History Main / ContractualBossImmunity

11th Aug '17 11:55:37 PM DarkHunter
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* ''VideoGame/TheBindingOfIsaac'': Zigzagged. All bosses can be affected by status effects (though it takes a few more hits than normal to inflict them). The Bible kills Mom and Mom's Heart instantly, but trying to use it on any other FinalBoss results in ''the player'' dying instantly instead. The Chaos Card will kill absolutely anything in one hit, including most Final Bosses... ''except'' the TrueFinalBoss of the Afterbirth+ expansion, which is immune to it. It's also perfectly possible to gain so much attack power that most bosses are taken out in a few seconds, but two of the Afterbirth bosses have a damage-scaling attribute that causes their health to increase in proportion to the player's power, so that no matter how much power the player gains, it will take some time to wear them down.

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* ''VideoGame/TheBindingOfIsaac'': Zigzagged. All bosses can be affected by status effects (though it takes a few more hits than normal to inflict them). The Bible kills Mom and Mom's Heart instantly, but trying to use it on any other FinalBoss results in ''the player'' dying instantly instead. The Chaos Card will kill absolutely anything in one hit, including most Final Bosses... ''except'' the TrueFinalBoss of the Afterbirth+ expansion, which is immune to it. There is also the Plan C item, which will kill everything in the room instantly, including any boss in the game (of course, since it kills ''the player'' too, its usefulness is limited). It's also perfectly possible to gain so much attack power that most bosses are taken out in a few seconds, but two of the Afterbirth bosses have a damage-scaling attribute that causes their health to increase in proportion to the player's power, so that no matter how much power the player gains, it will take some time to wear them down.
11th Aug '17 11:53:42 PM DarkHunter
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Added DiffLines:

** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': Ancient Arrows are a OneHitKill weapon that will instantly vaporize any enemy they hit. Naturally, against bosses, they are effectively reskinned bomb arrows: they do a fair amount of damage, but nothing mind-blowing. They also aren't a guaranteed kill against [[DemonicSpiders Guardians]]: they ''can'' kill a Guardian in one shot, but you have to hit the Guardian directly in its eye for that to work, otherwise it will just do some basic damage.
** From the same game, the BossInMookClothing Lynels are completely immune to all elemental effects. They cannot be burned, frozen, or electrified. Even explosive arrows will do little more than stun them, and only then if you actually hit them directly in the face. They can still be one-shotted by the OneHitKill Ancient Arrows, but doing this means you won't get any of their extremely valuable item drops.
10th Aug '17 8:24:53 AM BeerBaron
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* In ''VideoGame/{{Skyrim}}'', [[EvilCounterpart Miraak]] and [[BonusBoss Kaarstag]] are immune to the insta-kill chance of Mehrunes' Razor. Anything else is fair game, though, up to and including [[BigBad Alduin]].

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* In ''VideoGame/{{Skyrim}}'', [[EvilCounterpart Miraak]] ''VideoGame/TheElderScrollsVSkyrim'':
** Tsun, the old [[HornyVikings Nordic]] god of "trials against adversity"
and [[BodyguardingABadass shield-thane]] of [[TopGod Shor]], must be fought [[spoiler:in [[WarriorHeaven Sovngarde]] to prove one's worthiness to enter Shor's Hall of Valor]]. He is [[NoSell completely immune]] to any stagger, knockdown, paralysis, or disarm attacks. If he falls into the chasm beneath the Whalebone Bridge, he'll reappear and exit from the Hall of Valor to continue the fight.
** [[LegendaryWeapon Mehrunes' Razor]] has a small chance of insta-killing an opponent with any given strike, up to and including even [[BigBad Alduin]] and the [[BloodKnight Ebony]]
[[BonusBoss Kaarstag]] Warrior]]. However, Miraak, the EvilCounterpart BigBad of the ''Dragonborn'' expansion, and Karstaag, the spirit of the GiantSpaceFleaFromNowhere from ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'''s ''Bloodmoon'' expansion who can be fought as the BonusBoss of an unmarked quest, are both immune to the insta-kill chance of Mehrunes' Razor. Anything else is fair game, though, up to and including [[BigBad Alduin]].the Razor.
2nd Aug '17 3:51:06 PM VeryMelon
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* Often averted in ''VideoGame/DemonsSouls''. A surprising large number of bosses and mini bosses are just as suspectable to the Poison Cloud spell as any normal enemy would, but the even worse Death Cloud works on far fewer of these.

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* Often averted in ''VideoGame/DemonsSouls''. A surprising surprisingly large number of bosses and mini bosses are just as suspectable to the Poison Cloud spell as any normal enemy would, would be, but the even worse Death Cloud works on far fewer of these.bosses.
20th Jun '17 8:34:10 AM xenol
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** On the other hand, ''VideoGame/FinalFantasyVIII'' has Selphie's hard-to-perform LimitBreak "The End" works on bosses, including the final boss Ultimecia. Also, the boss Abadon, being a zombie, can be killed simply by [[ReviveKillsZombie tossing a Phoenix Down at it or casting Full-Life]].

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** On the other hand, ''VideoGame/FinalFantasyVIII'' has hand in ''VideoGame/FinalFantasyVIII'':
***
Selphie's hard-to-perform LimitBreak "The End" works on bosses, including the final boss Ultimecia. Also, the Ultimecia.
*** The
boss Abadon, being a zombie, can be killed simply by [[ReviveKillsZombie tossing a Phoenix Down at it or casting Full-Life]].Full-Life]].
*** No enemy is immune to the status effect Vit-0, which causes the enemy to have no physical defense that really increases the effectiveness of Squall's, Zell's, or Irvine's limit breaks. This includes the super boss Omega Weapon. And it's relatively easy to get provided you play the card game (the card itself is a low level one) and have the appropriate crafting skill to turn cards into magic spells.
4th Jun '17 12:38:21 PM AnotherDuck
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** In almost all games, Slow is one of few effects that reliably works enemies and bosses, which makes it one of the overall most useful status debuffs throughout the series.

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** In almost all games, Slow is one of few effects that reliably works on enemies and bosses, which makes it one of the overall most useful status debuffs throughout the series.
4th Jun '17 12:35:12 PM AnotherDuck
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** In almost all games, Slow is one of few effects that few enemies and bosses are immune to, which makes it one of the overall most useful status debuffs throughout the series.

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** In almost all games, Slow is one of few effects that few reliably works enemies and bosses are immune to, bosses, which makes it one of the overall most useful status debuffs throughout the series.
4th Jun '17 12:30:14 PM AnotherDuck
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** In almost all games, Slow is one of few effects that few enemies and bosses are immune to, which makes it one of the overall most useful status debuffs throughout the series.
** Odin appears in many games in the series with a OneHitKill attack, often called "Zantetsuken", that usually doesn't work on bosses.
*** In ''VideoGame/FinalFantasyV'' and ''VideoGame/FinalFantasyVII'', Odin can be used to kill mooks instantly, but against bosses he will perform a powerful damaging move instead.
*** Though his instant death attack can't hurt bosses in ''VideoGame/FinalFantasyVI'', its upgraded form Raiden has a chance to.
*** Zantetsuken in ''VideoGame/FinalFantasyVIII'' occurs randomly at a battle's start and will instantly kill the enemies unfortunate enough to get in its way, but when it occurs in a boss fight against Seifer, Odin himself gets killed.
*** In ''VideoGame/FinalFantasyXIII'', with Odin's Gestalt Mode, Lightning can use Zantetsuken. It does fairly low damage, but has an instant kill formula that ignores immunity to Instant Death, the effect triggers if the enemy's HP is lower than the result of the formula's solution. This of course requires quite a bit of beating first, making it a UselessUsefulSpell, Cid Raines being a notable exception.



** It's [[AvertedTrope averted]] to a degree in ''VideoGame/FinalFantasyII''. Many bosses don't resist the Matter/Dimension element, which includes five different spells that act as instant-death when used on enemies. The actual Death element, which is exclusive to the Death spell, is [[UselessUsefulSpell a different story]].

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** It's [[AvertedTrope averted]] to a degree in ''VideoGame/FinalFantasyII''. ''VideoGame/FinalFantasyII'':
***
Many bosses don't resist the Matter/Dimension element, which includes five different spells that act as instant-death when used on enemies. The actual Death element, which is exclusive to the Death spell, is [[UselessUsefulSpell a different story]].



*** Bosses are immune to most status effects, but ''not'' Slow. It's practically suicide to take on any boss past a certain level without casting Slow on them.



** Though Odin's instant death attack can't hurt bosses in FFVI, its upgraded form Raiden has a chance to.
** Odin's Zantetsuken in ''VideoGame/FinalFantasyVIII'' occurs randomly at a battle's start and will instantly kill the enemies unfortunate enough to get in its way, but when it occurs in a boss fight against Seifer, Odin himself gets killed.
*** In ''VideoGame/FinalFantasyV'' and ''VideoGame/FinalFantasyVII'', Odin can be used to kill mooks instantly, but against bosses he will perform a powerful damaging move instead.
** Emerald WEAPON in ''VideoGame/FinalFantasyVII'' is strangely not immune to Gravity spells. While you still can't inflict more than 9999 damage in one hit, at least you have a way of reliably inflicting 9999 damage per hit for a while. Note that Emerald WEAPON has 1 million HP, so even at 9999 damage per hit it'll still take a while to wear it down.

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** Though Odin's instant death attack can't hurt bosses in FFVI, its upgraded form Raiden has a chance to.
** Odin's Zantetsuken in ''VideoGame/FinalFantasyVIII'' occurs randomly at a battle's start and will instantly kill the enemies unfortunate enough to get in its way, but when it occurs in a boss fight against Seifer, Odin himself gets killed.
''VideoGame/FinalFantasyVII'':
*** In ''VideoGame/FinalFantasyV'' and ''VideoGame/FinalFantasyVII'', Odin can be used to kill mooks instantly, but against bosses he will perform a powerful damaging move instead.
**
Emerald WEAPON in ''VideoGame/FinalFantasyVII'' is strangely not immune to Gravity spells. While you still can't inflict more than 9999 damage in one hit, at least you have a way of reliably inflicting 9999 damage per hit for a while. Note that Emerald WEAPON has 1 million HP, so even at 9999 damage per hit it'll still take a while to wear it down.down.
*** Averted during the caves of the Gi area as part of the main quest, the area boss Gi Nattak is vunerable to healing magic. A Phoenix down has a 1 in 4 chance of killing the boss, while an X-Potion which heals all life will instantly kill the boss. Two such potions can be found in the caves before the boss.



*** Averted in ''VideoGame/FinalFantasyVII'' during the caves of the Gi area as part of the main quest, the area boss Gi Nattak is vunerable to healing magic. A Phoenix down has a 1 in 4 chance of killing the boss, while an X-Potion which heals all life will instantly kill the boss. Two such potions can be found in the caves before the boss.
** ''VideoGame/FinalFantasyX'' gives us Yojimbo, who can perform {{One Hit Kill}}s on ''any'' enemy, be it random encounter, final boss (not that you need it), and all the bonus bosses with his Zanmato move. However, this requires either understanding a farcically complex mathematical formula, or giving him more than half your money. It's also averted with Evrae Altana, the zombified sequel to an infamous ThatOneBoss, which can be taken down with [[ReviveKillsZombie a pair of Phoenix Downs]]; it's generally considered the easiest boss in the game.

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** ''VideoGame/FinalFantasyX'':
*** Averted in ''VideoGame/FinalFantasyVII'' during the caves of the Gi area as part of the main quest, the area boss Gi Nattak is vunerable to healing magic. A Phoenix down has a 1 in 4 chance of killing the boss, while an X-Potion which heals all life will instantly kill the boss. Two such potions can be found in the caves before the boss.
** ''VideoGame/FinalFantasyX'' gives us Yojimbo, who
Yojimbo can perform {{One Hit Kill}}s on ''any'' enemy, be it random encounter, final boss (not that you need it), and all the bonus bosses with his Zanmato move. However, this requires either understanding a farcically complex mathematical formula, or giving him more than half your money. It's also averted with Evrae Altana, the zombified sequel to an infamous ThatOneBoss, which can be taken down with [[ReviveKillsZombie a pair of Phoenix Downs]]; it's generally considered the easiest boss in the game.



** Likewise, ''VideoGame/FinalFantasyXIII'' has Odin. In his Gestalt Mode, Lightning can use Zantetsuken. It does fairly low damage, but has an instant kill formula that ignores immunity to Instant Death, the effect triggers if the enemy's HP is lower than the result of the formula's solution. This of course requires quite a bit of beating first, making it a UselessUsefulSpell, Cid Raines being a notable exception.

to:

** Likewise, ''VideoGame/FinalFantasyXIII'' has Odin. In his Gestalt Mode, Lightning can use Zantetsuken. It does fairly low damage, but has an instant kill formula that ignores immunity to Instant Death, the effect triggers if the enemy's HP is lower than the result of the formula's solution. This of course requires quite a bit of beating first, making it a UselessUsefulSpell, Cid Raines being a notable exception.''VideoGame/FinalFantasyXIII'':
4th Jun '17 12:07:45 PM AnotherDuck
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* Played straight, averted, and subverted in ''VideoGame/DemonsSouls''. A surprising large number of bosses and mini bosses are just as suspectable to the Poison Cloud spell as any normal enemy would, but the even worse Death Cloud works on far fewer of these.

to:

* Played straight, averted, and subverted Often averted in ''VideoGame/DemonsSouls''. A surprising large number of bosses and mini bosses are just as suspectable to the Poison Cloud spell as any normal enemy would, but the even worse Death Cloud works on far fewer of these.
4th Jun '17 12:03:00 PM AnotherDuck
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* ''VideoGame/FTLFasterThanLight'' has the end boss be totally immune to killing off crew. If you manage to kill the crew, a superpowered AI takes over the ship, making your job even harder.
** You can, however, [[FlunkyBoss kill off all but one of the crew]], leaving a single gunner manning an easily-blocked laser cannon in a room with no exits, allowing your boarding parties to disable the other systems at your leisure. Gets trickier in Hard mode, where said room ''is'' connected to the main ship area, allowing said gunner to repair the other systems.

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* ''VideoGame/FTLFasterThanLight'' has the end boss be totally immune to killing off crew. If you manage to kill the crew, a superpowered AI takes over the ship, making your job even harder.
**
harder. You can, however, [[FlunkyBoss kill off all but one of the crew]], crew, leaving a single gunner manning an easily-blocked laser cannon in a room with no exits, allowing your boarding parties to disable the other systems at your leisure. Gets trickier in Hard mode, where said room ''is'' connected to the main ship area, allowing said gunner to repair the other systems.
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