History Main / ConcealmentEqualsCover

16th Aug '16 4:47:01 AM Morgenthaler
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** WarhammerFantasy makes cover more difficult to hit a given unit with missiles (in the case of solid walls because they can duck, and in the case of "soft" cover such as fences or bushes because it's harder to hit something you can't see clearly), not to damage, and sometimes is ignored totally in some cases. So a unit behind a wall might be hit less often by the average guy with a handgun, but a superbly trained assassin will most likely not be bothered that much, and a gout of flaming chemicals will just roil over the cover. Units interposed between the shooter and victim unit have the same penalty as a brick wall because the firing unit either is put off by the nearer enemy, or has to stop themselves from accidentally firing into their own soldiers wandering into their sights.

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** WarhammerFantasy TabletopGame/WarhammerFantasy makes cover more difficult to hit a given unit with missiles (in the case of solid walls because they can duck, and in the case of "soft" cover such as fences or bushes because it's harder to hit something you can't see clearly), not to damage, and sometimes is ignored totally in some cases. So a unit behind a wall might be hit less often by the average guy with a handgun, but a superbly trained assassin will most likely not be bothered that much, and a gout of flaming chemicals will just roil over the cover. Units interposed between the shooter and victim unit have the same penalty as a brick wall because the firing unit either is put off by the nearer enemy, or has to stop themselves from accidentally firing into their own soldiers wandering into their sights.



* In the Warhammer Roleplaying systems (''WarhammerFantasyRoleplay'', ''TabletopGame/DarkHeresy'' and its spin-offs), cover adds a flat armour bonus to your character to any part that's behind it (although the cover is reduced every time it's penetrated) while concealment just gives your opponent penalties to hit. Being so covered you're not visible just makes it impossible for you to be hit except by indirect-fire weapons (like mortars).

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* In the Warhammer Roleplaying systems (''WarhammerFantasyRoleplay'', (''TabletopGame/WarhammerFantasyRoleplay'', ''TabletopGame/DarkHeresy'' and its spin-offs), cover adds a flat armour bonus to your character to any part that's behind it (although the cover is reduced every time it's penetrated) while concealment just gives your opponent penalties to hit. Being so covered you're not visible just makes it impossible for you to be hit except by indirect-fire weapons (like mortars).
13th Aug '16 3:45:39 PM SmoCro
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**** Especially in case of shot at long or extremly long ranges, most often sniper fire, branches, leaves or blades of grass can be sufficient to deflect the bullet enough to prevent a hit, one of the reasons why sniping in heavily forested areas or in overgrown areas is much more difficult.
5th Aug '16 8:59:04 AM JackG
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* Subverted in ''Film/{{Spectre}}''. JamesBond fires through a suitcase to hit a mook who's hiding behind it. Unfortunately the suitcase is being used to conceal a terrorist bomb and the entire building blows up. [[NiceJobBreakingItHero Oops!]]
1st Aug '16 5:56:17 PM Tyrathius
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* ''Series/TheWalkingDead'': "Thank You" has an aversion. Rick kills several wolves by shooting them through the wall of the RV he's hiding in.
29th Jul '16 9:13:10 PM GentlemensDame883
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* Repeatedly averted in ''Fanfic/AmbienceAFleetSymphony'' starting from chapter 2, where bullets go through the decayed wood and brick Damon was hiding behind. Bullet (over)penetration is something that the author clearly bothers to take into account and both good and bad guys use it to their advantage.
* Averted in ''Fanfic/{{Recoil}}'' 5-3. One mook asks why they don't just shoot through the walls at Taylor and co. Another one has to tell him that the bullets might overpenetrate and cause UnfriendlyFire.
23rd Jun '16 2:39:02 AM boomboomk9000
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** The trope is both played straight and averted in the original Nuketown map. Want to shoot someone through the ceiling with a pistol? Sure! Want to snipe someone through a curtain? Nope.
8th May '16 9:51:34 AM erforce
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* ''Series/TheSarahConnorChronicles'': JustifiedTrope. The first episode features a Terminator discovering the Connors' new apartment, and a shootout ensues, during which Sarah uses a recliner as cover, successfully. A couple scenes later, the police are examining the apartment and discover the chair [[CrazyPrepared had been lined with kevlar]].

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* ''Series/TheSarahConnorChronicles'': ''Series/TerminatorTheSarahConnorChronicles'': JustifiedTrope. The first episode features a Terminator discovering the Connors' new apartment, and a shootout ensues, during which Sarah uses a recliner as cover, successfully. A couple scenes later, the police are examining the apartment and discover the chair [[CrazyPrepared had been lined with kevlar]].
30th Apr '16 1:29:00 AM Rio
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* ''Series/{{CSI}}'': AvertedTrope in one episode; a little girl is killed by a stray bullet from a drive-by, despite being inside her house ducking sensibly under the bed.

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* ''Series/{{CSI}}'': AvertedTrope in one episode; a little girl is killed by a stray bullet from a drive-by, despite being inside her (brick) house ducking sensibly under sleeping on the bed.bed.
** And then another episode, Catherine Willows is hiding in the shipping container being shot at by one shooter from outside. Bullets penetrate the container with no problem, clueing her to shooter's position and allowing her to return fire killing him.
22nd Apr '16 3:46:57 AM gallium
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* Justified in ''Film/WhoFramedRogerRabbit'': After confronting [[spoiler:R.K. Maroon]] about his connection to Cloverleaf, Eddie narrowly escapes being shot by diving behind a recliner when a gunman fires into the office with a revolver. Eddie is already a moving target before he dives and has already been shot at several times, and revolvers can only fire a very limited number of rounds, maybe up to eight at most for smaller caliber chambers. [[spoiler:Maroon isn't nearly as lucky. He gets hit square in the back by the first two bullets fired.]]

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* Justified in ''Film/WhoFramedRogerRabbit'': After confronting [[spoiler:R.K. Maroon]] about his connection to Cloverleaf, Eddie narrowly escapes being shot In ''Film/{{Regeneration}}'', Marie is killed by diving behind a recliner when bullet fired through a gunman fires into the office with a revolver. Eddie is already a moving target before he dives and has already been shot at several times, and revolvers can only fire a very limited number of rounds, maybe up to eight at most for smaller caliber chambers. [[spoiler:Maroon isn't nearly as lucky. He gets hit square in the back by the first two bullets fired.]]closet door.
11th Apr '16 9:28:25 AM ObsidianFire
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* In ''Red Square'', a novel by Martin Cruz Smith (one of the sequels to ''Literature/GorkyPark''), a German police officer opens fire on a group of suspected assassins (working for TheMafiya) without ever seeing them. He simply unloads a submachine gun through the wall. And then proceeds to do so again, aiming lower [[DangerouslyGenreSavvy in case any of them decided to go prone.]] He doesn't report this, as his superiors might object to him just gunning down someone without warning or even seeing them.

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* In ''Red Square'', a novel by Martin Cruz Smith (one of the sequels to ''Literature/GorkyPark''), a German police officer opens fire on a group of suspected assassins (working for TheMafiya) without ever seeing them. He simply unloads a submachine gun through the wall. And then proceeds to do so again, aiming lower [[DangerouslyGenreSavvy in case any of them decided to go prone.]] prone. He doesn't report this, as his superiors might object to him just gunning down someone without warning or even seeing them.



* Justified at least once in the Franchise/StarWarsExpandedUniverse - GenreSavvy cantina owners are known for using reinforced chairs, tables, and such so that they won't have to replace it all after the [[BarBrawl Inevitable Bar Fight]].

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* Justified at least once in the Franchise/StarWarsExpandedUniverse - GenreSavvy cantina owners are known for using reinforced chairs, tables, and such so that they won't have to replace it all after the [[BarBrawl Inevitable Bar Fight]].



* ''Series/{{Bones}}'': In one episode, a GenreSavvy bad guy is taking cover behind a heavy steel door, only to learn that the HandCannon that he had [[ChekhovsGun mocked Agent Booth for carrying]] was sufficiently powerful to penetrate through the door and hit him anyways.

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* ''Series/{{Bones}}'': In one episode, a GenreSavvy bad guy is taking cover behind a heavy steel door, only to learn that the HandCannon that he had [[ChekhovsGun mocked Agent Booth for carrying]] was sufficiently powerful to penetrate through the door and hit him anyways.



** Also, the patches of aluminum siding used as cover during the Strider fight at the end of Episode One do protect you from the minigun used by the Strider, but the siding can and will fall off after taking so many shots, exposing you to the Strider (which you were exposed to by climbing the ladder to the platform with the siding). At one point during the chase building up to the fight you can hide behind a shipping container. Sadly you cannot hide behind it for long as once you get behind it the Strider will ''[[DangerouslyGenreSavvy try to kill you by shoving the shipping container into the wall behind it with its beam attack.]]'' The only part of the platform during the actual fight that you can reliably use as cover is the stone support beam just prior to the siding panels, from which you can reload the rocket launcher by grabbing stray rockets on the ground with the Gravity Gun (as the siding panels come off you will be exposed if you go for the ammo crate and if you're a good enough shot with the rocket launcher you should only need at most six rockets; possibly less if you scored successful hits on the Strider on the way to the platform with rockets or thrown Hopper mines (the Strider performs its hit animation when hit prior to reaching the main arena of the fight but it's not clear if the Strider's health is actually reduced).

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** Also, the patches of aluminum siding used as cover during the Strider fight at the end of Episode One do protect you from the minigun used by the Strider, but the siding can and will fall off after taking so many shots, exposing you to the Strider (which you were exposed to by climbing the ladder to the platform with the siding). At one point during the chase building up to the fight you can hide behind a shipping container. Sadly you cannot hide behind it for long as once you get behind it the Strider will ''[[DangerouslyGenreSavvy try ''try to kill you by shoving the shipping container into the wall behind it with its beam attack.]]'' '' The only part of the platform during the actual fight that you can reliably use as cover is the stone support beam just prior to the siding panels, from which you can reload the rocket launcher by grabbing stray rockets on the ground with the Gravity Gun (as the siding panels come off you will be exposed if you go for the ammo crate and if you're a good enough shot with the rocket launcher you should only need at most six rockets; possibly less if you scored successful hits on the Strider on the way to the platform with rockets or thrown Hopper mines (the Strider performs its hit animation when hit prior to reaching the main arena of the fight but it's not clear if the Strider's health is actually reduced).
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