History Main / CondescendingCompassion

12th Oct '17 9:27:26 AM Argon2
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* In ''Manga/KishukuGakkouNoJuliet'', the Dogs (as in the social group, not the species) and Cats fight. [[ForeverWar That's all]] they do together, all they've done for generations, and it's the only way any of them know how to interact with someone from the opposing side. Cats can only be important to Dogs as rivals, and vice versa. So Percia interprets Inudzuka's going easy on her as a 'rejection' of her, a statement that she doesn't matter to him in ''any'' way. She wants to retain her antagonistic role in his life because that's better than having no role at all.



* The main conflict in ''Film/TheSMJudge'' is about how the prosecutor and others are trying to cast Magda in the role of the poor little victim who everyone should feel sorry for-never mind that the prosecutor himself is the only one having a real harmful influence on her life. Ironically, she didn't get any help when she [[InternalizedCategorism hated herself for being a masochist]] or when she got abused for real by her previous husband. Nope, the pity comes only ''after'' she has turned her life around so that everything is going great.

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* The main conflict in ''Film/TheSMJudge'' is about how the prosecutor and others are trying to cast Magda in the role of the poor little victim who everyone should feel sorry for-never for -never mind that the prosecutor himself is the only one having a real harmful influence on her life. Ironically, she didn't get any help when she [[InternalizedCategorism hated herself for being a masochist]] or when she got abused for real by her previous husband. Nope, the pity comes only ''after'' she has turned her life around so that everything is going great.



* ''VideoGame/RedDeadRedemption'' plays this trope, along with WhiteMansBurden, throughout it's narrative, as the backdrop of the story is "civilization" being brought to the "savage" lands of the west. The game even opens with John Marston listening in on a pair of women talking about how the Natives "may have lost their land, but gained access to heaven", and a second talk involving a young woman who is told by a priest that the natives may resist, but it's only because they don't know better, and it would be wrong to hate them for it. The priest also scores bonus points for telling the girl it's okay for her to be confused by this, as she is "only a young woman."

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* ''VideoGame/RedDeadRedemption'' plays this trope, along with WhiteMansBurden, throughout it's its narrative, as the backdrop of the story is "civilization" being brought to the "savage" lands of the west. The game even opens with John Marston listening in on a pair of women talking about how the Natives natives "may have lost their land, but gained access to heaven", and a second talk involving a young woman who is told by a priest that the natives may resist, but it's only because they don't know better, and it would be wrong to hate them for it. The priest also scores bonus points for telling the girl it's okay for her to be confused by this, as she is "only a young woman.""
* This trope is [[DeliberateValuesDissonance why]], in ''VideoGame/KingOfDragonPass'', refusing a gift is considered a strong insult- either a statement of 'My clan is so wealthy that anything you offer is just peanuts to us' or 'We don't trust you to manage your own resources properly'. The Orlanthi people, being technologically primitive, don't have much to be generous ''with'', but that just makes generosity all the more meaningful in their culture.
11th Oct '17 11:28:01 AM AlexHoskins
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May factor into BlackAndWhiteInsanity or WindmillPolitical. Compare and contrast HeteronormativeCrusader. Often runs in the background of WhiteMansBurden or SaveOurStudents plots, which explains why some viewers find those stories offensive and others find them inspiring or heartwarming. The phrase "YouAreACreditToYourRace" frequently ties into this worldview.

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May factor into BlackAndWhiteInsanity or WindmillPolitical. Can be a rare trait for the AntiHero. Compare and contrast HeteronormativeCrusader. Often runs in the background of WhiteMansBurden or SaveOurStudents plots, which explains why some viewers find those stories offensive and others find them inspiring or heartwarming. The phrase "YouAreACreditToYourRace" frequently ties into this worldview.
28th Sep '17 1:56:12 PM FF32
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* Quinn and other members of the Fashion Club on ''Daria'' would use the fact that they felt sorry for "ugly" girls as a sign of their basic moral goodness, and would hand out makeovers as a form of charity.

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* Quinn and other members of the Fashion Club on ''Daria'' ''WesternAnimation/{{Daria}}'' would use the fact that they felt sorry for "ugly" girls as a sign of their basic moral goodness, and would hand out makeovers as a form of charity.
24th Sep '17 1:03:34 PM Drgonzo
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Added DiffLines:

* ''VideoGame/RedDeadRedemption'' plays this trope, along with WhiteMansBurden, throughout it's narrative, as the backdrop of the story is "civilization" being brought to the "savage" lands of the west. The game even opens with John Marston listening in on a pair of women talking about how the Natives "may have lost their land, but gained access to heaven", and a second talk involving a young woman who is told by a priest that the natives may resist, but it's only because they don't know better, and it would be wrong to hate them for it. The priest also scores bonus points for telling the girl it's okay for her to be confused by this, as she is "only a young woman."
17th Sep '17 1:24:42 AM Nouct
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* This is the primary motivation of ''VideoGame/FateGrandOrder'''s BigBad as [[spoiler:Goetia genuinely sympathizes with humanity's suffering but takes the most condescending way to go about fixing it, choosing to incinerate the Earth, eliminate them all, and start anew since he, an immortal being, believes that humans have absurdly short and miserable lives and thinks they would be much happier with his improvements. As the story progresses, he becomes increasingly frustrated with how people keep resisting him and cannot comprehend the idea that they ''wouldn't'' want to become bettered by someone like him.]]

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* This is the primary motivation of ''VideoGame/FateGrandOrder'''s BigBad as [[spoiler:Goetia genuinely sympathizes with humanity's suffering but takes the most condescending way to go about fixing it, choosing to incinerate the Earth, eliminate them all, and start anew since he, an immortal being, believes that humans have absurdly short and miserable lives and thinks they would be much happier with his improvements. As the story progresses, he becomes increasingly frustrated with how people keep resisting him and cannot comprehend the idea that since he doesn't understand why they ''wouldn't'' want to become bettered by someone like him.]]
17th Sep '17 1:22:41 AM Nouct
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* This is the primary motivation of ''VideoGame/FateGrandOrder'''s BigBad as [[spoiler:Goetia genuinely sympathizes with humanity's suffering but takes the most condescending way to go about it, choosing to incinerate the Earth, eliminate them all, and start anew since he, an immortal being, believes that humans have absurdly short and miserable lives and thinks they would be much happier with his improvements. As the story progresses, he becomes increasingly frustrated with how everyone keeps resisting him and cannot comprehend the idea that they ''wouldn't'' want to become bettered by someone like him.]]

to:

* This is the primary motivation of ''VideoGame/FateGrandOrder'''s BigBad as [[spoiler:Goetia genuinely sympathizes with humanity's suffering but takes the most condescending way to go about fixing it, choosing to incinerate the Earth, eliminate them all, and start anew since he, an immortal being, believes that humans have absurdly short and miserable lives and thinks they would be much happier with his improvements. As the story progresses, he becomes increasingly frustrated with how everyone keeps people keep resisting him and cannot comprehend the idea that they ''wouldn't'' want to become bettered by someone like him.]]
17th Sep '17 1:21:43 AM Nouct
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Added DiffLines:

* This is the primary motivation of ''VideoGame/FateGrandOrder'''s BigBad as [[spoiler:Goetia genuinely sympathizes with humanity's suffering but takes the most condescending way to go about it, choosing to incinerate the Earth, eliminate them all, and start anew since he, an immortal being, believes that humans have absurdly short and miserable lives and thinks they would be much happier with his improvements. As the story progresses, he becomes increasingly frustrated with how everyone keeps resisting him and cannot comprehend the idea that they ''wouldn't'' want to become bettered by someone like him.]]
8th Sep '17 9:04:45 PM DoctorNemesis
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** In two episodes, the main characters run a ''TabletopGame/DungeonsAndDragons'' game to help an outsider who is a passionate fan of the game resolve some personal issues in their life (in the first case, to help a potentially suicidal young man feel a connection; in the second, to bridge a divide between an estranged father and son). However, while in both cases they mean well, it's pretty clear that almost all the main characters consider ''Dungeons and Dragons'' stupid and beneath them, resulting in them coming off as unintentionally patronising, condescending and dismissive.

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** In two episodes, the main characters run a ''TabletopGame/DungeonsAndDragons'' game to help an outsider who is a passionate fan of the game resolve some personal issues in their life (in the first case, to help a potentially suicidal young man feel a connection; in the second, to bridge a divide between an estranged father and son). However, while in both cases they mean well, it's pretty clear that almost all the main characters consider ''Dungeons and Dragons'' stupid and beneath them, resulting in them coming off as unintentionally patronising, condescending and dismissive.dismissive to the person they're trying to help.
8th Sep '17 9:03:06 PM DoctorNemesis
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Added DiffLines:

** In two episodes, the main characters run a ''TabletopGame/DungeonsAndDragons'' game to help an outsider who is a passionate fan of the game resolve some personal issues in their life (in the first case, to help a potentially suicidal young man feel a connection; in the second, to bridge a divide between an estranged father and son). However, while in both cases they mean well, it's pretty clear that almost all the main characters consider ''Dungeons and Dragons'' stupid and beneath them, resulting in them coming off as unintentionally patronising, condescending and dismissive.
22nd Aug '17 10:54:57 AM Aviculord
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* '''We Are Not Glass''' is an online group of trauma victims and survivors who came together for mutual support. One of their primary complaints is all about how the various Victims Advocates -- especially, the group notes, "those loudmouth assholes over on Tumblr who are just dripping with 'concern' for people like us" -- want to treat all victims and PTSD sufferers as if they were "fragile crystalline sculptures that will fall apart at a touch, and thus want to wrap the entire world in bubblewrap for us, so we never, ever, ever encounter anything that might make us upset. Yeah? Well don't piss in our face then try to tell us its raining! We're stronger than that!"
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