History Main / ConcealmentEqualsCover

23rd Jun '16 2:39:02 AM boomboomk9000
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** The trope is both played straight and averted in the original Nuketown map. Want to shoot someone through the ceiling with a pistol? Sure! Want to snipe someone through a curtain? Nope.
8th May '16 9:51:34 AM erforce
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* ''Series/TheSarahConnorChronicles'': JustifiedTrope. The first episode features a Terminator discovering the Connors' new apartment, and a shootout ensues, during which Sarah uses a recliner as cover, successfully. A couple scenes later, the police are examining the apartment and discover the chair [[CrazyPrepared had been lined with kevlar]].

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* ''Series/TheSarahConnorChronicles'': ''Series/TerminatorTheSarahConnorChronicles'': JustifiedTrope. The first episode features a Terminator discovering the Connors' new apartment, and a shootout ensues, during which Sarah uses a recliner as cover, successfully. A couple scenes later, the police are examining the apartment and discover the chair [[CrazyPrepared had been lined with kevlar]].
30th Apr '16 1:29:00 AM Rio
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* ''Series/{{CSI}}'': AvertedTrope in one episode; a little girl is killed by a stray bullet from a drive-by, despite being inside her house ducking sensibly under the bed.

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* ''Series/{{CSI}}'': AvertedTrope in one episode; a little girl is killed by a stray bullet from a drive-by, despite being inside her (brick) house ducking sensibly under sleeping on the bed.bed.
** And then another episode, Catherine Willows is hiding in the shipping container being shot at by one shooter from outside. Bullets penetrate the container with no problem, clueing her to shooter's position and allowing her to return fire killing him.
22nd Apr '16 3:46:57 AM gallium
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* Justified in ''Film/WhoFramedRogerRabbit'': After confronting [[spoiler:R.K. Maroon]] about his connection to Cloverleaf, Eddie narrowly escapes being shot by diving behind a recliner when a gunman fires into the office with a revolver. Eddie is already a moving target before he dives and has already been shot at several times, and revolvers can only fire a very limited number of rounds, maybe up to eight at most for smaller caliber chambers. [[spoiler:Maroon isn't nearly as lucky. He gets hit square in the back by the first two bullets fired.]]

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* Justified in ''Film/WhoFramedRogerRabbit'': After confronting [[spoiler:R.K. Maroon]] about his connection to Cloverleaf, Eddie narrowly escapes being shot In ''Film/{{Regeneration}}'', Marie is killed by diving behind a recliner when bullet fired through a gunman fires into the office with a revolver. Eddie is already a moving target before he dives and has already been shot at several times, and revolvers can only fire a very limited number of rounds, maybe up to eight at most for smaller caliber chambers. [[spoiler:Maroon isn't nearly as lucky. He gets hit square in the back by the first two bullets fired.]]closet door.
11th Apr '16 9:28:25 AM ObsidianFire
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* In ''Red Square'', a novel by Martin Cruz Smith (one of the sequels to ''Literature/GorkyPark''), a German police officer opens fire on a group of suspected assassins (working for TheMafiya) without ever seeing them. He simply unloads a submachine gun through the wall. And then proceeds to do so again, aiming lower [[DangerouslyGenreSavvy in case any of them decided to go prone.]] He doesn't report this, as his superiors might object to him just gunning down someone without warning or even seeing them.

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* In ''Red Square'', a novel by Martin Cruz Smith (one of the sequels to ''Literature/GorkyPark''), a German police officer opens fire on a group of suspected assassins (working for TheMafiya) without ever seeing them. He simply unloads a submachine gun through the wall. And then proceeds to do so again, aiming lower [[DangerouslyGenreSavvy in case any of them decided to go prone.]] prone. He doesn't report this, as his superiors might object to him just gunning down someone without warning or even seeing them.



* Justified at least once in the Franchise/StarWarsExpandedUniverse - GenreSavvy cantina owners are known for using reinforced chairs, tables, and such so that they won't have to replace it all after the [[BarBrawl Inevitable Bar Fight]].

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* Justified at least once in the Franchise/StarWarsExpandedUniverse - GenreSavvy cantina owners are known for using reinforced chairs, tables, and such so that they won't have to replace it all after the [[BarBrawl Inevitable Bar Fight]].



* ''Series/{{Bones}}'': In one episode, a GenreSavvy bad guy is taking cover behind a heavy steel door, only to learn that the HandCannon that he had [[ChekhovsGun mocked Agent Booth for carrying]] was sufficiently powerful to penetrate through the door and hit him anyways.

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* ''Series/{{Bones}}'': In one episode, a GenreSavvy bad guy is taking cover behind a heavy steel door, only to learn that the HandCannon that he had [[ChekhovsGun mocked Agent Booth for carrying]] was sufficiently powerful to penetrate through the door and hit him anyways.



** Also, the patches of aluminum siding used as cover during the Strider fight at the end of Episode One do protect you from the minigun used by the Strider, but the siding can and will fall off after taking so many shots, exposing you to the Strider (which you were exposed to by climbing the ladder to the platform with the siding). At one point during the chase building up to the fight you can hide behind a shipping container. Sadly you cannot hide behind it for long as once you get behind it the Strider will ''[[DangerouslyGenreSavvy try to kill you by shoving the shipping container into the wall behind it with its beam attack.]]'' The only part of the platform during the actual fight that you can reliably use as cover is the stone support beam just prior to the siding panels, from which you can reload the rocket launcher by grabbing stray rockets on the ground with the Gravity Gun (as the siding panels come off you will be exposed if you go for the ammo crate and if you're a good enough shot with the rocket launcher you should only need at most six rockets; possibly less if you scored successful hits on the Strider on the way to the platform with rockets or thrown Hopper mines (the Strider performs its hit animation when hit prior to reaching the main arena of the fight but it's not clear if the Strider's health is actually reduced).

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** Also, the patches of aluminum siding used as cover during the Strider fight at the end of Episode One do protect you from the minigun used by the Strider, but the siding can and will fall off after taking so many shots, exposing you to the Strider (which you were exposed to by climbing the ladder to the platform with the siding). At one point during the chase building up to the fight you can hide behind a shipping container. Sadly you cannot hide behind it for long as once you get behind it the Strider will ''[[DangerouslyGenreSavvy try ''try to kill you by shoving the shipping container into the wall behind it with its beam attack.]]'' '' The only part of the platform during the actual fight that you can reliably use as cover is the stone support beam just prior to the siding panels, from which you can reload the rocket launcher by grabbing stray rockets on the ground with the Gravity Gun (as the siding panels come off you will be exposed if you go for the ammo crate and if you're a good enough shot with the rocket launcher you should only need at most six rockets; possibly less if you scored successful hits on the Strider on the way to the platform with rockets or thrown Hopper mines (the Strider performs its hit animation when hit prior to reaching the main arena of the fight but it's not clear if the Strider's health is actually reduced).
7th Apr '16 3:55:10 PM timotaka
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* This trope applies in the first ''Delta Force'' game to the extent that even building-sized camouflage nets with fist-sized holes are perfectly bulletproof.
4th Apr '16 7:27:29 PM LordAndrew
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** Actually, yes, the .50 caliber sniper rifles CAN shoot through some forms of hard cover, but the 'conventional' rifles like the bolt-action, and the Dragunov can't.
29th Feb '16 6:57:57 AM StFan
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* Averted in games using the SilentStorm engine, developed by [[Creator/{{Nival}} Nival Interactive]], such as ''VideoGame/SilentStorm'', ''SilentStormSentinels'', ''HammerAndSickle'', ''Literature/NightWatch'', and ''DayWatch''. Any object is destructible with sufficient firepower. While a wall may stop a bullet, it will be destroyed with several more, making cover irrelevant against heavy-cal guns. In fact, continuous fire from such a weapon can easily collapse an entire building, especially when wearing a [[PoweredArmor Panzerklein]].

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* Averted in games using the SilentStorm engine, developed by [[Creator/{{Nival}} Nival Interactive]], such as ''VideoGame/SilentStorm'', ''SilentStormSentinels'', ''HammerAndSickle'', ''Literature/NightWatch'', and ''DayWatch''.''Literature/DayWatch''. Any object is destructible with sufficient firepower. While a wall may stop a bullet, it will be destroyed with several more, making cover irrelevant against heavy-cal guns. In fact, continuous fire from such a weapon can easily collapse an entire building, especially when wearing a [[PoweredArmor Panzerklein]].
22nd Feb '16 6:09:20 AM Morgenthaler
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** Also averted twice in ''Live Free or Die Hard''. First when the two main characters are shot at not only through the window, but through the building's exterior walls, and when [=McClane=] shoots the BigBad ''through himself.''

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** Also averted twice in ''Live Free or Die Hard''.''Film/LiveFreeOrDieHard''. First when the two main characters are shot at not only through the window, but through the building's exterior walls, and when [=McClane=] shoots the BigBad ''through himself.''
22nd Feb '16 6:06:25 AM Morgenthaler
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* Averted in ''Film/{{Taken}} 2'' where some mooks try to shoot Bryan through a wall.

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* Averted in ''Film/{{Taken}} 2'' ''Film/{{Taken 2}}'' where some mooks try to shoot Bryan through a wall.
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