGame/{{Halo}}'' starts off with only ''VideoGame/{{Halo 3}}''-era weaponry, and once reunited with UNSC forces you can find armor mods and use weapons only previously shown in ''Reach'', supporting the theory of weapon/tech adoption being slow because of the war. Additionally, the ''Infinity'' is the newest UNSC flagship outfitted with reverse-engineered Covenant and Forerunner tech, and has the largest single contingent of [[SuperSoldier Spartan-IVs]] in the entire galaxy. It makes sense that it would have all the toys.

to:

** ''VideoGame/HaloWars'' also shows this trope, where the UNSC has a ''ton'' of better vehicles and technology, including aircraft like Vultures, HumongousMecha like the Cyclops, advanced bases, tanks with reverse-engineered plasma cannons, and even more protective armor for the infantry! The original trilogy has none of this, even though ''Halo Wars'' takes place two decades before the first-person games.first game. Some canon has handwaved this by saying the advanced tech became too expensive later in the timeline, especially as the war began to take a toll on humanity.
** Games taking place ''after'' the Human-Covenant War mitigate somewhat. ''VideoGame/{{Halo}}'' ''VideoGame/{{Halo 4}}'' starts off with only ''VideoGame/{{Halo 3}}''-era weaponry, and once reunited with UNSC forces you can find armor mods and use weapons only previously shown in ''Reach'', supporting the theory of weapon/tech adoption being slow because of the war. Additionally, the ''Infinity'' is the newest UNSC flagship outfitted with reverse-engineered Covenant and Forerunner tech, and has the largest single contingent of [[SuperSoldier Spartan-IVs]] in the entire galaxy. It makes sense that it would have all the toys.
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