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History Main / CoresAndTurretsBoss

14th Apr '16 3:14:55 PM Prfnoff
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* In ''Avenger'' for the UsefulNotes/PCEngine, a recurring MiniBoss in the penultimate stage is a ring laser-shooting core surrounded by an octagonal battery of turrets.
29th Nov '15 5:44:02 PM nombretomado
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* The FinalBoss of the SegaMasterSystem version of ''Quartet'' was a stack of five turrets.

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* The FinalBoss of the SegaMasterSystem UsefulNotes/SegaMasterSystem version of ''Quartet'' was a stack of five turrets.



* ''Superman'' for the SegaGenesis has one of these at the end of Round 4.

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* ''Superman'' for the SegaGenesis UsefulNotes/SegaGenesis has one of these at the end of Round 4.
29th Oct '15 7:18:09 AM Chadius
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* In ''VideoGame/BatmanSunsoft'' for the NES, one boss essentially boils down to forcing the Caped Crusader to punch a security system to death.

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* In ''VideoGame/BatmanSunsoft'' for the NES, one boss essentially boils down to forcing the Caped Crusader to punch a security system to death. The final boss of ''Batman: Return of the Joker'' stays in the central console while assaulting Batman with a computer controlled WallOfWeapons.
4th Oct '15 4:27:18 AM Servbot
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* The Gargoyle Gate of ''VideoGame/DragonsCrown'' is a HighFantasy version of this, being a sophisticated security gate protected by cross-bow wielding goblins in hanging platforms, cannon fire, and hordes of orcs and goblins that it brings out whenever it opens. It will also occasionally release streams of flames from its "mouth" to destroy the [[SiegeWeapons Siege Cannon]] you could use to fight it.

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* The Gargoyle Gate of ''VideoGame/DragonsCrown'' is a HighFantasy version of this, being a sophisticated security gate protected by cross-bow wielding goblins in hanging platforms, cannon fire, and hordes of orcs and goblins that it brings out whenever it opens. It will also occasionally release streams of flames from its "mouth" to destroy the [[SiegeWeapons Siege Cannon]] you could use to fight it."mouth".
4th Oct '15 4:26:45 AM Servbot
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* The Gargoyle Gate of ''VideoGame/DragonsCrown'' is a HighFantasy version of this, being a sophisticated security gate protected by cross-bow wielding goblins in hanging platforms, cannon fire, and hordes of orcs and goblins that it brings out whenever it opens. It will also occasionally release streams of flames from its "mouth" to destroy the [[SiegeWeapon Siege Cannon]] you could use to fight it.

to:

* The Gargoyle Gate of ''VideoGame/DragonsCrown'' is a HighFantasy version of this, being a sophisticated security gate protected by cross-bow wielding goblins in hanging platforms, cannon fire, and hordes of orcs and goblins that it brings out whenever it opens. It will also occasionally release streams of flames from its "mouth" to destroy the [[SiegeWeapon [[SiegeWeapons Siege Cannon]] you could use to fight it.
4th Oct '15 4:26:07 AM Servbot
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* The Gargoyle Gate of ''VideoGame/DragonsCrown'' is a HighFantasy version of this, being a sophisticated security gate protected by cross-bow wielding goblins in hanging platforms and hordes of orcs and goblins that it brings out whenever it opens. It will also occasionally release streams of flames from its "mouth".

to:

* The Gargoyle Gate of ''VideoGame/DragonsCrown'' is a HighFantasy version of this, being a sophisticated security gate protected by cross-bow wielding goblins in hanging platforms platforms, cannon fire, and hordes of orcs and goblins that it brings out whenever it opens. It will also occasionally release streams of flames from its "mouth"."mouth" to destroy the [[SiegeWeapon Siege Cannon]] you could use to fight it.
4th Oct '15 4:21:00 AM Servbot
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Added DiffLines:

* The Gargoyle Gate of ''VideoGame/DragonsCrown'' is a HighFantasy version of this, being a sophisticated security gate protected by cross-bow wielding goblins in hanging platforms and hordes of orcs and goblins that it brings out whenever it opens. It will also occasionally release streams of flames from its "mouth".
24th Jul '15 7:36:05 PM nombretomado
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* The overwhelming majority of bosses in the ''MetalSlug'' series fit this trope, though some are {{Colossus Climb}}s .

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* The overwhelming majority of bosses in the ''MetalSlug'' ''VideoGame/MetalSlug'' series fit this trope, though some are {{Colossus Climb}}s .
13th May '15 6:10:18 PM nombretomado
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* The ''{{Gradius}}'' series might as well be the TropeCodifier. "Destroy The Core!" is pretty much synonymous with the series and the Big Core is a major recurring boss series.

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* The ''{{Gradius}}'' ''VideoGame/{{Gradius}}'' series might as well be the TropeCodifier. "Destroy The Core!" is pretty much synonymous with the series and the Big Core is a major recurring boss series.
4th Mar '15 7:45:00 PM LongLiveHumour
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* Almost all of the bosses in the sixth-gen ''StarWars: RogueSquadron'' titles (Imperial Star Destroyers in both, two versions of the Death Star in ''2'' and the ''Executor'' in ''3'').

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* Almost all of the bosses in the sixth-gen ''StarWars: RogueSquadron'' ''Franchise/StarWars: VideoGame/RogueSquadron'' titles (Imperial Star Destroyers in both, two versions of the Death Star in ''2'' and the ''Executor'' in ''3'').
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