History Main / ContinuitySnarl

24th Sep '16 3:09:34 PM tropeminer
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* ''Film/ThePurge'', set in 2022, suggests that the first [[ThePurge Purge]] occurred in 2017 during the opening credits. The sequel, ''Film/ThePurgeAnarchy'', takes place one year later in 2023 which marks the "'''6th''' Annual Purge", thus making the first one occur ''in 2018''.
24th Sep '16 3:06:09 PM tropeminer
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* ''Film/ThePurge'' movies seem to be loose and highly inconsistent on their internal history, specifically when the annual Purge actually began. The first movie, set in 2022, suggests that the first [[ThePurge Purge]] occurred in 2017 during the opening credits. The sequel, ''Film/ThePurgeAnarchy'', takes place one year later in 2023 which marks the "'''6th''' Annual Purge", thus making the first one occur ''in 2018'' and also clearly establishes that the [[TheEmpire New Founding Fathers of America]] (NFFA) was voted into office in 2014. However, the third movie, ''The Purge: Election Year'', set in 2025, completely throws this timeline out of whack by saying the Purge as well as the NFFA, must've began sometime before 2010 since the main character survived a traumatic Purge night "15 years earlier".

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* ''Film/ThePurge'' movies seem to be loose and highly inconsistent on their internal history, specifically when the annual Purge actually began. The first movie, ''Film/ThePurge'', set in 2022, suggests that the first [[ThePurge Purge]] occurred in 2017 during the opening credits. The sequel, ''Film/ThePurgeAnarchy'', takes place one year later in 2023 which marks the "'''6th''' Annual Purge", thus making the first one occur ''in 2018'' and also clearly establishes that the [[TheEmpire New Founding Fathers of America]] (NFFA) was voted into office in 2014. However, the third movie, ''The Purge: Election Year'', set in 2025, completely throws this timeline out of whack by saying the Purge as well as the NFFA, must've began sometime before 2010 since the main character survived a traumatic Purge night "15 years earlier".2018''.
9th Sep '16 7:52:26 PM spectertv
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* ''Franchise/TheLegendOfZelda'' continuity is very confusing for the simple reason that until ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', we didn't have the whole picture, and, of the bits and pieces gotten, weren't told how they fit together[[note]]Before the official timeline was revealed, it was generally accepted that certain games could be grouped together (''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'' leading into the [[VideoGame/TheLegendOfZeldaFourSwords Four]] [[[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Swords]] games, or ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' leading into ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', for example); the problem for fanswas ordering these groups[[/note]], [[http://zeldawiki.org/Timeline_Theories leading to two decades of debate as to how to organize anything]]. WordOfGod itself was contradictory. Franchise creator Creator/ShigeruMiyamoto, not all that concerned about the timeline due to feeling that stories in video games should be peripheral to the experience, [[ExcusePlot if existent at all]], seemed to endorse that the various games may be corrupted retellings of each other. Eiji Aonuma, who joined the Zelda team starting with [[VideoGame/TheLegendOfZeldaOcarinaOfTime ''Ocarina of Time'']] and became series director shortly after, preferred there be a concrete timeline. Things were finally sorted out in late 2011 when the two revealed the official ''[[UniverseCompendium Hyrule Historia]]''[[note]]which, among other things, showed that things split into THREE timelines, not two as was previously thought, explaining why it was so darn difficult to figure out what went where[[/note]], but the confusion ''will'' [[AsLongAsThereIsEvil return anew each and every time a new game is nearing release]].

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* ''Franchise/TheLegendOfZelda'' continuity is very confusing for the simple reason that until ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', we didn't have the whole picture, and, of the bits and pieces gotten, weren't told how they fit together[[note]]Before the official timeline was revealed, it was generally accepted that certain games could be grouped together (''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'' leading into the [[VideoGame/TheLegendOfZeldaFourSwords Four]] [[[[VideoGame/TheLegendOfZeldaFourSwordsAdventures [[VideoGame/TheLegendOfZeldaFourSwordsAdventures Swords]] games, or ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' leading into ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', for example); the problem for fanswas ordering these groups[[/note]], [[http://zeldawiki.org/Timeline_Theories leading to two decades of debate as to how to organize anything]]. WordOfGod itself was contradictory. Franchise creator Creator/ShigeruMiyamoto, not all that concerned about the timeline due to feeling that stories in video games should be peripheral to the experience, [[ExcusePlot if existent at all]], seemed to endorse that the various games may be corrupted retellings of each other. Eiji Aonuma, who joined the Zelda team starting with [[VideoGame/TheLegendOfZeldaOcarinaOfTime ''Ocarina of Time'']] and became series director shortly after, preferred there be a concrete timeline. Things were finally sorted out in late 2011 when the two revealed the official ''[[UniverseCompendium Hyrule Historia]]''[[note]]which, among other things, showed that things split into THREE timelines, not two as was previously thought, explaining why it was so darn difficult to figure out what went where[[/note]], but the confusion ''will'' [[AsLongAsThereIsEvil return anew each and every time a new game is nearing release]].



** Odder still when you realize these continuities were originally to be in its own {{Canon}}, and these characters were only giving out {{Continuity Cameo}}es, but ''Original Generation'' is in the position of tying nearly every Banpresto-developed game into an interlocking [[[TheMultiverse multiverse]] courtesy of these entities referencing their own appearances from those canons.

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** Odder still when you realize these continuities were originally to be in its own {{Canon}}, and these characters were only giving out {{Continuity Cameo}}es, but ''Original Generation'' is in the position of tying nearly every Banpresto-developed game into an interlocking [[[TheMultiverse [[TheMultiverse multiverse]] courtesy of these entities referencing their own appearances from those canons.
6th Sep '16 1:12:43 PM mariofan1000
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* While ''Series/TheThickOfIt'' maintains unusually high amounts of continuity for a BritCom, details of Malcolm Tucker's homelife are somewhat inconsistent. ''Spinners and Losers'' reveals he has a niece, but Series 3 shows him spending his birthday alone in his office. The SeriesFinale, in addition, has him state he has no children, which is potentially contradicted that ''same episode'', when a young boy is seen looking out of the window of his home.
6th Sep '16 12:37:54 PM TheLastEveryMan
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*** It's possible he wasn't bluffing. In [[Recap/DoctorWhoS21E7TheTwinDilemma The Twin Dilemma]], the Doctor meets another Time Lord called Azmael who is out of regenerations. At the end of the story Azmael kills himself by triggering the regeneration process and is killed by the regeneration energy. Even though he was out of regenartions, The Doctor may have been threatening to genuinely kill himself in Nightmare in Silver to prevent the Cyber Planner taking over his body.
31st Aug '16 9:13:38 AM Silverblade2
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* If you look at the pantheon of any ancient civilization close enough you're bound to find these. Because of:
** A. Different versions of the same myth by different writers
** B. The TangledFamilyTree involved in every single polytheistic myth system.
** C. Just plain weird theological things.
** D. Drift over the centuries: Our records of mythology come from different periods over time, and a civilization's myths can change significantly as the years pass. It should be hardly surprising that the stories in, for instance, the Greek Epic Cycle (the ''Iliad'' and ''Odyssey'') should be a bit different from myths recorded in the plays of Aeschylus and Sophocles and from those recorded in Roman times (e.g. in Ovid and Virgil): the Epic Cycle was first written down about 800 BCE, Classical Athens was about 400 BCE, and the Roman Empire was around the first century BCE. And Classical myth isn't the first of it: by the time the Greeks began trading with Egypt during the Classical period, Egyptian civilization was already 2500 years old--as ancient to them as they are to us.
** E. Syncretism, the practice of trying to fold other mythologies into your own. So the fertility goddess of the next island over is really your fertility goddess, or her aunt, or a despised rival that yours decapitated in a myth you just wrote for the purpose of showing the people of your island that the people from the next island are horrible people who richly deserve your hatred and raiding parties. Or the umpteen different theologies and practices lumped together in Hinduism. Or stories originally from other religions with just the names of the gods changed whether or not it makes any sense.
30th Aug '16 6:40:06 AM GrigorII
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[[caption-width-right:345:Behold, the Hawk-Snarl!]]

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[[caption-width-right:345:Behold, the Hawk-Snarl!]]
[[ContinuitySnarl/{{Hawkman}} Hawk-Snarl]]!]]


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** ContinuitySnarl/{{Hawkman}}
23rd Aug '16 11:23:25 AM GrigorII
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** ContinuitySnarl/DonnaTroy
20th Aug '16 2:51:20 PM DarkStorm
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** The fate of the Winged Monkeys themselves is a smaller case of this. In the first book, the Golden Cap can only be used to command the Monkeys three times per person, and when Glinda gets a hold of it, she explains exactly what she'll use it for (specifically, to send Dorothy's three companions to their new homes), and then says she'll give the cap to the leader of the Monkeys, freeing them. In the second book, The Scarecrow says that Glinda still has the Golden Cap, and the Winged Monkeys are now her permanent slaves.
15th Aug '16 8:36:04 PM Blacknuz
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** Patty and Victor's relationship in the past becomes more convoluted as the show goes on. It's implied in season 1 that Victor left Patty when he found out she was a witch. Numerous time travel and flashback episodes complicate matters even further as Victor and Patty appear to have broken up and reconciled quite a few times. The series finale in particular flashes back to when Phoebe was conceived and Patty and Victor seem to be fine. This contradicts season 1's "That 70s Episode" where Patty and Victor have been separated for a while and Patty doesn't know she's pregnant with Phoebe yet. The story is also initially that Victor left the girls to be raised by Penny. Season 3's "We All Scream For Ice Cream" says that he stuck around for a while after Patty died but then left again.

to:

** Patty and Victor's relationship in the past becomes more convoluted as the show goes on. It's implied in season 1 that Victor left Patty when he found out she was a witch. Numerous time travel and flashback episodes complicate matters even further as Victor and Patty appear to have broken up and reconciled quite a few times. The series finale in particular flashes back to when Phoebe was conceived and Patty and Victor seem to be fine. This contradicts season 1's "That 70s Episode" where Patty and Victor have been separated for a while and Patty doesn't know she's pregnant with Phoebe yet. The story is also initially that Victor left the girls to be raised by Penny. Season 3's "We All Scream For for Ice Cream" says that he stuck around for a while after Patty died but then left again.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ContinuitySnarl