History Main / Codelink

12th Mar '14 9:39:34 AM SeptimusHeap
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''Codelink'' is a FanSequel to the HollywoodHacking simulator ''{{Uplink}}'', developed by momoguru. It draws a lot of elements from the game it is inspired from, and brings the whole thing online; one of its strong points is the PvP capability.

Like in the predecessor, the player, who is an anonymous hacker, joins the ranks of [[MegaCorp Information Warfare Technologies]]. You make money by performing several tasks for your wealthy employers, including, but not limited to, illegal breaking and sabotage of systems, cyber bank fraud, and other computer crimes. Save for the multiplayer aspect, most examples match with those of ''{{Uplink}}''.

The advantages offered over ''Uplink'' amount not only to various visual cues such as servers actually having authentic-looking homepages, but also in terms of mechanics, such as tabbing or the ability to type in text boxes without having to keep the mouse pointer over it.

The game can be downloaded [[http://codelinkv2.com/web/index.php here]].The game is currently in an open beta phase, with no set final release date and free updates every now and then.

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!!This game provides examples of:
* AdamSmithHatesYourGuts: Used hardware can be sold back at 75% of the original price. Used software cannot be sold back at all.[[note]]DRM hates your guts[[/note]]
* AuthorAvatar: Presumably the man behind Momo's Software Hub.
* BeefGate: Security Checkpoints, every single one of them. Theorically any cracker can break a matching security checkpoint given enough time, but if you take too much time you won't get to do what you have to before the active trace detects your connection.
* BeepingComputers
* DamnYouMuscleMemory: Not exactly a muscle but a concept issue. Many a noob has purchased a Monitor Bypass early expecting to disable active traces (like the Monitor Bypass did in Uplink), but in this game monitors are yet another security checkpoint.
* DeathIsASlapOnTheWrist: For PvP only, ''thankfully''. If someone else blows up your rig, IWT will boot you from the system for 5 (real) minutes while they repair your gateway for free.
* DoingItForTheArt: momoguro started developing this game out of this trope. In his blog he states that he has only received around sixty bucks from donations in six years. More people joined the project later on.
* FinalDeath: Like in Uplink, but conditions are more relaxed. You can pile up to 10 convictions or 10 aborted jobs until your account is terminated permanently. However, you want to avoid those happenings, as those hurt your income.
* FiveFiveFive
* LoadsAndLoadsOfLoading: The point being that you got to upgrade your hardware to reduce these load screens. [[FridgeLogic You'd think hackers would use fast browsers.]]
* NoobCave: The whole game for all players below level 20, who can't attack or be attacked by anyone.
* PlayerVersusPlayer: Notable in that there is no kind of game-enforced protection for players[[note]]except for novices; anything over level 20 is fair game[[/note]]: if a player is online, he can be attacked by any number of players at any time. There are scripts and firewall programs used to attack and defend gateways.
* ShoutOut: Whereas ''{{VideoGame/Uplink}}'' had the [[{{Film/WarGames}} Protovision Game Server]]...''Codelink V2'' has [[{{Film/TheTerminator}} Cyberdyne's website]].
* WithThisHerring: New players begin with the Email security plugin. Its only function is to communicate players and receive receipts of mission acceptance. The earlier is often unneeded until the late game, when you have enough plugin slots for it, and the latter is entirely useless as long as you keep the mission log open.
----

to:

''Codelink'' is a FanSequel to the HollywoodHacking simulator ''{{Uplink}}'', developed by momoguru. It draws a lot of elements from the game it is inspired from, and brings the whole thing online; one of its strong points is the PvP capability.

Like in the predecessor, the player, who is an anonymous hacker, joins the ranks of [[MegaCorp Information Warfare Technologies]]. You make money by performing several tasks for your wealthy employers, including, but not limited to, illegal breaking and sabotage of systems, cyber bank fraud, and other computer crimes. Save for the multiplayer aspect, most examples match with those of ''{{Uplink}}''.

The advantages offered over ''Uplink'' amount not only to various visual cues such as servers actually having authentic-looking homepages, but also in terms of mechanics, such as tabbing or the ability to type in text boxes without having to keep the mouse pointer over it.

The game can be downloaded [[http://codelinkv2.com/web/index.php here]].The game is currently in an open beta phase, with no set final release date and free updates every now and then.

----
!!This game provides examples of:
* AdamSmithHatesYourGuts: Used hardware can be sold back at 75% of the original price. Used software cannot be sold back at all.[[note]]DRM hates your guts[[/note]]
* AuthorAvatar: Presumably the man behind Momo's Software Hub.
* BeefGate: Security Checkpoints, every single one of them. Theorically any cracker can break a matching security checkpoint given enough time, but if you take too much time you won't get to do what you have to before the active trace detects your connection.
* BeepingComputers
* DamnYouMuscleMemory: Not exactly a muscle but a concept issue. Many a noob has purchased a Monitor Bypass early expecting to disable active traces (like the Monitor Bypass did in Uplink), but in this game monitors are yet another security checkpoint.
* DeathIsASlapOnTheWrist: For PvP only, ''thankfully''. If someone else blows up your rig, IWT will boot you from the system for 5 (real) minutes while they repair your gateway for free.
* DoingItForTheArt: momoguro started developing this game out of this trope. In his blog he states that he has only received around sixty bucks from donations in six years. More people joined the project later on.
* FinalDeath: Like in Uplink, but conditions are more relaxed. You can pile up to 10 convictions or 10 aborted jobs until your account is terminated permanently. However, you want to avoid those happenings, as those hurt your income.
* FiveFiveFive
* LoadsAndLoadsOfLoading: The point being that you got to upgrade your hardware to reduce these load screens. [[FridgeLogic You'd think hackers would use fast browsers.]]
* NoobCave: The whole game for all players below level 20, who can't attack or be attacked by anyone.
* PlayerVersusPlayer: Notable in that there is no kind of game-enforced protection for players[[note]]except for novices; anything over level 20 is fair game[[/note]]: if a player is online, he can be attacked by any number of players at any time. There are scripts and firewall programs used to attack and defend gateways.
* ShoutOut: Whereas ''{{VideoGame/Uplink}}'' had the [[{{Film/WarGames}} Protovision Game Server]]...''Codelink V2'' has [[{{Film/TheTerminator}} Cyberdyne's website]].
* WithThisHerring: New players begin with the Email security plugin. Its only function is to communicate players and receive receipts of mission acceptance. The earlier is often unneeded until the late game, when you have enough plugin slots for it, and the latter is entirely useless as long as you keep the mission log open.
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[[redirect:VideoGame/{{Codelink}}]]
16th Nov '13 4:18:43 PM Diesel
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The game is currently in an open beta phase, with no set final release date and free updates every now and then.

to:

The game can be downloaded [[http://codelinkv2.com/web/index.php here]].The game is currently in an open beta phase, with no set final release date and free updates every now and then.



* WithThisHerring: New players begin with the Email security plugin. Its only function is to communicate players and receive receipts of mission acceptance. The earlier is often unneeded until the late game, when you have enough plugin slots for it, and the latter is entirely useless as long as you keep the mission log open.

to:

* WithThisHerring: New players begin with the Email security plugin. Its only function is to communicate players and receive receipts of mission acceptance. The earlier is often unneeded until the late game, when you have enough plugin slots for it, and the latter is entirely useless as long as you keep the mission log open.open.
----
21st Jul '13 9:10:53 AM DriftingSkies
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* AdamSmithHatesYourGuts: Used hardware can be sold back at 75% of the original price. Used software cannot be sold back at all.[[hottip:*:DRM hates your guts]]

to:

* AdamSmithHatesYourGuts: Used hardware can be sold back at 75% of the original price. Used software cannot be sold back at all.[[hottip:*:DRM [[note]]DRM hates your guts]]guts[[/note]]



* PlayerVersusPlayer: Notable in that there is no kind of game-enforced protection for players[[hottip:*:except for novices; anything over level 20 is fair game]]: if a player is online, he can be attacked by any number of players at any time. There are scripts and firewall programs used to attack and defend gateways.

to:

* PlayerVersusPlayer: Notable in that there is no kind of game-enforced protection for players[[hottip:*:except players[[note]]except for novices; anything over level 20 is fair game]]: game[[/note]]: if a player is online, he can be attacked by any number of players at any time. There are scripts and firewall programs used to attack and defend gateways.
10th Mar '13 11:59:59 AM Flug
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21st Nov '12 8:04:24 AM Akriloth2160
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Like in the predecessor, the player, who is an anonymous hacker, joins the ranks of [[MegaCorp Information Warfare Technologies]]. You make money by performing several task for your wealthy employers, including, but not limited to, illegal breaking and sabotage of systems, cyber bank fraud, and other computer crimes. Save for the multiplayer aspect, most examples match with those of ''{{Uplink}}''.

to:

Like in the predecessor, the player, who is an anonymous hacker, joins the ranks of [[MegaCorp Information Warfare Technologies]]. You make money by performing several task tasks for your wealthy employers, including, but not limited to, illegal breaking and sabotage of systems, cyber bank fraud, and other computer crimes. Save for the multiplayer aspect, most examples match with those of ''{{Uplink}}''.
''{{Uplink}}''.

The advantages offered over ''Uplink'' amount not only to various visual cues such as servers actually having authentic-looking homepages, but also in terms of mechanics, such as tabbing or the ability to type in text boxes without having to keep the mouse pointer over it.
21st Nov '12 8:02:54 AM Akriloth2160
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Added DiffLines:

* ShoutOut: Whereas ''{{VideoGame/Uplink}}'' had the [[{{Film/WarGames}} Protovision Game Server]]...''Codelink V2'' has [[{{Film/TheTerminator}} Cyberdyne's website]].
3rd Jun '12 6:24:13 AM nogenius
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* AdamSmithHatesYourGuts: Used hardware can be sold back at 75% of the original price. Used software cannot be sold back at all.

to:

* AdamSmithHatesYourGuts: Used hardware can be sold back at 75% of the original price. Used software cannot be sold back at all.[[hottip:*:DRM hates your guts]]
5th May '12 8:37:33 PM Platitudinous
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Like in the prequel, the player, who is an anonymous hacker, joins the ranks of [[MegaCorp Information Warfare Technologies]]. You make money by performing several task for your wealthy employers, including, but not limited to, illegal breaking and sabotage of systems, cyber bank fraud, and other computer crimes. Save for the multiplayer aspect, most examples match with those of ''{{Uplink}}''.

to:

Like in the prequel, predecessor, the player, who is an anonymous hacker, joins the ranks of [[MegaCorp Information Warfare Technologies]]. You make money by performing several task for your wealthy employers, including, but not limited to, illegal breaking and sabotage of systems, cyber bank fraud, and other computer crimes. Save for the multiplayer aspect, most examples match with those of ''{{Uplink}}''.
12th Mar '12 1:43:18 AM waitwaht
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Added DiffLines:

* LoadsAndLoadsOfLoading: The point being that you got to upgrade your hardware to reduce these load screens. [[FridgeLogic You'd think hackers would use fast browsers.]]
11th Mar '12 2:23:50 PM waitwaht
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* PlayerVersusPlayer: Notable in that there is no kind of game-enforced protection for players: if a player is online, he can be attacked by any number of players at any time. There are scripts and firewall programs used to attack and defend gateways.

to:

* NoobCave: The whole game for all players below level 20, who can't attack or be attacked by anyone.
* PlayerVersusPlayer: Notable in that there is no kind of game-enforced protection for players: players[[hottip:*:except for novices; anything over level 20 is fair game]]: if a player is online, he can be attacked by any number of players at any time. There are scripts and firewall programs used to attack and defend gateways.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Codelink