History Main / ChooseYourOwnAdventure

7th Dec '16 6:59:36 AM cwickham
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* ''Horror classics gamebooks'': Two books by J.H. Brennan, which despite being about {{Dracula}} and Franchise/{{Frankenstein}}, respectively, have a humorous tone similar to ''[=GrailQuest=]'' (fighting [[OurVampiresAreDifferent a vampiric Granny Smith apple]], anyone?).

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* ''Horror classics Classic gamebooks'': Two books by J.H. Brennan, which despite being about {{Dracula}} and Franchise/{{Frankenstein}}, respectively, have a humorous tone similar to ''[=GrailQuest=]'' (fighting [[OurVampiresAreDifferent a vampiric Granny Smith apple]], anyone?). They were also notable for providing two adventures in one, both taking place in the same location but using a different character; in ''Dracula's Castle'' you could play as either the Count himself or Jonathan Harker, and in ''The Curse of Frankenstein'' you were either the monster or its creator.
25th Nov '16 11:59:15 AM StFan
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23rd Oct '16 8:51:52 PM Exxolon
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23rd Oct '16 8:51:05 PM Exxolon
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23rd Oct '16 8:49:58 PM Exxolon
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23rd Oct '16 8:49:10 PM Exxolon
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[[/index]]
13th Oct '16 7:01:36 PM SideshowJazz1
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* ''What If...'' is a series of "choose your own adventure" books when the reader makes choices for the teenage protagonist as to which boys she flirts with, which group she talks to, etc. There are two different types of endings. The "bad" endings (for example, letting the protagonist exploit her popularity too much or letting her team haze the freshman girls) tell the reader to start over. However, some of the endings that don't tell you to start over have bad outcomes, such as getting a hangover or being left alone in motel room after prom night. But most "good" endings have fairly good outcomes, while bad endings almost always chastise the reader for choosing the bad choice (eg: "Your foolish choices have brought on dire consequences", "What were you thinking?", "Way to kill her social life".)
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* ''What If...''Literature/WhatIf...'' is a series of "choose your own adventure" books when the reader makes choices for the teenage protagonist as to which boys she flirts with, which group she talks to, etc. There are two different types of endings. The "bad" endings (for example, letting the protagonist exploit her popularity too much or letting her team haze the freshman girls) tell the reader to start over. However, some of the endings that don't tell you to start over have bad outcomes, such as getting a hangover or being left alone in motel room after prom night. But most "good" endings have fairly good outcomes, while bad endings almost always chastise the reader for choosing the bad choice (eg: "Your foolish choices have brought on dire consequences", "What were you thinking?", "Way to kill her social life".)
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choice.
12th Oct '16 7:37:22 AM IndigoWare
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* An [[http://www.philome.la/Opaopa13/undertale-a-diary-v3 online game]] called ''Undertale: A Diary'' supplements the original game and involves you reading through Sans's diary. It's styled as a CYOA book filled with [[SchrodingersQuestion Schrödinger's questions]] about your journey. And after you finish reading the diary, [[spoiler: you reset and realize that you can just flip to whatever page you want.]]
9th Oct '16 7:26:14 AM Mullon
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* [[http://www.anonkun.com/ Anon-kun]] is a website created due to [=CYOA=] overflow in [[ImageBoards 4chan]]. As per their origin, most stories are written live with the audience discussing the current state of the story in a chatbox.

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* [[http://www.anonkun.com/ Anon-kun]] is a website created due to [=CYOA=] overflow in [[ImageBoards 4chan]].Website/FourChan. As per their origin, most stories are written live with the audience discussing the current state of the story in a chatbox.
1st Sep '16 4:32:27 PM mifdsam
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* ''VideoGame/FireEmblemFates'' has you choose which side to fight for: The peace loving Japanase-like Hoshido, and the Medieval Europe-like Nohr.

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* ''VideoGame/FireEmblemFates'' has you choose which side to fight for: The peace loving Japanase-like Japanese-like Hoshido, and the Medieval Europe-like Nohr.
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