History Main / CombatDiplomacyStealth

23rd Jun '17 11:58:05 AM Irothtin
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* In ''VideoGame/PlanescapeTorment'', Diplomacy is king, but Combat and Stealth are also available, because your starting class is always the Fighter but you can switch to Thief later on to bypass most of the fights. Notable for the possibility of finishing the entire game with only one unavoidable combat (which is the zombie in the very beginning providing the combat tutorial).

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* In ''VideoGame/PlanescapeTorment'', Diplomacy is king, but Combat and Stealth are also available, because your starting class is always the Fighter but you can switch to Thief later on to bypass most of the fights. Notable for the possibility of finishing the entire game with only one a handful of unavoidable combat (which is the zombie in the very beginning providing the combat tutorial).scenarios.
19th Apr '17 11:38:11 PM Koveras
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* Similarly to ''NOLF'', ''VideoGame/{{Dishonored}}'' lets players choose between High Chaos and Low Chaos runs: the former means going into missions guns-blazing and sword-swinging and leaving a trail of corpses in Corvo's wake, while the latter is all about stealth and non-lethal takedowns. Diplomacy, however, is not an option, since Corvo is both a pariah/enemy of the state and a SilentProtagonist.
24th Aug '16 1:13:20 AM Koveras
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%% Old image replaced per single troper's utterly arbitrary opinion.
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%%[[quoteright:316:[[VideoGame/{{Fallout}} http://static.tvtropes.org/pmwiki/pub/images/0985a4a2a86c52bd7598478ac43140a7.png]]]]
%%[[caption-width-right:316:Examples from ''Fallout''. There is always a chick, isn't there?]]
9th Jun '16 3:29:43 AM Koveras
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[[quoteright:316:[[VideoGame/{{Fallout}} http://static.tvtropes.org/pmwiki/pub/images/0985a4a2a86c52bd7598478ac43140a7.png]]]]

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[[quoteright:350:[[VideoGame/DragonAgeInquisition http://static.tvtropes.org/pmwiki/pub/images/dai_advisers.jpg]]]]
[[caption-width-right:350:The soldier, the diplomat, and the spy]]
15th Sep '15 2:38:35 AM Menarker
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* ''Franchise/TheElderScrolls'' mechanically offers [[FighterMageThief Stealth and Two Flavors Of Combat]]. Diplomacy skills (the Speechcraft and Mercantile skills) are rolled into Stealth. While high Speechcraft can bypass some parts of some quests, most of the game will require that enemies end up dead or dodged. Speaking purely technically, it is possible for ''almost'' all combat to be replaced with "diplomacy" in the form of various spells (e.g. Calm, Charm, Command, etc.). In practice, any mage capable of usefully employing these on most opponents is likely capable of chain-nuking the entire building into ash anyway, as they are far more expensive and high-level than plain combat abilities.

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* ''Franchise/TheElderScrolls'' mechanically offers [[FighterMageThief Stealth and Two Flavors Of Combat]]. Diplomacy skills (the Speechcraft and Mercantile skills) are rolled into Stealth. While high Speechcraft can bypass some parts of some quests, most of the game will require that enemies end up dead or dodged. Speaking purely technically, it is possible for ''almost'' all combat to be replaced with "diplomacy" in the form of various spells (e.g. Calm, Charm, Command, etc.). In practice, any mage capable of usefully employing these on most opponents is likely capable of chain-nuking the entire building into ash anyway, as they are far more expensive and high-level than plain combat abilities.abilities, while also being more restrictive on targets until much later on. (Such diplomacy spells tend to fall within the Illusion school of magic, which is ineffective against those without a mind like constructs or undeads.)
2nd May '15 1:43:00 AM Ramidel
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* ''VideoGame/AlphaProtocol'' usually allows either stealth or combat-oriented playstyles. Diplomacy can help with either, but TalkingTheMonsterToDeath is rarely an option; good social skills are much more useful for getting help with missions.
27th Apr '15 12:03:09 PM Koveras
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[[quoteright:316:[[VideoGame/{{Fallout}} http://static.tvtropes.org/pmwiki/pub/images/0985a4a2a86c52bd7598478ac43140a7.png]]]]
%%[[caption-width-right:316:Examples from ''Fallout''. There is always a chick, isn't there?]]



[[quoteright:316:http://static.tvtropes.org/pmwiki/pub/images/0985a4a2a86c52bd7598478ac43140a7.png]]
[[caption-width-right:316:Examples from Fallout. There is always a chick isn't it?]]
27th Apr '15 9:54:48 AM Archanix
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Added DiffLines:

[[quoteright:316:http://static.tvtropes.org/pmwiki/pub/images/0985a4a2a86c52bd7598478ac43140a7.png]]
[[caption-width-right:316:Examples from Fallout. There is always a chick isn't it?]]
19th Apr '15 12:54:21 PM Koveras
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* [[TheSocialExpert Diplomacy]]: Using in-game social skills and {{Dialogue Tree}}s to manipulate {{NPC}}s.

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* [[TheSocialExpert Diplomacy]]: Using [[MultiplePersuasionModes in-game social skills skills]] and {{Dialogue Tree}}s to manipulate {{NPC}}s.
3rd Mar '15 5:22:37 AM Cifer
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* In ''VideoGame/PlanescapeTorment'', Diplomacy is king, but Combat and Stealth are also available, because your starting class is always the Fighter but you can switch to Thief later on to bypass most of the fights.

to:

* In ''VideoGame/PlanescapeTorment'', Diplomacy is king, but Combat and Stealth are also available, because your starting class is always the Fighter but you can switch to Thief later on to bypass most of the fights. Notable for the possibility of finishing the entire game with only one unavoidable combat (which is the zombie in the very beginning providing the combat tutorial).



* Most quests in ''VideoGame/VampireTheMasqueradeBloodlines'' offer just stealth and combat paths, but diplomatic skills earn you a lot of other nifty bonuses.

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* Most quests in ''VideoGame/VampireTheMasqueradeBloodlines'' offer just stealth and combat paths, but diplomatic skills (including seduction, subterfuge, intimidation and supernatural powers of Domination) earn you a lot of other nifty bonuses.bonuses, as do hacking and security skills. [[DisappointingLastLevel Right up until the last levels]] where all your fancy skills become useless in endless dungeon crawls filled to the brim with enemies.
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