History Main / ColorCodedWizardry

16th Mar '17 11:57:32 PM DastardlyDemolition
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* ''Literature/TheLordOfTheRings'' has (at the beginning of the book) Saruman the White, Gandalf the Grey (later the White), and Radagast the Brown. Tolkien's notes also make reference to Alatar and Pallando the Blue. Alatar [[MyFriendsAndZoidberg has no unique color epithet]] [[note]]One illustrator gave him "Alatar - Darkness Slayer", which is still not quite this trope.[[/note]], but is also blue, and he and Pallando together are known as the Blue Wizards.

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* ''Literature/TheLordOfTheRings'' has (at the beginning of the book) Saruman the White, Gandalf the Grey (later the White), and Radagast the Brown. Tolkien's notes also make reference to Alatar and Pallando the Blue. Alatar [[MyFriendsAndZoidberg has no unique color epithet]] [[note]]One illustrator gave him "Alatar - Darkness Slayer", which is still not quite this trope.[[/note]], but is also blue, and he and Pallando together are known as the Blue Wizards. When Gandalf goes from Grey to White, Saruman tries to pass himself of as Saruman "of the Many Colors" and his robes shin in multiple hues when it moves because white light is all the colors of the rainbow.
3rd Mar '17 3:40:31 AM BilgeRat
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* Each class in ''VideoGame/WorldOfWarcraft'' has a color associated with it, so a character's class can be discerned at a glance, e.g. on a listing of raid members. Warrior = Brown, Paladin = Pink, Death Knight = Red, Shaman = Blue[[note]]Originally pink, when Shamans and Paladins were each single-faction, but changed when both sides got access to both classes in The Burning Crusade.[[/note]], Hunter = Green, Druid = Orange, Rogue = Yellow, Priest = White, Mage = Light Blue, Warlock = Purple, and Monk = Spring Green.

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* Each class in ''VideoGame/WorldOfWarcraft'' has a color associated with it, so a character's class can be discerned at a glance, e.g. on a listing of raid members. Warrior = Brown, Paladin = Pink, Death Knight = Red, Shaman = Blue[[note]]Originally pink, when Shamans and Paladins were each single-faction, but changed when both sides got access to both classes in The Burning Crusade.[[/note]], Hunter = Green, Druid = Orange, Rogue = Yellow, Priest = White, Mage = Light Blue, Warlock = Light Purple, Demon Hunter = Dark Purple and Monk = Spring Green.
2nd Feb '17 1:23:08 PM MiddleEighth
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*Referenced briefly in ''Fanfic/TheKeysStandAlone: The Soft World'' by the seven towers of the ruling wizards in the city of Daarthayu. Although each tower is a different color, there's no indication as to whether the colors are related in any way to the type of magic practiced by each wizard. Rather, each tower gives the viewer the “feeling” of the type of magic practiced within.
-->Ringo (looking at each tower in turn): It's like tunin' a radio.
21st Nov '16 5:29:43 AM TPPR10
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* The wizards in the ''Franchise/{{Disgaea}}'' series color code the first four levels by the element used ([[KillItWithFire fire]], [[BlowYouAway wind]], [[KillItWithIce ice]], and NonElemental), and the next two by being able to use multiple elements. The system was revamped in ''D2'', however, as now mages select a type they want to specialize in when you first recruit and the levels now work like with other classes.

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* The wizards in the ''Franchise/{{Disgaea}}'' series color code the first four levels by the element used ([[KillItWithFire fire]], [[BlowYouAway wind]], [[KillItWithIce ice]], and NonElemental), and the next two by being able to use multiple elements. The system was revamped in ''D2'', however, as now mages select a type an element from the base three they want to specialize in when you first recruit them and the levels now work like with other classes.classes, with higher levels getting access to Star spells naturally.
21st Nov '16 4:59:24 AM TPPR10
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* The wizards in the ''Franchise/{{Disgaea}}'' series color code the first four levels by the element used ([[KillItWithFire fire]], [[BlowYouAway wind]], [[KillItWithIce ice]], and NonElemental), and the next two by being able to use multiple elements.

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* The wizards in the ''Franchise/{{Disgaea}}'' series color code the first four levels by the element used ([[KillItWithFire fire]], [[BlowYouAway wind]], [[KillItWithIce ice]], and NonElemental), and the next two by being able to use multiple elements. The system was revamped in ''D2'', however, as now mages select a type they want to specialize in when you first recruit and the levels now work like with other classes.
29th Oct '16 3:50:53 PM AgProv
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* ''Creator/AAPessimal's ''Series/CaptainScarletAndTheMysterons'' parody ''[[https://www.fanfiction.net/s/5504060/1/When-the-War-is-Over When The War Is Over]]'' examines, among other things, the logistic difficulty involved in not so much the recruitment as the ''naming'' of field agents in Spectrum. You need ''hundreds'' of field agents and, well, there really aren't all ''that'' many colour terms in the English language, or indeed actual ''colours'', to name them after. Colonel White reflects, at length, on the extraordinary difficulties this posed.

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* ''Creator/AAPessimal's Creator/AAPessimal's ''Series/CaptainScarletAndTheMysterons'' parody ''[[https://www.fanfiction.net/s/5504060/1/When-the-War-is-Over When The War Is Over]]'' examines, among other things, the logistic difficulty involved in not so much the recruitment as the ''naming'' of field agents in Spectrum. You need ''hundreds'' of field agents and, well, there really aren't all ''that'' many colour terms in the English language, or indeed actual ''colours'', to name them after. Colonel White reflects, at length, on the extraordinary difficulties this posed.
29th Oct '16 3:50:19 PM AgProv
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[[folder:Fan Works]]
* ''Creator/AAPessimal's ''Series/CaptainScarletAndTheMysterons'' parody ''[[https://www.fanfiction.net/s/5504060/1/When-the-War-is-Over When The War Is Over]]'' examines, among other things, the logistic difficulty involved in not so much the recruitment as the ''naming'' of field agents in Spectrum. You need ''hundreds'' of field agents and, well, there really aren't all ''that'' many colour terms in the English language, or indeed actual ''colours'', to name them after. Colonel White reflects, at length, on the extraordinary difficulties this posed.
-->Oh yes. Colours. Once you get past the basic seven, things start to get a little tricky.
[[/folder]]
19th Oct '16 1:16:39 PM ChaoticNovelist
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** Spiritual abilities don't have a color because they are technically not magic and so they come across as "clear". Ordercraft technically doesn't have a color either because it is the absence of chaos, which is the source of all the other kinds of magic. [[YouCanNotGraspTheTrueForm The closest that mortal minds can get to is "silver-grey".]] Chaoscraft itself is a similar case; it seen as a "golden-brown" color.

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** Spiritual abilities don't have a color because they are technically not magic and so they come across as "clear". Ordercraft technically doesn't have a color either because it is the absence of chaos, which is the source of all the other kinds of magic. [[YouCanNotGraspTheTrueForm The closest that mortal minds can get to is "silver-grey".]] Chaoscraft itself is a similar case; it is seen as a "golden-brown" color.
16th Oct '16 1:44:28 PM nombretomado
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** FinalFantasyTacticsA2 has Green Mages that wear green and focus on buffs and debuffs.

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** FinalFantasyTacticsA2 ''VideoGame/FinalFantasyTacticsA2'' has Green Mages that wear green and focus on buffs and debuffs.
15th Oct '16 11:00:21 AM NESBoy
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** Blue Mages actually wear blue, and [[MegaManning learn new spells by observing the techniques of enemies]]. They usually get a nice mix of offensive, defensive, healing, status buffs, and general oddball effects.

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** Blue Mages actually wear blue, and [[MegaManning [[PowerCopying learn new spells by observing the techniques of enemies]]. They usually get a nice mix of offensive, defensive, healing, status buffs, and general oddball effects.
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