History Main / ColorCodedWizardry

2nd Feb '17 1:23:08 PM MiddleEighth
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*Referenced briefly in ''Fanfic/TheKeysStandAlone: The Soft World'' by the seven towers of the ruling wizards in the city of Daarthayu. Although each tower is a different color, there's no indication as to whether the colors are related in any way to the type of magic practiced by each wizard. Rather, each tower gives the viewer the “feeling” of the type of magic practiced within.
-->Ringo (looking at each tower in turn): It's like tunin' a radio.
21st Nov '16 5:29:43 AM TPPR10
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* The wizards in the ''Franchise/{{Disgaea}}'' series color code the first four levels by the element used ([[KillItWithFire fire]], [[BlowYouAway wind]], [[KillItWithIce ice]], and NonElemental), and the next two by being able to use multiple elements. The system was revamped in ''D2'', however, as now mages select a type they want to specialize in when you first recruit and the levels now work like with other classes.

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* The wizards in the ''Franchise/{{Disgaea}}'' series color code the first four levels by the element used ([[KillItWithFire fire]], [[BlowYouAway wind]], [[KillItWithIce ice]], and NonElemental), and the next two by being able to use multiple elements. The system was revamped in ''D2'', however, as now mages select a type an element from the base three they want to specialize in when you first recruit them and the levels now work like with other classes.classes, with higher levels getting access to Star spells naturally.
21st Nov '16 4:59:24 AM TPPR10
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* The wizards in the ''Franchise/{{Disgaea}}'' series color code the first four levels by the element used ([[KillItWithFire fire]], [[BlowYouAway wind]], [[KillItWithIce ice]], and NonElemental), and the next two by being able to use multiple elements.

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* The wizards in the ''Franchise/{{Disgaea}}'' series color code the first four levels by the element used ([[KillItWithFire fire]], [[BlowYouAway wind]], [[KillItWithIce ice]], and NonElemental), and the next two by being able to use multiple elements. The system was revamped in ''D2'', however, as now mages select a type they want to specialize in when you first recruit and the levels now work like with other classes.
29th Oct '16 3:50:53 PM AgProv
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* ''Creator/AAPessimal's ''Series/CaptainScarletAndTheMysterons'' parody ''[[https://www.fanfiction.net/s/5504060/1/When-the-War-is-Over When The War Is Over]]'' examines, among other things, the logistic difficulty involved in not so much the recruitment as the ''naming'' of field agents in Spectrum. You need ''hundreds'' of field agents and, well, there really aren't all ''that'' many colour terms in the English language, or indeed actual ''colours'', to name them after. Colonel White reflects, at length, on the extraordinary difficulties this posed.

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* ''Creator/AAPessimal's Creator/AAPessimal's ''Series/CaptainScarletAndTheMysterons'' parody ''[[https://www.fanfiction.net/s/5504060/1/When-the-War-is-Over When The War Is Over]]'' examines, among other things, the logistic difficulty involved in not so much the recruitment as the ''naming'' of field agents in Spectrum. You need ''hundreds'' of field agents and, well, there really aren't all ''that'' many colour terms in the English language, or indeed actual ''colours'', to name them after. Colonel White reflects, at length, on the extraordinary difficulties this posed.
29th Oct '16 3:50:19 PM AgProv
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[[folder:Fan Works]]
* ''Creator/AAPessimal's ''Series/CaptainScarletAndTheMysterons'' parody ''[[https://www.fanfiction.net/s/5504060/1/When-the-War-is-Over When The War Is Over]]'' examines, among other things, the logistic difficulty involved in not so much the recruitment as the ''naming'' of field agents in Spectrum. You need ''hundreds'' of field agents and, well, there really aren't all ''that'' many colour terms in the English language, or indeed actual ''colours'', to name them after. Colonel White reflects, at length, on the extraordinary difficulties this posed.
-->Oh yes. Colours. Once you get past the basic seven, things start to get a little tricky.
[[/folder]]
19th Oct '16 1:16:39 PM ChaoticNovelist
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** Spiritual abilities don't have a color because they are technically not magic and so they come across as "clear". Ordercraft technically doesn't have a color either because it is the absence of chaos, which is the source of all the other kinds of magic. [[YouCanNotGraspTheTrueForm The closest that mortal minds can get to is "silver-grey".]] Chaoscraft itself is a similar case; it seen as a "golden-brown" color.

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** Spiritual abilities don't have a color because they are technically not magic and so they come across as "clear". Ordercraft technically doesn't have a color either because it is the absence of chaos, which is the source of all the other kinds of magic. [[YouCanNotGraspTheTrueForm The closest that mortal minds can get to is "silver-grey".]] Chaoscraft itself is a similar case; it is seen as a "golden-brown" color.
16th Oct '16 1:44:28 PM nombretomado
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** FinalFantasyTacticsA2 has Green Mages that wear green and focus on buffs and debuffs.

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** FinalFantasyTacticsA2 ''VideoGame/FinalFantasyTacticsA2'' has Green Mages that wear green and focus on buffs and debuffs.
15th Oct '16 11:00:21 AM NESBoy
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** Blue Mages actually wear blue, and [[MegaManning learn new spells by observing the techniques of enemies]]. They usually get a nice mix of offensive, defensive, healing, status buffs, and general oddball effects.

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** Blue Mages actually wear blue, and [[MegaManning [[PowerCopying learn new spells by observing the techniques of enemies]]. They usually get a nice mix of offensive, defensive, healing, status buffs, and general oddball effects.
3rd Jul '16 5:00:15 PM nombretomado
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* The Toa of Franchise/{{Bionicle}} are color-coded based on powers, as are all of the Matoran and Turaga. Red is fire, blue is water, green is air, white is (unusually) ice, brown is stone, and black is earth. Rust colors are often associated with the Makuta. Starts to dissolve in the last couple of seasons.

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* The Toa of Franchise/{{Bionicle}} Toys/{{Bionicle}} are color-coded based on powers, as are all of the Matoran and Turaga. Red is fire, blue is water, green is air, white is (unusually) ice, brown is stone, and black is earth. Rust colors are often associated with the Makuta. Starts to dissolve in the last couple of seasons.
5th May '16 1:34:04 PM MsChibi
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* In ''VideoGame/TheSims2'', the garments that witches and wizards wear [[ColorCodedForYourConvenience correspond to]] the alignment of magic they use. Good witches wear white and blue, neutral ones wear grey and green, and evil ones wear black and purple.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ColorCodedWizardry