History Main / ClockTower

18th May '18 1:32:28 AM Koveras
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* In the DLC for ''VideoGame/{{Bloodborne}}'' , called The Old Hunters, the boss fight for Lady Maria takes place in a location called the Astral Clocktower.

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* In the DLC for The city of Yharnam in ''VideoGame/{{Bloodborne}}'' , called has not one, but two prominent clock towers. The smaller one looms in the middle of the abandoned Old Hunters, Yharnam and serves as the boss fight for renegade Hunter Djura's stronghold. The much larger one, also known as the Astral Clocktower, stands in the middle of the Cathedral Ward, but is so huge that you can see it from pretty much every point in Yharnam and its vicinity (interestingly, its apparent size varies from location from location: looking at it from Hemwick Charnel Lane makes it appear much larger than from up close in the Upper Cathedral Ward[[note]]while this can be chalked up to the AlienGeometries of Yharnam, the more likely explanation is that the devs initially intended Yharnam to be smaller, and didn't have the resources to update every other skybox as it grew in scope[[/note]]). We don't get to actually climb the latter in the core game, but ''The Old Hunters'' DLC lets us see a nightmare version of it from the inside and climb out through an opening in its clock face after defeating the resident boss, Lady Maria takes place in a location called of the Astral Clocktower.
1st Apr '18 2:40:30 AM arbiter099
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* If inside, there will be plenty of gears and other mechanisms, or at least a rope to ring the bell. Expect a stadium sized chamber full of spur gears the size of Volkswagens, on and about which the hero and villain [[CathedralClimax will climb and clamber as they fight]]. When the gears are invariably jammed with an [[ThrowingYourSwordAlwaysWorks errant sword]] or wrench, expect the whole thing to tear itself apart as the designers conveniently forgot to include any sort of clutch, disconnect, or even an emergency "off" switch. Alternately, it might [[IncrediblyLamePun stop the clock]] on somebody about to be crushed, but only until the wrench breaks. (The mechanism inside ''real'' clock towers is often [[RealityIsUnrealistic much smaller than in fiction]]. The workings of the Custom House Tower clock in Boston, for example, are about the size of a file cabinet; those of Big Ben, though weighing about five tonnes, cover the same sort of area as a large table.)

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* If inside, there will be plenty of gears and other mechanisms, or at least a rope to ring the bell. Expect a stadium sized chamber full of spur gears the size of Volkswagens, on and about which the hero and villain [[CathedralClimax villain will climb and clamber as they fight]].fight. When the gears are invariably jammed with an [[ThrowingYourSwordAlwaysWorks errant sword]] or wrench, expect the whole thing to tear itself apart as the designers conveniently forgot to include any sort of clutch, disconnect, or even an emergency "off" switch. Alternately, it might [[IncrediblyLamePun stop the clock]] on somebody about to be crushed, but only until the wrench breaks. (The mechanism inside ''real'' clock towers is often [[RealityIsUnrealistic much smaller than in fiction]]. The workings of the Custom House Tower clock in Boston, for example, are about the size of a file cabinet; those of Big Ben, though weighing about five tonnes, cover the same sort of area as a large table.)
17th Mar '18 12:05:49 AM darkemyst
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* ''Webcomic/GirlGenius'': Mechanicsburg has [[http://www.girlgeniusonline.com/comic.php?date=20070319 an ornate clocktower]] that is spared the destruction which takes out the observation tower despite its height by merit of being too far from the castle itself for Agatha to use it in her plan to recharge the town's defenses with lightning.
11th Feb '18 8:00:13 PM nombretomado
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* The PC98 ''Castlevania'' clone ''VideoGame/{{Rusty}}'' has the obligatory stage taking place inside a clock tower, which in this case is also an AutoScrollingLevel.

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* The PC98 UsefulNotes/PC98 ''Castlevania'' clone ''VideoGame/{{Rusty}}'' has the obligatory stage taking place inside a clock tower, which in this case is also an AutoScrollingLevel.
26th Jan '18 9:22:43 AM lalalei2001
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[[folder:Theater]]
* The background for ''Theatre/{{Ebenezer}}'' is a projection of a clock tower, which reacts depending on the scene.
* ''Theatre/{{Wicked}}'' has the Time Dragon Clock as a setpiece, which comes to life during dramatic moments.
[[/folder]]
12th Nov '17 5:49:12 PM Kahran042
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* The DiscOneFinalBoss of ''VideoGame/TalesOfDestiny'' is fought in a clock tower.
16th Sep '17 10:17:25 AM nombretomado
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* The player character in the GameboyAdvance version of ''VideoGame/TheSims'' lives for a short while in a clock tower.
* One of the levels in ''[[Videogame/{{Thief}} Thief 3]]'' takes place inside a clock tower.

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* The player character in the GameboyAdvance UsefulNotes/GameboyAdvance version of ''VideoGame/TheSims'' lives for a short while in a clock tower.
* One of the levels in ''[[Videogame/{{Thief}} ''[[VideoGame/{{Thief}} Thief 3]]'' takes place inside a clock tower.
14th Jul '17 2:54:57 AM anza_sb
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* ''{{Hugo}}'' not only presents its own homage to ''Film/SafetyLast'''s clock tower scene, but its boy hero is first seen hiding inside a large clock that hangs over the train station's main gallery.

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* ''{{Hugo}}'' ''Film/{{Hugo}}'' not only presents its own homage to ''Film/SafetyLast'''s clock tower scene, but its boy hero is first seen hiding inside a large clock that hangs over the train station's main gallery.


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* ''Film/SpiderMan2'' has a scene where Doctor Octopus kidnaps Aunt May and climbs atop a clock tower. Doc Ock tears off one of the clock hands and throws it at Peter who gives chase.
9th Jul '17 7:37:45 AM nighttrainfm
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* Very popular residences for women in DC Comics series. Barbara Gordon/Oracle in ''Series/BirdsOfPrey'', Chloe Sullivan in ''Series/{{Smallville}}'', Sara Lance/Black Canary in ''Series/{{Arrow}}'' and Barbara Keane in ''Series/{{Gotham}}'' all live in them. (All of these are a reference to Oracle's clocktower base in the comics; [=BoP=] Oracle obviously; Chloe was the League's Oracle counterpart; Canary because she was Oracle's partner in [=BoP=]; and Barbara Keane because in the comics she's Barbara Gordon's mother.)

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* Very popular residences for women in DC Comics series. Barbara Gordon/Oracle in ''Series/BirdsOfPrey'', Chloe Sullivan in ''Series/{{Smallville}}'', Sara Lance/Black Canary in ''Series/{{Arrow}}'' and Barbara Keane in ''Series/{{Gotham}}'' all live in them. (All of these are a reference references to Oracle's clocktower base in the comics; [=BoP=] Oracle obviously; Chloe was the League's Oracle counterpart; Canary because she was Oracle's partner in [=BoP=]; and Barbara Keane because in the comics she's Barbara Gordon's mother.)
9th Jul '17 7:37:07 AM nighttrainfm
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[[folder:Tabletop Games]]
* ''TabletopGame/MageTheAwakening'' features a [[PrestigeClass Legacy]] called [[NamesToRunAwayFromReallyFast The Cult of the Doomsday Clock]], whose goal is to destroy all of history. Their headquarters is an extradimensional clocktower, which contains AlienGeometries, warped time, and is home to their [[EldritchAbomination time-consuming masters]] who sit beneath the motto "It is always later than you think". The Clocktower also contains [[PortalNetwork doorways to any place on earth]].
[[/folder]]



* ''VideoGame/BatmanArkhamKnight'' features Oracle's signature clock tower base.



[[folder:Tabletop Games]]
* ''TabletopGame/MageTheAwakening'' features a [[PrestigeClass Legacy]] called [[NamesToRunAwayFromReallyFast The Cult of the Doomsday Clock]], whose goal is to destroy all of history. Their headquarters is an extradimensional clocktower, which contains AlienGeometries, warped time, and is home to their [[EldritchAbomination time-consuming masters]] who sit beneath the motto "It is always later than you think". The Clocktower also contains [[PortalNetwork doorways to any place on earth]].
[[/folder]]



[[folder:Web Original]]
* Though not a Clock Tower, per se, the BIOCOM tower in ''WebAnimation/BrokenSaints'' pretty much acts as one--it's a Cathedral like complex filled with stained glass and machinery (including a crucifix-like device which controls a KillSat,) and it requires a long climb in order to get to. It's also the setting for the final confrontation and battle with the BigBad.
* ''WebAnimation/{{RWBY}}'': Beacon Academy sits on a hill above Vale, dominating the landscape. Dominating Beacon itself is the clock tower, the tallest structure in the academy which can often be seen looming in the background of even the city shots. The tower's defining external characteristics are the gigantic clock three quarters of the way up the tower and the very top of the tower which contains emerald light, akin to a lighthouse. Inside the clock tower directly behind the clock face is a huge circular room filled with all manner and sizes of working cogs. This is Professor Ozpin's office, where even his desk and chair are made of working cogs.
[[/folder]]



[[folder:Web Original]]
* Though not a Clock Tower, per se, the BIOCOM tower in ''WebAnimation/BrokenSaints'' pretty much acts as one--it's a Cathedral like complex filled with stained glass and machinery (including a crucifix-like device which controls a KillSat,) and it requires a long climb in order to get to. It's also the setting for the final confrontation and battle with the BigBad.
* ''WebAnimation/{{RWBY}}'': Beacon Academy sits on a hill above Vale, dominating the landscape. Dominating Beacon itself is the clock tower, the tallest structure in the academy which can often be seen looming in the background of even the city shots. The tower's defining external characteristics are the gigantic clock three quarters of the way up the tower and the very top of the tower which contains emerald light, akin to a lighthouse. Inside the clock tower directly behind the clock face is a huge circular room filled with all manner and sizes of working cogs. This is Professor Ozpin's office, where even his desk and chair are made of working cogs.
[[/folder]]
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