1 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History Main / CommonKnowledge

22nd May '16 11:57:21 AM Miracle@StOlaf
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** Whenever people bring up ''[[VideoGame/SuperMarioBrosTheLostLevels Super Mario Bros. 2]]'' (the Japanese version which is also known as The Lost Levels in the overseas release), they mention how Nintendo refused to release the game due to its sheer difficulty. What people tend to forget is Nintendo of America wanted a different Mario game and believed the sequel to ''SuperMarioBros'' was simply just a copy of the first game, thus people wouldn't want to play the exact same game again with new tweaks. (In fact the staff of Nintendo of America made a list called "Why Atari Failed" which outlined things which they must never do: releasing a tweaked version of an existing game as a new game was one of them. Also there's the myth that the game released as ''Super Mario Brothers 2'' was a randomly chosen game given a graphic facelift. ''Doki Doki Panic'' was created by Shigeru Miyamoto, had many references to previous Mario games, ''and began its life as a sequel to ''VideoGame/SuperMarioBrothersI''! It was changed to a licensed game for Fuji TV midway through the development process.

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** Whenever people bring up ''[[VideoGame/SuperMarioBrosTheLostLevels Super Mario Bros. 2]]'' (the Japanese version which is also known as The Lost Levels in the overseas release), they mention how Nintendo refused to release the game due to its sheer difficulty. What people tend to forget is that A: Japanese gamers and critics ''also'' had a major bone to pick with the difficulty, and B: Nintendo of America wanted a different Mario game game, and believed the sequel to ''SuperMarioBros'' was simply just a copy of the first game, thus people wouldn't want to play the exact same game again with new tweaks. (In fact the staff of Nintendo of America made a list called "Why Atari Failed" which outlined things which they must never do: releasing a tweaked version of an existing game as a new game was one of them. Also there's the myth that the game released as ''Super Mario Brothers 2'' was a randomly chosen game given a graphic facelift. ''Doki Doki Panic'' was created by Shigeru Miyamoto, had many references to previous Mario games, ''and began its life as a sequel to ''VideoGame/SuperMarioBrothersI''! VideoGame/SuperMarioBrothers''! It was changed to a licensed game for Fuji TV midway through the development process.
11th May '16 9:28:20 PM KingLyger
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* It is more frequently than not supposed that Pinkie Pie appears in the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fanfic ''Fanfic/{{Cupcakes}}'' as [[FanNickname "Pinkamena Diane Pie"]], her flat-haired, schizoid self from those disturbing scenes in "Party of One". This is simply not true. Not only is Pinkie her curly-maned and cheerful self, but she cannot even be Pinkamena because ''Fanfic/{{Cupcakes}}'' was released ''before'' "Party of One" premiered, otherwise the early bronies wouldn't have been able to spot the "similarities" between the two upon the episode's premiere already. It's sad, really: What makes ''Cupcakes'' work so well is that through it all, Pinkie is acting ''exactly'' like her usually cheerful self as she gets her murder on.

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* It is more frequently than not supposed that The depiction of Pinkie Pie appears in the from ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' having a violent, stoic alter ego named "[[FanNickname Pinkamena Diane Pie]]" comes from the fanfic ''Fanfic/{{Cupcakes}}'' as [[FanNickname "Pinkamena Diane Pie"]], ''Fanfic/{{Cupcakes}}''. It was thought to be inspired by her flat-haired, schizoid self from those a disturbing scenes scene in "Party of One". This is simply not true. One" where Pinkie has a full conversation about how rude her friends are with various inanimate objects. Not only is Pinkie her curly-maned and cheerful self, but she cannot even be Pinkamena because ''Fanfic/{{Cupcakes}}'' was the fic was released ''before'' "Party of One" premiered, otherwise the early bronies wouldn't have been able to spot the "similarities" between the two upon the episode's premiere already. It's sad, really: What makes ''Cupcakes'' work so well is that through it all, but Pinkie is acting ''exactly'' like her usually curly-maned and cheerful self despite torturing ponies to death, this supposed "Pinkamena" alter ego never appearing. A lot of the unease of the fic comes from the fact that Pinkie, as she gets her murder on.normal happy-go-lucky hyperactive self, is either unaware or apathetic to the horrors she's committing; a violent alter ego would defeat the whole point.
8th May '16 10:02:04 AM KingLyger
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* Several ''WesternAnimation/{{Doug}}'' fans seem to remember the classic episode "Doug's Sister Act" for having one of the most memorable [[Franchise/JamesBond Smash Adams]] moments in the whole show, where [[ItMakesSenseInContext Doug dives on top of a lasagna after convincing Judy's boyfriend that there's a bomb in it]] ([[MemeticMutation "A bomb in the lasagna?! GREAT SCOTT!"]]). While Doug ''does'' dress up as his TuxedoAndMartini alter-ego in that episode, it's not Smash Adams: he actually calls himself "Agent 000 of MI5". Bizarrely, Agent 000 seems to dress, speak and act almost exactly like Smash, making the confusion understandable. [[note]] Doug may have temporarily changed his character's name because [[ItMakesSenseInContext Judy forced him to wear a fake mustache]], and he knew that Smash Adams didn't have a mustache.[[/note]]

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* Several ''WesternAnimation/{{Doug}}'' fans seem to remember the classic episode "Doug's Sister Act" for having one of the most memorable [[Franchise/JamesBond Smash Adams]] moments in the whole show, where [[ItMakesSenseInContext Doug dives on top of a lasagna after convincing Judy's boyfriend that there's a bomb in it]] ([[MemeticMutation "A bomb in the lasagna?! GREAT SCOTT!"]]). While Doug ''does'' dress up as his TuxedoAndMartini alter-ego in that episode, it's not Smash Adams: he actually calls himself "Agent 000 of MI5". Bizarrely, Agent 000 seems to dress, speak and act almost exactly like Smash, making the confusion understandable. [[note]] Doug may have temporarily changed his character's name because [[ItMakesSenseInContext Judy forced him to wear a fake mustache]], and he knew that Smash Adams didn't have a mustache. On top of that, Doug hated the entire act that Judy was forcing the whole family to go through, and was deliberately sabotaging it; at that point, Doug didn't care about getting the details right.[[/note]]



** The series is largely assumed to take place in New York City or a fictional counterpart to it. While Hillwood has some NY elements, it is mostly based on Seattle and Portland. The city canonically takes place in Washington state, not New York state.

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** The series is largely assumed to take place in New York City or a fictional counterpart to it. While Hillwood has some NY NYC elements, it is it's mostly based on Seattle Seattle, Washington and Portland. The city UsefulNotes/{{Portland}}, Oregon. Hillwood is also canonically takes place in Washington state, not New York state.
8th May '16 9:43:18 AM KingLyger
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** Everyone claim that his love of chili-dogs became game canon in the ''VideoGame/SonicStorybookSeries''. It was made canon in the Japanese manual to'VideoGame/SonicAdvance3''. There's also some common misinformation about where his love for hot-dogs came from - the earliest known reference was in an early ''ComicBook/SonicTheComic'' issue (though it was regular veggie dogs instead of chili dogs).
** For a long time, it was rumored that Jaleel White, voice actor of Sonic in ''WesternAnimation/AdventuresOfSonicTheHedgehog'', ''WesternAnimation/SonicSatAM'' and ''WesternAnimation/SonicUnderground'', was considered for the role of Classic Sonic in ''VideoGame/SonicGenerations'', but turned down the role or wasn't available. In fact, White tweeted that he was never approached by Sega about voicing Classic Sonic.

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** Everyone claim that his love of chili-dogs became game canon in the ''VideoGame/SonicStorybookSeries''. It was made canon in the Japanese manual to'VideoGame/SonicAdvance3''. to ''VideoGame/SonicAdvance3''. There's also some common misinformation about where his love for hot-dogs came from - the earliest known reference was in an early ''ComicBook/SonicTheComic'' issue (though it was regular veggie dogs instead of chili dogs).
** For a long time, it was rumored that Jaleel White, voice actor of Sonic in ''WesternAnimation/AdventuresOfSonicTheHedgehog'', ''WesternAnimation/SonicSatAM'' and ''WesternAnimation/SonicUnderground'', was considered for the role of Classic Sonic in ''VideoGame/SonicGenerations'', but turned down the role or wasn't available. In fact, Jaleel White tweeted that he was never approached by Sega about voicing Classic Sonic.Sonic, who was always intended to be mute.



** Sonic lives on Mobius... Except he doesn't. "Mobius" is a concept from Sega of America and Sega of Europe that was starting to be discarded even in the UsefulNotes/SegaSaturn days. In Japan he always lived on an alternative version of Earth, which had humans and talking animals co-existing. In many western adaptations he lives on Mobius or some other non-Earth planet but in the games he is firmly on Earth.

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** Sonic lives on Mobius...Mobius. Except he doesn't. "Mobius" is a concept from Sega of America and Sega of Europe that was starting to be discarded even in the UsefulNotes/SegaSaturn days. In Japan he Japan, Sonic and company have always lived on an alternative version of Earth, which had humans and talking animals co-existing. In many western adaptations adaptations, he lives on Mobius or some other non-Earth planet. The games firmly establish that the planet but in the games he he's on is firmly on Earth.
17th Apr '16 6:08:28 AM LadyJaneGrey
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* "Jingle Bells" was written as a Christmas and holiday season song, right? Actually, wrong. When [[https://en.wikipedia.org/wiki/Jingle_Bells originally written in 1857]] by James Lord Pierpont, it was intended to be sung on ''Thanksgiving''.
15th Apr '16 10:19:36 AM Pichu-kun
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* Non-fans of ''Franchise/ArchieComics'' often assume Betty and Veronica are enemies because they both love Archie. They've actually been very good friends ([[VitriolicBestBuds usually]]) for decades and simply like the same boy.

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* Non-fans of ''Franchise/ArchieComics'' often assume Betty and Veronica are enemies because they both love Archie. They've actually been very good friends for decades ([[VitriolicBestBuds usually]]) for decades usually]]), and simply like the same boy.



** Nala and Simba are ''not'' officially cousins. Many people think this because there are only two lions in the pride: Scar and Mufasa, who are brothers. While real lions don't tolerate other lions offspring in their prides, Mufasa only seems to be mated to Sarabi and Scar seems unaffiliated with any lioness. An [[WhatCouldHaveBeen unused scene]] had Scar trying to seduce Nala which implies even more that he was not her father, as its unlikely Disney was going for the [[VillainousIncest other interpretation]].

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** Nala and Simba are ''not'' officially cousins. Many people think this because there are only two lions in the pride: Scar and Mufasa, who are brothers. While real lions don't tolerate other lions offspring in their prides, Mufasa only seems to be mated to Sarabi and Scar seems unaffiliated with any lioness. An [[WhatCouldHaveBeen unused scene]] had Scar trying to seduce Nala which implies even more that he was not her father, as its unlikely Disney was going for the [[VillainousIncest other interpretation]]. ''WesternAnimation/TheLionGuard'' jossed the theory by showing Nala's father as a cub, and he is neither Mufasa nor Scar.



* Even if they've never seen it, everybody knows that ''Film/BrokebackMountain'' is "the gay cowboy movie". Even though they were shepherds, not cowboys. And their sexuality was left ambiguous enough to leave open the possibility that they were bisexual rather than outright closeted gays.
** Actually, it could even be a case of IfItsYouItsOkay, considering that neither of them had any other homosexual relationships before or after each other. Jack could have been gay or bi, considering he attempted to solicit a gay prostitute, but this could have been just a case of missing Ennis, whereas Ennis never shows interest in any other man than Jack.

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* Even if they've never seen it, everybody knows that ''Film/BrokebackMountain'' is "the gay cowboy movie". Even though they were shepherds, not cowboys. And their sexuality was left ambiguous enough to leave open the possibility that they were bisexual rather than outright closeted gays.
** Actually, it
gays. It could even be a case of IfItsYouItsOkay, considering that neither of them had any other homosexual relationships before or after each other. Jack could have been gay or bi, considering he attempted to solicit a gay prostitute, but this could have been just a case of missing Ennis, whereas Ennis never shows interest in any other man than Jack.



* In ''Film/CitizenKane'', Creator/OrsonWelles did not carelessly "forget" to explain to the audience [[PlotHole how everyone knows Charles Foster Kane's last words when he died alone in his bedroom]]. Near the end of the movie, Kane's butler Raymond explicitly says that ''he'' was the one who heard Kane say "Rosebud" while on his deathbed. We just don't see Raymond in the famous opening scene because the scene consists almost entirely of extreme close-ups (and it may, in fact, be shot from Raymond's point of view).
** Many of the misconceptions about ''Kane'' originated in Pauline Kael's essay "Raising Kane," written to accompany the published screenplay. Besides propagating the above story, she argued at length that Herman Mankiewicz was the sole author of the screenplay, with Welles [[StealingTheCredit merely stealing credit after the fact]] - an argument that's still popular today. In reality, the two wrote separate drafts of the script and Welles combined together before shooting began, so the co-author credit is accurate.

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* In ''Film/CitizenKane'', Creator/OrsonWelles did not carelessly "forget" to explain to the audience [[PlotHole how everyone knows Charles Foster Kane's last words when he died alone in his bedroom]]. Near the end of the movie, Kane's butler Raymond explicitly says that ''he'' was the one who heard Kane say "Rosebud" while on his deathbed. We just don't see Raymond in the famous opening scene because the scene consists almost entirely of extreme close-ups (and it may, in fact, be shot from Raymond's point of view).
**
view). Many of the misconceptions about ''Kane'' originated in Pauline Kael's essay "Raising Kane," written to accompany the published screenplay. Besides propagating the above story, she argued at length that Herman Mankiewicz was the sole author of the screenplay, with Welles [[StealingTheCredit merely stealing credit after the fact]] - an argument that's still popular today. In reality, the two wrote separate drafts of the script and Welles combined together before shooting began, so the co-author credit is accurate.



** The only Zelda game that is a more-or-less sequel to another is ''Zelda II: The Adventures of Link,'' which states that the blood of Link must be sprinkled onto the ashes of Ganon (which was his final state at the end of the first game) to resurrect him. Even then, the sleeping Zelda seen at the game's opening is not the same Zelda from the first game, as she's stated to have been sleeping for a very long time. "Sleeping Zelda" is not the Zelda from ''Skyward Sword'' either. She was the first princess to start the trend of "Princess Zelda" but not the first princess actually named "Zelda". On that note, not all princesses named Zelda are 'the' Zelda.
*** That first part isn't actually true; Phantom Hourglass is a direct sequel to Wind Waker, for instance.

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** The only two Zelda game games thus far that is are a more-or-less sequel direct sequels to another is are ''Zelda II: The Adventures of Link,'' which states that the blood of Link must be sprinkled onto the ashes of Ganon (which was his final state at the end of the first game) to resurrect him.him, and ''Phantom Hourglass'' as a sequel to ''Wind Waker''; ''A Link To The Past'' has ''Link's Awakening'' and ''A Link Between Worlds'' however the former is largely unaffiliated to''[=ALTTP=]'' and the latter takes place generations later. Even then, the sleeping Zelda seen at the game's opening is not the same Zelda from the first game, as she's stated to have been sleeping for a very long time. "Sleeping Zelda" is not the Zelda from ''Skyward Sword'' either. She was the first princess to start the trend of "Princess Zelda" but not the first princess actually named "Zelda". On that note, not all princesses named Zelda are 'the' Zelda. \n*** That first part isn't actually true; Phantom Hourglass is a direct sequel to Wind Waker, for instance.



** Link in ''VideoGame/TheLegendOfZeldaALinkToThePast'' does not have pink hair. His hair was pink due to issues with getting the palette to work on the Super Nintendo. All official art clearly has him with a dark blond color. On a similar note, many fans think Zelda and Link are consistently blond. This is incorrect as the NES Link is a brunette, the first Zelda was a brunette, and the second Zelda (the Sleeping Zelda) is a redhead. The ''Twilight Princess'' isn't a brunette despite what fans think (she is a dark blonde). It wasn't until ''A Link To The Past'' that blond became a staple.

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** Link in ''VideoGame/TheLegendOfZeldaALinkToThePast'' does not have pink hair. His hair was pink due to issues with getting the palette to work on the Super Nintendo. All official art clearly has him with a dark blond color. On a similar note, many fans think Zelda and Link are consistently blond. This is incorrect as the NES Link is a brunette, the first Zelda was a brunette, and the second Zelda (the Sleeping Zelda) is a redhead. The On the other spectrum, the ''Twilight Princess'' Zelda isn't a brunette despite what fans think (she is a dark blonde). It wasn't until ''A Link To The Past'' that blond became a staple.



** Whenever people bring up ''[[VideoGame/SuperMarioBrosTheLostLevels Super Mario Bros. 2]]'' (the Japanese version which is also known as The Lost Levels in the overseas release), they mention how Nintendo refused to release the game due to its sheer difficulty. What people tend to forget is Nintendo of America wanted a different Mario game and believed the sequel to ''SuperMarioBros'' was simply just a copy of the first game, thus people wouldn't want to play the exact same game again with new tweaks. (In fact the staff of Nintendo of America made a list called "Why Atari Failed" which outlined things which they must never do: releasing a tweaked version of an existing game as a new game was one of them.).
*** Also the myth that the game released as Super Mario Brothers 2 was a randomly chosen game given a graphic facelift. Doki Doki Panic was created by Shigeru Miyamoto, had many references to previous Mario games, ''and began its life as a sequel to SuperMarioBrothers!'' It was changed to a licensed game for Fuji TV midway through the development process.

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** Whenever people bring up ''[[VideoGame/SuperMarioBrosTheLostLevels Super Mario Bros. 2]]'' (the Japanese version which is also known as The Lost Levels in the overseas release), they mention how Nintendo refused to release the game due to its sheer difficulty. What people tend to forget is Nintendo of America wanted a different Mario game and believed the sequel to ''SuperMarioBros'' was simply just a copy of the first game, thus people wouldn't want to play the exact same game again with new tweaks. (In fact the staff of Nintendo of America made a list called "Why Atari Failed" which outlined things which they must never do: releasing a tweaked version of an existing game as a new game was one of them.).
***
Also there's the myth that the game released as Super ''Super Mario Brothers 2 2'' was a randomly chosen game given a graphic facelift. ''Doki Doki Doki Panic Panic'' was created by Shigeru Miyamoto, had many references to previous Mario games, ''and began its life as a sequel to SuperMarioBrothers!'' ''VideoGame/SuperMarioBrothersI''! It was changed to a licensed game for Fuji TV midway through the development process.



*** Speaking of Lumina, it's often assumed for ''Special Edition'' that you can only get a daughter if you married her. In actuality, you can have a son or daughter with any wife. A mistake that even the Wiki makes.

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*** Speaking of Lumina, it's ** It's often assumed for ''Special ''A Wonderful Life Special Edition'' that you can only get a daughter if you married her.Lumina. In actuality, you can have a son or daughter with any wife. A mistake that even the Wiki makes. The error probably persists because Lumina's son and the generic daughter design are extremely similar as toddlers.


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* The villain of the first ''[[Creator/ThisIsIt Don't Hug Me I'm Scared]]'' video is officially named "Sketchbook", not "Notepad". They are also officially [[AmbiguousGender of unknown gender]] though fans near exclusively consider Sketchbook female.
6th Apr '16 10:20:07 PM Miracle@StOlaf
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** Some fans firmly classify Zelda games as RPG, while they are actually ActionAdventure. The question of whether the series is an RPG is a common way to [[BrokenBase start arguments]].

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** Some fans firmly classify Zelda games as RPG, while they are actually ActionAdventure.ActionAdventure (the only one to have any RPG elements at all is ''Zelda II'', which is otherwise a side-scrolling action game). The question of whether the series is an RPG is a common way to [[BrokenBase start arguments]].
3rd Apr '16 7:48:57 PM Prfnoff
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* Creator/WCFields built up such a reputation for playing {{Child Hater}}s in his later movies that it's commonly forgotten that some characters he played in earlier movies were friendly father figures.
3rd Apr '16 5:30:57 PM TheFarmboy
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*** Speaking of Lumina, it's often assumed for ''Special Edition'' that you can only get a daughter if you married her. In actuality, you can have a son or daughter with any wife. A mistake that even the Wiki makes.
31st Mar '16 1:28:54 PM MarkLungo
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** Related to this: while the ComicsCodeAuthority and Frederic Wertham were responsible for ''certain'' LighterAndSofter additions to the Bat-mythos (like the introduction of Batwoman and the Bette Kane Bat-Girl), many others like Batman being an officially sanctioned police deputy and the Joker being more of a gimmicky thief who never (successfully) kills were instated during UsefulNotes/TheGoldenAgeOfComicBooks, ''long'' before Wertham came on the scene.

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** Related to this: while the ComicsCodeAuthority UsefulNotes/TheComicsCode Authority and Frederic Wertham were responsible for ''certain'' LighterAndSofter additions to the Bat-mythos (like the introduction of Batwoman and the Bette Kane Bat-Girl), many others like Batman being an officially sanctioned police deputy and the Joker being more of a gimmicky thief who never (successfully) kills were instated during UsefulNotes/TheGoldenAgeOfComicBooks, ''long'' before Wertham came on the scene.



* While everyone thinks of Clark Kent changing into his Franchise/{{Superman}} clothes in a PhoneBooth, the truth is that [[http://www.supermanhomepage.com/other/other.php?topic=phonebooth he's hardly ever done so in the actual comics]]. He does, however, do so in the SupermanTheatricalCartoons, which, incidentally, was also where Superman first truly "flew" -- prior to that, he could simply ''jump'' really, really high [[note]]"Able to ''leap'' tall buildings in a single bound!" remember?[[/note]] or really, really far..

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* While everyone thinks of Clark Kent changing into his Franchise/{{Superman}} clothes in a PhoneBooth, the truth is that [[http://www.supermanhomepage.com/other/other.php?topic=phonebooth he's hardly ever done so in the actual comics]]. He does, however, do so in the SupermanTheatricalCartoons, WesternAnimation/SupermanTheatricalCartoons, which, incidentally, was also where Superman first truly "flew" -- prior to that, he could simply ''jump'' really, really high [[note]]"Able to ''leap'' tall buildings in a single bound!" remember?[[/note]] or really, really far..
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