History Main / Commlinks

21st May '18 10:16:41 AM Diask
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Sometimes cell-phone-like (and indeed, in works set in [[ThePresentDay the present]], cell phones [[SuperCellReception usually fill this role]]), sometimes small enough to be worn on the shirt or in the ear.

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Sometimes cell-phone-like (and indeed, in works set in [[ThePresentDay the present]], {{the present|Day}}, cell phones [[SuperCellReception usually fill this role]]), sometimes small enough to be worn on the shirt or in the ear.



* DC's ''Comicbook/{{Legion Of Super-Heroes}}'' has several variants, most notably the omnicom, which is essentially an [=iPhone=] on steroids and which was introduced decades before cellular phones were developed. Various incarnations of the Legion have also incorporated hyperspace communications into their flight rings, and "telepathic earplugs" which serve as a combination comlink and UniversalTranslator.

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* DC's ''Comicbook/{{Legion Of Super-Heroes}}'' ''Comicbook/LegionOfSuperHeroes'' has several variants, most notably the omnicom, which is essentially an [=iPhone=] on steroids and which was introduced decades before cellular phones were developed. Various incarnations of the Legion have also incorporated hyperspace communications into their flight rings, and "telepathic earplugs" which serve as a combination comlink and UniversalTranslator.



* Creator/EEDocSmith's [[Literature/{{Lensman}} Lens]] is an uber-example of this, combining instantaneous communication, translation, code-breaking and identification functions. The latter is very, very specific - a particular Lens is matched uniquely to an individual wearer's mind, and attempting to wear or even handle one that isn't yours is instantly lethal (it disintegrates upon death to avoid being a permanent menace).

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* Creator/EEDocSmith's [[Literature/{{Lensman}} Lens]] is an uber-example of this, combining Literature/{{Lens|man}} combines instantaneous communication, translation, code-breaking and identification functions. The latter is very, very specific - a particular Lens is matched uniquely to an individual wearer's mind, and attempting to wear or even handle one that isn't yours is instantly lethal (it disintegrates upon death to avoid being a permanent menace).



* A fairly realistic example in ''Literature/TheAuthorities''. The titular team maintains constant communication, when in the field, even with those members of the team who remain in their HQ. This is done via a custom-made smartphone (running an enhanced version of Android) paired with earpieces, which are molded to an individual's ear. The phone bill must be ridiculous, but the team is well-funded by a billionaire, who spares no expense. The comms are also necessary, since [[spoiler:one member of the team is unable to communicate normally and uses sophisticated technology in her helmet to pick up on her mouth movements and generate speech via the network]].

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* A fairly realistic example in ''Literature/TheAuthorities''. The titular In ''Literature/TheAuthorities'', the eponymous team maintains constant communication, when in the field, even with those members of the team who remain in their HQ. This is done via a custom-made smartphone (running an enhanced version of Android) paired with earpieces, which are molded to an individual's ear. The phone bill must be ridiculous, but the team is well-funded by a billionaire, who spares no expense. The comms are also necessary, since [[spoiler:one member of the team is unable to communicate normally and uses sophisticated technology in her helmet to pick up on her mouth movements and generate speech via the network]].



* ''Franchise/StarTrek'' is the TropeMaker here. The original series had cell phone-like devices, while ''[[Series/StarTrekTheNextGeneration The Next Generation]]'' onwards had them built into the Starfleet badges.
** No, [[{{Defictionalization}} the modern world has Star Trek Communicator-like devices]]. In "How Creator/WilliamShatner Changed the World", Motorola chief engineer and inventor of the cell phone Martin Cooper states that he invented the cell phone because he wanted a [[TruthInTelevision real life Star Trek communicator.]]

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* ''Franchise/StarTrek'' is the TropeMaker here. The original series ''Series/StarTrekTheOriginalSeries'' had cell phone-like devices, while devices which from ''[[Series/StarTrekTheNextGeneration The Next Generation]]'' onwards had them were built into the Starfleet badges.
** No, [[{{Defictionalization}} the modern world has Star Trek Communicator-like devices]].
badges. In "How Creator/WilliamShatner Changed the World", Motorola chief engineer and inventor of the cell phone Martin Cooper states that he invented the cell phone because he wanted a [[TruthInTelevision real life Star Trek communicator.]]



* In ''Series/{{Andromeda}}'', the crew of the ''[[CoolShip Andromeda Ascendant]]'' use comms implanted into their necks. They work over long distances and allow them to communicate with the ship in orbit. Also, they can apparently record and transmit video while being [[FridgeLogic implanted]] (possibly tapping into the visual nerve for video). Not really used on the ship, as the AI can route calls there.

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* In ''Series/{{Andromeda}}'', the crew of the ''[[CoolShip ''[[CoolStarship Andromeda Ascendant]]'' use comms implanted into their necks. They work over long distances and allow them to communicate with the ship in orbit. Also, they can apparently record and transmit video while being [[FridgeLogic implanted]] (possibly tapping into the visual nerve for video). Not really used on the ship, as the AI can route calls there.



* In ''Series/{{Warehouse 13}}'', the team have cellphones, but for contacting the Warehouse they use Farnsworths, which are {{dieselpunk}}y {{Video Phone}}s that never lose a signal (which helps because the Warehouse blocks normal cell phone signal), invented by Philo Farnsworth himself. They're also unhackable, which doesn't stop Claudia trying to hack hers in order to give it a cool ringtone. Being invented in the early 20th century, they only transmit in black-and-white, but appear to have HD quality. We are also never shown anyone actually dialing different Farnsworths.

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* In ''Series/{{Warehouse 13}}'', ''Series/Warehouse13'', the team have cellphones, but for contacting the Warehouse they use Farnsworths, which are {{dieselpunk}}y {{Video Phone}}s that never lose a signal (which helps because the Warehouse blocks normal cell phone signal), invented by Philo Farnsworth himself. They're also unhackable, which doesn't stop Claudia trying to hack hers in order to give it a cool ringtone. Being invented in the early 20th century, they only transmit in black-and-white, but appear to have HD quality. We are also never shown anyone actually dialing different Farnsworths.



* ''VideoGame/FinalFantasyV'' has an awesome variation. Apparently, on the second world, communicators come in the form of ''grass''.

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* ''VideoGame/FinalFantasyV'' has an awesome variation. Apparently, on the second world, features communicators come in the form of ''grass''.



* The team in ''Franchise/MassEffect'' has ear-bead communication systems with enough range to contact a starship in orbit.

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* The team in ''Franchise/MassEffect'' series has ear-bead communication systems with enough range to contact a starship in orbit.



* ''VideoGame/StarOceanTillTheEndOfTime'' features a CommLink with an effective range of one ''light year'', that also ''triples'' as a translation device and an impromptu but powerful ''explosive''.
** FridgeBrilliance: Any device powerful enough to broadcast over one light year would have to put several kilowatts into its signal, and thus would need correspondingly powerful batteries. Ever heard of cell phone batteries bursting into flames? The exploding communicator would be the same thing turned UpToEleven.

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* ''VideoGame/StarOceanTillTheEndOfTime'' features a CommLink Comm Link with an effective range of one ''light year'', light year that also ''triples'' triples as a translation device and an impromptu but powerful ''explosive''.
** FridgeBrilliance: Any
explosive.[[note]]Any device powerful enough to broadcast over one light year would have to put several kilowatts into its signal, and thus would need correspondingly powerful batteries. Ever heard of cell phone batteries bursting into flames? The exploding communicator would be the same thing turned UpToEleven.[[/note]]



* Static and Richie (later [[GadgeteerGenius Gear]]) in ''WesternAnimation/StaticShock'' make gadgets called Shock Boxes, which work like walkie talkies. In one episode, Static managed to use his powers to [[TimTaylorTechnology boost their range to across the planet]], somehow.

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* Static and Richie (later [[GadgeteerGenius Gear]]) {{G|adgeteerGenius}}ear) in ''WesternAnimation/StaticShock'' make gadgets called Shock Boxes, which work like walkie talkies. In one episode, Static managed to use his powers to [[TimTaylorTechnology boost their range to across the planet]], somehow.



* This is, of course, the essence of what two-way radios are for. Modern radios can include a variety of features including selectable frequencies, programmable encryption, and even the ability to get around enemy jamming. You could program a radio so that you could talk to specific people by flipping a dial to a specific pre-set channel, though it's not quite the same as just saying who you want to talk to. In fact, modern mobile phones are simply two-way radios designed to call into a network trunk tied into the landline telephone system.

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* This is, of course, is the essence of what two-way radios are for. Modern radios can include a variety of features including selectable frequencies, programmable encryption, and even the ability to get around enemy jamming. You could program a radio so that you could talk to specific people by flipping a dial to a specific pre-set channel, though it's not quite the same as just saying who you want to talk to. In fact, modern mobile phones are simply two-way radios designed to call into a network trunk tied into the landline telephone system.
17th May '18 5:12:31 AM VicGeorge2011
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* ''ComicBook/RichieRich'' at one time gave his girlfriend Gloria Glad transistorized earrings so that they could communicate with each other while she was on a camping trip with her father.
17th Dec '17 3:57:44 AM JackG
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* On ''Series/BlakesSeven'', the bracelets that allowed the team to teleport to and from the Liberator aslo acted as Comm Links.

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* On ''Series/BlakesSeven'', the bracelets that allowed the team protagonists to teleport to and from the Liberator aslo acted also served as Comm Links.communicators. Some commlinks used by the Federation were pressed against the throat like an electrolarynx.
12th Dec '17 10:35:39 AM Rday
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* In ''Literature/TheRedVixenAdventures'' everyone carries "Palm Comps" which operate almost exactly like modern smartphones, except they can also project holograms.
18th Oct '17 9:12:16 AM SSJKamui
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* One of the older examples is the Phonophor in the german Science Fiction Novel Heliopolis, which is a communications and tracking device and also works as a futuristic rankpin. (Similar to the rankpins in Star Trek TNG. )

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* One of the older examples is the Phonophor in the german Science Fiction Novel Heliopolis, which is a communications and tracking device and also works as a futuristic rankpin. (Similar to the rankpins in Star Trek TNG. )) And in the books, people who are striped of their Phonophors become Unpersons.
18th Oct '17 9:10:25 AM SSJKamui
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Added DiffLines:

* One of the older examples is the Phonophor in the german Science Fiction Novel Heliopolis, which is a communications and tracking device and also works as a futuristic rankpin. (Similar to the rankpins in Star Trek TNG. )
14th Sep '17 5:35:03 AM StacheMan
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** GathcamanCrowds changed this so that the TransformationTrinket is a notebook (called a Note) that the Gatchamen can write into to communicate with one another.

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** GathcamanCrowds Anime/GatchamanCrowds changed this so that the TransformationTrinket is a notebook (called a Note) that the Gatchamen can write into to communicate with one another.
5th Jul '17 3:32:25 PM WillKeaton
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* ''WesternAnimation/TotallySpies''. The girls use a Compowder to communicate (so called because it looks like a make-up kit, which often contain powder puffs).

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* ''WesternAnimation/TotallySpies''. ''WesternAnimation/TotallySpies'' The girls use a Compowder to communicate (so called because it looks like a make-up kit, which often contain powder puffs).
5th Jul '17 3:31:58 PM WillKeaton
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* ''Franchise/StarTrek'' is the TropeMaker here. The original series had cell phone-like devices, while [[Series/StarTrekTheNextGeneration The Next Generation]] onwards had them built into the Starfleet badges.

to:

* ''Franchise/StarTrek'' is the TropeMaker here. The original series had cell phone-like devices, while [[Series/StarTrekTheNextGeneration ''[[Series/StarTrekTheNextGeneration The Next Generation]] Generation]]'' onwards had them built into the Starfleet badges.
3rd Apr '17 8:31:53 PM nombretomado
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* Early in ''Series/MightyMorphinPowerRangers'', [[TheSmartGuy Billy]] made everyone wristwatch communicators that also happened to tap into their mentor's teleportation system (which was as much a surprise to Billy as the others). They lasted from the original series through ''PowerRangersInSpace.'' Later Franchise/PowerRangers teams had either wrist-mounted or cellphone morphers that had communications built in. Distance never seems to be a problem.

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* Early in ''Series/MightyMorphinPowerRangers'', [[TheSmartGuy Billy]] made everyone wristwatch communicators that also happened to tap into their mentor's teleportation system (which was as much a surprise to Billy as the others). They lasted from the original series through ''PowerRangersInSpace.''Series/PowerRangersInSpace.'' Later Franchise/PowerRangers teams had either wrist-mounted or cellphone morphers that had communications built in. Distance never seems to be a problem.
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